dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
dawg (allies) v. entek (axis) TRS
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 4:02:15 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 4:03:58 PM
Savegame -
TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 3 Submarines moved from sz20 to sz25 2 EarlyFighters moved from sz20 to sz25 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 Bomber moved from Tokyo to sz45 1 Submarine moved from sz76 to sz70 1 EarlyFighter moved from Iwo Jima to sz70 1 Battleship moved from sz78 to sz71 1 Destroyer and 1 Submarine moved from sz78 to sz71 2 Submarines moved from sz67 to sz60 1 Infantry moved from Hainan to sz67 2 EarlyFighters moved from sz78 to sz71 1 Carrier moved from sz78 to sz71 2 EarlyFighters moved from sz71 to sz70 2 EarlyFighters moved from sz74 to sz60 1 Bomber moved from Japan to sz60 1 Destroyer moved from sz74 to sz68 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 2 Artillerys and 2 Infantrys moved from Japan to sz16 1 Infantry and 1 Tank moved from Japan to sz16 1 Artillery, 1 Infantry and 1 Transport moved from sz16 to sz1 1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Amursk 1 Artillery, 1 Infantry and 1 Transport moved from sz16 to sz75 1 Artillery and 1 Infantry moved from sz75 to Manila 1 Artillery and 1 Infantry moved from Bonin to sz78 1 Infantry moved from Ani Jima to sz78 1 Tank moved from Kochi to sz78 1 Infantry moved from Nagasaki to sz78 1 Artillery and 1 Infantry moved from Nagasaki to sz78 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz75 1 Artillery and 1 Infantry moved from sz75 to Manila 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz75 1 Artillery and 1 Infantry moved from sz75 to Manila 1 Infantry, 1 Tank and 1 Transport moved from sz78 to sz75 1 Infantry and 1 Tank moved from sz75 to Manila 1 Infantry and 1 T.Boat moved from sz78 to sz75 1 Infantry moved from sz75 to Manila 1 Infantry moved from Nagasaki to sz74 1 Artillery moved from Naha to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from sz67 to Macau 1 Artillery and 1 Infantry moved from Kwangsi to Kiangsi 1 Artillery and 2 Infantrys moved from Kwangsi to Hanan 1 Tank moved from Kwangsi to Kiangsi 2 EarlyFighters moved from Tokyo to sz68 1 Destroyer and 1 Submarine moved from sz16 to sz75 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 B.Transports, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Amursk Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Amursk, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Yamamoto win, taking Amursk from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in sz70 Yamamoto attack with 3 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 3 EarlyFighters in sz70, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 EarlyFighters in sz70, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70 Yamamoto win with 3 EarlyFighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Yamamoto: 1 Submarine Battle in Hanan Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hanan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys in Hanan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan Yamamoto roll dice for 1 Artillery and 1 Infantry in Hanan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hanan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hanan Yamamoto roll dice for 1 Artillery in Hanan, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hanan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Yamamoto win, taking Hanan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in sz71 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 2 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 3 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Submarine in sz71, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 4 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz60 Yamamoto attack with 1 Bomber, 2 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz60, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 0/4 hits, 1.33 expected hits 1 Transport owned by the Dutch lost in sz60 Yamamoto roll dice for 2 Submarines in sz60, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz60, round 3 : 0/3 hits, 1.33 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 1/3 hits, 1.17 expected hits 1 Transport owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60 Yamamoto roll dice for 1 Submarine in sz60, round 4 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz60, round 4 : 2/3 hits, 1.33 expected hits Dutch roll dice for 2 Destroyers in sz60, round 4 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Dutch, 1 Submarine owned by the Yamamoto and 2 Destroyers owned by the Dutch lost in sz60 Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 22 Casualties for Dutch: 2 Destroyers, 1 Submarine and 2 Transports Casualties for Yamamoto: 2 Submarines Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry and 1 Tank Battle in Macau Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Macau, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Macau, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Macau, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau Yamamoto win, taking Macau from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Manila Yamamoto attack with 3 Artillerys, 5 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Manila, round 2 : 2/9 hits, 2.83 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Manila Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Manila, round 3 : 4/7 hits, 2.50 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Tank owned by the Americans and 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 15 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in sz25 Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 6 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 6 Submarines in sz25, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 0/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 5/7 hits, 4.00 expected hits 5 Submarines owned by the Yamamoto lost in sz25 Yamamoto roll dice for 1 Submarine in sz25, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 