@newenr85 Scramble?
472f30d6-ae59-4fc0-8526-7f97b73c0e2f-image.png 2026-2-1-World-War-II-Global-1940-2nd-Edition.tsvg
dawgoneit (Axis) v entek Allies WAW
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TripleA Turn Summary: Finns round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Finns 4 ArmoredCars and 2 Artillerys moved from Middle Norrland to Oslo 1 Infantry moved from Upper Norrland to Middle Norrland 1 Mech.Inf moved from Perm to Kuybyshev Finns take Kuybyshev from Russians 1 Mech.Inf moved from Kuybyshev to Penza Finns take Penza from Russians 1 Mech.Inf moved from Penza to Tula Finns take Tula from Russians 2 Artillerys and 1 Tank moved from Komi to Kirov 2 Elites and 1 Infantry moved from S.Karelia to Vologda Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vologda Finns attack with 2 Elites and 1 Infantry Russians defend with 1 Elite and 1 Infantry Finns roll dice for 2 Elites and 1 Infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Elite and 1 Infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vologda Finns roll dice for 2 Elites and 1 Infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Elite in Vologda, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Elites and 1 Infantry in Vologda, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Elite in Vologda, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Elites and 1 Infantry in Vologda, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Elite in Vologda, round 5 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Finns lost in Vologda Finns win, taking Vologda from Russians with 2 Elites remaining. Battle score for attacker is 3 Casualties for Russians: 1 Elite and 1 Infantry Casualties for Finns: 1 Infantry Battle in Kirov Finns attack with 2 Artillerys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 2 Artillerys and 1 Tank in Kirov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Kirov Finns win, taking Kirov from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2 Casualties for Finns: 1 Artillery Casualties for Russians: 1 Infantry Battle in Oslo Finns attack with 4 ArmoredCars and 2 Artillerys British defend with 1 Bunker Finns roll dice for 4 ArmoredCars and 2 Artillerys in Oslo, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 Bunker in Oslo, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the British and 1 ArmoredCar owned by the Finns lost in Oslo Finns win, taking Oslo from British with 3 ArmoredCars and 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Finns: 1 ArmoredCar Casualties for British: 1 Bunker Non Combat Move - Finns 2 ArmoredCars moved from Helsinki to Oulu Place Units - Finns 2 ArmoredCars and 2 Elites placed in Arkhangelsk 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Finns regular : 0.50 Russians regular : 0.00 British regular : 0.50 -
TripleA Turn Summary: Romanians round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Romanians 3 Infantrys moved from Kiev to Kursk 7 Infantrys moved from Odessa to Donetsk 1 Infantry moved from Donetsk to Crimea Romanians take Crimea from Russians 7 Artillerys and 7 Infantrys moved from Donetsk to Kursk 4 Infantrys moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 11 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kursk Romanians attack with 7 Artillerys and 10 Infantrys Russians defend with 1 AAGun, 1 Factory and 13 Infantrys Romanians roll dice for 7 Artillerys and 10 Infantrys in Kursk, round 2 : 7/17 hits, 5.17 expected hits Russians roll dice for 13 Infantrys in Kursk, round 2 : 5/13 hits, 4.33 expected hits 7 Infantrys owned by the Russians and 5 Infantrys owned by the Romanians lost in Kursk Romanians roll dice for 7 Artillerys and 5 Infantrys in Kursk, round 3 : 3/12 hits, 4.00 expected hits Russians roll dice for 6 Infantrys in Kursk, round 3 : 5/6 hits, 2.00 expected hits 3 Infantrys owned by the Russians and 5 Infantrys owned by the Romanians lost in Kursk 7 Artillerys owned by the Romanians retreated to Donetsk Russians win with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Romanians: 10 Infantrys Casualties for Russians: 10 Infantrys Non Combat Move - Romanians 5 Infantrys moved from E.Romania to Odessa Place Units - Romanians 3 Infantrys placed in Kiev 4 Infantrys placed in Vinnytsia 3 Infantrys placed in E.Romania 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Romanians regular : 0.83 Russians regular : 3.67 -
TripleA Turn Summary: Thai round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Thai 1 Elite and 12 Infantrys moved from Calcutta to Assam 2 Artillerys, 2 Elites and 10 Infantrys moved from S.Thailand to Burma 2 ArmoredCars moved from Bangkok to Burma Purchase Units - Thai Thai buy 2 ArmoredCars, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Malaya 2 ArmoredCars, 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Americans 1 S.Bomber moved from Midway to Wake 8 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 95 Sea Zone to Wake 1 Elite moved from Pearl Harbor to 91 Sea Zone 1 Elite and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone 1 Elite moved from 95 Sea Zone to Wake 1 Submarine moved from 91 Sea Zone to 89 Sea Zone 1 S.Bomber moved from San Francisco to Wake 4 Elites moved from San Francisco to 83 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 2 B.Transports, 4 Elites and 4 Infantrys moved from 83 Sea Zone to 91 Sea Zone 4 Elites and 4 Infantrys moved from 91 Sea Zone to Pearl Harbor 4 Elites moved from N.Algeria to N.Tunisia 4 Elites moved from E.Morocco to N.Algeria 3 Elites moved from W.Morocco to E.Morocco 2 Tanks moved from W.Morocco to N.Algeria 1 Fighter moved from 31 Sea Zone to 41 Sea Zone 1 Adv.Fighter moved from Campania to 41 Sea Zone 1 Fighter moved from Campania to 41 Sea Zone 2 Tanks moved from Mauritania to E.Morocco 4 Elites moved from Mauritania to W.Morocco 