dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
dawg (allies) v. entek (axis) TRS
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 3 units repaired. 2 Destroyers and 1 Submarine moved from sz25 to sz20 1 Bomber and 1 EarlyFighter moved from Midway to Palana 2 Infantrys moved from S to Samar 1 EarlyFighter moved from Soem to sz57 1 Infantry moved from Attla to sz4 1 Infantry moved from Kiska to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from Amchitka to sz4 1 Infantry moved from Adak to sz4 1 Artillery and 1 Infantry moved from N.Canada to Anchorage 2 Artillerys, 5 Infantrys and 1 Tank moved from Canada to N.Canada 1 Tank moved from N.Canada to Anchorage 1 Tank moved from Seattle to sz6 1 Infantry moved from Seattle to sz6 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from Nor Cal to sz14 1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5 1 Artillery and 1 Infantry moved from sz5 to Alaska 1 Carrier and 2 EarlyFighters moved from sz12 to sz4 1 Carrier and 2 EarlyFighters moved from sz11 to sz4 3 Battleships, 1 Destroyer and 3 Submarines moved from sz11 to sz20 1 Battleship moved from sz12 to sz20 2 Infantrys moved from Seattle to British Columbia 2 Tanks moved from Portland to British Columbia 3 Infantrys moved from Portland to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Artillery moved from Ifalk to Gaferut 1 Tank moved from Pula to Pikelot 1 Infantry moved from Lasap to Pula Purchase Units - Americans Americans buy 7 Destroyers, 2 Factorys, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in Samar Americans attack with 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Infantrys in Samar, round 2 : 2/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Samar Americans win, taking Samar from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Place Units - Americans 2 Destroyers placed in sz25 2 Destroyers placed in sz25 3 Destroyers placed in sz23 1 Factory placed in Alaska 1 Factory placed in Anchorage 1 Infantry and 2 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 1.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 3 units repaired. 2 Destroyers and 1 Submarine moved from sz25 to sz20 1 Bomber and 1 EarlyFighter moved from Midway to Palana 2 Infantrys moved from S to Samar 1 EarlyFighter moved from Soem to sz57 1 Infantry moved from Attla to sz4 1 Infantry moved from Kiska to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from Amchitka to sz4 1 Infantry moved from Adak to sz4 1 Artillery and 1 Infantry moved from N.Canada to Anchorage 2 Artillerys, 5 Infantrys and 1 Tank moved from Canada to N.Canada 1 Tank moved from N.Canada to Anchorage 1 Tank moved from Seattle to sz6 1 Infantry moved from Seattle to sz6 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from Nor Cal to sz14 1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5 1 Artillery and 1 Infantry moved from sz5 to Alaska 1 Carrier and 2 EarlyFighters moved from sz12 to sz4 1 Carrier and 2 EarlyFighters moved from sz11 to sz4 3 Battleships, 1 Destroyer and 3 Submarines moved from sz11 to sz20 1 Battleship moved from sz12 to sz20 2 Infantrys moved from Seattle to British Columbia 2 Tanks moved from Portland to British Columbia 3 Infantrys moved from Portland to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Artillery moved from Ifalk to Gaferut 1 Tank moved from Pula to Pikelot 1 Infantry moved from Lasap to Pula Purchase Units - Americans Americans buy 7 Destroyers, 2 Factorys, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in Samar Americans attack with 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Infantrys in Samar, round 2 : 2/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Samar Americans win, taking Samar from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Place Units - Americans 2 Destroyers placed in sz25 2 Destroyers placed in sz25 3 Destroyers placed in sz23 1 Factory placed in Alaska 1 Factory placed in Anchorage 1 Infantry and 2 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 88 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from sz4: 2 Infantrys, 2 Tanks and 1 Transport EDIT: Adding units owned by Americans to sz4: 1 Transport EDIT: Adding units owned by Americans to Palana: 1 Infantry and 1 Tank EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 1.67 -
TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Artillery, 2 Infantrys and 1 Tank moved from Jinan to Ulaan Ude 1 Artillery, 2 Infantrys and 1 Tank moved from Quingdao to Ulaan Ude 1 Bomber and 1 EarlyFighter moved from Hsingan to Ulaan Ude 1 Artillery and 1 Infantry moved from Vostok to Irkutsk 2 Infantrys and 1 Tank moved from Yakutsk to Magadan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 1 PUs; Combat - Masaharu Battle in Irkutsk Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Ulaan Ude Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantrys and 2 Tanks Russians defend with 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Ulaan Ude, round 2 : 7/10 hits, 3.67 expected hits Russians roll dice for 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks in Ulaan Ude, round 2 : 5/12 hits, 4.50 expected hits 7 Infantrys owned by the Russians, 4 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Ulaan Ude 1 EarlyFighter owned by the Masaharu and 1 Bomber owned by the Masaharu retreated 1 Artillery owned by the Masaharu and 2 Tanks owned by the Masaharu retreated to Jinan Russians win with 1 Artillery, 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Artillery and 4 Infantrys Casualties for Russians: 7 Infantrys Battle in Magadan Masaharu attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 2 Infantrys and 1 Tank in Magadan, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Magadan Masaharu win, taking Magadan from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Artillery, 2 Infantrys and 1 Tank moved from Ostrov to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Vostok 1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao 1 EarlyFighter moved from Ulaan Ude to Quingdao 1 Bomber moved from Ulaan Ude to Quingdao 2 Infantrys moved from Manchuria to Hsingan 2 Tanks moved from Vladivostok to Belogorsk 2 Infantrys moved from Vladivostok to Amursk 1 Marine moved from Akina to sz15 3 Infantrys moved from Akina to sz15 3 Infantrys, 1 Marine and 2 Transports moved from sz15 to sz1 3 Infantrys and 1 Marine moved from sz1 to Yakutsk 1 Infantry moved from Akina to N.Japan Place Units - Masaharu 1 Factory placed in Belogorsk 2 Artillerys and 2 Infantrys placed in Manchuria 3 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Masaharu regular : 3.17 Russians regular : -0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Purchase Units - Russians Russians buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Russians 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Tank moved from Bratsk to Ulaan Ude 1 Tank moved from Jinquan to Ulaan Ude 1 Infantry moved from Jinquan to Kyzal 1 Infantry moved from Bratsk to Tulun 3 Infantrys moved from Kaask to Kyzal 1 Artillery and 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Haixi to Jinquan Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery, 3 Infantrys and 3 Tanks moved from Davao to sz70 1 Infantry moved from Mindanao to sz70 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 3 Infantrys, 2 Submarines, 3 Tanks and 4 Transports moved from sz70 to sz60 1 Artillery, 2 EarlyFighters, 3 Infantrys and 3 Tanks moved from sz60 to N.S 1 Infantry moved from sz70 to Celebs Yamamoto take Celebs from Dutch 1 Artillery and 2 Infantrys moved from Hainan to sz67 1 Artillery and 2 Tanks moved from N.French I. to Burma 1 Artillery, 1 Infantry and 1 Tank moved from Hanan to N.Chunking 1 EarlyFighter moved from Kwangsi to Burma 1 EarlyFighter moved from Kwangsi to N.Chunking 1 EarlyFighter moved from Kwangsi to Burma 5 Infantrys moved from Shansi to Shangsi 4 Tanks moved from Sian to Shangsi 3 Infantrys moved from Amursk to sz1 3 Infantrys moved from sz1 to Yakutsk 1 Tank moved from Manchuria to Quingdao 2 Artillerys and 4 Infantrys moved from Manchuria to Belogorsk 1 Artillery moved from Kwangsi to sz67 2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz67 to sz60 2 EarlyFighters moved from sz67 to N.S Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 2 B.Transports, 2 Destroyers, 4 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.S Yamamoto attack with 1 Artillery, 4 EarlyFighters, 3 Infantrys and 3 Tanks Dutch defend with 1 Artillery, 1 Bunker, 1 EarlyFighter and 2 Infantrys Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 1 Artillery, 4 EarlyFighters, 3 Infantrys and 3 Tanks in N.S, round 2 : 4/11 hits, 3.83 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter and 2 Infantrys in N.S, round 2 : 3/5 hits, 2.00 expected hits 1 Artillery owned by the Dutch, 3 Infantrys owned by the Yamamoto, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Dutch lost in N.S Yamamoto roll dice for 1 Artillery, 4 EarlyFighters and 3 Tanks in N.S, round 3 : 7/8 hits, 3.17 expected hits Dutch roll dice for 1 EarlyFighter in N.S, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto and 1 EarlyFighter owned by the Dutch lost in N.S Yamamoto win, taking N.S from Dutch with 4 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Artillery and 3 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker, 1 EarlyFighter and 2 Infantrys Battle in Burma Yamamoto attack with 1 Artillery, 2 EarlyFighters and 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 EarlyFighters and 2 Tanks in Burma, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Yamamoto win, taking Burma from British with 1 Artillery, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in N.Chunking Yamamoto attack with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in N.Chunking, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Chunking Yamamoto win, taking N.Chunking from Chinese with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 EarlyFighter moved from N.Chunking to Chunking 