4/5 hits, 1.83 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 3 : 4/7 hits, 4.00 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Submarine owned by the Yamamoto, 1 Cruiser owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz25 2 EarlyFighters owned by the Yamamoto retreated Americans win with 3 Battleships and 1 Carrier remaining. Battle score for attacker is -30 Casualties for Yamamoto: 1 Cruiser, 2 EarlyFighters and 6 Submarines Casualties for Americans: 1 Carrier, 1 Cruiser and 1 Destroyer Battle in sz68 Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/4 hits, 1.33 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Destroyer, 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz45 Yamamoto win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Battle in Spralty Non Combat Move - Yamamoto 2 EarlyFighters moved from sz70 to sz71 1 EarlyFighter moved from sz70 to Iwo Jima 1 Bomber moved from sz45 to Iwo Jima 1 EarlyFighter moved from sz45 to Iwo Jima 1 Carrier moved from sz74 to sz68 2 EarlyFighters moved from sz60 to Phuket 1 Bomber moved from sz60 to Phuket 1 EarlyFighter moved from Korea to Hainan 2 Artillerys, 4 Infantrys and 1 Tank moved from Korea to Manchuria 3 Tanks moved from Japan to Nagasaki 2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki 5 Infantrys moved from Japan to S.Japan 2 Tanks moved from Tokyo to Nagasaki 6 Infantrys moved from Tokyo to S.Japan 1 Artillery moved from Tokyo to S.Japan 2 EarlyFighters moved from sz25 to sz11 1 Carrier moved from sz20 to sz11 2 Submarines moved from sz30 to sz11 Place Units - Yamamoto 2 B.Transports placed in sz78 1 Factory placed in S.Japan 2 Artillerys and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : -3.50 Americans regular : 0.17 Russians regular : -1.00 British regular : -0.17 Dutch regular : -2.00 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Kwangtung to Hongkong 1 Infantry moved from Hankou to Kwangtung 1 Infantry moved from Kichedung to Hankou 1 Infantry moved from Chunking to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Chunking to N.French I. 1 Artillery and 1 Infantry moved from Sian to Hanan 1 Infantry moved from N.Chunking to Chunking 1 Tank moved from W.Chunking to N.French I. 1 Infantry moved from Yecheng to Agra 1 Artillery moved from Cheng to Agra 1 Infantry moved from Quyan to W.Mongolia 1 Infantry moved from Haixi to W.Mongolia 2 Tanks moved from Urumal to W.Mongolia 1 EarlyFighter moved from Urumal to Gobi 1 Infantry moved from Tsingnan to Gobi 2 Tanks moved from Xining to Gobi 1 Tank moved from Tsingnan to Gobi 1 EarlyFighter moved from Xining to Gobi 1 Infantry moved from Nancheng to Sikang 1 Infantry moved from Sikang to Szechwan 1 Infantry moved from Ming Jong to Nancheng 2 Artillerys and 5 Infantrys moved from Xining to Tsingnan 1 Artillery and 1 Infantry moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Chinese attack with 2 EarlyFighters, 1 Infantry and 3 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 EarlyFighters, 1 Infantry and 3 Tanks in Gobi, round 2 : 1/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi Chinese roll dice for 2 EarlyFighters and 3 Tanks in Gobi, round 3 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Tank owned by the Chinese lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is -1 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Neutral: 1 Bunker Battle in Agra Chinese attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 6 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Agra Chinese loses 0 PUs for violating Agras neutrality. Chinese win, taking Agra from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Hanan Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Hanan, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Hanan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hanan, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Hanan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hanan Chinese win, taking Hanan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in W.Mongolia Chinese attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 2 Tanks in W.Mongolia, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in W.Mongolia Chinese roll dice for 1 Infantry and 2 Tanks in W.Mongolia, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 2 EarlyFighters moved from Gobi to Tsingnan Place Units - Chinese 1 Elite and 1 Infantry placed in Xining Turn Complete - Chinese Chinese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : -4.67 Neutral regular : 1.33 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 3 Tanks moved from Seoul to sz79 2 Artillerys moved from Seoul to sz79 6 Infantrys moved from Seoul to sz79 2 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from sz79 to sz74 1 Tank moved from Formosa to sz74 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz74 to sz67 2 Artillerys, 4 Infantrys and 2 Tanks moved from sz67 to Hongkong 2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz67 2 Infantrys and 2 Tanks moved from sz67 to Kwangsi 1 Artillery, 3 Infantrys and 1 Tank moved from Formosa to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz60 1 Artillery, 2 Infantrys and 1 Tank moved from sz60 to S.Borneo 1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60 1 Infantry moved from sz67 to Hongkong 1 Artillery and 1 Infantry moved from Shansi to Sian 1 Artillery and 1 Infantry moved from Shansi to Nanking 1 Infantry and 1 Tank moved from Shantung to Kichedung 1 Infantry moved from Shansi to Shangsi 1 Artillery moved from E.Shansi to Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Infantry and 1 Tank moved from E.Shansi to N.Shangsi 1 EarlyFighter moved from Peking to N.Shangsi 1 Infantry moved from Shantung to Nanking 1 Infantry moved from Shantung to Kichedung 1 Infantry moved from Shansi to Sian 1 Artillery and 2 Infantrys moved from Fukien to Kwangtung 1 Artillery and 1 Infantry moved from Fukien to Hankou 1 EarlyFighter moved from Fukien to Hankou 1 Infantry moved from Fukien to Kwangtung 1 Infantry moved from Fukien to Hankou 2 EarlyFighters moved from sz79 to Kichedung 2 EarlyFighters moved