@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
Argo (X) v. Karl7 (L) WaW 1939 Game 10
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Infantry and 1 Tank moved from Murmansk to N.Karelia 1 Artillery and 2 Infantrys moved from Lapland to N.Karelia 1 Infantry moved from Vyborg to N.Karelia 1 Artillery and 2 Infantrys moved from Vyborg to S.Karelia 1 Fighter moved from Oulu to S.Karelia 1 Artillery and 2 Infantrys moved from Tampere to Oulu 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 2 Infantrys, 1 Mech.Inf and 1 Tank moved from Helsinki to Tampere 1 Mech.Inf and 1 Tank moved from Tampere to Oulu 1 Mech.Inf moved from Oulu to N.Karelia Purchase Units - Finns Finns buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 1 Tank Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 1 Tank in N.Karelia, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in S.Karelia Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Karelia, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from S.Karelia to Oulu Place Units - Finns 1 Adv.Fighter and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns regular : 1.67 Russians regular : 0.00
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Odessa 1 Tank moved from E.Romania to Vinnytsia 1 Fighter moved from E.Romania to Vinnytsia 3 Infantrys and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 1 Fighter and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17 Russians regular : -0.33
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Fighter moved from Mindanao to Bangkok 1 Destroyer, 1 Submarine and 1 Transport moved from 111 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery and 3 Infantrys British defend with 2 Infantrys Thai roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Thai Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 1.00 British regular : 0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 2 Artillerys, 2 Infantrys and 2 Tanks moved from Salvador to 35 Sea Zone 2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Infantrys, 2 Tanks and 3 Transports moved from 35 Sea Zone to 34 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro 1 Bomber moved from Amazon to Rio de Oro 1 Artillery, 1 B.Transport and 2 Infantrys moved from 28 Sea Zone to 34 Sea Zone 1 Artillery and 2 Infantrys moved from 34 Sea Zone to Canarians 1 Artillery, 1 Infantry and 1 Transport moved from 28 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Fighter moved from 34 Sea Zone to Canarians 1 Fighter moved from 34 Sea Zone to Cape Verde 2 Infantrys moved from Colombia to 100 Sea Zone 2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to N.Chile 1 Artillery and 4 Tanks moved from Peru to N.Chile 1 T.Boat moved from 88 Sea Zone to 95 Sea Zone 2 Fighters moved from Wake to 95 Sea Zone 2 Fighters moved from 88 Sea Zone to 95 Sea Zone 2 Bombers moved from Midway to Rongelap 1 Transport moved from 88 Sea Zone to 96 Sea Zone 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Artillery moved from Jaluit to 96 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 1 Factory, 3 Fighters, 1 Submarine and 1 Transport; Remaining resources: 1 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks in Rio de Oro, round 3 : 3/7 hits, 3.00 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Cape Verde Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cape Verde, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cape Verde, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Canarians Americans attack with 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Canarians, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Canarians Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Canarians, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Canarians, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Canarians, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in N.Chile Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in N.Chile, round 2 : 4/7 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Rongelap Americans attack with 1 Artillery, 2 Bombers and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Rongelap, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 95 Sea Zone Americans attack with 4 Fighters and 1 T.Boat Yamamoto defend with 1 Destroyer Americans roll dice for 4 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Americans lost in 95 Sea Zone Americans win with 4 Fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 T.Boat Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 