2 EarlyFighters moved from Burma to Chunking 4 EarlyFighters moved from N.S to sz60 1 Carrier moved from sz67 to sz60 2 Artillerys and 2 Infantrys moved from sz60 to N.S 1 Destroyer moved from sz68 to sz60 1 Artillery and 5 Infantrys moved from S.Japan to Nagasaki Place Units - Yamamoto 2 B.Transports and 2 Destroyers placed in sz78 2 Artillerys and 2 Infantrys placed in Davao 2 Tankettes placed in Amursk 1 Infantry placed in Amursk 2 Artillerys and 1 Infantry placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 3.83 British regular : -0.33 Dutch regular : 1.50 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 2 Artillerys, 6 Infantrys and 2 Tanks moved from Gansu to Szechwan 1 Infantry moved from Sikang to Szechwan 2 Tanks moved from Tsingnan to Szechwan 1 Infantry moved from Tsingnan to Gansu 1 Artillery and 1 Infantry moved from Gobi to Tsingnan 4 Tanks moved from Xining to Tsingnan 2 Infantrys moved from Xining to Tsingnan 1 Artillery moved from Cheng to Ming Jong 4 Mech.Infs moved from Urumal to Tsingnan Purchase Units - Chinese Chinese buy 6 Infantrys, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 2 Artillerys, 7 Infantrys and 4 Tanks Hisaichi defend with 4 Tanks Chinese roll dice for 2 Artillerys, 7 Infantrys and 4 Tanks in Szechwan, round 2 : 6/13 hits, 4.17 expected hits Hisaichi roll dice for 4 Tanks in Szechwan, round 2 : 2/4 hits, 2.00 expected hits 4 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 2 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 16 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 4 Tanks Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Xining 2 Mech.Infs and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese regular : 1.83 Hisaichi regular : 0.00 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Hanan to Sian 2 Infantrys moved from Kiangsi to Hanan 1 Infantry and 2 Tanks moved from Chunking to W.Chunking 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Artillerys, 4 EarlyFighters and 2 Infantrys moved from sz60 to Sumatra 2 Bombers moved from Phuket to Borneo 2 EarlyFighters moved from Phuket to Borneo 1 Artillery and 1 Tank moved from E.Borneo to Borneo 1 Infantry moved from N.B to Borneo 4 Transports moved from sz60 to sz67 6 Tankettes moved from Hongkong to Kiangsi 1 Tank moved from Kichedung to Sian 2 Infantrys moved from Kichedung to Nanking 4 Infantrys moved from Seoul to sz79 4 Tankettes moved from Tientsin to Quingdao 3 Artillerys, 2 Infantrys and 1 Marine moved from Tientsin to Hsingan 1 B.Transport and 4 Infantrys moved from sz79 to sz1 4 Infantrys moved from sz1 to Yakutsk 2 Transports moved from sz74 to sz79 1 Artillery moved from Seoul to sz79 3 Infantrys moved from Seoul to sz79 1 Artillery, 3 Infantrys and 2 Transports moved from sz79 to sz74 1 Artillery and 3 Infantrys moved from sz74 to Kichedung Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 B.Transport, 2 Destroyers, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Borneo Hisaichi attack with 1 Artillery, 2 Bombers, 2 EarlyFighters, 1 Infantry and 1 Tank British defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters, 1 Infantry and 1 Tank in Borneo, round 2 : 3/7 hits, 3.17 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Borneo, round 2 : 2/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Borneo Hisaichi win, taking Borneo from Dutch with 2 Bombers, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Battle in W.Chunking Hisaichi attack with 1 Infantry and 2 Tanks British defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in W.Chunking, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sumatra Hisaichi attack with 2 Artillerys, 4 EarlyFighters and 2 Infantrys Dutch defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters and 2 Infantrys in Sumatra, round 2 : 1/8 hits, 2.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters and 1 Infantry in Sumatra, round 3 : 1/7 hits, 2.33 expected hits Dutch roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 4 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 4 EarlyFighters moved from Sumatra to sz60 2 EarlyFighters moved from Borneo to W.Borneo 2 Bombers moved from Borneo to Phuket 1 T.Boat moved from sz68 to sz69 Place Units - Hisaichi 6 Tankettes placed in Hongkong 2 Artillerys and 2 Infantrys placed in S.Borneo 1 B.Transport and 2 Destroyers placed in sz79 3 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Dutch regular : 0.83 Hisaichi regular : -4.00 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from Java to Sumatra 1 Transport moved from sz56 to sz57 5 Infantrys moved from Soem to sz57 3 Infantrys and 2 Transports moved from sz57 to sz56 2 Infantrys and 2 T.Boats moved from sz57 to sz56 5 Infantrys moved from sz56 to Sumatra 1 Destroyer moved from sz57 to sz56 Combat - Dutch Battle in Sumatra Dutch attack with 1 Artillery, 6 Infantrys and 1 Tank Hisaichi defend with 2 Artillerys and 1 Infantry Dutch roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Sumatra, round 2 : 0/8 hits, 2.00 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Dutch lost in Sumatra Dutch roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Sumatra, round 3 : 0/6 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Dutch lost in Sumatra Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sumatra, round 4 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 5 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 6 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Sumatra Dutch win, taking Sumatra from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 5 Infantrys Casualties for Hisaichi: 2 Artillerys and 1 Infantry Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
