@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 1 fighter and 8 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 3/12 hits, 3.33 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 3/11 hits, 3.17 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5.67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
1 aaGun owned by the French, 3 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/14 hits, 5.17 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3.00 expected hits
2 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 7/12 hits, 4.83 expected hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 artillery and 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from France to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
3 artilleries and 11 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to France
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -3.00
Neutral_Allies regular : -1.33
Germans regular : 1.83
British regular : 2.17
French AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 fighter moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
6 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 artillery moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
2 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Kiangsi
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
@freh scramble at Taranto?
@freh
Full scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 31 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
2 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 18
Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for Germans: 1 fighter
Non Combat Move - British
1 bomber and 1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour and 2 infantry moved from Alexandria to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Italians regular : 0.50
Japanese regular : 1.00
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 1/6 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 3 : 2/5 hits, 2.00 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 4 : 2/5 hits, 2.00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Libya to Tobruk
Place Units - Italians
1 marine placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -2.17
Neutral_Allies regular : -1.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 31 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 31 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
@odonis no scramble. RIP
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans win, taking Gibraltar from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
British roll dice for 1 battleship and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 battleship and 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from 109 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
5 armour and 4 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Norway to Finland
1 aaGun moved from France to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Slovakia Hungary to Poland
2 artilleries and 7 infantry moved from Yugoslavia to Romania
4 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 armour moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Poland
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
Germans undo move 1.
1 destroyer, 1 submarine and 1 transport placed in 114 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
1 armour, 3 artilleries and 3 infantry placed in Germany
2 artilleries, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
2 infantry moved from Rostov to Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Novgorod
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 aaGun moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to Malaya
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 fighters moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
3 fighters moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
2 carriers moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Szechwan
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/8 hits, 4.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.83 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 5/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 bombers moved from Malaya to Yunnan
5 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Hunan to Kweichow
5 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Kweichow
3 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : -3.83
UK_Pacific regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 bomber moved from Malta to Iraq
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Ethiopia to Kenya
Combat - British
Battle in French Madagascar
Battle in Iraq
British attack with 1 artillery, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 2 artilleries and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kenya
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kenya
British roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Suriname to Brazil
1 transport moved from 88 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Iraq to Egypt
2 fighters moved from Malta to Egypt
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 0.67
Japanese regular : 0.33
Neutral_Axis regular : 1.00
British regular : -1.00