TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Americans
2 Artillerys, 1 Elite and 14 Infantrys moved from Midway to 89 Sea Zone
2 Artillerys, 5 B.Transports, 1 Elite and 14 Infantrys moved from 89 Sea Zone to 95 Sea Zone
2 Artillerys, 1 Elite and 14 Infantrys moved from 95 Sea Zone to Minamitori
7 Adv.Fighters moved from 95 Sea Zone to Minamitori
4 Fighters moved from 95 Sea Zone to Minamitori
1 L.Fighter moved from 95 Sea Zone to Minamitori
3 Submarines moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
2 Infantrys and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
1 Destroyer moved from 95 Sea Zone to 103 Sea Zone
1 Destroyer moved from 95 Sea Zone to 87 Sea Zone
1 Submarine moved from 88 Sea Zone to 87 Sea Zone
1 S.Bomber moved from San Francisco to 103 Sea Zone
2 Artillerys and 4 Infantrys moved from San Francisco to 83 Sea Zone
2 Artillerys, 2 B.Transports and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
2 Artillerys and 4 Infantrys moved from 89 Sea Zone to Midway
2 Infantrys moved from 104 Sea Zone to Nauru
1 Artillery, 7 Elites and 4 Infantrys moved from E.Morocco to N.Algeria
3 Elites moved from N.Algeria to N.Tunisia
2 Submarines moved from 34 Sea Zone to 31 Sea Zone
3 Elites moved from Mauritania to W.Morocco
1 Artillery, 5 Elites and 1 Tank moved from French Equatorial Africa to Darfur
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Elite moved from Salvador to 35 Sea Zone
3 Elites moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Elites moved from 35 Sea Zone to 36 Sea Zone
4 Elites moved from 36 Sea Zone to Mauritania
3 Transports moved from 38 Sea Zone to 35 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Elites moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone
4 Elites moved from 32 Sea Zone to Bahia
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 Bunker, 1 Carrier, 3 Destroyers, 4 Elites, 3 Submarines and 2 Tanks; Remaining resources: 1 PUs;
Combat - Americans
Battle in 103 Sea Zone
Americans attack with 1 Destroyer and 1 S.Bomber
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 S.Bomber in 103 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 Submarine owned by the Yamamoto lost in 103 Sea Zone
Americans win with 1 Destroyer and 1 S.Bomber remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 87 Sea Zone
Americans attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Destroyer; Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans retreated to 95 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Submarine
Battle in Minamitori
Americans attack with 7 Adv.Fighters, 2 Artillerys, 1 Elite, 4 Fighters, 14 Infantrys and 1 L.Fighter
Hisaichi defend with 1 Artillery and 1 Infantry; Yamamoto defend with 2 Bunkers, 1 Factory, 6 Infantrys and 3 Tanks
Americans roll dice for 2 Battleships in Minamitori, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Americans roll dice for 7 Adv.Fighters, 2 Artillerys, 1 Elite, 4 Fighters, 14 Infantrys and 1 L.Fighter in Minamitori, round 2 : 7/29 hits, 9.00 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Artillery, 2 Bunkers, 7 Infantrys and 3 Tanks in Minamitori, round 2 : 5/13 hits, 5.17 expected hits
5 Infantrys owned by the Yamamoto, 5 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Minamitori
Americans roll dice for 7 Adv.Fighters, 2 Artillerys, 1 Elite, 4 Fighters, 9 Infantrys and 1 L.Fighter in Minamitori, round 3 : 7/24 hits, 8.17 expected hits
Yamamoto roll dice for 1 Artillery, 2 Bunkers, 1 Infantry and 3 Tanks in Minamitori, round 3 : 4/7 hits, 3.17 expected hits
1 Infantry owned by the Yamamoto, 4 Infantrys owned by the Americans, 3 Tanks owned by the Yamamoto, 2 Bunkers owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 7 Adv.Fighters, 2 Artillerys, 1 Elite, 4 Fighters, 5 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 27
Casualties for Americans: 9 Infantrys
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 2 Bunkers, 6 Infantrys and 3 Tanks
Non Combat Move - Americans
1 L.Fighter moved from Minamitori to 95 Sea Zone
7 Adv.Fighters moved from Minamitori to 95 Sea Zone
4 Fighters moved from Minamitori to 95 Sea Zone
1 S.Bomber moved from 103 Sea Zone to Wake
Place Units - Americans
3 Submarines placed in 31 Sea Zone
2 Tanks placed in Salvador
3 Elites placed in South Atlantic USA
1 Elite placed in South Central USA
1 Bunker placed in Wake
2 Destroyers placed in 95 Sea Zone
1 Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in 91 Sea Zone
1 Destroyer placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 110 PUs; end with 111 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Americans regular : -4.00
Savegame