Dutch regular : -3.33 Hisaichi regular : 1.33 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 2 Transports moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 1 Marine moved from Phuket to sz73 2 Infantrys, 1 Marine and 2 Transports moved from sz73 to sz60 1 Tank moved from W.Borneo to sz60 2 Infantrys, 1 Marine and 1 Tank moved from sz60 to Sumatra 3 Infantrys moved from Phuket to Thailand 1 Infantry and 1 Tank moved from Thailand to Burma Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 2 Infantrys, 1 Marine and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Thai roll dice for 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 0/4 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 2 : 0/3 hits, 1.17 expected hits Thai roll dice for 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in Sumatra Thai roll dice for 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 4 : 2/4 hits, 1.17 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 11 Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Thai Place Units - Thai 1 Elite and 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Thai regular : -0.50 Dutch regular : -3.17 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 4 Artillerys, 5 Infantrys and 2 Tanks moved from Bengal to Burma 2 Transports moved from sz64 to sz63 2 Artillerys, 1 Infantry and 1 Marine moved from Calcutta to sz63 2 Artillerys, 2 Destroyers, 1 Infantry, 1 Marine and 2 Transports moved from sz63 to sz61 2 Artillerys, 1 Infantry and 1 Marine moved from sz61 to N.S 1 Artillery and 3 Infantrys moved from Java to sz57 1 Artillery, 3 Infantrys and 2 Transports moved from sz57 to sz61 1 Artillery and 3 Infantrys moved from sz61 to N.S 1 Destroyer moved from sz64 to sz61 2 Tankettes moved from Vancouver to N.Canada Purchase Units - British British buy 2 Artillerys, 1 Destroyer, 1 Fighter, 3 Infantrys, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 4 Artillerys, 5 Infantrys and 2 Tanks Yamamoto defend with 1 Artillery and 2 Tanks; Thai defend with 1 Infantry and 1 Tank British roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Burma, round 2 : 3/11 hits, 3.83 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Burma, round 2 : 2/5 hits, 2.17 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the Yamamoto, 1 Tank owned by the Thai and 2 Infantrys owned by the British lost in Burma British roll dice for 4 Artillerys, 3 Infantrys and 2 Tanks in Burma, round 3 : 2/9 hits, 3.33 expected hits Yamamoto roll dice for 2 Tanks in Burma, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 4 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 15 Casualties for British: 3 Infantrys Casualties for Thai: 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Artillery and 2 Tanks Battle in N.S British attack with 3 Artillerys, 4 Infantrys and 1 Marine Yamamoto defend with 2 Artillerys, 2 Infantrys and 3 Tanks British roll dice for 3 Artillerys, 4 Infantrys and 1 Marine in N.S, round 2 : 2/8 hits, 2.50 expected hits Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in N.S, round 2 : 1/7 hits, 2.83 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in N.S British roll dice for 3 Artillerys, 3 Infantrys and 1 Marine in N.S, round 3 : 3/7 hits, 2.33 expected hits Yamamoto roll dice for 2 Artillerys and 3 Tanks in N.S, round 3 : 1/5 hits, 2.17 expected hits 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in N.S British roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in N.S, round 4 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 2 Tanks in N.S, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in N.S British win, taking N.S from Yamamoto with 3 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 21 Casualties for British: 3 Infantrys Casualties for Yamamoto: 2 Artillerys, 2 Infantrys and 3 Tanks Non Combat Move - British 1 EarlyFighter moved from sz64 to Bengal 3 Infantrys moved from E.India to Bengal 1 Artillery and 5 Infantrys moved from Nepal to Bengal 1 Infantry moved from Calcutta to C.India 1 Fighter moved from Calcutta to sz64 2 Mech.Infs moved from Dheli to Bengal 1 Infantry moved from Dheli to Bhopa 1 Artillery and 1 Infantry moved from Punjab to Agra 3 Infantrys moved from Moresby to New Guinea Place Units - British 2 Tankettes placed in Vancouver 3 Mech.Infs placed in Dheli 2 Artillerys, 