T.Boat moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 4 Fighters moved from 95 Sea Zone to 88 Sea Zone 2 Bombers moved from Rongelap to Wake 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 2 Fighters moved from 88 Sea Zone to Wake 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Infantry moved from 91 Sea Zone to Pearl Harbor 1 Fighter moved from San Francisco to 88 Sea Zone 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 1 Adv.Fighter moved from Amazon to 34 Sea Zone 1 Fighter moved from Canarians to 34 Sea Zone 1 Fighter moved from Cape Verde to 34 Sea Zone 1 Adv.Fighter moved from 34 Sea Zone to Mauritania 1 Bomber moved from Rio de Oro to Mauritania 3 Infantrys moved from Washington to 13 Sea Zone 1 Infantry moved from Northeast USA to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone 2 Destroyers moved from 26 Sea Zone to 33 Sea Zone 1 Fighter moved from South Atlantic USA to Salvador Place Units - Americans 1 Factory placed in Wake 1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Transport placed in 83 Sea Zone Americans undo move 3. 1 Transport placed in 25 Sea Zone 1 Artillery and 1 Elite placed in South Central USA 1 Artillery and 1 Elite placed in San Francisco 1 Adv.Fighter and 1 Fighter placed in San Francisco 2 Fighters placed in Salvador Turn Complete - Americans Americans collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -2.67 Neutral regular : -2.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 2 Artillerys, 2 Infantrys and 2 Tanks moved from Salvador to 35 Sea Zone 2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Infantrys, 2 Tanks and 3 Transports moved from 35 Sea Zone to 34 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro 1 Bomber moved from Amazon to Rio de Oro 1 Artillery, 1 B.Transport and 2 Infantrys moved from 28 Sea Zone to 34 Sea Zone 1 Artillery and 2 Infantrys moved from 34 Sea Zone to Canarians 1 Artillery, 1 Infantry and 1 Transport moved from 28 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Fighter moved from 34 Sea Zone to Canarians 1 Fighter moved from 34 Sea Zone to Cape Verde 2 Infantrys moved from Colombia to 100 Sea Zone 2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to N.Chile 1 Artillery and 4 Tanks moved from Peru to N.Chile 1 T.Boat moved from 88 Sea Zone to 95 Sea Zone 2 Fighters moved from Wake to 95 Sea Zone 2 Fighters moved from 88 Sea Zone to 95 Sea Zone 2 Bombers moved from Midway to Rongelap 1 Transport moved from 88 Sea Zone to 96 Sea Zone 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Artillery moved from Jaluit to 96 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 1 Factory, 3 Fighters, 1 Submarine and 1 Transport; Remaining resources: 1 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks in Rio de Oro, round 3 : 3/7 hits, 3.00 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Cape Verde Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cape Verde, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cape Verde, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Canarians Americans attack with 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Canarians, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Canarians Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Canarians, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Canarians, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Canarians, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in N.Chile Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in N.Chile, round 2 : 4/7 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Rongelap Americans attack with 1 Artillery, 2 Bombers and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Rongelap, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 95 Sea Zone Americans attack with 4 Fighters and 1 T.Boat Yamamoto defend with 1 Destroyer Americans roll dice for 4 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Americans lost in 95 Sea Zone Americans win with 4 Fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 T.Boat Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 T.Boat moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 4 Fighters moved from 95 Sea Zone to 88 Sea Zone 2 Bombers moved from Rongelap to Wake 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 2 Fighters moved from 88 Sea Zone to Wake 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Infantry moved from 91 Sea Zone to Pearl Harbor 1 Fighter moved from San Francisco to 88 Sea Zone 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 1 Adv.Fighter moved from Amazon to 34 Sea Zone 1 Fighter moved from Canarians to 34 Sea Zone 1 Fighter moved from Cape Verde to 34 Sea Zone 1 Adv.Fighter moved from 34 Sea Zone to Mauritania 1 Bomber moved from Rio de Oro to Mauritania 3 Infantrys moved from Washington to 13 Sea Zone 1 Infantry moved from Northeast USA to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone 2 Destroyers moved from 26 Sea Zone to 33 Sea Zone 1 Fighter moved from South Atlantic USA to Salvador Place Units - Americans 1 Factory placed in Wake 1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Transport placed in 83 Sea Zone Americans undo move 3. 