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Elites moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Elites moved from 35 Sea Zone to 36 Sea Zone 4 Elites moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 Elite moved from South Central USA to South Atlantic USA 1 B.Carrier, 7 B.Transports, 3 Battleships, 5 Carriers, 4 Destroyers, 1 S.Submarine and 2 Transports moved from 95 Sea Zone to 97 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 4 Artillerys, 2 B.Transports, 1 Carrier, 2 Destroyers, 4 Elites, 2 Infantrys and 2 Submarines; Remaining resources: 2 PUs; Combat - Americans Battle in 41 Sea Zone Americans attack with 1 Adv.Fighter and 2 Fighters Italians defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter and 2 Fighters in 41 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 41 Sea Zone Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Wake Americans attack with 8 Adv.Fighters, 1 Elite, 3 Fighters, 1 L.Fighter and 2 S.Bombers Hisaichi defend with 1 Artillery, 1 Factory and 1 Infantry Americans roll dice for 8 Adv.Fighters, 1 Elite, 3 Fighters, 1 L.Fighter and 2 S.Bombers in Wake, round 2 : 8/15 hits, 7.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Wake Americans win, taking Wake from Hisaichi with 8 Adv.Fighters, 1 Elite, 3 Fighters, 1 L.Fighter and 2 S.Bombers remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Americans 2 S.Bombers moved from Wake to Midway 1 L.Fighter moved from Wake to 97 Sea Zone 8 Adv.Fighters moved from Wake to 97 Sea Zone 3 Fighters moved from Wake to 97 Sea Zone 1 Carrier and 1 Transport moved from 31 Sea Zone to 41 Sea Zone 1 Fighter moved from 41 Sea Zone to N.Tunisia Place Units - Americans 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 2 B.Transports and 2 Destroyers placed in 83 Sea Zone 2 Artillerys and 2 Infantrys placed in San Francisco 2 Submarines placed in 83 Sea Zone 2 Artillerys placed in San Francisco 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA Turn Complete - Americans Americans collect 114 PUs; end with 116 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 Hisaichi regular : -0.67 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Germans 1 Elite moved from Kiev to Kursk 4 Infantrys moved from Minsk to Kursk 1 Adv.Fighter and 1 Bomber moved from Kiev to Kursk 2 Adv.Fighters and 2 Bombers moved from Kiev to 54 Sea Zone 4 Infantrys moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 2 Stukas moved from Helsinki to Novgorod 2 Infantrys moved from Leningrad to Novgorod 4 Infantrys moved from S.Karelia to Leningrad 5 Infantrys moved from Latvia to Leningrad 5 Infantrys moved from Vinnytsia to Kiev 2 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 2 Artillerys moved from Danzig to Brest 5 Infantrys moved from East Prussia to Latvia 2 Infantrys moved from Danzig to East Prussia 1 Infantry moved from Pomerania to Danzig 1 Infantry moved from Pomerania to Danzig 2 Artillerys and 3 Infantrys moved from Hamburg to Pomerania 4 Infantrys moved from Rhine to Netherlands 8 Infantrys moved from Paris to Picardy Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys, 4 Mech.Infs, 1 Stuka and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Kursk Germans attack with 1 Adv.Fighter, 1 Bomber, 1 Elite and 4 Infantrys Russians defend with 1 AAGun, 1 Factory and 3 Infantrys Russians roll AA dice in Kursk : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the Germans lost in Kursk Germans roll dice for 1 Bomber, 1 Elite and 4 Infantrys in Kursk, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in Kursk, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 1 Bomber, 1 Elite and 3 Infantrys remaining. Battle score for attacker is -6 Casualties for Germans: 1 Adv.Fighter and 1 Infantry Casualties for Russians: 3 Infantrys Battle in 54 Sea Zone Germans attack with 2 Adv.Fighters and 2 Bombers Russians defend with 1 Destroyer, 1 Submarine and 1 Transport Germans roll dice for 2 Adv.Fighters and 2 Bombers in 54 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 54 Sea Zone Germans roll dice for 2 Adv.Fighters and 2 Bombers in 54 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Russians roll dice for 1 Destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 54 Sea Zone Germans win with 2 Adv.Fighters and 2 Bombers remaining. Battle score for attacker is 21 Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport Battle in Novgorod Germans attack with 2 Infantrys and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Novgorod, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Adv.Fighters and 2 Bombers moved from 54 Sea Zone to Kiev 1 Bomber moved from Kursk to Kiev 2 Stukas moved from Novgorod to Leningrad 1 AAGun moved from S.Karelia to Leningrad Place Units - Germans 4 Mech.Infs placed in Warsaw 4 ArmoredCars and 1 Tank placed in Bohemia 1 Bunker and 4 Infantrys placed in Leningrad 6 Infantrys placed in Hamburg 3 Infantrys placed in Normandy Turning on Edit Mode EDIT: Removing units owned by Germans from Berlin: 15 Infantrys EDIT: Adding units owned by Germans to Brandenburg: 15 Infantrys EDIT: Turning off Edit Mode 1 Adv.Fighter, 2 Artillerys and 1 Elite placed in Rhine 1 Stuka placed in Bavaria Turn Complete - Germans Germans collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Russians regular : -1.17 Germans regular : 1.00 Russians AA : 0.67 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Russians 10 Infantrys moved from Yaroslavl to Kursk 8 Infantrys moved from Rostov to Kursk 1 Infantry moved from Smolensk to S.Karelia Russians take S.Karelia from Finns 1 Infantry moved from Moscow to Penza Russians take Penza from Finns 8 Infantrys moved from Moscow to Tula 1 Bomber moved from Moscow to Tula 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 6 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Chimkent 10 Infantrys moved