1 Fighter and 3 Infantrys placed in Calcutta 1 Destroyer placed in sz63 Turn Complete - British British collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.17 British regular : -2.17 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac 2 EarlyFighters, 2 Infantrys and 2 Tanks moved from Java to Sumatra 2 Artillerys and 2 Infantrys moved from Soem to sz57 2 Artillerys, 2 Infantrys and 2 Transports moved from sz57 to sz56 2 Artillerys and 2 Infantrys moved from sz56 to Sumatra 1 Submarine moved from sz50 to sz57 1 Artillery moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 4 Infantrys moved from W.Australia to sz50 2 Artillerys and 4 Infantrys moved from sz50 to Soem 2 Infantrys moved from Melbourne to sz37 2 Infantrys moved from sz37 to W.Australia 2 Infantrys and 1 Marine moved from Darwin to Derby 1 EarlyFighter moved from sz57 to sz69 Purchase Units - Anzac Anzac buy 2 Artillerys, 5 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in sz69 Anzac attack with 1 EarlyFighter Hisaichi defend with 1 T.Boat Anzac roll dice for 1 EarlyFighter in sz69, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in sz69, round 2 : 1/1 hits, 0.17 expected hits 1 EarlyFighter owned by the Anzac lost in sz69 Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8 Casualties for Anzac: 1 EarlyFighter Battle in Sumatra Anzac attack with 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks Thai defend with 2 Infantrys, 1 Marine and 1 Tank Anzac roll dice for 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Sumatra, round 2 : 5/10 hits, 3.33 expected hits Thai roll dice for 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Anzac, 2 Infantrys owned by the Thai, 1 Tank owned by the Thai and 1 Marine owned by the Thai lost in Sumatra Anzac win, taking Sumatra from Thai with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Anzac: 2 Infantrys Casualties for Thai: 2 Infantrys, 1 Marine and 1 Tank Non Combat Move - Anzac 1 EarlyFighter moved from Sumatra to sz57 1 EarlyFighter moved from Sumatra to Soem Place Units - Anzac 1 Transport placed in sz50 1 Artillery and 1 Marine placed in W.Australia Anzac undo move 2. 2 Artillerys placed in W.Australia 2 Infantrys and 1 Marine placed in Darwin 3 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Anzac regular : 1.33 Thai regular : 0.50 Hisaichi regular : 0.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans 1 Artillery moved from N.Canada to sz5 1 Infantry moved from N.Canada to sz5 1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4 2 Transports moved from sz4 to sz5 1 Artillery moved from N.Canada to sz5 1 Artillery moved from Anchorage to sz5 2 Infantrys moved from N.Canada to sz5 2 Artillerys, 2 Infantrys and 2 Transports moved from sz5 to sz4 2 Infantrys moved from N.Canada to Anchorage 1 Infantry and 1 Tank moved from Anchorage to Alaska 2 Infantrys and 2 Tanks moved from British Columbia to N.Canada 3 Infantrys moved from Seattle to Canada 2 Tanks moved from N.Canada to Anchorage 1 Infantry and 2 Tankettes moved from Rocky Mt to Canada 2 Tankettes moved from Canada to N.Canada 2 Destroyers moved from sz23 to sz25 4 Destroyers moved from sz25 to sz20 1 Destroyer moved from sz23 to sz25 4 Infantrys moved from Palana to Magadan 1 Bomber and 1 EarlyFighter moved from Palana to Magadan 2 EarlyFighters moved from sz4 to Magadan 2 EarlyFighters moved from sz4 to Magadan 3 Artillerys and 5 Infantrys moved from sz4 to Palana 1 EarlyFighter moved from sz57 to sz69 Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Transport, 1 Bomber, 4 Destroyers, 10 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in Magadan Americans attack with 1 Bomber, 5 EarlyFighters and 4 Infantrys Masaharu defend with 2 Infantrys and 1 Tank Americans roll dice for 1 Bomber, 5 EarlyFighters and 4 Infantrys in Magadan, round 2 : 4/10 hits, 3.00 expected hits Masaharu roll dice for 2 Infantrys and 1 Tank in Magadan, round 2 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Masaharu, 1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Magadan Americans win, taking Magadan from Masaharu with 1 Bomber, 5 EarlyFighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 Infantry Casualties for Masaharu: 2 Infantrys and 1 Tank Battle in sz69 Americans attack with 1 EarlyFighter Hisaichi defend with 1 T.Boat Americans roll dice for 1 EarlyFighter in sz69, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in sz69, round 2 : 1/1 hits, 0.17 expected hits 1 EarlyFighter owned by the Americans lost in sz69 Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8 Casualties for Americans: 1 EarlyFighter Non Combat Move - Americans 1 Bomber moved from Magadan to Palana 4 EarlyFighters moved from Magadan to sz4 1 EarlyFighter moved from Magadan to Palana 2 Infantrys moved from Punay to Boho Place Units - Americans 1 B.Transport placed in sz4 2 Destroyers placed in sz25 2 Destroyers placed in sz25 1 Bomber placed in Alaska 2 Artillerys placed in Anchorage 10 Infantrys and 2 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Masaharu regular : -0.17 Hisaichi regular : 0.83 -