1 Transport placed in 25 Sea Zone 1 Artillery and 1 Elite placed in South Central USA 1 Artillery and 1 Elite placed in San Francisco 1 Adv.Fighter and 1 Fighter placed in San Francisco 2 Fighters placed in Salvador Turn Complete - Americans Americans collect 106 PUs; end with 107 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 Transport EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -2.67 Neutral regular : -2.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Tank moved from E.Morocco to Tangier Germans take Tangier from French 1 Tank moved from Tangier to W.Morocco 2 Artillerys, 4 Infantrys and 3 Tanks moved from E.Morocco to W.Morocco 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank moved from Krakow to Brest 1 Artillery and 3 Infantrys moved from Warsaw to Brest 2 ArmoredCars and 2 Tanks moved from Bohemia to Brest 1 Artillery and 2 Infantrys moved from Bohemia to Krakow 1 Infantry moved from Lithuania to Minsk 1 Artillery moved from Latvia to Minsk 1 Infantry moved from Latvia to Minsk 1 Stuka moved from Lapland to Minsk 2 Bombers moved from Berlin to Minsk 2 Fighters moved from Danzig to Hamburg 1 Bomber moved from Hamburg to Minsk 1 Infantry moved from Latvia to Minsk 6 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 3 Artillerys, 2 HeavyTanks and 1 Tank moved from Hamburg to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 3 Artillerys, 1 Cruiser, 3 Elites, 2 HeavyTanks, 4 Infantrys, 1 Tank and 6 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Lapland to 24 Sea Zone 3 Artillerys, 3 Elites, 2 HeavyTanks, 5 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia 4 Mech.Infs moved from Latvia to Novgorod Germans take Novgorod from Russians 4 Mech.Infs moved from Novgorod to Smolensk Germans take Smolensk from Russians 4 Mech.Infs moved from Smolensk to Kursk 2 Elites moved from Danzig to Brest 1 Artillery moved from Burgundy to Orleanais 1 Infantry moved from Burgundy to Orleanais 1 Infantry moved from Burgundy to Orleanais 2 Infantrys moved from Burgundy to Picardy 1 Artillery moved from Paris to Picardy 1 Infantry moved from Paris to Picardy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Artillery moved from Paris to Normandy 1 ArmoredCar moved from Paris to Picardy 6 Infantrys moved from Paris to Orleanais 1 Artillery moved from Paris to Orleanais 3 ArmoredCars moved from Paris to Orleanais 1 Tank moved from Paris to Orleanais 1 Fighter moved from Paris to Normandy 2 Stukas moved from Paris to Picardy 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 1 Mech.Inf moved from Bavaria to Brest 4 Tanks moved from Bavaria to Krakow 1 Tank moved from Bavaria to Hamburg 2 Tanks moved from Bavaria to Krakow Purchase Units - Germans Germans buy 2 ArmoredCars, 10 Artillerys, 6 Elites, 1 HeavyTank, 13 Infantrys, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in W.Morocco Germans attack with 2 Artillerys, 4 Infantrys and 4 Tanks British defend with 1 Fighter and 1 Infantry; French defend with 1 AAGun, 1 Artillery and 6 Infantrys Germans roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in W.Morocco, round 2 : 5/10 hits, 3.67 expected hits French roll dice for 1 Artillery, 1 Fighter and 7 Infantrys in W.Morocco, round 2 : 3/9 hits, 3.17 expected hits 3 Infantrys owned by the Germans, 4 Infantrys owned by the French and 1 Infantry owned by the British lost in W.Morocco Germans roll dice for 2 Artillerys, 1 Infantry and 4 Tanks in W.Morocco, round 3 : 3/7 hits, 3.00 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Morocco, round 3 : 2/4 hits, 1.50 expected hits 1 Artillery owned by the Germans, 1 Artillery owned by the French, 1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in W.Morocco Germans roll dice for 1 Artillery and 4 Tanks in W.Morocco, round 4 : 2/5 hits, 2.33 expected hits French roll dice for 1 Fighter in W.Morocco, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Artillery