L21 BM Freh (Allies+20) vs AetV (Axis)


  • @aequitas-et-veritas I can think of a reason :)

  • '21 '20 '18 '17 '16 '15 TripleA

    @aequitas-et-veritas So how does it work if I declare war against Italy, but not Germany? Do the same restrictions apply?


  • @freh well in this case you are free to do whatever you feel like.
    (Landing N.Afr, or stick arround etc)
    Uk will be denied of the No Sub NO since the German Subs are still alive and in the Atl.
    Everything else is ok.

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
            1 bomber moved from 25 Sea Zone to Midway
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
            1 bomber moved from 25 Sea Zone to Midway
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 bomber and 1 fighter moved from Malta to 98 Sea Zone
            4 infantry moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from India to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Morocco
                British attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                British win, taking Morocco from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 4/7 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Iraq
                British attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 4/7 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 98 Sea Zone
                British attack with 1 bomber and 1 fighter
                Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Italians submerged
                    British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
                Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 carrier moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from 98 Sea Zone to Malta
            1 bomber moved from 98 Sea Zone to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Persia
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.17
    Italians regular : -0.83
    Japanese regular : -1.00
    Neutral_Axis regular : -0.67
    British regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/8 hits, 2,33 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 3/7 hits, 2,17 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Albania to Bulgaria
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from British Somaliland to Ethiopia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    British regular : 0,00
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 72 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            6 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
            3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Bessarabia
            1 infantry moved from Slovakia Hungary to Romania
            2 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
            6 armour and 4 mech_infantrys moved from Germany to Romania
            2 bombers moved from 114 Sea Zone to Southern Italy
            4 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
    
        Place Units - Germans
            3 infantry placed in France
            Germans undo move 1.
            1 artillery and 2 infantry placed in France
            2 armour, 1 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            6 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
            3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Bessarabia
            1 infantry moved from Slovakia Hungary to Romania
            2 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
            6 armour and 4 mech_infantrys moved from Germany to Romania
            2 bombers moved from 114 Sea Zone to Southern Italy
            4 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
    
        Place Units - Germans
            3 infantry placed in France
            Germans undo move 1.
            1 artillery and 2 infantry placed in France
            2 armour, 1 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 101 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            2 fighters and 1 tactical_bomber moved from Belarus to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 6 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 6 infantry in Karelia, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Karelia, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                Germans win with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 4 infantry
            2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
            1 aaGun moved from Belarus to Novgorod
            2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
            1 aaGun, 1 artillery and 19 infantry moved from Belarus to Bryansk
            1 aaGun, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            3 artilleries and 2 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
            Russians undo move 2.
            Russians undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery, 6 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 artilleries and 6 infantry moved from Hunan to Yunnan
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 carrier, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 armour moved from Kwangtung to Yunnan
    
        Combat - Japanese
            Battle in Guam
            Battle in Celebes
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2,50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/13 hits, 5,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 carrier and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 aaGun, 1 artillery and 9 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 armour and 2 infantry placed in French Indo China
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,17
    Japanese regular : 0,83
    UK_Pacific regular : 0,33
    ANZAC regular : -0,67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 cruiser moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 116 Sea Zone
            1 fighter moved from Eastern United States to 116 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French West Africa
                Americans attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 116 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 116 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 116 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Caroline Islands, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 2 fighters in Caroline Islands, round 3 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
                Casualties for Americans: 2 fighters and 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 battleship, 1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 bomber moved from Midway to Queensland
            1 bomber moved from Western United States to Queensland
            1 destroyer and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 mech_infantrys moved from Central United States to Western United States
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 116 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.17
    Japanese regular : 1.67
    Japanese AA : -0.50
    Germans regular : -0.17
    Neutral_Axis regular : 0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 cruiser moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 116 Sea Zone
            1 fighter moved from Eastern United States to 116 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French West Africa
                Americans attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 116 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 116 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 116 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Caroline Islands, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 2 fighters in Caroline Islands, round 3 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
                Casualties for Americans: 2 fighters and 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 battleship, 1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 bomber moved from Midway to Queensland
            1 bomber moved from Western United States to Queensland
            1 destroyer and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 mech_infantrys moved from Central United States to Western United States
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 116 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Iraq to Syria
            1 fighter moved from Malta to Syria
            1 bomber moved from Gibraltar to Syria
            1 artillery moved from Trans-Jordan to Syria
            1 fighter moved from Persia to Syria
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in 106 Sea Zone
                British attack with 2 destroyers
                Germans defend with 1 submarine
                    British roll dice for 2 destroyers in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking French Madagascar from Neutral_Axis, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Syria
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Syria, round 2 : 1/5 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Syria to Iraq
            1 bomber moved from Syria to Iraq
            1 armour, 2 artilleries and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Iraq to 80 Sea Zone
            1 fighter moved from Persia to India
            1 tactical_bomber moved from Persia to 80 Sea Zone
            2 fighters moved from United Kingdom to French West Africa
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Tanganyika Territory
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 3.17
    Japanese regular : 1.67
    Japanese AA : -0.50
    Germans regular : 0.67
    Neutral_Axis regular : 1.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Bulgaria to Greece
            1 armour and 1 mech_infantry moved from Romania to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 3 : 1/3 hits, 0,83 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 4 : 1/3 hits, 0,83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 5 : 1/3 hits, 0,83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Neutral_Allies regular : -2,33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            COMMENT: Caroline Islands, 1 AC w 2 ftrs, 1 AC w tac, 1 AC w 1 Anzac ftr
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            COMMENT: Caroline Islands, 1 AC w 2 ftrs, 1 AC w tac, 1 AC w 1 Anzac ftr
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to French West Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            6 armour and 4 mech_infantrys moved from Romania to Ukraine
            3 aaGuns, 10 armour, 5 artilleries, 24 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
            1 infantry moved from Romania to Bessarabia
            2 armour and 6 mech_infantrys moved from Germany to Baltic States
            2 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Southern Italy
            1 infantry moved from Karelia to Finland
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            2 infantry placed in France
            2 armour and 7 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Novgorod to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            1 artillery, 6 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @aequitas-et-veritas Shoot, forgot to move my med sub - will edit and repost!

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