@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Queensland to New Guinea
Combat - ANZAC
Battle in Sumatra
Battle in New Guinea
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking Sumatra from Japanese, taking New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from New Guinea to Queensland
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Karelia
2 armour moved from Eastern Poland to Western Ukraine
2 armour moved from Western Ukraine to Bryansk
1 artillery moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Rostov to Bryansk
1 fighter moved from Western Germany to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 artillery and 3 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Novgorod
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
2 artilleries and 5 infantry placed in Germany
Germans undo move 2.
1 fighter placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Karelia
2 armour moved from Eastern Poland to Western Ukraine
2 armour moved from Western Ukraine to Bryansk
1 artillery moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Rostov to Bryansk
1 fighter moved from Western Germany to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 artillery and 3 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Novgorod
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
2 artilleries and 5 infantry placed in Germany
Germans undo move 2.
1 fighter placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Rostov
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 armour, 1 fighter, 6 infantry and 3 mech_infantrys moved from Tsinghai to Sikang
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Russia to Volgograd
Place Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry and 2 mech_infantrys moved from Amur to Buryatia
2 armour moved from Manchuria to Buryatia
2 armour moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 armour moved from Ulaanbaatar to Buryatia
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
1 bomber moved from Kweichow to India
2 fighters moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Shensi to Yunnan
1 fighter moved from Philippines to 46 Sea Zone
1 armour moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry and 2 mech_infantrys moved from Amur to Buryatia
2 armour moved from Manchuria to Buryatia
2 armour moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 armour moved from Ulaanbaatar to Buryatia
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
1 bomber moved from Kweichow to India
2 fighters moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Shensi to Yunnan
1 fighter moved from Philippines to 46 Sea Zone
1 armour moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Air Battle in India
Japanese attacks with 1 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 7 submarines and 2 transports
7 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
2 fighters moved from Philippines to 31 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 armour, 4 artilleries and 5 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Yunnan to French Indo China
1 battleship, 1 carrier, 2 destroyers and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from India to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Kweichow
1 fighter moved from Manchuria to Kweichow
1 aaGun moved from Amur to Buryatia
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Manchuria to Jehol
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 1.67
UK_Pacific AA : -0.17
Defenders Fire, : -0.33
UK_Pacific regular : -0.67
Attackers Fire, : -0.17
@odonis frig I’m such an idiot, just realized that I repaired India last turn as though it was a minor IC!!! :face_with_rolling_eyes: :face_with_rolling_eyes: :face_with_rolling_eyes:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Johnston Island to 25 Sea Zone
4 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Americans roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 1/7 hits, 1.83 expected hits
Italians roll dice for 3 infantry and 3 mech_infantrys in Southern France, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 3 : 0/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry and 3 mech_infantrys in Southern France, round 3 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
1 fighter owned by the Americans retreated
1 armour owned by the Americans retreated to Normandy Bordeaux
Italians win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Americans: 4 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 bombers moved from 25 Sea Zone to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 bombers and 1 tactical_bomber placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Italians regular : 1.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Johnston Island to 25 Sea Zone
4 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Americans roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 1/7 hits, 1.83 expected hits
Italians roll dice for 3 infantry and 3 mech_infantrys in Southern France, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 3 : 0/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry and 3 mech_infantrys in Southern France, round 3 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
1 fighter owned by the Americans retreated
1 armour owned by the Americans retreated to Normandy Bordeaux
Italians win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Americans: 4 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 bombers moved from 25 Sea Zone to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 bombers and 1 tactical_bomber placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 : 1/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 fighter, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
7 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Algeria to Southern France
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Norway to Southern France
3 mech_infantrys moved from Turkmenistan to Kazakhstan
3 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter moved from Sikang to Kazakhstan
1 fighter moved from Sikang to Yunnan
1 armour and 1 artillery moved from Tunisia to Libya
5 infantry moved from Tobruk to Libya
1 armour, 1 artillery and 5 mech_infantrys moved from Tobruk to Libya
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Norway to Holland Belgium
1 fighter moved from United Kingdom to Southern France
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - British
Battle in Malaya
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Malaya from Japanese, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kazakhstan
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 fighter and 3 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 armour
Battle in Libya
British attack with 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
Italians defend with 2 artilleries and 4 infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in Libya, round 2 : 4/14 hits, 3.67 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Libya, round 2 : 6/6 hits, 2.00 expected hits
1 mech_infantry owned by the British, 4 infantry owned by the Italians and 5 infantry owned by the British lost in Libya
British roll dice for 2 armour, 2 artilleries and 4 mech_infantrys in Libya, round 3 : 4/8 hits, 2.67 expected hits
Italians roll dice for 2 artilleries in Libya, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Italians and 1 artillery owned by the British lost in Libya
British win, taking Libya from Italians with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 4 infantry
Battle in Southern France
British attack with 1 bomber, 4 fighters and 7 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
British roll dice for 1 bomber, 4 fighters and 7 infantry in Southern France, round 2 : 3/12 hits, 3.83 expected hits
Italians roll dice for 2 infantry and 3 mech_infantrys in Southern France, round 2 : 3/5 hits, 1.67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Southern France
British roll dice for 1 bomber, 4 fighters and 4 infantry in Southern France, round 3 : 5/9 hits, 3.33 expected hits
Italians roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Italians with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Italians: 2 infantry and 3 mech_infantrys
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
1 fighter owned by the British retreated
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to Szechwan
3 mech_infantrys moved from Sikang to Szechwan
1 fighter moved from Kazakhstan to Szechwan
3 mech_infantrys moved from Persia to Turkmenistan
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Burma to Szechwan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber and 4 fighters moved from Southern France to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 6 infantry
EDIT: Turning off Edit Mode