owned by the Germans lost in W.Morocco Germans win, taking W.Morocco from French with 4 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 4 Infantrys Casualties for British: 1 Fighter and 1 Infantry Casualties for French: 1 Artillery and 6 Infantrys Battle in Normandy Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 1 Infantry; French defend with 1 Factory Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Normandy, round 2 : 2/4 hits, 1.17 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Orleanais Germans attack with 3 ArmoredCars, 2 Artillerys, 8 Infantrys and 1 Tank French defend with 1 Artillery Germans roll dice for 3 ArmoredCars, 2 Artillerys, 8 Infantrys and 1 Tank in Orleanais, round 2 : 1/14 hits, 3.83 expected hits French roll dice for 1 Artillery in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Orleanais Germans win, taking Orleanais from French with 3 ArmoredCars, 2 Artillerys, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Kursk Germans attack with 4 Mech.Infs Russians defend with 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 4 Mech.Infs in Kursk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Kursk Germans roll dice for 2 Mech.Infs in Kursk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kursk, round 3 : 2/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Germans lost in Kursk Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -22 Casualties for Germans: 4 Mech.Infs Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 1 Artillery, 3 Bombers, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Artillery, 3 Bombers, 3 Infantrys and 1 Stuka in Minsk, round 2 : 4/8 hits, 3.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 3 Bombers, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Brest Germans attack with 4 ArmoredCars, 6 Artillerys, 2 Elites, 10 Infantrys, 1 Mech.Inf and 3 Tanks Russians defend with 2 Infantrys Germans roll dice for 4 ArmoredCars, 6 Artillerys, 2 Elites, 10 Infantrys, 1 Mech.Inf and 3 Tanks in Brest, round 2 : 7/26 hits, 8.67 expected hits Russians roll dice for 2 Infantrys in Brest, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Brest Germans win, taking Brest from Russians with 4 ArmoredCars, 6 Artillerys, 2 Elites, 9 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Picardy Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas British defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas in Picardy, round 2 : 4/7 hits, 2.67 expected hits French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Picardy Germans win, taking Picardy from French with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Germans 1 Stuka moved from Picardy to Hamburg 1 Stuka moved from Picardy to Hamburg 1 Fighter moved from Normandy to Hamburg 1 AAGun moved from Lorraine to Burgundy 3 Bombers and 1 Stuka moved from Minsk to Latvia Place Units - Germans 1 Artillery and 2 Elites placed in Danzig 1 Transport placed in 24 Sea Zone 1 Artillery and 1 Elite placed in Middle Norrland 1 Artillery, 3 Elites, 1 HeavyTank and 1 Tank placed in Hamburg 3 Artillerys and 5 Infantrys placed in Paris 1 Artillery and 3 Infantrys placed in E.Morocco 1 Artillery and 3 Infantrys placed in Warsaw 2 Artillerys and 2 Infantrys placed in Rhine 2 ArmoredCars and 1 Mech.Inf placed in Bohemia Turn Complete - Germans Germans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
French regular : 1.17 Russians regular : 3.33 Germans regular : -2.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Yaroslavl to Smolensk Russians take Smolensk from Germans 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Murmansk Russians take Murmansk from Finns 1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Tank moved from Leningrad to Novgorod Russians take Novgorod from Germans 1 Tank moved from Novgorod to S.Karelia 1 Artillery moved from Leningrad to S.Karelia 2 Artillerys moved from Leningrad to S.Karelia 1 Artillery and 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from Leningrad to Vyborg 2 Fighters moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Estonia 2 Fighters moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Novgorod 3 Infantrys moved from Leningrad to S.Karelia 1 Infantry moved from Leningrad to S.Karelia 1 Fighter moved from Leningrad to Minsk 1 Infantry moved from Kiev to Minsk 1 Artillery and 2 Infantrys moved from Donetsk to Vinnytsia 1 Bomber moved from Kiev to Vinnytsia 1 Artillery moved from Kiev to Vinnytsia 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa 1 Artillery moved from Khatanga to Olyokminsk 2 Infantrys moved from N.Buryat Mongolia to Yakutsk 2 Infantrys moved from N.Buryat Mongolia to Irkutsk 1 Tank moved from N.Buryat Mongolia to Yakutsk 1 Tank moved from Sibirsky to Zhigansk 3 Infantrys moved from Khatanga to Zhigansk 1 Fighter moved from Sibirsky to Olyokminsk 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Artillery moved from N.Buryat Mongolia to Irkutsk 1 Artillery moved from N.Buryat Mongolia to Yakutsk 1 Artillery moved from N.Buryat Mongolia to Irkutsk 1 Artillery moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from Olyokminsk to Yakutsk 2 Infantrys moved from Khatanga to Olyokminsk 1 Artillery moved from Olyokminsk to Irkutsk 1 Artillery moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to Irkutsk 1 Infantry moved from Olyokminsk to Irkutsk 1 Fighter moved from Olyokminsk to Zhigansk 1 Fighter moved from N.Buryat Mongolia to Yakutsk 1 Tank moved from N.Buryat Mongolia to Irkutsk 1 Tank moved from N.Buryat Mongolia to Yakutsk Purchase Units - Russians Russians buy 6 Artillerys, 1 Bunker, 19 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Yakutsk Russians attack with 3 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery Russians roll dice for 3 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in Yakutsk, round 2 : 2/10 hits, 3.50 expected hits Hisaichi roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 3 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Irkutsk Russians attack with 3 Artillerys, 4 Infantrys and 1 Tank Hisaichi defend with 1 Tank Russians roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Irkutsk, round 2 : 4/8 hits, 2.67 expected hits Hisaichi roll dice for 1 Tank in Irkutsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Minsk Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 1 Infantry Battle in S.Karelia Russians attack with 4 Artillerys, 7 Infantrys and 1 Tank Finns defend with 1 Artillery and 2 Infantrys Russians roll dice for 4 Artillerys, 7 Infantrys and 1 Tank in S.Karelia, round 2 : 4/12 hits, 3.67 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in S.Karelia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 1 Artillery owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 4 Artillerys, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Finns: 1 Artillery and 2 Infantrys Battle in Zhigansk Russians attack with 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 1 Tank Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Zhigansk, round 2 : 0/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Zhigansk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Zhigansk Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Zhigansk, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Zhigansk, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Zhigansk Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Zhigansk, round 4 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Zhigansk, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Zhigansk, round 5 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Zhigansk, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Russians: 3 Infantrys Casualties for Hisaichi: 1 Artillery and 1 Tank Battle in Vinnytsia Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys Romanians defend with 2 Infantrys and 1 Tank Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Vinnytsia, round 2 : 1/5 hits, 2.00 expected hits Romanians roll dice for 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Vinnytsia, round 3 : 3/4 hits, 1.67 expected hits Romanians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Infantrys and 1 Tank Battle in Vyborg Russians attack with 2 Fighters and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Estonia Russians attack with 2 Fighters and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 1 Infantry in Estonia, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 1 Infantry in Estonia, round 3 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia 2 Fighters owned by the Russians retreated Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Odessa Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa Russians win, taking Odessa from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Non Combat Move - Russians 5 Tanks moved from Donetsk to Kiev 1 Infantry moved from Tula to Kursk 2 Infantrys moved from Rostov to Kursk 2 Infantrys moved from Yaroslavl to Kursk 1 Tank moved from Moscow to Kursk 6 Infantrys moved from Moscow to Yaroslavl 1 AAGun moved