from sz79 to Kwangtung Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Factory, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kwangtung Hisaichi attack with 1 Artillery, 2 EarlyFighters and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 3 Infantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 2 EarlyFighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sian Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Sian, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hongkong Hisaichi attack with 2 Artillerys, 5 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys; Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Hongkong, round 2 : 4/9 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 3 Infantrys in Hongkong, round 2 : 0/4 hits, 1.50 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Chinese lost in Hongkong Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Hongkong, round 3 : 2/9 hits, 2.83 expected hits British roll dice for 1 Bunker in Hongkong, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for British: 1 Bunker and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kichedung Hisaichi attack with 2 EarlyFighters, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 EarlyFighters, 2 Infantrys and 1 Tank in Kichedung, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Kichedung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 2 EarlyFighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hankou Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Hankou, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 EarlyFighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Nanking Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Nanking, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in S.Borneo Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in S.Borneo Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 2 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Borneo, round 3 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 1/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in S.Borneo Hisaichi captures 6PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 15 Casualties for Dutch: 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank Casualties for Hisaichi: 2 Infantrys Non Combat Move - Hisaichi 2 Carriers, 2 Destroyers and 3 Submarines moved from sz79 to sz67 2 EarlyFighters moved from Kichedung to sz67 2 EarlyFighters moved from Kwangtung to sz67 1 Bomber moved from Formosa to Phuket 2 EarlyFighters moved from Formosa to Phuket 1 Bomber moved from Seoul to Phuket 1 EarlyFighter moved from Seoul to Tientsin 1 EarlyFighter, 4 Infantrys and 2 Tanks moved from Tientsin to Hsingan 4 Infantrys moved from Peking to E.Shansi 1 Tank moved from Peking to Shangsi 1 EarlyFighter moved from N.Shangsi to E.Shansi 1 EarlyFighter moved from Hankou to Shansi 5 Tanks moved from Fukien to Nanking 1 Infantry moved from Fukien to Hankou Place Units - Hisaichi 1 Factory placed in Tientsin 1 B.Transport placed in sz79 1 Marine and 4 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Dutch regular : -0.33 British regular : -2.00 Hisaichi regular : 1.33 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Transport moved from sz57 to sz59 1 Artillery and 1 Infantry moved from E.Borneo to sz59 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz50 1 Infantry moved from Celebs to sz58 1 Infantry and 1 T.Boat moved from sz58 to sz50 1 Transport moved from sz81 to sz58 1 Infantry moved from Halma to sz58 1 Infantry moved from Buru to sz58 2 Infantrys and 1 Transport moved from sz58 to sz50 1 Artillery and 4 Infantrys moved from sz50 to Soem 1 Infantry moved from Lambok to Soem 1 Infantry moved from Java to sz57 1 Infantry and 1 T.Boat moved from sz57 to sz50 1 Infantry moved from sz50 to Soem 1 Destroyer moved from sz81 to sz50 1 Artillery and 1 Infantry moved from Sumatra to N.S 1 Tank moved from Sumatra to Bali 1 Infantry moved from Borneo to E.Borneo 1 Artillery and 2 Infantrys moved from Frenchindochina to Thailand 1 Artillery, 1 Infantry and 1 Tank moved from N.French I. to Thailand 1 EarlyFighter moved from Sarong to Soem Combat - Dutch Battle in Thailand Dutch attack with 2 Artillerys, 3 Infantrys and 1 Tank Thai defend with 1 Artillery, 3 Infantrys and 1 Tank Dutch roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Thailand, round 2 : 1/6 hits, 2.00 expected hits Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Thailand, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Thailand Dutch roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Thailand, round 3 : 1/5 hits, 1.83 expected hits Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Thailand, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Thailand Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Thailand, round 4 : 2/4 hits, 1.50 expected hits Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 4 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the Dutch and 1 Artillery owned by the Thai lost in Thailand 2 Artillerys owned by the Dutch and 1 Tank owned by the Dutch retreated to N.French I. Thai win with 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 3 Infantrys Casualties for Thai: 1 Artillery and 3 Infantrys Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
