@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - British
3 Mech.Infs moved from Dheli to Bengal
4 Transports moved from sz61 to sz63
3 Artillerys and 5 Infantrys moved from Calcutta to sz63
3 Artillerys, 5 Infantrys and 4 Transports moved from sz63 to sz61
3 Artillerys and 5 Infantrys moved from sz61 to N.S
2 Fighters moved from sz66 to N.S
4 Infantrys moved from Flores to sz50
1 B.Transport and 4 Infantrys moved from sz50 to sz58
4 Infantrys moved from sz58 to Celebs
British take Celebs from Yamamoto
1 Tankette moved from Ustkut to Quingdao
3 Tankettes moved from Irkutsk to Quingdao
3 Infantrys moved from Vostok to Quingdao
2 Tankettes moved from N.Canada to sz6
1 B.Transport and 2 Tankettes moved from sz6 to sz4
1 Infantry moved from Vancouver to British Columbia
2 Tankettes moved from sz4 to Palana
1 Transport moved from sz7 to sz1
1 Infantry moved from Vostok to sz1
1 Infantry moved from sz1 to N.Japan
British take N.Japan from Masaharu
1 Infantry moved from New Guinea to Sarong
3 Infantrys moved from Moresby to New Guinea
3 Submarines moved from sz66 to sz61
2 T.Boats moved from sz61 to sz56
1 Destroyer moved from sz66 to sz61
Purchase Units - British
British buy 4 Artillerys, 6 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Quingdao
British attack with 3 Infantrys and 4 Tankettes
Masaharu defend with 5 Infantrys and 1 Marine
British roll dice for 3 Infantrys and 4 Tankettes in Quingdao, round 2 : 2/7 hits, 1.83 expected hits
Masaharu roll dice for 5 Infantrys and 1 Marine in Quingdao, round 2 : 3/6 hits, 2.00 expected hits
2 Infantrys owned by the Masaharu and 3 Infantrys owned by the British lost in Quingdao
British roll dice for 4 Tankettes in Quingdao, round 3 : 2/4 hits, 1.33 expected hits
Masaharu roll dice for 3 Infantrys and 1 Marine in Quingdao, round 3 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Masaharu lost in Quingdao
British roll dice for 4 Tankettes in Quingdao, round 4 : 1/4 hits, 1.33 expected hits
Masaharu roll dice for 1 Infantry and 1 Marine in Quingdao, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
British roll dice for 4 Tankettes in Quingdao, round 5 : 2/4 hits, 1.33 expected hits
Masaharu roll dice for 1 Marine in Quingdao, round 5 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Masaharu and 1 Tankette owned by the British lost in Quingdao
British win, taking Quingdao from Masaharu with 3 Tankettes remaining. Battle score for attacker is 3
Casualties for British: 3 Infantrys and 1 Tankette
Casualties for Masaharu: 5 Infantrys and 1 Marine
Battle in N.S
British attack with 3 Artillerys, 2 Fighters and 5 Infantrys
Hisaichi defend with 12 Infantrys and 1 Marine
British roll dice for 3 Artillerys, 2 Fighters and 5 Infantrys in N.S, round 2 : 2/10 hits, 3.33 expected hits
Hisaichi roll dice for 12 Infantrys and 1 Marine in N.S, round 2 : 2/13 hits, 4.33 expected hits
2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in N.S
British roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in N.S, round 3 : 3/8 hits, 3.00 expected hits
Hisaichi roll dice for 10 Infantrys and 1 Marine in N.S, round 3 : 3/11 hits, 3.67 expected hits
3 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S
British roll dice for 3 Artillerys and 2 Fighters in N.S, round 4 : 1/5 hits, 2.00 expected hits
Hisaichi roll dice for 7 Infantrys and 1 Marine in N.S, round 4 : 3/8 hits, 2.67 expected hits
3 Artillerys owned by the British and 1 Infantry owned by the Hisaichi lost in N.S
2 Fighters owned by the British retreated