from Sibirsky to Yeniseysk 1 Infantry moved from C.Sinkiang to Semipalatinsk Purchase Units - Russians Russians buy 1 Elite and 30 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Tula Russians attack with 1 Bomber and 8 Infantrys Finns defend with 1 Mech.Inf Russians roll dice for 1 Bomber and 8 Infantrys in Tula, round 2 : 1/9 hits, 2.00 expected hits Finns roll dice for 1 Mech.Inf in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns and 1 Infantry owned by the Russians lost in Tula Russians win, taking Tula from Finns with 1 Bomber and 7 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Mech.Inf Battle in Perm Russians attack with 6 Infantrys Finns defend with 2 Artillerys Russians roll dice for 6 Infantrys in Perm, round 2 : 2/6 hits, 1.00 expected hits Finns roll dice for 2 Artillerys in Perm, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Finns lost in Perm Russians win, taking Perm from Finns with 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Artillerys Battle in Kursk Russians attack with 18 Infantrys Germans defend with 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys Russians roll dice for 18 Infantrys in Kursk, round 2 : 3/18 hits, 3.00 expected hits Germans roll dice for 1 Elite and 3 Infantrys in Kursk, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 3 Infantrys owned by the Germans lost in Kursk Russians roll dice for 17 Infantrys in Kursk, round 3 : 2/17 hits, 2.83 expected hits Germans roll dice for 1 Elite in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 17 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Elite and 3 Infantrys Non Combat Move - Russians 1 Bomber moved from Tula to Moscow 1 Infantry moved from Moscow to Tula Place Units - Russians 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 Elite and 5 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Finns regular : 1.00 Germans regular : -0.67 Russians regular : -0.83 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Italians 4 Artillerys, 1 HeavyTank, 9 Infantrys and 1 Tank moved from Rome to Campania 1 Tank moved from Tuscany to Campania 7 Destroyers moved from 46 Sea Zone to 48 Sea Zone 2 Destroyers moved from 49 Sea Zone to 48 Sea Zone Purchase Units - Italians Italians buy 4 Destroyers and 10 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Campania Italians attack with 4 Artillerys, 1 HeavyTank, 9 Infantrys and 2 Tanks British defend with 7 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter and 4 Infantrys Italians roll dice for 4 Artillerys, 1 HeavyTank, 9 Infantrys and 2 Tanks in Campania, round 2 : 6/16 hits, 5.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 7 Artillerys, 1 Bunker, 1 Elite, 1 Fighter and 4 Infantrys in Campania, round 2 : 7/14 hits, 5.00 expected hits 1 Elite owned by the British, 7 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Campania Italians roll dice for 4 Artillerys, 1 HeavyTank, 2 Infantrys and 2 Tanks in Campania, round 3 : 6/9 hits, 3.67 expected hits British roll dice for 7 Artillerys, 1 Bunker and 1 Fighter in Campania, round 3 : 4/9 hits, 3.33 expected hits 6 Artillerys owned by the British, 2 Artillerys owned by the Italians and 2 Infantrys owned by the Italians lost in Campania Italians roll dice for 2 Artillerys, 1 HeavyTank and 2 Tanks in Campania, round 4 : 2/5 hits, 2.33 expected hits British roll dice for 1 Artillery, 1 Bunker and 1 Fighter in Campania, round 4 : 0/3 hits, 1.33 expected hits 1 Bunker owned by the British and 1 Artillery owned by the British lost in Campania Italians roll dice for 2 Artillerys, 1 HeavyTank and 2 Tanks in Campania, round 5 : 2/5 hits, 2.33 expected hits British roll dice for 1 Fighter in Campania, round 5 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Artillery owned by the Italians lost in Campania Italians win, taking Campania from British with 1 Artillery, 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 23 Casualties for Italians: 3 Artillerys and 9 Infantrys Casualties for British: 7 Artillerys, 1 Bunker, 1 Elite, 1 Fighter and 4 Infantrys Battle in 48 Sea Zone Italians attack with 9 Destroyers British defend with 1 Battleship, 1 Carrier, 2 Cruisers, 2 Fighters and 4 Transports; French defend with 2 Destroyers Italians roll dice for 9 Destroyers in 48 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 4 Transports in 48 Sea Zone, round 2 : 3/12 hits, 4.50 expected hits 3 Destroyers owned by the Italians lost in 48 Sea Zone 6 Destroyers owned by the Italians retreated to 46 Sea Zone British win with 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 4 Transports remaining. Battle score for attacker is -24 Casualties for Italians: 3 Destroyers Non Combat Move - Italians Place Units - Italians 4 Infantrys placed in Tunis 6 Infantrys placed in Rome 4 Destroyers placed in 46 Sea Zone Turn Complete - Italians Italians collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.33 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - French 3 Tanks moved from Tripoli to N.Tunisia 1 Infantry moved from S.Algeria to N.Tunisia 2 Artillerys moved from N.Algeria to N.Tunisia 4 ArmoredCars moved from E.Morocco to N.Tunisia 1 Artillery and 5 Infantrys moved from Tripoli to S.Tunisia 2 Tanks moved from W.Iran to Astrakhan 1 Tank moved from Rostov to Kursk 1 Tank moved from Astrakhan to Kuybyshev Russians take Kuybyshev from Finns 1 Tank moved from Kuybyshev to Penza 1 ArmoredCar and 1 Tank moved from Syria to W.Iran 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Azores Purchase Units - French French buy 4 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 4 ArmoredCars placed in E.Morocco 1 Mech.Inf and 1 Tank placed in Syria Turn Complete - French French collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Yamamoto 5 Adv.Fighters, 1 B.Transport, 2 Battleships, 6 Carriers, 14 Destroyers and 5 Fighters moved