Thai regular : -1.50 Dutch regular : -1.33 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Tank moved from Thailand to Frenchindochina Thai take Frenchindochina from Dutch 2 Artillerys and 2 Infantrys moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to W.Borneo 1 EarlyFighter moved from Phuket to W.Borneo 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz68 1 Artillery and 1 Infantry moved from sz68 to W.Borneo 1 Infantry and 1 T.Boat moved from sz73 to sz60 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Destroyer moved from sz73 to sz60 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in W.Borneo Thai attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in W.Borneo, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in W.Borneo Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in W.Borneo, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in W.Borneo 1 EarlyFighter owned by the Thai retreated Thai roll dice for 1 Artillery in W.Borneo, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in W.Borneo British win with 1 Artillery remaining. Battle score for attacker is -10 Casualties for Thai: 2 Artillerys and 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - Thai 1 EarlyFighter moved from W.Borneo to S.Borneo Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Thai regular : -2.33 British regular : 2.00 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Tank moved from Burma to Malaya British take Thailand from Thai 1 EarlyFighter moved from Burma to Malaya 1 Infantry moved from Burma to Thailand 1 Infantry moved from Amdanam to sz64 1 Infantry and 2 T.Boats moved from sz64 to sz63 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 Infantry moved from Nepal to Bengal 1 Artillery and 2 Infantrys moved from Burma to N.French I. 1 EarlyFighter moved from Calcutta to Malaya 1 Infantry moved from Bengal to Burma 1 Infantry moved from E.India to Bengal 1 Infantry moved from Nagpur to E.India 1 Infantry moved from Ceylon to sz63 1 Artillery moved from Ceylon to sz63 1 Transport moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Artillery and 1 Transport moved from sz65 to sz63 1 Tank moved from S.India to C.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 Artillery, 4 Infantrys and 1 Tank moved from Calcutta to C.India 1 Tank moved from C.India to E.India 2 Artillerys and 2 Infantrys moved from sz63 to E.India 1 Infantry moved from M.India to C.India 2 Infantrys moved from India to Nagpur 1 Tank moved from Dheli to Nepal 2 Infantrys moved from Dheli to Bhopa 1 Artillery and 1 Infantry moved from Bhopa to Nagpur 2 Infantrys moved from Moresby to sz49 1 Artillery moved from E.G to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz50 1 Artillery and 3 Infantrys moved from sz50 to Soem 1 Infantry moved from N.G to Sarong 1 Submarine moved from sz47 to sz49 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from Canada to N.Canada 1 Submarine moved from sz64 to sz63 1 Artillery moved from W.Borneo to Borneo 1 Infantry and 1 Tank moved from N.B to Borneo Purchase Units - British British buy 1 Carrier, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Bikaner British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Bikaner, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Bhopa to sz63 1 EarlyFighter moved from Dheli to sz63 Place Units - British 1 Carrier and 1 Destroyer placed in sz63 2 Infantrys placed in Calcutta Turn Complete - British British collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 British regular : 0.17 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Artillery and 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery and 1 Infantry moved from E.Australia to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 EarlyFighter moved from Melbourne to Soem 1 Artillery and 1 Infantry moved from sz50 to Soem 1 EarlyFighter moved from Sydney to sz50 1 Infantry moved from Samoa to sz38 1 Infantry moved from Fiji to sz38 2 Infantrys moved from New Caledonia to sz41 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz51 2 Infantrys and 2 T.Boats moved from sz38 to sz37 2 Infantrys moved from sz37 to W.Australia 2 Infantrys moved from sz51 to W.Australia 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to W.Australia 2 Tanks moved from Melbourne to W.Australia 1 Infantry moved from Sydney to S.W.Australia 1 Tank moved from Australia to W.Australia 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby 2 Infantrys moved from Townsville to N.Australia 1 Artillery and 3 Infantrys moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in sz37 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 3 units repaired. 2 Submarines moved from sz40 to sz11 1 EarlyFighter moved from Midway to sz11 1 Destroyer moved from sz5 to sz11 1 Submarine moved from sz13 to sz11 3 Battleships and 1 Carrier moved from sz25 to sz11 1 EarlyFighter moved from Kauai to sz11 1 EarlyFighter moved from San Francisco to sz11 1 Bomber moved from Portland to sz11 1 EarlyFighter moved from Alaska to sz11 1 Tank moved from Alaska to sz5 1 Infantry moved from Anchorage to sz5 1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Battleship and 1 Carrier moved from sz23 to sz12 1 Destroyer moved from sz27 to sz25 2 Infantrys moved from Los Angeles to sz27 2 Infantrys and 1 Transport moved from sz27 to sz14 1 Artillery moved from San Francisco to sz23 1 Infantry moved from Central Valley to sz23 1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Artillery, 3 Infantrys and 2 Tanks moved from San Francisco to Nor Cal 1 Infantry and 1 Tank moved from Central Valley to Portland 1 Tank moved from High Desert to Rocky Mt 2 Infantrys and 2 Tanks moved from Nor Cal to Portland 1 Tank moved from Portland to Seattle 1 Infantry moved from Olympic Penn to Seattle 1 Artillery and 1 Infantry moved from sz6 to N.Canada 2 Infantrys moved from sz14 to Seattle 2 Artillerys, 2 Infantrys and 1 Tank moved from Rocky Mt to Canada 1 Artillery moved from Kauai to Pearl Harbor 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz11 1 EarlyFighter moved from Davao to Soem 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Infantry moved from Mindor to Punay 2 Infantrys moved from Samar to S 1 Artillery moved from Fais to Ifalk 1 Infantry moved from Pula to Pikelot 2 Infantrys moved from Weno to Lasap 1 Tank moved from Phonpei to Pula 3 Infantrys moved from Seattle to Canada Purchase Units - Americans Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in sz11 Americans attack with 3 Battleships, 1 Bomber, 1 Carrier, 1 Destroyer, 5 EarlyFighters and 3 Submarines Yamamoto defend with 2 Carriers, 2 EarlyFighters and 2 Submarines Americans roll dice for 3 Submarines in sz11, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Submarines in sz11, round 2 : 0/2 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in sz11 Americans roll dice for 3 Battleships, 1 Bomber, 1 Carrier, 1 Destroyer and 5 EarlyFighters in sz11, round 2 : 6/11 hits, 4.83 expected hits Yamamoto roll dice for 2 Carriers and 2 EarlyFighters in sz11, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 3 Battleships owned by the Americans 1 Submarine owned by the Yamamoto, 2 Carriers owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz11 Americans win with 3 Battleships, 1 Bomber, 1 Carrier, 1 Destroyer, 5 EarlyFighters and 3 Submarines remaining. Battle score for attacker is 56 Casualties for Yamamoto: 2 Carriers, 2 EarlyFighters and 2 Submarines Non Combat Move - Americans 2 EarlyFighters moved from sz11 to sz12 1 EarlyFighter moved from sz11 to Midway 1 Bomber moved from sz11 to Midway Place Units - Americans 1 Factory placed in Rocky Mt 1 Marine placed in Pearl Harbor Turn Complete - Americans Americans collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 1.17 -
TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery and 2 Infantrys moved from Manchuria to Belogorsk 1 Artillery and 2 Infantrys moved from Hsingan to Quingdao 1 Artillery and 2 Infantrys moved from Hsingan to Jinan 1 Tank moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Jinan 1 Artillery, 2 Infantrys and 1 Tank moved from Sukhalin to Ostrov 1 Tank moved from N.Japan to sz7 1 Infantry moved from N.Japan to sz7 1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz1 1 Infantry and 1 Tank moved from sz1 to Yakutsk 1 Artillery and 1 Infantry moved from N.Japan to sz1 1 Artillery and 1 Infantry moved from sz1 to Vostok 1 Transport moved from sz1 to sz15 2 Tanks moved from Akina to sz15 3 Infantrys moved from Akina to sz15 1 Infantry and 1 Tank moved from sz15 to Vladivostok 1 Infantry and 1 Tank moved from sz15 to Vladivostok 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Infantry moved from sz1 to Yakutsk 1 Bomber moved from Akina to Belogorsk 1 EarlyFighter moved from Akina to Vladivostok 1 Destroyer and 1 Submarine moved from sz7 to sz4 Purchase Units - Masaharu Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ostrov Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ostrov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ostrov Masaharu win, taking Ostrov from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Yakutsk Masaharu attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 2 Infantrys and 1 Tank in Yakutsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 2 Infantrys and 1 Tank in Yakutsk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 2 Infantrys and 1 Tank in Yakutsk, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 2 Infantrys and 1 Tank in Yakutsk, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vostok Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Vostok, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 4 : 4/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Belogorsk, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Belogorsk, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vladivostok Masaharu attack with 1 EarlyFighter, 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Masaharu roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in sz4 Masaharu attack with 1 Destroyer and 1 Submarine British defend with 1 Transport; Americans defend with 1 Transport; Russians defend with 1 Submarine Masaharu roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz4, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Transports in sz4, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Masaharu lost in sz4 1 Destroyer owned by the Masaharu retreated to sz3 Russians win with 1 Submarine and 2 Transports remaining. Battle score for attacker is -6 Casualties for Masaharu: 1 Submarine Non Combat Move - Masaharu 1 EarlyFighter moved from Vladivostok to Hsingan 1 Bomber moved from Belogorsk to Hsingan Place Units - Masaharu 1 Factory placed in Manchuria 1 Infantry and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Masaharu regular : 1.33 Russians regular : -5.50 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from Irkutsk to Ulaan Ude 1 Artillery moved from Ustkut to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 EarlyFighter moved from Kaask to Ulaan Ude 2 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Jinquan to Kyzal 2 Artillerys and 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Maltan to Haixi 1 Infantry moved from Kyzyl to Jinquan 1 Infantry moved from Krasnoyarsk to Bratsk 1 Tank moved from Achinsk to Bratsk 1 Tank moved from Abakan to Jinquan 1 Artillery and 1 Infantry moved from Achinsk to Krasnoyarsk 1 Submarine moved from sz4 to sz3 Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in sz3 Russians attack with 1 Submarine Masaharu defend with 1 Destroyer Russians roll dice for 1 Submarine in sz3, round 2 : 1/1 hits, 0.33 expected hits Masaharu roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Masaharu lost in sz3 Russians win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Masaharu: 1 Destroyer Non Combat Move - Russians Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Masaharu regular : -0.50 Russians regular : 0.67 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 Tank moved from Manila to sz75 2 Tanks moved from Iwo Jima to sz75 1 Artillery moved from Iwo Jima to sz75 2 Infantrys moved from Manila to sz75 3 Infantrys moved from Iwo Jima to sz75 1 Artillery, 1 Destroyer, 4 Infantrys, 1 Submarine, 3 Tanks and 4 Transports moved from sz75 to sz70 1 Artillery, 4 Infantrys and 3 Tanks moved from sz70 to Davao 1 Infantry and 1 T.Boat moved from sz75 to sz71 1 Infantry moved from sz71 to Samar Yamamoto take Samar from Americans 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz71 to sz70 2 EarlyFighters moved from sz70 to Davao 1 Artillery, 2 Infantrys and 1 Tank moved from Amursk to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Yakutsk 2 Artillerys moved from Tokyo to sz78 2 Tanks moved from Nagasaki to sz78 2 Infantrys moved from S.Japan to sz78 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz78 to sz67 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz67 to N.French I. 1 EarlyFighter moved from Hainan to N.French I. 