Hisaichi win with 6 Infantrys and 1 Marine remaining. Battle score for attacker is -10
Casualties for British: 3 Artillerys and 5 Infantrys
Casualties for Hisaichi: 6 Infantrys
Non Combat Move - British
2 Fighters moved from N.S to sz66
Place Units - British
2 Tanks placed in Bengal
2 Mech.Infs placed in Dheli
4 Artillerys and 4 Infantrys placed in Calcutta
1 Transport placed in sz6
1 Infantry placed in Vancouver
1 Transport placed in sz49
1 Infantry placed in Moresby
Turn Complete - British
British collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33
British regular : -1.17
Hisaichi regular : -2.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Anzac
25 Infantrys moved from Sumatra to N.S
4 Transports moved from sz56 to sz57
8 Infantrys moved from Soem to sz57
8 Infantrys and 4 Transports moved from sz57 to sz56
8 Infantrys moved from sz56 to Java
1 Elite moved from Sumatra to Java
2 EarlyFighters moved from sz56 to Java
4 Infantrys moved from Melbourne to sz37
1 Elite moved from W.Australia to sz50
3 Infantrys moved from W.Australia to sz50
3 Infantrys moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
1 Elite, 1 Infantry and 1 Transport moved from sz50 to sz56
1 Elite and 1 Infantry moved from sz56 to Java
6 Infantrys moved from sz50 to Soem
2 Infantrys and 1 Transport moved from sz37 to sz50
2 Infantrys moved from sz37 to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
1 Infantry moved from S.W.Australia to W.Australia
3 Infantrys moved from Darwin to Derby
2 Infantrys moved from sz50 to Soem
4 Infantrys moved from Derby to sz50
Purchase Units - Anzac
Anzac buy 1 Elite, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in N.S
Anzac attack with 25 Infantrys
Hisaichi defend with 6 Infantrys and 1 Marine
Anzac roll dice for 25 Infantrys in N.S, round 2 : 4/25 hits, 4.17 expected hits
Hisaichi roll dice for 6 Infantrys and 1 Marine in N.S, round 2 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in N.S
Anzac roll dice for 22 Infantrys in N.S, round 3 : 2/22 hits, 3.67 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Marine in N.S, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in N.S
Anzac roll dice for 20 Infantrys in N.S, round 4 : 3/20 hits, 3.33 expected hits
Hisaichi roll dice for 1 Marine in N.S, round 4 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in N.S
Anzac win, taking N.S from Hisaichi with 20 Infantrys remaining. Battle score for attacker is 5
Casualties for Anzac: 5 Infantrys
Casualties for Hisaichi: 6 Infantrys and 1 Marine
Battle in Java
Anzac attack with 2 EarlyFighters, 2 Elites and 9 Infantrys
Yamamoto defend with 1 Artillery and 5 Infantrys
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Java
Anzac roll dice for 2 EarlyFighters, 2 Elites and 9 Infantrys in Java, round 2 : 5/13 hits, 3.17 expected hits
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Java, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 2 EarlyFighters, 2 Elites and 8 Infantrys remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 Artillery and 5 Infantrys
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
2 EarlyFighters moved from Java to sz56
1 Submarine moved from sz66 to sz56
Place Units - Anzac
1 Transport placed in sz50
1 Elite and 1 Infantry placed in W.Australia
3 Infantrys placed in Darwin
6 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Anzac regular : 0.00
Hisaichi regular : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Americans
2 units repaired.