6 infantry placed in United Kingdom
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 49 PUs; end with 49 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 58 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -2.17
Italians regular : 7.33
Japanese regular : 2.00
Germans regular : 0.33
British regular : 0.83
@freh Wow your Italian units sure did a number on me this round!!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
1 artillery and 3 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 fighter moved from India to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 bomber moved from Queensland to Shan State
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 bomber, 3 fighters and 2 infantry in Shan State, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Shan State to Szechwan
1 bomber moved from Shan State to Szechwan
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 fighter placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 fighter moved from India to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 bomber moved from Queensland to Shan State
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 bomber, 3 fighters and 2 infantry in Shan State, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Shan State to Szechwan
1 bomber moved from Shan State to Szechwan
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 fighter placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Karelia to Finland
1 fighter moved from Germany to Norway
2 fighters moved from Western Germany to Norway
1 bomber moved from Bryansk to Finland
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Archangel to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 3 fighters
Americans defend with 1 artillery
Germans roll dice for 3 fighters in Norway, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in Norway, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Norway
Germans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Finland
Germans attack with 1 bomber and 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Finland, round 2 : 1/4 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Eastern Poland to Archangel
4 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Rostov to Bryansk
1 bomber moved from Finland to Novgorod
3 fighters moved from Norway to Western Germany
1 fighter moved from Holland Belgium to Germany
3 artilleries moved from Germany to Western Germany
3 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.00
Germans regular : -4.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
2 infantry moved from Vologda to Archangel
1 fighter moved from Sikang to Novosibirsk
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Archangel to Russia
1 armour, 6 infantry and 3 mech_infantrys moved from Sikang to Szechwan
1 mech_infantry moved from Volgograd to Sikang
1 artillery moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Russia to Novosibirsk
Place Units - Russians
2 infantry placed in Volgograd
1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.00
Russians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Shensi to Sikang
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 38 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Shan State
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport
British defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 37 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the British and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking Java from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 4/5 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 4 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Sikang to Kweichow
1 armour moved from French Indo China to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Chahar to Shensi
1 artillery moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 38 Sea Zone to Kweichow
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 5 armour, 1 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 fighters placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.50
Japanese regular : 0.83
UK_Pacific regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 airfields, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
6 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 4 bombers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/10 hits, 5.83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 fighter and 6 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 fighter and 6 infantry in Southern France, round 2 : 1/8 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 1 fighter and 6 infantry in Southern France, round 3 : 2/8 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 transports moved from 91 Sea Zone to 90 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Western United States to Central United States
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
3 transports moved from 90 Sea Zone to 101 Sea Zone
2 carriers, 2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 25 Sea Zone to Queensland
3 bombers moved from 25 Sea Zone to Johnston Island
2 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from 25 Sea Zone to Johnston Island
2 fighters moved from Western United States to 30 Sea Zone
2 fighters moved from 25 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
1 airfield and 1 factory_minor placed in Norway
1 airfield placed in Johnston Island
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
6 infantry moved from Szechwan to Sikang
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Sikang, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Normandy Bordeaux to Finland
6 fighters moved from Normandy Bordeaux to Finland
1 bomber moved from Normandy Bordeaux to Finland
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
1 mech_infantry moved from Szechwan to Shensi
2 fighters moved from Szechwan to Shensi
Combat - British
Battle in 98 Sea Zone
British attack with 2 destroyers
Italians defend with 1 submarine
British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Finland
British attack with 1 bomber and 7 fighters
Germans defend with 3 mech_infantrys
British roll dice for 1 bomber and 7 fighters in Finland, round 2 : 3/8 hits, 4.17 expected hits
Germans roll dice for 3 mech_infantrys in Finland, round 2 : 2/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Finland
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is -8
Casualties for British: 2 fighters
Casualties for Germans: 3 mech_infantrys
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 5 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 6 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Shensi
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
1 armour and 3 mech_infantrys moved from Szechwan to Burma
1 armour and 1 mech_infantry moved from India to Burma
3 mech_infantrys moved from Turkmenistan to Sikang
2 fighters moved from Shensi to Burma
2 mech_infantrys moved from Persia to Turkmenistan
6 infantry moved from Iraq to Persia
4 mech_infantrys moved from Libya to Alexandria
2 armour moved from Libya to Alexandria
1 artillery moved from Libya to Tunisia
1 infantry moved from Algeria to Morocco
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
7 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from Finland to Norway
1 bomber and 4 fighters moved from Finland to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 destroyer placed in 109 Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,3,6,1,6,4,2,3,4,6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -3.17
Italians regular : -0.83
Japanese regular : 1.00
Germans regular : -0.67
British regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
5 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 5 infantry
Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 fighter and 5 infantry in Southern France, round 2 : 1/6 hits, 1.33 expected hits
Americans roll dice for 1 aaGun, 1 armour and 5 infantry in Southern France, round 2 : 3/6 hits, 2.17 expected hits
1 aaGun owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 armour and 5 infantry in Southern France, round 3 : 3/6 hits, 2.17 expected hits
1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win with 1 armour and 4 infantry remaining. Battle score for attacker is -17
Casualties for Italians: 1 fighter and 5 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : -0.17
Americans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 bomber moved from Szechwan to Malaya
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Malaya
ANZAC attack with 1 bomber
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the ANZAC lost in Malaya
Japanese win with no units remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from Szechwan to Burma
1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33