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60 1 Artillery and 1 Infantry moved from sz60 to Java Yamamoto take Java from Dutch 1 Infantry moved from Spralty to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Mindanao Yamamoto take Mindanao from Americans 2 EarlyFighters moved from sz68 to N.French I. 4 Tanks moved from Hopeh to Sian 5 Infantrys moved from Hopeh to Shansi 1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hanan 1 Artillery moved from Macau to Kwangsi 3 Artillerys moved from Manila to Mindor Yamamoto take Mindor from Americans 1 Bomber moved from Iwo Jima to Davao 1 Bomber and 2 EarlyFighters moved from Phuket to N.French I. Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Carrier and 7 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.French I. Yamamoto attack with 2 Artillerys, 1 Bomber, 5 EarlyFighters, 2 Infantrys and 2 Tanks British defend with 1 Artillery and 2 Infantrys; Chinese defend with 1 Infantry and 1 Tank; Dutch defend with 2 Artillerys and 1 Tank Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 EarlyFighters, 2 Infantrys and 2 Tanks in N.French I., round 2 : 4/12 hits, 4.67 expected hits Dutch roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in N.French I., round 2 : 2/8 hits, 3.00 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 2 Infantrys owned by the British and 1 Infantry owned by the Chinese lost in N.French I. Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 EarlyFighters and 2 Tanks in N.French I., round 3 : 4/10 hits, 4.00 expected hits Dutch roll dice for 2 Artillerys and 2 Tanks in N.French I., round 3 : 1/4 hits, 1.67 expected hits 2 Artillerys owned by the Dutch, 1 Tank owned by the Chinese, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 1 Artillery, 1 Bomber, 5 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Dutch: 2 Artillerys and 1 Tank Battle in Hanan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hanan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hanan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hanan Yamamoto win, taking Hanan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Davao Yamamoto attack with 1 Artillery, 1 Bomber, 2 EarlyFighters, 4 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Americans roll AA dice in Davao : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in Davao Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys and 3 Tanks in Davao, round 2 : 5/10 hits, 3.33 expected hits Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 1 Artillery, 2 EarlyFighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Bomber and 1 Infantry Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Non Combat Move - Yamamoto 2 EarlyFighters moved from Davao to sz70 1 Carrier moved from sz68 to sz67 2 EarlyFighters moved from N.French I. to sz67 1 Bomber moved from N.French I. to Phuket 3 EarlyFighters moved from N.French I. to Kwangsi 2 EarlyFighters moved from Iwo Jima to sz78 8 Infantrys moved from S.Japan to Nagasaki 1 Infantry moved from Tokyo to S.Japan 1 Infantry moved from S.Japan to Nagasaki Place Units - Yamamoto 1 Battleship and 1 Carrier placed in sz78 3 Infantrys placed in Amursk 4 Infantrys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : 2.17 Americans regular : -0.67 Americans AA : 0.50 Dutch regular : -1.67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Sikang to Szechwan 2 EarlyFighters moved from Tsingnan to Szechwan 2 Artillerys and 5 Infantrys moved from Tsingnan to Gansu 2 Tanks moved from Gobi to Gansu 1 Infantry moved from Nancheng to Sikang 1 Elite and 1 Infantry moved from Xining to Tsingnan 2 Tanks moved from W.Mongolia to Tsingnan 1 Artillery and 1 Infantry moved from Quyan to Gobi 1 Artillery moved from Agra to Cheng Purchase Units - Chinese Chinese buy 2 Infantrys, 4 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 2 Infantrys and 4 Tanks placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Sian to Szechwan 1 Artillery and 1 Infantry moved from Shangsi to Szechwan 1 Tank moved from Shangsi to Szechwan 1 Tank moved from N.Shangsi to Szechwan 5 Tanks moved from Nanking to Szechwan 1 EarlyFighter moved from Shansi to Szechwan 1 EarlyFighter moved from E.Shansi to Szechwan 1 Infantry and 2 Tanks moved from Kwangsi to Chunking 2 Tanks moved from Hongkong to sz67 2 Artillerys moved from Hongkong to sz67 1 Artillery moved from Kwangtung to sz67 5 Infantrys moved from Hongkong to sz67 3 Artillerys, 5 Infantrys, 2 Tanks and 6 Transports moved from sz67 to sz60 1 Artillery and 1 Tank moved from S.Borneo to E.Borneo 3 Artillerys, 5 Infantrys and 2 Tanks moved from sz60 to Malaya 2 Bombers moved from Phuket to Malaya 2 EarlyFighters moved from Phuket to Malaya 2 Transports moved from sz60 to sz74 2 Artillerys and 1 Infantry moved from Formosa to sz74 2 Artillerys and 1 Infantry moved from sz74 to Tientsin 1 EarlyFighter, 4 Infantrys and 2 Tanks moved from Hsingan to Quingdao 4 EarlyFighters moved from sz67 to Malaya 1 Infantry moved from Kwangtung to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to N.B Hisaichi take N.B from British Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 10 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Szechwan Hisaichi attack with 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 7 Tanks Chinese defend with 1 Artillery, 2 EarlyFighters, 5 Infantrys and 1 Tank Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 7 Tanks in Szechwan, round 2 : 3/14 hits, 5.67 expected hits Chinese roll dice for 1 Artillery, 2 EarlyFighters, 5 Infantrys and 1 Tank in Szechwan, round 2 : 5/9 hits, 3.50 expected hits 3 Infantrys owned by the Hisaichi, 3 Infantrys owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 2 EarlyFighters and 7 Tanks in Szechwan, round 3 : 3/9 hits, 4.17 expected hits Chinese roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 1 Tank in Szechwan, round 3 : 2/6 hits, 2.50 expected hits 2 EarlyFighters owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Szechwan Hisaichi roll dice for 7 Tanks in Szechwan, round 4 : 5/7 hits, 3.50 expected hits Chinese roll dice for 2 EarlyFighters and 1 Tank in Szechwan, round 4 : 3/3 hits, 1.50 expected hits 2 EarlyFighters owned by the Chinese, 3 Tanks owned by the Hisaichi and 1 Tank owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 