from Leningrad to S.Karelia 7 Tanks moved from Leningrad to S.Karelia 10 Mot.Infs moved from Leningrad to Kiev 2 Fighters moved from Estonia to Kiev 2 Fighters moved from Vyborg to Arkhangelsk 1 Fighter moved from Minsk to Kiev 1 Bomber moved from Vinnytsia to Kiev 1 Artillery and 3 Infantrys moved from Sibirsky to Khatanga 1 Fighter moved from Zhigansk to Olyokminsk 1 Fighter moved from Yakutsk to Olyokminsk Place Units - Russians 1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 4 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Artillery and 1 Infantry placed in Georgia 1 Artillery, 3 Infantrys and 5 Tanks placed in Moscow Turn Complete - Russians Russians collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Romanians regular : -0.00 Finns regular : 0.00 Germans regular : 0.67 Russians regular : -2.50 Hisaichi regular : -0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 3 Infantrys moved from E.Morocco to W.Morocco 1 Transport moved from 51 Sea Zone to 48 Sea Zone 1 Transport moved from 51 Sea Zone to 48 Sea Zone 1 Transport moved from 51 Sea Zone to 48 Sea Zone 6 Infantrys moved from Campania to 48 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 6 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Artillery, 2 Fighters and 7 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Kufra to Darfur 1 Artillery moved from Kufra to Darfur 1 Fighter moved from Hun to Darfur 1 Artillery, 1 Fighter and 2 Infantrys moved from Hun to Kufra 4 ArmoredCars moved from Tripoli to Kufra 4 ArmoredCars moved from Tunis to Tripoli 1 Fighter moved from Kufra to New Valley 1 Infantry moved from Kufra to New Valley 1 Artillery moved from Kufra to New Valley 1 Artillery and 1 Infantry moved from Corsica to 44 Sea Zone 2 ArmoredCars, 1 Artillery and 3 Infantrys moved from Languedoc to Aquitaine 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 43 Sea Zone 1 Artillery and 1 Infantry moved from 43 Sea Zone to Languedoc 1 Artillery and 3 Infantrys moved from Provence to Languedoc 2 Artillerys and 6 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 4 ArmoredCars, 4 Artillerys, 1 Cruiser, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 1 Artillery and 1 Fighter in Darfur, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Fighter in Darfur, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Darfur, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Darfur Italians win with 1 Fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in New Valley Italians attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery, 2 Fighters and 7 Infantrys British defend with 1 Artillery and 3 Infantrys Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 Artillery, 2 Fighters and 7 Infantrys in Mersa Matruh, round 2 : 2/10 hits, 2.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 2 Fighters and 7 Infantrys in Mersa Matruh, round 3 : 2/10 hits, 2.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 3 Infantrys Casualties for Italians: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Mersa Matruh to 51 Sea Zone 1 Fighter moved from Mersa Matruh to 51 Sea Zone 1 Fighter moved from New Valley to Kufra 1 Fighter moved from Darfur to Kufra Place Units - Italians 1 Cruiser and 1 Transport placed in 51 Sea Zone 1 Artillery and 2 Infantrys placed in Hun 4 ArmoredCars placed in Tunis 1 Artillery and 1 Infantry placed in Provence 2 Artillerys and 7 Infantrys placed in Rome Italians undo move 5. 2 Infantrys placed in Provence 2 Artillerys and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians regular : -2.67 British regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from Equatoria to Darfur 3 Tanks moved from French Equatorial Africa to Mauritania 1 Artillery, 1 Elite, 1 Fighter and 5 Infantrys moved from Brittany to Normandy 1 Submarine moved from 58 Sea Zone to 64 Sea Zone Purchase Units - French French buy 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Normandy French attack with 1 Artillery, 1 Elite, 1 Fighter and 5 Infantrys Germans defend with 1 Artillery, 1 Factory and 1 Infantry French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 5 Infantrys in Normandy, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Normandy French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Normandy, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the French lost in Normandy French win, taking Normandy from Germans with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for French: 3 Infantrys Casualties for Germans: 1 Artillery and 1 Infantry Non Combat Move - French 1 Fighter moved from Normandy to Wales 2 AAGuns moved from Brittany to Normandy Place Units - French 2 Infantrys placed in Syria 3 Tanks placed in French Equatorial Africa Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : -0.67 Germans regular : 2.00