TripleA Turn Summary: Masaharu round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Masaharu 1 Artillery and 1 Infantry moved from Irkutsk to Ulaan Ude 1 Artillery and 2 Tanks moved from Jinan to Ulaan Ude 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys moved from Quingdao to Ulaan Ude 1 Tank moved from Vostok to Ulaan Ude 2 Tanks moved from Belogorsk to Ulaan Ude 1 Artillery and 1 Infantry moved from Vostok to Angarsk Purchase Units - Masaharu Masaharu buy 1 B.Transport, 1 Destroyer and 10 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Angarsk Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Angarsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Ulaan Ude Masaharu attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantrys and 5 Tanks Russians defend with 3 Artillerys, 1 EarlyFighter, 6 Infantrys and 4 Tanks Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantrys and 5 Tanks in Ulaan Ude, round 2 : 7/13 hits, 5.50 expected hits Russians roll dice for 3 Artillerys, 1 EarlyFighter, 6 Infantrys and 4 Tanks in Ulaan Ude, round 2 : 8/14 hits, 5.50 expected hits 6 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 3 Infantrys owned by the Masaharu, 3 Artillerys owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Ulaan Ude Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 3 Tanks in Ulaan Ude, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 2 Artillerys, 1 EarlyFighter and 4 Tanks in Ulaan Ude, round 3 : 4/7 hits, 3.17 expected hits 2 Artillerys owned by the Russians, 3 Tanks owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Ulaan Ude 1 Bomber owned by the Masaharu retreated Russians win with 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is -27 Casualties for Masaharu: 3 Artillerys, 1 EarlyFighter, 3 Infantrys and 5 Tanks Casualties for Russians: 3 Artillerys and 6 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Ulaan Ude to Quingdao 1 Infantry moved from Vostok to Irkutsk 2 Infantrys moved from Hsingan to Jinan 2 Artillerys and 2 Infantrys moved from Manchuria to Hsingan 2 Infantrys moved from Amursk to Belogorsk 4 Transports moved from sz1 to sz15 3 Infantrys moved from Akina to sz15 1 Artillery and 1 Infantry moved from N.Japan to sz15 1 Artillery, 4 Infantrys and 4 Transports moved from sz15 to sz1 1 Artillery and 4 Infantrys moved from sz1 to Vostok Place Units - Masaharu 1 B.Transport and 1 Destroyer placed in sz15 4 Infantrys placed in Manchuria 3 Infantrys placed in Belogorsk 3 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : 2.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from Tulun to Ulaan Ude 4 Infantrys moved from Kyzal to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 Artillery moved from Bratsk to Tulun 1 Infantry moved from Jinquan to Kyzal 5 Infantrys and 1 Marine moved from Kaask to Kyzal 2 Infantrys and 2 Mech.Infs moved from Achinsk to Krasnoyarsk 2 Mech.Infs moved from Krasnoyarsk to Tulun Purchase Units - Russians Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Non Combat Move - Russians Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys and 2 Tanks moved from Nagasaki to sz78 2 Infantrys moved from Nagasaki to sz78 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz78 to sz67 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz67 to N.French I. 2 B.Transports and 5 Transports moved from sz60 to sz74 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz78 to sz16 1 Infantry moved from Davao to sz70 1 T.Boat moved from sz71 to sz70 1 Infantry moved from Davao to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz68 1 Infantry moved from sz68 to Punay Yamamoto take Punay from Americans 3 Artillerys moved from Mindor to Punay 1 Infantry moved from sz70 to S Yamamoto take S from Americans 5 Infantrys and 4 Tanks moved from Shangsi to Szechwan 3 EarlyFighters moved from Chunking to Szechwan 1 Tank moved from N.Chunking to W.Chunking 1 Artillery and 1 Infantry moved from N.Chunking to W.Sian 2 Artillerys and 4 Infantrys moved from Belogorsk to Quingdao 2 Tankettes moved from Amursk to Quingdao 1 Infantry moved from Amursk to Belogorsk 1 Artillery and 3 Tanks moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 1 Artillery, 14 Infantrys and 3 Tanks moved from sz74 to Shantung 5 Infantrys moved from Nagasaki to S.Japan 4 EarlyFighters moved from sz60 to sz50 Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 3 Destroyers, 1 EarlyFighter, 9 Infantrys and 4 Tankettes; Remaining resources: 1 PUs; Combat - Yamamoto Battle in sz50 Yamamoto attack with 4 EarlyFighters Anzac defend with 4 Transports Yamamoto roll dice for 4 EarlyFighters in sz50, round 2 : 0/4 hits, 1.33 expected hits Anzac roll dice for 4 Transports in sz50, round 2 : 1/4 hits, 0.67 expected hits 1 EarlyFighter owned by the Yamamoto lost in sz50 3 EarlyFighters owned by the Yamamoto retreated Anzac win with 4 Transports remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 EarlyFighter