from 88 Sea Zone to 87 Sea Zone 5 Adv.Fighters, 1 B.Transport, 2 Battleships, 6 Carriers, 15 Destroyers and 5 Fighters moved from 87 Sea Zone to 95 Sea Zone 8 Destroyers moved from 85 Sea Zone to 95 Sea Zone 2 Mech.Infs moved from E.Qinghai to W.Qinghai 2 ArmoredCars and 2 Tanks moved from Shensi to E.Qinghai 2 Artillerys, 1 Elite and 1 Infantry moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry moved from 110 Sea Zone to Java Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 8 Destroyers and 2 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 5 Adv.Fighters, 1 B.Transport, 2 Battleships, 6 Carriers, 23 Destroyers and 5 Fighters Americans defend with 1 S.Submarine Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 5 Adv.Fighters, 1 B.Transport, 2 Battleships, 6 Carriers, 23 Destroyers and 5 Fighters in 95 Sea Zone, round 2 : 15/41 hits, 14.17 expected hits 1 S.Submarine owned by the Americans lost in 95 Sea Zone Yamamoto win with 5 Adv.Fighters, 1 B.Transport, 2 Battleships, 6 Carriers, 23 Destroyers and 5 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in W.Qinghai Yamamoto attack with 2 Mech.Infs Chinese defend with 2 Infantrys Yamamoto roll dice for 2 Mech.Infs in W.Qinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 Infantrys in W.Qinghai, round 2 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Qinghai Yamamoto roll dice for 1 Mech.Inf in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai Yamamoto win, taking W.Qinghai from Chinese with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Mech.Inf Casualties for Chinese: 2 Infantrys Battle in Java Yamamoto attack with 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry Anzac defend with 3 Artillerys, 3 Elites, 1 Infantry and 1 Marine; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Java, round 2 : 2/6 hits, 2.17 expected hits Dutch roll dice for 3 Artillerys, 1 Bunker, 3 Elites, 1 Infantry and 1 Marine in Java, round 2 : 3/9 hits, 3.17 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Fighter in Java, round 3 : 1/3 hits, 1.17 expected hits Dutch roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 1 Marine in Java, round 3 : 3/7 hits, 2.50 expected hits 1 Elite owned by the Anzac, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Java Dutch win with 3 Artillerys, 1 Bunker, 1 Elite and 1 Marine remaining. Battle score for attacker is -21 Casualties for Yamamoto: 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry Casualties for Anzac: 2 Elites and 1 Infantry Non Combat Move - Yamamoto Place Units - Yamamoto 1 Bunker placed in Sumatra 2 Artillerys and 2 Infantrys placed in Banjarmasin 8 Destroyers placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 1.50 Americans regular : 0.50 Dutch regular : 0.33 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Turn Complete - ChineseCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 2 ArmoredCars and 1 Tank moved from Hsining to E.Sinkiang 3 Bombers moved from E.Qinghai to E.Sinkiang 2 ArmoredCars and 1 Tank moved from Suiyuan to Gobi Altai 4 ArmoredCars moved from Chahar to Ningsia 2 Artillerys and 2 Infantrys moved from Irkutsk to Krasnoyarsk 1 ArmoredCar, 3 Artillerys and 7 Infantrys moved from Bratsk to Olyokminsk 1 Artillery, 3 Bombers and 2 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 Artillery and 1 Infantry moved from Yakutsk to Olyokminsk 2 Mech.Infs moved from Chita to Olyokminsk 1 Infantry moved from Chita to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita 4 Mech.Infs moved from Liaoning to N.Buryat Mongolia 8 Mech.Infs moved from Changchun to Chita 2 Transports moved from 111 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Davao to 107 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry moved from 111 Sea Zone to Lombok 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 7 Destroyers and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Destroyer moved from 102 Sea Zone to 95 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 4 Infantrys and 14 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in E.Sinkiang Hisaichi attack with 2 ArmoredCars, 3 Bombers and 1 Tank Chinese defend with 3 Infantrys Hisaichi roll dice for 2 ArmoredCars, 3 Bombers and 1 Tank in E.Sinkiang, round 2 : 4/6 hits, 3.17 expected hits Chinese roll dice for 3 Infantrys in E.Sinkiang, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in E.Sinkiang Hisaichi win, taking E.Sinkiang from Chinese with 3 Bombers and 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 3 Infantrys Battle in Lombok Hisaichi attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 2 : 0/5 hits, 1.83 expected hits Dutch roll dice for 1 Bunker in Lombok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 3 : 1/5 hits, 1.83 expected hits Dutch roll dice for 1 Bunker in Lombok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Bunker Battle in Krasnoyarsk Hisaichi attack with 2 Artillerys and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Krasnoyarsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Krasnoyarsk, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Krasnoyarsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Krasnoyarsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Krasnoyarsk Hisaichi roll dice for 2 Artillerys and 1 Infantry in Krasnoyarsk, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Krasnoyarsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Krasnoyarsk Hisaichi win, taking Krasnoyarsk from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 3 Bombers moved from E.Sinkiang to Irkutsk 1 Fighter moved from Lombok to 111 Sea Zone Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 2 Infantrys and 1 Mech.Inf placed in Chita 8 Mech.Infs placed in Changchun 4 Mech.Infs placed in Liaoning 1 Mech.Inf placed in Peking Turn Complete - Hisaichi Hisaichi collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Russians regular : -0.67 Dutch regular : -1.00 Hisaichi regular : -3.17 -
TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 1 unit repaired. 3 Artillerys and 1 Infantry moved from Stockholm to Middle Norrland 4 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Tank moved from Manchester to 21 Sea Zone 2 Artillerys moved from Manchester to 21 Sea Zone 5 Infantrys moved from Manchester to 21 Sea Zone 2 Artillerys, 5 Infantrys, 1 Tank and 4 Transports moved from 21 Sea Zone to 22 Sea Zone 2 Artillerys, 5 Fighters, 5 Infantrys and 1 Tank moved from 22 Sea Zone to Oslo 1 Bomber moved from Dover to Oslo 4 Transports moved from 48 Sea Zone to 47 Sea Zone 4 Artillerys moved from S.Tunisia to 47 Sea Zone 3 Mech.Infs moved from Hun to Lower Egypt 6 Submarines moved from 56 Sea Zone to 48 Sea Zone 2 Infantrys moved from Tripoli to 48 Sea Zone 2 Infantrys moved from S.Tunisia to 47 Sea Zone 1 Infantry moved from Tripoli to 47 Sea Zone 1 Elite moved from S.Tunisia to 47 Sea Zone 4 Artillerys, 1 Elite, 3 Infantrys and 4 Transports moved from 47 Sea Zone to 48 Sea Zone 4 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys moved from 48 Sea Zone to Campania 4 Tanks moved from Palestine to W.Iran 9 Mech.Infs moved from W.Iran to Saratov 1 Mech.Inf moved from Saratov to Minsk Russians take Minsk from Germans 2 Mech.Infs moved from Saratov to Komi Russians take Komi from Finns 6 Mech.Infs moved from Iraq to Astrakhan 4 ArmoredCars, 3 Artillerys, 3 Elites, 23 Infantrys, 6 Mech.Infs and 6 Tanks moved from Hyderabad to Calcutta 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone 1 Elite and 1 Infantry moved from 60 Sea Zone to Calcutta 2 Infantrys moved from Rajputana to Baluchistan 2 ArmoredCars moved from Bombay to Baluchistan 2 Artillerys moved from Delhi to Hyderabad 2 Infantrys moved from Delhi to Hyderabad 1 Adv.Fighter moved from Delhi to Calcutta 1 Fighter moved from Delhi to Calcutta Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 11 Infantrys, 3 Mech.Infs, 4 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Calcutta British attack with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter, 24 Infantrys, 6 Mech.Infs and 6 Tanks Thai defend with 1 Infantry British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter, 24 Infantrys, 6 Mech.Infs and 6 Tanks in Calcutta, round 2 : 16/49 hits, 15.00 expected hits Thai roll dice for 1 Infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Calcutta British win, taking Calcutta from Thai with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter, 24 Infantrys, 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Oslo British attack with 2 Artillerys, 1 Bomber, 5 Fighters, 5 Infantrys and 1 Tank Finns defend with 3 ArmoredCars and 2 Artillerys British roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Artillerys, 1 Bomber, 5 Fighters, 5 Infantrys and 1 Tank in Oslo, round 2 : 5/14 hits, 4.67 expected hits Finns roll dice for 3 ArmoredCars and 2 Artillerys in Oslo, round 2 : 1/5 hits, 1.17 expected hits 3 ArmoredCars owned by the Finns, 2 Artillerys owned by the Finns and 1 Infantry owned by the British lost in Oslo British win, taking Oslo from Finns with 2 Artillerys, 1 Bomber, 5 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 18 Casualties for British: 1 Infantry Casualties for Finns: 3 ArmoredCars and 2 Artillerys Battle in Campania British attack with 4 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys Italians defend with 1 Artillery, 1 Factory, 1 HeavyTank and 2 Tanks British roll dice for 1 Battleship and 2 Cruisers in Campania, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 4 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys in Campania, round 2 : 5/12 hits, 3.83 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank and 2 Tanks in Campania, round 2 : 3/4 hits, 2.00 expected hits 1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Campania British win, taking Campania from Italians with 4 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 15 Casualties for British: 3 Infantrys Casualties for Italians: 1 Artillery, 1 HeavyTank and 2 Tanks Battle in Middle Norrland British attack with 3 Artillerys and 1 Infantry Finns defend with 1 Infantry British roll dice for 3 Artillerys and 1 Infantry in Middle Norrland, round 2 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Middle Norrland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the British lost in Middle Norrland British win, taking Middle Norrland from Finns with 3 Artillerys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - British 5 Fighters moved from Oslo to 22 Sea Zone 1 Bomber moved from Oslo to Manchester 2 Fighters moved from Campania to 48 Sea Zone 1 Fighter moved from Calcutta to Hyderabad 1 Adv.Fighter moved from Calcutta to Hyderabad 3 Infantrys moved from Madras to Hyderabad Place Units - British 4 Submarines placed in 56 Sea Zone 1 Factory placed in Stockholm 1 Elite and 4 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 ArmoredCars placed in Bombay 4 Infantrys placed in Manchester 2 ArmoredCars and 1 Tank placed in W.Iran 2 Mech.Infs placed in Cairo 1 Mech.Inf placed in Hun Turn Complete - British British collect 116 PUs; end with 116 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Finns regular : 0.50 Thai regular : -0.33 British regular : 2.83 -
TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Marine moved from West Papua to 113 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery moved from Flores to 67 Sea Zone 4 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 1 Marine moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 2 Elites, 1 Infantry, 1 Marine and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 4 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 1 Marine Hisaichi defend with 2 Artillerys, 1 Elite and 1 Infantry Anzac roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 4 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 1 Marine in Lombok, round 2 : 7/14 hits, 4.83 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lombok, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 4 Artillerys, 1 Elite, 4 Fighters, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 11 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 2 Artillerys, 1 Elite and 1 Infantry Non Combat Move - Anzac 4 Fighters moved from Lombok to 67 Sea Zone 1 Artillery and 1 Infantry moved from Port Moresby to West Papua Place Units - Anzac 2 Artillerys placed in Western Australia 1 Elite and 1 Infantry placed in Broome 1 Destroyer placed in 67 Sea Zone 1 Elite and 1 Marine placed in Port Moresby 1 S.Submarine placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 2.50 Hisaichi regular : -0.33 -
TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 unit repaired. 1 Transport moved from 31 Sea Zone to 41 Sea Zone 2 Infantrys and 1 Marine moved from E.Morocco to N.Algeria 2 Elites and 2 Infantrys moved from New Valley to Kufra 1 Transport moved from 33 Sea Zone to 32 Sea Zone 2 Infantrys and 1 Tank moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 33 Sea Zone 1 Infantry and 1 Tank moved from 33 Sea Zone to Cape Verde Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by Americans from 32 Sea Zone: 1 B.Transport EDIT: Removing units owned by Dutch from 32 Sea Zone: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 32 Sea Zone: 1 B.Transport EDIT: Adding units owned by Dutch to Suriname: 1 Infantry EDIT: Turning off Edit Mode 1 Bunker placed in Lombok 1 Bunker placed in Java 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 1 Artillery moved from Kirov to Kuybyshev Finns take Kuybyshev from Russians 1 Elite moved from Vologda to Yaroslavl Finns take Yaroslavl from Russians 1 Tank moved from Kirov to Gorky Finns take Gorky from Russians 1 Tank moved from Gorky to Vologda 2 ArmoredCars moved from Oulu to S.Karelia 2 ArmoredCars and 2 Elites moved from Arkhangelsk to Komi Purchase Units - Finns Finns buy 2 Elites, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 2 ArmoredCars Russians defend with 1 Infantry Finns roll dice for 2 ArmoredCars in S.Karelia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Finns: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Komi Finns attack with 2 ArmoredCars and 2 Elites British defend with 2 Mech.Infs Finns roll dice for 2 ArmoredCars and 2 Elites in Komi, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Mech.Infs in Komi, round 2 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the British lost in Komi Finns win, taking Komi from Russians with 2 ArmoredCars and 2 Elites remaining. Battle score for attacker is 12 Casualties for British: 2 Mech.Infs Non Combat Move - Finns Place Units - Finns 1 Elite and 3 Mech.Infs placed in Arkhangelsk 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Finns regular : 1.00 Russians regular : 0.00 -
TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 7 Artillerys and 11 Infantrys moved from Donetsk to Kursk 3 Infantrys moved from Kiev to Kursk 5 Infantrys moved from Odessa to Donetsk 4 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from Crimea to Donetsk 5 Infantrys moved from E.Romania to Odessa 1 Infantry moved from Bucharest to E.Romania 2 Infantrys moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 12 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kursk Romanians attack with 7 Artillerys and 14 Infantrys French defend with 1 Tank; Russians defend with 1 AAGun, 1 Factory and 17 Infantrys Romanians roll dice for 7 Artillerys and 14 Infantrys in Kursk, round 2 : 5/21 hits, 5.83 expected hits Russians roll dice for 17 Infantrys and 1 Tank in Kursk, round 2 : 6/18 hits, 6.17 expected hits 5 Infantrys owned by the Russians and 6 Infantrys owned by the Romanians lost in Kursk Romanians roll dice for 7 Artillerys and 8 Infantrys in Kursk, round 3 : 4/15 hits, 4.83 expected hits Russians roll dice for 12 Infantrys and 1 Tank in Kursk, round 3 : 6/13 hits, 4.50 expected hits 4 Infantrys owned by the Russians and 6 Infantrys owned by the Romanians lost in Kursk Romanians roll dice for 7 Artillerys and 2 Infantrys in Kursk, round 4 : 4/9 hits, 3.00 expected hits Russians roll dice for 8 Infantrys and 1 Tank in Kursk, round 4 : 5/9 hits, 3.17 expected hits 4 Infantrys owned by the Russians, 3 Artillerys owned by the Romanians and 2 Infantrys owned by the Romanians lost in Kursk 4 Artillerys owned by the Romanians retreated to Donetsk Russians win with 4 Infantrys and 1 Tank remaining. Battle score for attacker is -14 Casualties for Romanians: 3 Artillerys and 14 Infantrys Casualties for Russians: 13 Infantrys Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in Kiev 4 Infantrys placed in Vinnytsia 3 Infantrys placed in E.Romania 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : 3.17 -
TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Thai 2 ArmoredCars, 2 Artillerys, 2 Elites and 10 Infantrys moved from Burma to Assam 2 ArmoredCars, 6 Infantrys, 1 Marine and 1 Tank moved from Bangkok to S.Thailand 2 ArmoredCars and 1 Tank moved from S.Thailand to Burma 6 Infantrys moved from Malaya to S.Thailand 2 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 2 ArmoredCars, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Thai 2 Infantrys moved from Assam to Burma Place Units - Thai 6 Infantrys placed in Malaya 2 ArmoredCars, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 1 Elite moved from Midway to 97 Sea Zone 1 Elite and 1 S.Submarine moved from 97 Sea Zone to 86 Sea Zone 1 Elite moved from 86 Sea Zone to Minamitori 2 S.Bombers moved from Midway to Minamitori 4 Elites and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 87 Sea Zone 2 Artillerys and 1 Infantry moved from Midway to 97 Sea Zone 2 Infantrys moved from Midway to 97 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 97 Sea Zone to 109 Sea Zone 2 Artillerys and 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 2 Infantrys and 1 Transport moved from 97 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai Americans take Woleai from Yamamoto 4 Artillerys and 2 Infantrys moved from San Francisco to 83 Sea Zone 4 Artillerys, 2 B.Transports, 2 Destroyers, 2 Infantrys and 2 Submarines moved from 83 Sea Zone to 89 Sea Zone 4 Artillerys and 2 Infantrys moved from 89 Sea Zone to Midway 1 L.Fighter moved from 97 Sea Zone to Minamitori 8 Adv.Fighters, 1 B.Carrier, 6 B.Transports, 3 Battleships, 5 Carriers, 4 Destroyers, 3 Fighters and 1 Transport moved from 97 Sea Zone to 88 Sea Zone 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 4 Elites and 4 Infantrys moved from 91 Sea Zone to 88 Sea Zone 10 Adv.Fighters, 4 Elites, 3 Fighters and 4 Infantrys moved from 88 Sea Zone to Wake 1 Fighter moved from N.Tunisia to Campania 1 Adv.Fighter moved from 41 Sea Zone to Campania 1 Fighter moved from 41 Sea Zone to Campania 1 Transport moved from 41 Sea Zone to 31 Sea Zone 2 Elites moved from Mauritania to 31 Sea Zone 2 Elites and 1 Transport moved from 31 Sea Zone to 41 Sea Zone 2 Elites moved from 41 Sea Zone to N.Algeria 2 Tanks moved from E.Morocco to N.Tunisia 2 Tanks moved from N.Algeria to N.Tunisia 4 Elites moved from N.Algeria to N.Tunisia 3 Elites moved from E.Morocco to N.Algeria 4 Elites moved from W.Morocco to E.Morocco 2 Elites moved from Mauritania to W.Morocco 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Elites moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Elites moved from 35 Sea Zone to 36 Sea Zone 4 Elites moved from 36 Sea Zone to Mauritania 2 Transports moved from 36 Sea Zone to 31 Sea Zone Purchase Units - Americans Americans buy 4 Artillerys, 2 B.Transports, 1 Bunker, 4 Elites, 4 Infantrys, 1 Marine, 1 S.Bomber, 1 S.Submarine and 4 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Elite, 1 L.Fighter and 2 S.Bombers Yamamoto defend with 1 Artillery, 1 Factory and 2 Marines Americans roll dice for 1 Elite, 1 L.Fighter and 2 S.Bombers in Minamitori, round 2 : 2/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery and 2 Marines in Minamitori, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 L.Fighter owned by the Americans lost in Minamitori Americans roll dice for 1 Elite and 2 S.Bombers in Minamitori, round 3 : 3/3 hits, 2.17 expected hits Yamamoto roll dice for 1 Marine in Minamitori, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto and 1 S.Bomber owned by the Americans lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Elite and 1 S.Bomber remaining. Battle score for attacker is -18 Casualties for Americans: 1 L.Fighter and 1 S.Bomber Casualties for Yamamoto: 1 Artillery and 2 Marines Non Combat Move - Americans 1 S.Bomber moved from Minamitori to Wake 3 Fighters moved from Wake to 88 Sea Zone 10 Adv.Fighters moved from Wake to 88 Sea Zone Place Units - Americans 2 Submarines placed in 88 Sea Zone 1 Bunker placed in Iwo Jima 1 S.Submarine placed in 91 Sea Zone 1 Marine placed in Pearl Harbor 1 Submarine placed in 91 Sea Zone 2 B.Transports and 1 Submarine placed in 83 Sea Zone Americans undo move 6. 2 B.Transports placed in 83 Sea Zone 4 Artillerys and 2 Infantrys placed in San Francisco 1 S.Bomber placed in San Francisco Turning on Edit Mode EDIT: Adding units owned by Americans to South Atlantic USA: 1 Elite EDIT: Removing units owned by Americans from South Central USA: 1 Elite EDIT: Turning off Edit Mode 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 2 Infantrys placed in Rio de Oro 1 Submarine placed in 31 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 0.17 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Germans 1 Infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 2 Adv.Fighters, 3 Bombers and 9 Infantrys moved from Kiev to Kursk 2 Artillerys and 4 Infantrys moved from Brest to Minsk 4 Mech.Infs moved from Warsaw to Kursk 2 Stukas moved from Leningrad to Kursk 5 Infantrys moved from Krakow to Vinnytsia 2 Infantrys moved from Vinnytsia to Kiev 2 Artillerys moved from Pomerania to Danzig 2 Infantrys moved from Hamburg to Netherlands 1 Infantry moved from Netherlands to Belgium 15 Infantrys moved from Brandenburg to Pomerania 15 Infantrys moved from Pomerania to Hamburg 15 Infantrys moved from Hamburg to Netherlands 13 Infantrys moved from Netherlands to Belgium 14 Infantrys moved from Belgium to Picardy 8 Infantrys moved from Picardy to Normandy 1 Infantry moved from Normandy to Picardy 6 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Normandy to Brittany 3 Infantrys moved from Bavaria to Bohemia 2 Artillerys and 1 Elite moved from Rhine to Hamburg 1 Stuka moved from Bavaria to Kiev 1 Adv.Fighter moved from Rhine to Vinnytsia 4 ArmoredCars and 1 Tank moved from Bohemia to Krakow 4 ArmoredCars and 1 Tank moved from Krakow to Vinnytsia Purchase Units - Germans Germans buy 3 Adv.Fighters, 1 HeavyTank and 11 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Kursk Germans attack with 2 Adv.Fighters, 3 Bombers, 9 Infantrys, 4 Mech.Infs and 2 Stukas French defend with 1 Tank; Russians defend with 1 AAGun, 1 Factory and 4 Infantrys Russians roll AA dice in Kursk : 2/7 hits, 1.17 expected hits 1 Stuka owned by the Germans and 1 Bomber owned by the Germans lost in Kursk Germans roll dice for 2 Adv.Fighters, 2 Bombers, 9 Infantrys, 4 Mech.Infs and 1 Stuka in Kursk, round 2 : 7/18 hits, 6.50 expected hits Russians roll dice for 4 Infantrys and 1 Tank in Kursk, round 2 : 1/5 hits, 1.83 expected hits 4 Infantrys owned by the Russians, 1 Tank owned by the French and 1 Infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 2 Adv.Fighters, 2 Bombers, 8 