1 B29 moved from Sumatra to sz79
2 Destroyers moved from sz7 to sz15
2 B.Transports moved from sz16 to sz7
8 Infantrys moved from Kamchatka to sz7
2 B.Transports and 8 Infantrys moved from sz7 to sz16
8 Infantrys moved from sz16 to Akina
1 Artillery and 1 Infantry moved from Wake to sz19
1 Artillery, 1 B.Transport and 1 Infantry moved from sz19 to sz16
1 Artillery and 1 Infantry moved from sz16 to Akina
1 Destroyer moved from sz19 to sz16
1 B.Transport moved from sz20 to sz19
1 Destroyer moved from sz20 to sz19
1 Marine moved from Hilo to sz25
1 Infantry moved from Pearl Harbor to sz25
1 B.Transport, 1 Infantry and 1 Marine moved from sz25 to sz21
2 Infantrys moved from Midway to sz21
4 Infantrys moved from Rocky Mt to Canada
1 B.Transport moved from sz4 to sz5
4 Infantrys moved from N.Canada to sz5
6 Infantrys moved from N.Canada to Anchorage
3 Infantrys moved from Canada to N.Canada
1 B.Transport and 4 Infantrys moved from sz5 to sz4
3 Transports moved from sz16 to sz3
2 B.Transports moved from sz3 to sz4
8 Infantrys moved from Alaska to sz4
2 B.Transports, 1 Destroyer and 8 Infantrys moved from sz4 to sz3
4 Infantrys moved from sz4 to Palana
8 Infantrys moved from sz3 to Kamchatka
2 L.Fighters moved from sz16 to sz79
1 L.Fighter moved from sz16 to sz79
2 Bombers moved from Kamchatka to sz15
4 B29s moved from Kamchatka to sz79
6 B29s moved from Kamchatka to sz78
1 B29 moved from Hilo to Sarong
Purchase Units - Americans
Americans buy 1 B.Transport, 4 B29s, 5 Elites and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz79
Americans attack with 5 B29s and 3 L.Fighters
Hisaichi defend with 5 Destroyers
Americans roll dice for 5 B29s and 3 L.Fighters in sz79, round 2 : 5/8 hits, 5.67 expected hits
Hisaichi roll dice for 5 Destroyers in sz79, round 2 : 3/5 hits, 2.50 expected hits
5 Destroyers owned by the Hisaichi and 3 L.Fighters owned by the Americans lost in sz79
Americans win with 5 B29s remaining. Battle score for attacker is 4
Casualties for Americans: 3 L.Fighters
Casualties for Hisaichi: 5 Destroyers
Battle in sz78
Americans attack with 6 B29s, 2 Battleships and 3 Destroyers
Yamamoto defend with 2 Destroyers
Americans roll dice for 6 B29s, 2 Battleships and 3 Destroyers in sz78, round 2 : 7/11 hits, 7.33 expected hits
Yamamoto roll dice for 2 Destroyers in sz78, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 2 Battleships owned by the Americans
2 Destroyers owned by the Yamamoto lost in sz78
Americans win with 6 B29s, 2 Battleships and 3 Destroyers remaining. Battle score for attacker is 16
Casualties for Yamamoto: 2 Destroyers
Battle in sz15
Americans attack with 2 Bombers and 2 Destroyers
Masaharu defend with 2 Destroyers and 1 Transport
Americans roll dice for 2 Bombers and 2 Destroyers in sz15, round 2 : 2/4 hits, 2.00 expected hits
Masaharu roll dice for 2 Destroyers and 1 Transport in sz15, round 2 : 2/3 hits, 1.17 expected hits
2 Destroyers owned by the Americans, 1 Destroyer owned by the Masaharu and 1 Transport owned by the Masaharu lost in sz15
Americans roll dice for 2 Bombers in sz15, round 3 : 2/2 hits, 1.33 expected hits
Masaharu roll dice for 1 Destroyer in sz15, round 3 : 1/1 hits, 0.50 expected hits
1 Bomber owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz15
Americans win with 1 Bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 Bomber and 2 Destroyers
Casualties for Masaharu: 2 Destroyers and 1 Transport
Battle in Akina
Americans attack with 1 Artillery and 9 Infantrys
Masaharu defend with 1 AAGun, 1 Factory and 7 Infantrys
Americans roll dice for 1 Artillery and 9 Infantrys in Akina, round 2 : 1/10 hits, 2.00 expected hits
Masaharu roll dice for 7 Infantrys in Akina, round 2 : 2/7 hits, 2.33 expected hits
1 Infantry owned by the Masaharu and 2 Infantrys owned by the Americans lost in Akina
Americans roll dice for 1 Artillery and 7 Infantrys in Akina, round 3 : 1/8 hits, 1.67 expected hits
Masaharu roll dice for 6 Infantrys in Akina, round 3 : 3/6 hits, 2.00 expected hits
1 Infantry owned by the Masaharu and 3 Infantrys owned by the Americans lost in Akina
Americans roll dice for 1 Artillery and 4 Infantrys in Akina, round 4 : 1/5 hits, 1.17 expected hits
Masaharu roll dice for 5 Infantrys in Akina, round 4 : 2/5 hits, 1.67 expected hits
1 Infantry owned by the Masaharu and 2 Infantrys owned by the Americans lost in Akina