Battle in Szechwan Yamamoto attack with 3 EarlyFighters, 5 Infantrys and 4 Tanks Chinese defend with 2 Artillerys, 5 Infantrys and 4 Tanks Yamamoto roll dice for 3 EarlyFighters, 5 Infantrys and 4 Tanks in Szechwan, round 2 : 2/12 hits, 3.83 expected hits Chinese roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Szechwan, round 2 : 5/11 hits, 4.33 expected hits 5 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan 3 EarlyFighters owned by the Yamamoto retreated 4 Tanks owned by the Yamamoto retreated to Shangsi Chinese win with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is -6 Casualties for Yamamoto: 5 Infantrys Casualties for Chinese: 2 Infantrys Battle in W.Sian Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian Yamamoto win, taking W.Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 3 EarlyFighters moved from Szechwan to Sian 3 EarlyFighters moved from sz50 to sz60 Place Units - Yamamoto 2 Infantrys placed in Davao 3 Tankettes placed in Amursk 4 Infantrys placed in S.Japan 1 EarlyFighter, 3 Infantrys and 1 Tankette placed in Tokyo 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : -2.83 Anzac regular : 0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 1 Artillery, 1 Infantry and 4 Tanks moved from Szechwan to Sian 4 Mech.Infs moved from Tsingnan to Sian 1 Artillery and 2 Infantrys moved from Szechwan to Sian 1 Infantry moved from Gansu to Szechwan 1 Infantry moved from Tsingnan to Gansu Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 2 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks Hisaichi defend with 2 Artillerys, 3 Infantrys and 1 Tank; Yamamoto defend with 3 EarlyFighters Chinese roll dice for 2 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 9/13 hits, 5.00 expected hits Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters, 3 Infantrys and 1 Tank in Sian, round 2 : 2/9 hits, 3.67 expected hits 1 Tank owned by the Hisaichi, 3 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 3 EarlyFighters owned by the Yamamoto lost in Sian Chinese win, taking Sian from Hisaichi with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 39 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Yamamoto: 3 EarlyFighters Non Combat Move - Chinese 1 Artillery, 1 Elite, 2 Infantrys and 4 Tanks moved from Tsingnan to Sikang 6 Infantrys moved from Xining to Tsingnan 2 Tankettes moved from Urumal to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 1 Artillery moved from Ming Jong to Tsingnan Place Units - Chinese 6 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : 4.00 Hisaichi regular : -1.67 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 6 Tankettes moved from Kiangsi to Sian 5 Infantrys moved from Shangsi to Sian 2 Infantrys moved from Nanking to Sian 2 Infantrys moved from Hanan to Sian 2 Bombers moved from Phuket to Sian 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Artillerys and 2 Infantrys moved from sz60 to N.S 2 EarlyFighters moved from W.Borneo to N.S 4 EarlyFighters moved from sz60 to N.S 2 Tanks moved from W.Chunking to Chunking 1 Infantry moved from W.Chunking to Chunking 1 Artillery and 3 Infantrys moved from Kichedung to sz74 1 Artillery, 3 Infantrys and 2 Transports moved from sz74 to sz60 1 Artillery and 3 Infantrys moved from sz60 to N.S 1 Tank moved from Borneo to W.Borneo 1 T.Boat moved from sz69 to sz68 4 Transports moved from sz67 to sz79 3 Infantrys moved from Seoul to sz79 1 Marine moved from Korea to sz79 1 B.Transport, 3 Infantrys and 1 Marine moved from sz79 to sz1 3 Infantrys and 1 Marine moved from sz1 to Yakutsk 3 Artillerys, 2 Infantrys and 1 Marine moved from Hsingan to Quingdao 2 Destroyers and 2 Submarines moved from sz78 to sz16 2 Destroyers moved from sz79 to sz1 Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.S Hisaichi attack with 3 Artillerys, 6 EarlyFighters and 5 Infantrys British defend with 3 Artillerys, 1 Infantry and 1 Marine Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 5 Infantrys in N.S, round 2 : 2/14 hits, 4.33 expected hits British roll dice for 3 Artillerys, 1 Infantry and 1 Marine in N.S, round 2 : 3/5 hits, 1.67 expected hits 1 Infantry owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 2 Infantrys in N.S, round 3 : 3/11 hits, 3.67 expected hits British roll dice for 3 Artillerys in N.S, round 3 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the British lost in N.S Hisaichi win, taking N.S from British with 3 Artillerys, 6 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Hisaichi: 3 Infantrys Casualties for British: 3 Artillerys, 1 Infantry and 1 Marine Battle in Sian Hisaichi attack with 2 Bombers, 9 Infantrys and 6 Tankettes Chinese defend with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks Hisaichi roll dice for 2 Bombers, 9 Infantrys and 6 Tankettes in Sian, round 2 : 5/17 hits, 4.83 expected hits Chinese roll dice for 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 3/11 hits, 4.33 expected hits 2 Mech.Infs owned by the Chinese, 3 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian Hisaichi roll dice for 2 Bombers, 6 Infantrys and 6 Tankettes in Sian, round 3 : 7/14 hits, 4.33 expected hits Chinese roll dice for 2 Mech.Infs and 4 Tanks in Sian, round 3 : 2/6 hits, 2.67 expected hits 2 Mech.Infs owned by the Chinese, 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Sian Hisaichi win, taking Sian from Chinese with 2 Bombers, 4 Infantrys and 6 Tankettes remaining. Battle score for attacker is 40 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks Non Combat Move - Hisaichi 2 Bombers moved from Sian to Nanking 5 Tankettes moved from Hongkong to Kwangsi 6 EarlyFighters moved from N.S to Malaya 1 Tankette moved from Hongkong to Kwangsi Place Units - Hisaichi 1 Bunker and 1 Factory placed in Malaya 2 Artillerys and 2 Infantrys placed in S.Borneo 6 Tankettes placed in Hongkong 1 Destroyer placed in sz79 3 Infantrys placed in Tientsin Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 British regular : 0.33 Hisaichi regular : -0.83 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 6 Tankettes moved from Kiangsi to Sian 5 Infantrys moved from Shangsi to Sian 2 Infantrys moved from Nanking to Sian 2 Infantrys moved from Hanan to Sian 2 Bombers moved from Phuket to Sian 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Artillerys and 2 Infantrys moved from sz60 to N.S 2 EarlyFighters moved from W.Borneo to N.S 4 EarlyFighters moved from sz60 to N.S 2 Tanks moved from W.Chunking to Chunking 1 Infantry moved from W.Chunking to Chunking 1 Artillery and 3 Infantrys moved from Kichedung to sz74 1 Artillery, 3 Infantrys and 2 Transports moved from sz74 to sz60 1 Artillery and 3 Infantrys moved from sz60 to N.S 1 Tank moved from Borneo to W.Borneo 1 T.Boat moved from sz69 to sz68 4 Transports moved from sz67 to sz79 3 Infantrys moved from Seoul to sz79 1 Marine moved from Korea to sz79 1 B.Transport, 3 Infantrys and 1 Marine moved from sz79 to sz1 3 Infantrys and 1 Marine moved from sz1 to Yakutsk 3 Artillerys, 2 Infantrys and 1 Marine moved from Hsingan to Quingdao 2 Destroyers and 2 Submarines moved from sz78 to sz16 2 Destroyers moved from sz79 to sz1 Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.S Hisaichi attack with 3 Artillerys, 6 EarlyFighters and 5 Infantrys British defend with 3 Artillerys, 1 Infantry and 1 Marine Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 5 Infantrys in N.S, round 2 : 2/14 hits, 4.33 expected hits British roll dice for 3 Artillerys, 1 Infantry and 1 Marine in N.S, round 2 : 3/5 hits, 1.67 expected hits 1 Infantry owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 2 Infantrys in N.S, round 3 : 3/11 hits, 3.67 expected hits British roll dice for 3 Artillerys in N.S, round 3 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the British lost in N.S Hisaichi win, taking N.S from British with 3 Artillerys, 6 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Hisaichi: 3 Infantrys Casualties for British: 3 Artillerys, 1 Infantry and 1 Marine Battle in Sian Hisaichi attack with 2 Bombers, 9 Infantrys and 6 Tankettes Chinese defend with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks Hisaichi roll dice for 2 Bombers, 9 Infantrys and 6 Tankettes in Sian, round 2 : 5/17 hits, 4.83 expected hits Chinese roll dice for 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 3/11 hits, 4.33 expected hits 2 Mech.Infs owned by the Chinese, 3 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian Hisaichi roll dice for 2 Bombers, 6 Infantrys and 6 Tankettes in Sian, round 3 : 7/14 hits, 4.33 expected hits Chinese roll dice for 2 Mech.Infs and 4 Tanks in Sian, round 3 : 2/6 hits, 2.67 expected hits 2 Mech.Infs owned by the Chinese, 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Sian Hisaichi win, taking Sian from Chinese with 2 Bombers, 4 Infantrys and 6 Tankettes remaining. Battle score for attacker is 40 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks Non Combat Move - Hisaichi 2 Bombers moved from Sian to Nanking 5 Tankettes moved from Hongkong to Kwangsi 6 EarlyFighters moved from N.S to Malaya 1 Tankette moved from Hongkong to Kwangsi Place Units - Hisaichi 1 Bunker and 1 Factory placed in Malaya 2 Artillerys and 2 Infantrys placed in S.Borneo 6 Tankettes placed in Hongkong 1 Destroyer placed in sz79 3 Infantrys placed in Tientsin Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 British regular : 0.33 Hisaichi regular : -0.83 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Dutch 1 Destroyer and 2 Transports moved from sz56 to sz50 1 T.Boat moved from sz56 to sz61 Purchase Units - Dutch Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Thai 2 Transports moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 2 Transports moved from sz73 to sz60 2 Infantrys moved from sz60 to Java Thai take Java from Dutch 3 Infantrys moved from Phuket to Thailand 1 Elite moved from Phuket to Thailand Purchase Units - Thai Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 4 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :





