Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Here we go
Test summary from TripleA, engine version: 2.5.22294, time: 01.01.14
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
Scramble 114-115
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 fighter moved from Norway to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 bombers moved from Germany to 113 Sea Zone
1 battleship moved from 116 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
3 armour moved from Holland Belgium to France
3 mech_infantrys moved from Austria to France
3 armour moved from Austria to France
2 artilleries moved from Austria to Yugoslavia
6 infantry moved from Austria to Yugoslavia
1 fighter moved from Poland to France
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Holland Belgium to France
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
@feltmarskal No scramble. BTW, how do I know with how many you attacked?
@nikola1975 Scramble to Normandy from Paris.
Sorry, the second message came later, that is why I asked.
you can see on the dice bot how many hits
scramble from paris i forgot that BM3
sometimes i played the scenario “start local game” you can do that again and again, but when you do “play by forum” it will be mailed.
I am new to this also we will make lots of mistakes
Test summary from TripleA, engine version: 2.5.22294, time: 02:48:14
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 fighter moved from Norway to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 bombers moved from Germany to 113 Sea Zone
1 battleship moved from 116 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
3 armour moved from Holland Belgium to France
3 mech_infantrys moved from Austria to France
3 armour moved from Austria to France
2 artilleries moved from Austria to Yugoslavia
6 infantry moved from Austria to Yugoslavia
1 fighter moved from Poland to France
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Holland Belgium to France
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 : 4/12 hits, 3,67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Yugoslavia, round 3 : 5/10 hits, 3,33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 114 Sea Zone
Germans attack with 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone
Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
1 artillery owned by the Germans retreated to Holland Belgium
French win with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for French: 1 infantry
Battle in France
Germans attack with 6 armour, 1 artillery, 1 fighter, 6 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
French roll AA dice in France : 1/1 hits, 0,17 expected hits
1 fighter owned by the Germans lost in France
Germans roll dice for 6 armour, 1 artillery, 6 infantry and 5 mech_infantrys in France, round 2 : 8/18 hits, 6,17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 0/10 hits, 3,67 expected hits
1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 1 artillery, 6 infantry and 5 mech_infantrys in France, round 3 : 4/18 hits, 6,17 expected hits
French roll dice for 2 armour and 1 artillery in France, round 3 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter and 1 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 113 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Scrambled unit stays in territory Normandy Bordeaux
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
2 bombers moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Northern Italy
2 fighters moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from 114 Sea Zone to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 aaGun moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Western Germany
2 aaGuns, 3 artilleries and 9 infantry moved from Germany to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 transport moved from 117 Sea Zone to 116 Sea Zone
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
1 cruiser moved from 116 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -3,67
Neutral_Allies regular : -0,00
Germans regular : 2,17
British regular : 0,50
French AA : 0,83
Terrible wrong with normandy , you will have 2 france plans never seen that before
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
2 infantry moved from Karelia to Archangel
3 infantry moved from Baltic States to Leningrad
2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 armour moved from Stalingrad to Ukraine
1 mech_infantry moved from Stalingrad to Ukraine
1 tactical_bomber moved from Russia to Leningrad
1 fighter moved from Russia to Leningrad
1 armour moved from Russia to Northern Belarus
1 mech_infantry moved from Russia to Northern Belarus
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Southern Caucasus to Northern Caucasus
3 infantry moved from Amur to Siberia
2 infantry moved from Sakha to Siberia
1 aaGun moved from Sakha to Siberia
1 aaGun moved from Sakha to Siberia
2 infantry moved from Buryatia to Sakha
1 infantry moved from Sakha to Siberia
3 infantry moved from Sakha to Siberia
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
Place Units - Russians
1 artillery placed in Siberia
1 artillery placed in Leningrad
1 artillery placed in Leningrad
1 infantry placed in Leningrad
3 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 39 / 68
Russians : 46 / 46
Japanese : 27 / 27
Americans : 53 / 53
Chinese : 16 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 7 / 0
Neutral_True : 20 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 20 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.544
Median : 3.500
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 114
Germans Combat
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 17 times
4 was rolled 8 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.506
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 81
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 7
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.900
Median : 4.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 20
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
@nikola1975 Hurrah, managed to play first one through. Yes, I saw Normandy failure, thats bad. On the other hand, you ran over me in Paris, with only one German casualty. Good luck, this will be fun.
you can have many games going
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 cruiser moved from 21 Sea Zone to 132 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Borneo
1 artillery moved from 37 Sea Zone to Borneo
1 bomber moved from Japan to 132 Sea Zone
1 bomber moved from Japan to Borneo
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 2 infantry moved from Fukien to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to 132 Sea Zone
1 tactical_bomber moved from Southern Manchuria to Shansi
1 fighter moved from Southern Manchuria to Shansi
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery moved from 21 Sea Zone to Kwangtung
1 fighter moved from Formosa to 132 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
Combat - Japanese
Battle in Celebes
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Celebes from Dutch, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 2,67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 1,67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in 132 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 2 fighters
British defend with 1 battleship
Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 132 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 1 battleship in 132 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 18
Casualties for British: 1 battleship
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from 132 Sea Zone to Kwangsi
1 bomber moved from 132 Sea Zone to Kwangsi
1 fighter moved from 132 Sea Zone to Siam
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shansi to Kiangsu
1 fighter moved from Shansi to Kiangsu
1 mech_infantry moved from Southern Manchuria to Anhwe
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Korea to Fukien
3 infantry moved from Korea to Southern Manchuria
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 aaGuns, 1 armour, 1 artillery and 3 infantry moved from Japan to Kyushu
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Japan to Caroline Islands
1 fighter moved from Japan to Kwangsi
1 bomber moved from Borneo to Kwangsi
1 infantry moved from Hokkaido to Japan
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 transports placed in 7 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 3,00
UK_Pacific regular : -1,00
British regular : -0,67
@feltmarskal You can scramble up to two planes to a seazone, forgot you are able to defend a transport. Scramble?
if that is your move then i scramble, but where is your move
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 submarine moved from 36 Sea Zone to 7 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from Davao to 21 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of 37 Sea Zone to defend against the attack in 21 Sea Zone
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 7 Sea Zone
Americans win, taking 7 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in 45 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 fighters and 1 transport
Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 fighters and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Americans retreated
Moving scrambled unit from 21 Sea Zone to 37 Sea Zone
Moving scrambled unit from 21 Sea Zone to 37 Sea Zone
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to Szechwan
2 fighters moved from 17 Sea Zone to 27 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 104 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to 104 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 11 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 armour moved from Central United States to 104 Sea Zone
1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
2 submarines placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,4,5
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -1.67