Americans roll dice for 1 Artillery and 2 Infantrys in Akina, round 5 : 2/3 hits, 0.83 expected hits
Masaharu roll dice for 4 Infantrys in Akina, round 5 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Akina
Americans roll dice for 1 Artillery and 1 Infantry in Akina, round 6 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 2 Infantrys in Akina, round 6 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Akina
Americans roll dice for 1 Artillery in Akina, round 7 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry in Akina, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Akina, round 8 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry in Akina, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Akina, round 9 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry in Akina, round 9 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Akina
Masaharu win with 1 Infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 Artillery and 9 Infantrys
Casualties for Masaharu: 6 Infantrys
Non Combat Move - Americans
1 Bomber moved from sz15 to Kamchatka
5 B29s moved from sz79 to Kamchatka
6 B29s moved from sz78 to Kamchatka
2 B29s moved from Anchorage to Kamchatka
Place Units - Americans
2 B29s placed in Alaska
2 B29s placed in Anchorage
1 B.Transport placed in sz25
2 Elites placed in Hilo
1 Elite placed in Pearl Harbor
2 Elites and 12 Infantrys placed in Rocky Mt
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : -1.67
Masaharu regular : 2.33
Hisaichi regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Masaharu
1 Infantry moved from Manchuria to Hsingan
Purchase Units - Masaharu
Masaharu buy 14 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
Place Units - Masaharu
8 Infantrys placed in Akina
3 Infantrys placed in Belogorsk
3 Infantrys placed in Manchuria
Turn Complete - Masaharu
Masaharu collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Russians
1 Infantry moved from Ulaan Ude to Jinan
Russians take Jinan from Masaharu
Purchase Units - Russians
Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
1 AAGun, 2 Artillerys, 2 Elites, 7 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
4 Artillerys and 11 Infantrys moved from Ulaan Ude to Quingdao
1 Mech.Inf moved from Kaask to Quingdao
2 Artillerys and 7 Infantrys moved from Kaask to Tulun
4 Infantrys moved from Krasnoyarsk to Kaask
4 Infantrys moved from Achinsk to Krasnoyarsk
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys and 2 Infantrys moved from Davao to sz70
2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to Sumatra
Yamamoto take Sumatra from Anzac
2 Fighters moved from S.Japan to sz78
1 Bomber moved from Tokyo to sz78
1 EarlyFighter moved from Tokyo to sz78
1 Tank moved from Amursk to Vostok
2 Infantrys moved from Amursk to Belogorsk
1 Artillery moved from Belogorsk to Vostok
1 Marine moved from Belogorsk to Vostok
1 Transport moved from sz60 to sz74
2 Infantrys moved from S.Japan to sz74
1 B.Transport moved from sz60 to sz74
4 Infantrys moved from S.Japan to sz74
6 Infantrys moved from sz74 to Kichedung
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Carrier, 3 Destroyers, 13 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Vostok
Yamamoto attack with 1 Artillery, 1 Marine and 1 Tank
Americans defend with 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Vostok, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Vostok, round 2 : 1/1 hits, 0.50 expected hits
1 Marine owned by the Yamamoto and 1 Tank owned by the Americans lost in Vostok
Yamamoto win, taking Vostok from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Marine
Casualties for Americans: 1 Tank
Battle in sz78
Yamamoto attack with 1 Bomber, 1 EarlyFighter and 2 Fighters
Americans defend with 2 Battleships and 3 Destroyers
Yamamoto roll dice for 1 Bomber, 1 EarlyFighter and 2 Fighters in sz78, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 2 Battleships and 3 Destroyers in sz78, round 2 : 2/5 hits, 2.83 expected hits
2 Destroyers owned by the Americans, 1 Fighter owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz78
Yamamoto roll dice for 1 Bomber and 1 Fighter in sz78, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 Battleships and 1 Destroyer in sz78, round 3 : 3/3 hits, 1.83 expected hits
1 Destroyer owned by the Americans, 1 Battleship owned by the Americans, 1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in sz78
Americans win with 1 Battleship remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Bomber, 1 EarlyFighter and 2 Fighters
Casualties for Americans: 1 Battleship and 3 Destroyers
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Transport, 1 Carrier and 2 Destroyers placed in sz74
1 Destroyer and 1 Submarine placed in sz78
6 Infantrys placed in Tokyo
3 Infantrys placed in Amursk
4 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.50
Americans regular : 0.33
Russians regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Chinese
8 Infantrys and 1 Tank moved from Sikang to W.Sian
1 Infantry moved from Szechwan to Sian
1 Tank moved from Gansu to Sian
4 Mech.Infs moved from Tsingnan to Sian
1 Infantry moved from Gansu to Szechwan
2 Artillerys, 5 Infantrys and 1 Marine moved from Tsingnan to Gansu
1 Mech.Inf moved from Urumal to Tsingnan
5 Infantrys and 1 Marine moved from Xining to Tsingnan
3 Infantrys moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Sian
Chinese attack with 8 Infantrys and 1 Tank
Hisaichi defend with 5 Infantrys and 1 Tankette
Chinese roll dice for 8 Infantrys and 1 Tank in W.Sian, round 2 : 4/9 hits, 1.83 expected hits
Hisaichi roll dice for 5 Infantrys and 1 Tankette in W.Sian, round 2 : 1/6 hits, 1.83 expected hits
1 Tankette owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian
Chinese roll dice for 7 Infantrys and 1 Tank in W.Sian, round 3 : 1/8 hits, 1.67 expected hits
Hisaichi roll dice for 2 Infantrys in W.Sian, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian
Chinese roll dice for 6 Infantrys and 1 Tank in W.Sian, round 4 : 1/7 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 5 Infantrys and 1 Tankette
Battle in Sian
Chinese attack with 1 Infantry, 4 Mech.Infs and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry, 4 Mech.Infs and 1 Tank in Sian, round 2 : 2/6 hits, 2.17 expected hits
Yamamoto roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Yamamoto with 1 Infantry, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
6 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 0.83
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Hisaichi
5 Infantrys and 1 Tankette moved from Shangsi to Sian
1 Infantry moved from E.Shansi to Shangsi
1 Infantry moved from E.Shansi to Shansi
5 Infantrys moved from Kwangtung to Kiangsi
6 Infantrys moved from Hongkong to Kwangtung
2 EarlyFighters moved from sz60 to sz78
1 Submarine moved from sz70 to sz58
4 Infantrys moved from S.Borneo to sz60
4 Infantrys moved from sz60 to Sumatra
5 Transports moved from sz60 to sz74
3 Infantrys moved from Tientsin to Hopeh
7 Infantrys moved from Seoul to Manchuria
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 1 EarlyFighter and 25 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sian
Hisaichi attack with 5 Infantrys and 1 Tankette
Chinese defend with 1 Infantry, 4 Mech.Infs and 1 Tank
Hisaichi roll dice for 5 Infantrys and 1 Tankette in Sian, round 2 : 0/6 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry, 4 Mech.Infs and 1 Tank in Sian, round 2 : 1/6 hits, 2.17 expected hits
1 Infantry owned by the Hisaichi lost in Sian
1 Tankette owned by the Hisaichi and 4 Infantrys owned by the Hisaichi retreated to Shangsi
Chinese win with 1 Infantry, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in sz58
Hisaichi attack with 1 Submarine
British defend with 1 B.Transport
Hisaichi roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 B.Transport in sz58, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in sz58, round 3 : 1/1 hits, 0.33 expected hits
1 B.Transport owned by the British lost in sz58
Hisaichi win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 B.Transport
Battle in sz78
Hisaichi attack with 2 EarlyFighters; Yamamoto loiter and taunt
Americans defend with 1 Battleship
Hisaichi roll dice for 2 EarlyFighters in sz78, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Battleship in sz78, round 2 : 1/1 hits, 0.67 expected hits
1 EarlyFighter owned by the Hisaichi lost in sz78
Hisaichi roll dice for 1 EarlyFighter in sz78, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Battleship in sz78, round 3 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Americans lost in sz78
Hisaichi win with 1 EarlyFighter remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Americans: 1 Battleship
Non Combat Move - Hisaichi
1 EarlyFighter moved from sz78 to sz74
5 Infantrys moved from Thailand to Burma
6 Infantrys moved from Malaya to Thailand
Place Units - Hisaichi
6 Infantrys placed in Malaya
4 Infantrys placed in S.Borneo
6 Infantrys placed in Hongkong
1 Destroyer placed in sz79
3 Infantrys placed in Tientsin
1 EarlyFighter and 6 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.33
British regular : -0.17
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Dutch
4 Infantrys and 2 Transports moved from sz50 to sz56
2 T.Boats moved from sz56 to sz57
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Thai
5 Infantrys moved from Thailand to Burma
1 Elite moved from Thailand to Burma
1 Tank moved from Phuket to Burma
5 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - British
1 Artillery, 2 EarlyFighters, 1 Infantry, 8 Mech.Infs and 2 Tanks moved from Bengal to Burma
4 Transports moved from sz61 to sz63
4 Artillerys and 4 Infantrys moved from Calcutta to sz63
4 Artillerys, 4 Infantrys and 4 Transports moved from sz63 to sz64
4 Artillerys and 4 Infantrys moved from sz64 to Burma
2 Fighters moved from sz66 to Burma
1 Infantry moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
2 Infantrys and 1 Transport moved from sz49 to sz50
2 Infantrys moved from sz50 to Soem
4 Destroyers and 3 Submarines moved from sz61 to sz64
3 Tankettes moved from Quingdao to Vostok
1 Infantry moved from N.Japan to sz1
1 Infantry and 1 Transport moved from sz1 to sz15
1 Infantry moved from sz15 to Japan
British take Japan from Yamamoto
2 Tankettes moved from Palana to Yakutsk
2 Tankettes moved from Alaska to sz4
2 Tankettes moved from sz4 to Palana
1 Infantry moved from British Columbia to sz6
1 Infantry moved from Vancouver to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Palana
Purchase Units - British
British buy 4 Artillerys, 7 Infantrys, 1 Marine, 3 Mech.Infs, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 5 Artillerys, 2 EarlyFighters, 2 Fighters, 5 Infantrys, 8 Mech.Infs and 2 Tanks
Hisaichi defend with 15 Infantrys; Yamamoto defend with 8 Infantrys; Thai defend with 2 Elites, 9 Infantrys and 1 Tank
British roll dice for 5 Artillerys, 2 EarlyFighters, 2 Fighters, 5 Infantrys, 8 Mech.Infs and 2 Tanks in Burma, round 2 : 12/24 hits, 8.67 expected hits
Yamamoto roll dice for 2 Elites, 32 Infantrys and 1 Tank in Burma, round 2 : 13/35 hits, 11.83 expected hits
5 Infantrys owned by the Thai, 2 Infantrys owned by the Yamamoto, 5 Artillerys owned by the British, 5 Infantrys owned by the British, 5 Infantrys owned by the Hisaichi and 3 Mech.Infs owned by the British lost in Burma
British roll dice for 2 EarlyFighters, 2 Fighters, 5 Mech.Infs and 2 Tanks in Burma, round 3 : 6/11 hits, 4.33 expected hits
Yamamoto roll dice for 2 Elites, 20 Infantrys and 1 Tank in Burma, round 3 : 8/23 hits, 7.83 expected hits
2 Tanks owned by the British, 1 EarlyFighter owned by the British, 6 Infantrys owned by the Hisaichi and 5 Mech.Infs owned by the British lost in Burma
2 Fighters owned by the British and 1 EarlyFighter owned by the British retreated
Yamamoto win with 2 Elites, 14 Infantrys and 1 Tank remaining. Battle score for attacker is -52
Casualties for British: 5 Artillerys, 1 EarlyFighter, 5 Infantrys, 8 Mech.Infs and 2 Tanks
Casualties for Hisaichi: 11 Infantrys
Casualties for Thai: 5 Infantrys
Casualties for Yamamoto: 2 Infantrys
Battle in Vostok
British attack with 3 Tankettes
Yamamoto defend with 1 Artillery and 1 Tank
British roll dice for 3 Tankettes in Vostok, round 2 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Vostok, round 2 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto, 2 Tankettes owned by the British and 1 Tank owned by the Yamamoto lost in Vostok
British win, taking Vostok from Yamamoto with 1 Tankette remaining. Battle score for attacker is 1
Casualties for British: 2 Tankettes
Casualties for Yamamoto: 1 Artillery and 1 Tank
Non Combat Move - British
2 Mech.Infs moved from Dheli to Bengal
1 EarlyFighter and 2 Fighters moved from Burma to Bengal
1 Carrier moved from sz66 to sz56
2 Destroyers moved from sz66 to sz64
1 Destroyer moved from sz66 to sz56
Place Units - British
3 Mech.Infs placed in Dheli
4 Artillerys, 3 Infantrys and 1 Marine placed in Calcutta
1 Transport placed in sz6
2 Tankettes placed in Vancouver
3 Infantrys placed in Moresby
British undo move 5.