4 Tanks remaining. Battle score for attacker is -10 Casualties for Hisaichi: 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 3 Tanks Casualties for Chinese: 1 Artillery, 2 EarlyFighters, 5 Infantrys and 1 Tank Battle in Chunking Hisaichi attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in Chunking, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chunking Hisaichi win, taking Chunking from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in E.Borneo Hisaichi attack with 1 Artillery and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Tank in E.Borneo, round 2 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in E.Borneo, round 3 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in E.Borneo, round 4 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in E.Borneo, round 5 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in E.Borneo, round 6 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in E.Borneo Hisaichi win, taking E.Borneo from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Malaya Hisaichi attack with 3 Artillerys, 2 Bombers, 6 EarlyFighters, 5 Infantrys and 2 Tanks British defend with 1 Bunker, 3 EarlyFighters, 4 Infantrys and 3 Tanks Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 3 Artillerys, 2 Bombers, 6 EarlyFighters, 5 Infantrys and 2 Tanks in Malaya, round 2 : 10/18 hits, 6.67 expected hits British roll dice for 1 Bunker, 3 EarlyFighters, 4 Infantrys and 3 Tanks in Malaya, round 2 : 5/11 hits, 4.83 expected hits 1 Bunker owned by the British, 3 Tanks owned by the British, 2 EarlyFighters owned by the British, 4 Infantrys owned by the British and 5 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 3 Artillerys, 2 Bombers, 6 EarlyFighters and 2 Tanks in Malaya, round 3 : 7/13 hits, 5.33 expected hits British roll dice for 1 EarlyFighter in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya Hisaichi win, taking Malaya from British with 2 Artillerys, 2 Bombers, 6 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 39 Casualties for Hisaichi: 1 Artillery and 5 Infantrys Casualties for British: 1 Bunker, 3 EarlyFighters, 4 Infantrys and 3 Tanks Non Combat Move - Hisaichi 2 Carriers moved from sz67 to sz60 4 EarlyFighters moved from Malaya to sz60 2 EarlyFighters moved from Malaya to Phuket 2 Bombers moved from Malaya to Phuket 2 Destroyers and 2 Submarines moved from sz67 to sz78 1 Artillery and 2 Infantrys moved from Hankou to Hanan 1 Artillery and 1 Infantry moved from Nanking to Sian 5 Infantrys moved from E.Shansi to Shangsi 2 Tankettes moved from Seoul to Tientsin 2 Tankettes moved from Seoul to Tientsin 1 Marine moved from Seoul to Korea 2 Infantrys moved from Kwangtung to Kiangsi Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in S.Borneo 6 Tankettes placed in Hongkong 1 Artillery, 1 Infantry and 1 Marine placed in Tientsin 1 Artillery and 7 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 British regular : 0.67 Dutch regular : -1.67 Hisaichi regular : 0.67 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 Artillery moved from Soem to sz50 1 Tank moved from Bali to Java 1 Artillery and 1 Transport moved from sz50 to sz59 1 Infantry moved from Bava to sz59 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz57 1 Infantry moved from Nayumo to sz50 1 Artillery moved from Flores to sz50 2 Infantrys moved from Soem to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 2 Infantrys and 2 T.Boats moved from sz50 to sz57 1 Destroyer moved from sz50 to sz57 1 Infantry moved from Borneo to W.Borneo 1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz56 1 Artillery and 1 Infantry moved from sz56 to Sumatra 1 EarlyFighter moved from Soem to Sumatra 1 Artillery and 3 Infantrys moved from sz57 to Java Combat - Dutch Battle in Sumatra Dutch attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Thai defend with 1 Infantry Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra Dutch win, taking Sumatra from Thai with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Java Dutch attack with 1 Artillery, 3 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Java, round 2 : 0/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Java, round 3 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Java Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 4 : 3/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Java Dutch win, taking Java from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Dutch 1 EarlyFighter moved from Sumatra to N.S Turn Complete - DutchCombat Hit Differential Summary :
Yamamoto regular : 0.33 Thai regular : -0.33 Dutch regular : -0.17 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Transport moved from sz60 to sz73 1 Infantry and 1 Tank moved from Phuket to sz73 1 Infantry, 1 Tank and 1 Transport moved from sz73 to sz60 1 Infantry and 1 Tank moved from sz60 to W.Borneo 1 EarlyFighter moved from S.Borneo to W.Borneo 8 Infantrys moved from Phuket to Thailand 1 Tank moved from Frenchindochina to Thailand Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in W.Borneo Thai attack with 1 EarlyFighter, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Thai roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Borneo, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Infantry in W.Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in W.Borneo Thai win, taking W.Borneo from British with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Thailand Thai attack with 8 Infantrys and 1 Tank British defend with 1 Infantry Thai roll dice for 8 Infantrys and 1 Tank in Thailand, round 2 : 2/9 hits, 1.83 expected hits British roll dice for 1 Infantry in Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Thailand Thai win, taking Thailand from British with 7 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Transport moved from sz68 to sz60 1 EarlyFighter moved from W.Borneo to Phuket Place Units - Thai 5 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Thai regular : 1.17 British regular : 1.33 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Artillery and 3 Infantrys moved from Soem to sz50 1 Artillery, 3 Infantrys and 2 Transports moved from sz50 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Destroyer moved from sz50 to sz57 1 Submarine moved from sz49 to sz57 1 Artillery and 1 Tank moved from C.India to sz63 2 Infantrys moved from Calcutta to sz63 2 Infantrys moved from C.India to sz63 1 Submarine moved from sz63 to sz66 1 Artillery, 1 Carrier, 3 Destroyers, 2 EarlyFighters, 4 Infantrys, 1 Submarine, 2 T.Boats, 1 Tank and 2 Transports moved from sz63 to sz64 1 Artillery, 2 EarlyFighters, 4 Infantrys and 1 Tank moved from sz64 to Thailand 1 Infantry moved from Bengal to W.Chunking 3 Artillerys, 4 Infantrys and 1 Tank moved from E.India to Bengal 1 Tank moved from Nepal to Bengal 1 Artillery and 3 Infantrys moved from Nagpur to Nepal 3 Infantrys moved from C.India to E.India 2 Infantrys moved from Bhopa to Nepal 1 Artillery and 2 Infantrys moved from Bikaner to Punjab 1 Transport moved from sz4 to sz5 2 Infantrys moved from N.Canada to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 2 Artillerys, 2 Destroyers, 1 Fighter, 6 Infantrys, 1 Marine, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 1 Artillery, 2 EarlyFighters, 4 Infantrys and 1 Tank Thai defend with 7 Infantrys and 1 Tank British roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys and 1 Tank in Thailand, round 2 : 3/8 hits, 2.33 expected hits Thai roll dice for 7 Infantrys and 1 Tank in Thailand, round 2 : 3/8 hits, 2.83 expected hits 3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Thailand British roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank in Thailand, round 3 : 2/5 hits, 1.83 expected hits Thai roll dice for 4 Infantrys and 1 Tank in Thailand, round 3 : 1/5 hits, 1.83 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Thailand British roll dice for 1 Artillery, 2 EarlyFighters and 1 Tank in Thailand, round 4 : 0/4 hits, 1.50 expected hits Thai roll dice for 2 Infantrys and 1 Tank in Thailand, round 4 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the British lost in Thailand British roll dice for 2 EarlyFighters and 1 Tank in Thailand, round 5 : 1/3 hits, 1.17 expected hits Thai roll dice for 2 Infantrys and 1 Tank in Thailand, round 5 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Thai and 1 Tank owned by the British lost in Thailand 2 EarlyFighters owned by the British retreated Thai win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -5 Casualties for British: 1 Artillery, 4 Infantrys and 1 Tank Casualties for Thai: 6 Infantrys Battle in Punjab British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 3 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 2 EarlyFighters moved from Thailand to sz64 Place Units - British 2 Destroyers placed in sz63 1 Fighter placed in Calcutta 1 Infantry and 2 Mech.Infs placed in Dheli 2 Artillerys, 2 Infantrys and 1 Marine placed in Calcutta 2 Tankettes placed in Vancouver 3 Infantrys placed in Moresby Turn Complete - British British collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Thai regular : -1.00 Neutral regular : 0.00 British regular : -2.33 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 1 Tank moved from W.Australia to sz51 1 Tank moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz51 1 Infantry moved from Derby to sz50 1 Battleship, 1 Carrier, 2 EarlyFighters, 1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz57 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from sz51 to sz57 2 EarlyFighters, 2 Infantrys and 2 Tanks moved from sz57 to Java 1 Infantry moved from Melbourne to sz37 1 Infantry, 1 Submarine and 3 Transports moved from sz37 to sz51 1 Tank moved from W.Australia to sz51 1 Artillery moved from W.Australia to sz51 3 Infantrys moved from W.Australia to sz51 1 Artillery, 4 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from sz51 to sz50 1 Artillery, 4 Infantrys and 1 Tank moved from sz50 to Soem 1 Artillery moved from S.W.Australia to W.Australia 4 Infantrys moved from S.W.Australia to W.Australia 2 Infantrys moved from N.Australia to Derby 1 EarlyFighter moved from Soem to sz57 Purchase Units - Anzac Anzac buy 1 Factory, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in W.Australia 2 Infantrys and 1 Marine placed in Darwin 2 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 3 units repaired. 2 Destroyers and 1 Submarine moved from sz25 to sz20 1 Bomber and 1 EarlyFighter moved from Midway to Palana 2 Infantrys moved from S to Samar 1 EarlyFighter moved from Soem to sz57 1 Infantry moved from Attla to sz4 1 Infantry moved from Kiska to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from Amchitka to sz4 1 Infantry moved from Adak to sz4 1 Artillery and 1 Infantry moved from N.Canada to Anchorage 2 Artillerys, 5 Infantrys and 1 Tank moved from Canada to N.Canada 1 Tank moved from N.Canada to Anchorage 1 Tank moved from Seattle to sz6 1 Infantry moved from Seattle to sz6 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from Nor Cal to sz14 1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5 1 Artillery and 1 Infantry moved from sz5 to Alaska 1 Carrier and 2 EarlyFighters moved from sz12 to sz4 1 Carrier and 2 EarlyFighters moved from sz11 to sz4 3 Battleships, 1 Destroyer and 3 Submarines moved from sz11 to sz20 1 Battleship moved from sz12 to sz20 2 Infantrys moved from Seattle to British Columbia 2 Tanks moved from Portland to British Columbia 3 Infantrys moved from Portland to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Artillery moved from Ifalk to Gaferut 1 Tank moved from Pula to Pikelot 1 Infantry moved from Lasap to Pula Purchase Units - Americans Americans buy 7 Destroyers, 2 Factorys, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in Samar Americans attack with 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Infantrys in Samar, round 2 : 2/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Samar Americans win, taking Samar from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Place Units - Americans 2 Destroyers placed in sz25 2 Destroyers placed in sz25 3 Destroyers placed in sz23 1 Factory placed in Alaska 1 Factory placed in Anchorage 1 Infantry and 2 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 1.67