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Marine moved from Jilolo to 107 Sea Zone 1 Artillery and 1 Infantry moved from Celebes to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 3 Infantrys moved from Davao to 107 Sea Zone 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Tanks moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 4 Infantrys and 3 Tanks moved from 110 Sea Zone to Java 1 Fighter moved from Banjarmasin to Java 1 Marine and 1 T.Boat moved from 107 Sea Zone to 111 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 107 Sea Zone to 111 Sea Zone 1 Marine moved from 111 Sea Zone to Lombok Yamamoto take Lombok from Dutch 3 Infantrys and 1 Marine moved from 111 Sea Zone to Soembawa 1 Bomber moved from Davao to Java 1 Fighter moved from 107 Sea Zone to Soembawa 1 Fighter moved from 107 Sea Zone to Soembawa 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 1 Submarine moved from 86 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from Tokyo to 95 Sea Zone 1 Fighter moved from Tokyo to 87 Sea Zone 1 Fighter moved from Tokyo to 95 Sea Zone 1 Fighter moved from Tokyo to 87 Sea Zone 1 B.Transport moved from 86 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Infantry moved from Paramushir to 76 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 76 Sea Zone to 86 Sea Zone 1 Artillery moved from 86 Sea Zone to Saipan 1 Infantry moved from 86 Sea Zone to Saipan 1 Infantry moved from 86 Sea Zone to Saipan Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 1 Fighter, 7 Infantrys, 2 Marines, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 95 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 87 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine Americans defend with 1 T.Boat Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 87 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 T.Boat in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto and 1 T.Boat owned by the Americans lost in 87 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 T.Boat Battle in 103 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Transport Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 103 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Transport in 103 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Yamamoto lost in 103 Sea Zone Yamamoto roll dice for 1 Adv.Fighter in 103 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Transport in 103 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Adv.Fighter owned by the Yamamoto and 1 Transport owned by the Americans lost in 103 Sea Zone Americans win with no units remaining. Battle score for attacker is -12 Casualties for Yamamoto: 1 Adv.Fighter and 1 Fighter Casualties for Americans: 1 Transport Battle in Java Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks Anzac defend with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Java Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks in Java, round 2 : 4/10 hits, 3.67 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Tank owned by the Anzac lost in Java Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Anzac: 1 Artillery, 2 Infantrys and 1 Tank Battle in Soembawa Yamamoto attack with 2 Fighters, 3 Infantrys and 1 Marine Anzac defend with 1 Infantry and 1 Tank Yamamoto roll dice for 2 Fighters, 3 Infantrys and 1 Marine in Soembawa, round 2 : 1/6 hits, 1.67 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Soembawa, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Soembawa Yamamoto roll dice for 2 Fighters, 3 Infantrys and 1 Marine in Soembawa, round 3 : 1/6 hits, 1.67 expected hits Dutch roll dice for 1 Tank in Soembawa, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 2 Fighters, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Java to Banjarmasin 1 Fighter moved from Java to 110 Sea Zone 1 Fighter moved from Soembawa to 110 Sea Zone 1 Fighter moved from Soembawa to Mindoro 2 Fighters moved from 87 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to 86 Sea Zone Place Units - Yamamoto 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 86 Sea Zone 1 S.Submarine placed in 84 Sea Zone 3 Infantrys and 1 Marine placed in Banjarmasin 3 Infantrys and 1 Marine placed in Davao 1 Adv.Fighter, 1 Fighter and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83 Americans regular : 2.17 Dutch regular : -2.