2 Infantrys placed in Bengal
2 Infantrys placed in Moresby
Turn Complete - British
British collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.50
British regular : 6.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Anzac
2 Elites and 8 Infantrys moved from Java to Sumatra
4 Infantrys moved from sz56 to Sumatra
4 Transports moved from sz56 to sz57
4 Infantrys moved from Soem to sz57
4 Infantrys moved from Soem to sz57
4 Infantrys and 2 Transports moved from sz57 to sz56
4 Infantrys and 2 Transports moved from sz57 to sz56
4 Infantrys moved from sz56 to Sumatra
4 Infantrys moved from sz56 to Sumatra
2 EarlyFighters moved from sz56 to Sumatra
1 Elite and 4 Infantrys moved from W.Australia to sz50
5 Infantrys moved from Derby to sz50
1 Elite and 9 Infantrys moved from sz50 to Soem
3 Infantrys moved from Darwin to Derby
1 Infantry moved from S.W.Australia to W.Australia
2 Infantrys moved from Melbourne to sz37
2 Infantrys moved from sz37 to W.Australia
4 Infantrys moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 2 EarlyFighters, 2 Elites and 20 Infantrys
Hisaichi defend with 4 Infantrys; Yamamoto defend with 2 Artillerys and 2 Infantrys
Anzac roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 EarlyFighters, 2 Elites and 20 Infantrys in Sumatra, round 2 : 1/24 hits, 5.00 expected hits
Yamamoto roll dice for 2 Artillerys and 6 Infantrys in Sumatra, round 2 : 4/8 hits, 2.67 expected hits
4 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
Anzac roll dice for 2 EarlyFighters, 2 Elites and 16 Infantrys in Sumatra, round 3 : 6/20 hits, 4.33 expected hits
Yamamoto roll dice for 2 Artillerys and 5 Infantrys in Sumatra, round 3 : 4/7 hits, 2.33 expected hits
4 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Hisaichi lost in Sumatra
Anzac roll dice for 2 EarlyFighters, 2 Elites and 12 Infantrys in Sumatra, round 4 : 2/16 hits, 3.67 expected hits
Yamamoto roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 2 EarlyFighters, 2 Elites and 12 Infantrys remaining. Battle score for attacker is 4
Casualties for Anzac: 8 Infantrys
Casualties for Hisaichi: 4 Infantrys
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Non Combat Move - Anzac
2 EarlyFighters moved from Sumatra to sz56
Place Units - Anzac
3 Artillerys placed in W.Australia
1 Artillery, 1 Elite and 1 Infantry placed in Darwin
6 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.67
Anzac regular : -4.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Americans
13 B29s moved from Kamchatka to sz74
1 B29 moved from Sarong to sz74
1 Destroyer moved from sz16 to sz78
1 Bomber moved from Kamchatka to sz78
2 B.Transports moved from sz16 to sz7
8 Infantrys moved from Kamchatka to sz7
2 B.Transports and 8 Infantrys moved from sz7 to sz16
4 Infantrys moved from Palana to sz3
1 B.Transport and 4 Infantrys moved from sz3 to sz16
1 B.Transport moved from sz16 to sz3
12 Infantrys moved from sz16 to Akina
2 B29s moved from Anchorage to Akina
2 B29s moved from Alaska to Akina
1 B.Transport moved from sz4 to sz5
2 Infantrys moved from N.Canada to sz5
1 Infantry moved from N.Canada to sz5
1 Infantry moved from Anchorage to sz5
1 B.Transport and 4 Infantrys moved from sz5 to sz4
1 B.Transport moved from sz3 to sz4
4 Infantrys moved from Alaska to sz4
1 B.Transport and 4 Infantrys moved from sz4 to sz3
4 Infantrys moved from sz3 to Kamchatka
3 Transports moved from sz3 to sz4
1 Infantry moved from Umnak to sz4
1 Artillery and 1 Infantry moved from Wake to sz19
1 Artillery, 1 B.Transport, 1 Destroyer and 1 Infantry moved from sz19 to sz16
1 Artillery and 1 Infantry moved from sz16 to Akina