Infantrys, 4 Mech.Infs and 1 Stuka remaining. Battle score for attacker is -11 Casualties for Germans: 1 Bomber, 1 Infantry and 1 Stuka Casualties for Russians: 4 Infantrys Casualties for French: 1 Tank Battle in Minsk Germans attack with 2 Artillerys and 4 Infantrys British defend with 1 Mech.Inf Germans roll dice for 2 Artillerys and 4 Infantrys in Minsk, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 Mech.Inf in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Minsk Germans win, taking Minsk from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Non Combat Move - Germans 2 Adv.Fighters, 2 Bombers and 1 Stuka moved from Kursk to Kiev Place Units - Germans 4 Mech.Infs placed in Warsaw 4 Mech.Infs placed in Leningrad 1 Adv.Fighter, 1 HeavyTank and 3 Mech.Infs placed in Bohemia 2 Adv.Fighters placed in Bavaria Turn Complete - Germans Germans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Russians regular : -1.17 Germans regular : 0.83 Russians AA : 0.83 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Russians 8 Infantrys moved from Tula to Kursk 8 Infantrys moved from Rostov to Kursk 1 Bomber moved from Moscow to Kursk 1 Infantry moved from Moscow to Gorky Russians take Gorky from Finns 9 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Perm to Kirov Russians take Kirov from Finns 4 Infantrys moved from Perm to Komi 10 Infantrys moved from Yeniseysk to Krasnoyarsk 1 Infantry moved from Evenkia to Bratsk Russians take Bratsk from Hisaichi 1 Infantry moved from Semipalatinsk to C.Sinkiang Purchase Units - Russians Russians buy 28 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Krasnoyarsk Russians attack with 10 Infantrys Hisaichi defend with 2 Artillerys and 1 Infantry Russians roll dice for 10 Infantrys in Krasnoyarsk, round 2 : 3/10 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Krasnoyarsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Krasnoyarsk Russians win, taking Krasnoyarsk from Hisaichi with 10 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Artillerys and 1 Infantry Battle in Komi Russians attack with 4 Infantrys Finns defend with 2 ArmoredCars and 2 Elites Russians roll dice for 4 Infantrys in Komi, round 2 : 0/4 hits, 0.67 expected hits Finns roll dice for 2 ArmoredCars and 2 Elites in Komi, round 2 : 1/4 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Komi Russians roll dice for 3 Infantrys in Komi, round 3 : 0/3 hits, 0.50 expected hits Finns roll dice for 2 ArmoredCars and 2 Elites in Komi, round 3 : 0/4 hits, 1.00 expected hits 3 Infantrys owned by the Russians retreated to Perm Finns win with 2 ArmoredCars and 2 Elites remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Kursk Russians attack with 1 Bomber and 16 Infantrys Germans defend with 1 AAGun, 1 Factory, 8 Infantrys and 4 Mech.Infs Germans roll AA dice in Kursk : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Bomber and 16 Infantrys in Kursk, round 2 : 4/17 hits, 3.33 expected hits Germans roll dice for 8 Infantrys and 4 Mech.Infs in Kursk, round 2 : 6/12 hits, 4.00 expected hits 6 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Kursk Russians roll dice for 1 Bomber and 10 Infantrys in Kursk, round 3 : 0/11 hits, 2.33 expected hits Germans roll dice for 4 Infantrys and 4 Mech.Infs in Kursk, round 3 : 2/8 hits, 2.67 expected hits 2 Infantrys owned by the Russians lost in Kursk Russians roll dice for 1 Bomber and 8 Infantrys in Kursk, round 4 : 2/9 hits, 2.00 expected hits Germans roll dice for 4 Infantrys and 4 Mech.Infs in Kursk, round 4 : 0/8 hits, 2.67 expected hits 2 Infantrys owned by the Germans lost in Kursk Russians roll dice for 1 Bomber and 8 Infantrys in Kursk, round 5 : 0/9 hits, 2.00 expected hits Germans roll dice for 2 Infantrys and 4 Mech.Infs in Kursk, round 5 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Russians lost in Kursk Russians roll dice for 1 Bomber and 7 Infantrys in Kursk, round 6 : 1/8 hits, 1.83 expected hits Germans roll dice for 2 Infantrys and 4 Mech.Infs in Kursk, round 6 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kursk Russians roll dice for 1 Bomber and 5 Infantrys in Kursk, round 7 : 0/6 hits, 1.50 expected hits Germans roll dice for 1 Infantry and 4 Mech.Infs in Kursk, round 7 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians lost in Kursk Russians roll dice for 1 Bomber and 4 Infantrys in Kursk, round 8 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 Infantry and 4 Mech.Infs in Kursk, round 8 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Mech.Inf owned by the Germans lost in Kursk Russians roll dice for 1 Bomber and 2 Infantrys in Kursk, round 9 : 0/3 hits, 1.00 expected hits Germans roll dice for 3 Mech.Infs in Kursk, round 9 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Bomber and 2 Infantrys in Kursk, round 10 : 3/3 hits, 1.00 expected hits Germans roll dice for 3 Mech.Infs in Kursk, round 10 : 0/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 14 Infantrys Casualties for Germans: 8 Infantrys and 4 Mech.Infs Battle in Yaroslavl Russians attack with 9 Infantrys Finns defend with 1 Elite Russians roll dice for 9 Infantrys in Yaroslavl, round 2 : 2/9 hits, 1.50 expected hits Finns roll dice for 1 Elite in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Finns lost in Yaroslavl Russians win, taking Yaroslavl from Finns with 9 Infantrys remaining. Battle score for attacker is 3 Casualties for Finns: 1 Elite Non Combat Move - Russians 1 Bomber moved from Kursk to Moscow 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Chimkent to Ufa 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Perm 1 Infantry moved from Sibirsky to Evenkia Place Units - Russians 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Finns regular : -1.33 Germans AA : -0.17 Germans regular : -4.67 Russians regular : -3.67 Hisaichi regular : -1.00