1 B.Transport, 3 Infantrys and 1 Marine moved from sz21 to sz19
3 Infantrys and 1 Marine moved from sz19 to Wake
2 Elites moved from Hilo to sz25
1 Elite moved from Pearl Harbor to sz25
1 B.Transport and 3 Elites moved from sz25 to sz28
1 Infantry moved from Kiribati to sz28
1 B.Transport, 3 Elites and 1 Infantry moved from sz28 to sz29
Purchase Units - Americans
Americans buy 4 B29s and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz78
Americans attack with 1 Bomber and 1 Destroyer
Yamamoto defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz78, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber and 1 Destroyer in sz78, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer in sz78, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto lost in sz78
Americans roll dice for 1 Bomber and 1 Destroyer in sz78, round 3 : 2/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer in sz78, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz78
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Akina
Americans attack with 1 Artillery, 4 B29s and 13 Infantrys
Masaharu defend with 1 AAGun, 1 Factory and 9 Infantrys
Masaharu roll AA dice in Akina : 1/4 hits, 0.67 expected hits
1 B29 owned by the Americans lost in Akina
Americans roll dice for 1 Artillery, 3 B29s and 13 Infantrys in Akina, round 2 : 5/17 hits, 5.67 expected hits
Masaharu roll dice for 9 Infantrys in Akina, round 2 : 4/9 hits, 3.00 expected hits
5 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Akina
Americans roll dice for 1 Artillery, 3 B29s and 9 Infantrys in Akina, round 3 : 4/13 hits, 5.00 expected hits
Masaharu roll dice for 4 Infantrys in Akina, round 3 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Akina
Americans captures 23PUs while taking Masaharu capital
Americans win, taking Akina from Masaharu with 1 Artillery, 3 B29s and 8 Infantrys remaining. Battle score for attacker is -10
Casualties for Americans: 1 B29 and 5 Infantrys
Casualties for Masaharu: 9 Infantrys
Battle in sz74
Americans attack with 14 B29s
Hisaichi defend with 1 EarlyFighter and 5 Transports; Yamamoto defend with 2 B.Transports, 1 Carrier, 2 Destroyers and 1 Transport
Americans roll dice for 14 B29s in sz74, round 2 : 13/14 hits, 11.67 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 6 Transports in sz74, round 2 : 6/12 hits, 3.33 expected hits
5 Transports owned by the Hisaichi, 1 Carrier owned by the Yamamoto, 6 B29s owned by the Americans, 1 EarlyFighter owned by the Hisaichi, 2 Destroyers owned by the Yamamoto, 1 Transport owned by the Yamamoto and 2 B.Transports owned by the Yamamoto lost in sz74
Americans win with 8 B29s remaining. Battle score for attacker is -18
Casualties for Americans: 6 B29s
Casualties for Yamamoto: 2 B.Transports, 1 Carrier, 2 Destroyers and 1 Transport
Casualties for Hisaichi: 1 EarlyFighter and 5 Transports
Non Combat Move - Americans
8 B29s moved from sz74 to N.Japan
3 B29s moved from Akina to N.Japan
1 Bomber moved from sz78 to N.Japan
1 Destroyer moved from sz3 to sz16
5 Infantrys moved from sz4 to Palana
5 Infantrys moved from Anchorage to Alaska
4 Infantrys moved from Canada to N.Canada
2 Elites and 12 Infantrys moved from Rocky Mt to Canada
1 Infantry moved from San Francisco to Central Valley
Place Units - Americans
2 B29s placed in Anchorage
2 B29s placed in Alaska
7 Infantrys placed in Rocky Mt
Turn Complete - Americans
Americans collect 95 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.50
Americans regular : 0.67
Masaharu regular : 0.67
Masaharu AA : 0.33
@dawgoneit and that is probably game. Another? Same sides or swap?
@entek sure. set it up.