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Tank moved from Szechwan to Yunnan Chinese take Yunnan from Yamamoto 2 Artillerys moved from Lanchow to Shensi 1 Elite and 1 Infantry moved from Lanchow to Shensi 2 Infantrys moved from Szechwan to Kweichow 2 Fighters moved from Hupeh to Kweichow 1 Tank moved from Yunnan to Szechwan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Tank Chinese roll dice for 2 Fighters and 2 Infantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Shensi Chinese attack with 2 Artillerys, 1 Elite and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in Shensi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Tank moved from Suiyuan to Hupeh 4 ArmoredCars moved from Lanchow to Hupeh 2 Fighters moved from Kweichow to Hupeh 1 Elite and 4 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from Suiyuan to Shensi 1 Infantry moved from Suiyuan to Shensi 2 ArmoredCars and 2 Tanks moved from Hsining to Lanchow Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 2 ArmoredCars, 1 Infantry and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Hisaichi regular : -1.00
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from N.French Indochina to Yunnan Hisaichi take Yunnan from Chinese 1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow 3 Infantrys moved from Hunan to Anhwei 1 ArmoredCar moved from Shanghai to Kweichow 1 Infantry moved from Chahar to Suiyuan 1 ArmoredCar moved from Shansi to Suiyuan 2 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Shansi 1 Artillery and 1 Infantry moved from Shantung to Anhwei 1 Mech.Inf moved from Peking to Anhwei 1 Fighter moved from Anhwei to Kweichow 1 Adv.Fighter moved from Anhwei to Kweichow 1 Bomber moved from Anhwei to Suiyuan 3 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 92 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 2 Fighters moved from 111 Sea Zone to Flores 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from Kwangtung to Hunan 1 Infantry moved from Hong Kong to Kwangtung 2 ArmoredCars moved from Hong Kong to Shanghai 1 Infantry moved from Ayan to Okhotsk 1 Infantry moved from Chita to Ayan 1 Infantry moved from Chita to N.Buryat Mongolia 1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 1 Tank moved from Changchun to 84 Sea Zone 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 1 Tank moved from 84 Sea Zone to Shanghai Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Fighter, 9 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kweichow Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in N.Buryat Mongolia Hisaichi attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 ArmoredCar, 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Flores Hisaichi attack with 2 Fighters and 2 Infantrys Anzac defend with 1 Artillery and 1 Elite Hisaichi roll dice for 2 Fighters and 2 Infantrys in Flores, round 2 : 1/4 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Elite in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Anzac lost in Flores Hisaichi roll dice for 2 Fighters and 2 Infantrys in Flores, round 3 : 1/4 hits, 1.00 expected hits Dutch roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Artillery and 1 Elite Non Combat Move - Hisaichi 2 Fighters moved from Flores to 111 Sea Zone 1 Fighter moved from Kweichow to Anhwei 1 Adv.Fighter moved from Kweichow to Anhwei 1 Bomber moved from Suiyuan to Anhwei 1 Fighter moved from N.Buryat Mongolia to Chita Place Units - Hisaichi 2 Artillerys placed in Anhwei 3 Tanks placed in Shantung 3 Infantrys placed in Chita 1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Hong Kong 1 ArmoredCar, 1 Artillery, 1 Fighter, 2 Infantrys and 2 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Russians regular : -0.33 Dutch regular : -1.00 Hisaichi regular : 1.17
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry moved from Assam to Burma British take Burma from Hisaichi 2 Infantrys moved from Assam to Yunnan 2 Fighters moved from Assam to Yunnan 2 Infantrys moved from Nubia to New Valley 1 Bomber moved from Cairo to New Valley 3 Fighters moved from Cairo to New Valley 1 Adv.Fighter moved from Cairo to New Valley 1 Infantry moved from Nubia to New Valley 1 Mech.Inf and 1 Tank moved from W.Iran to N.Saudi Arabia 1 Tank moved from Brittany to Picardy 3 Infantrys moved from Wales to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Picardy 2 Fighters moved from 20 Sea Zone to Picardy 2 Fighters moved from Wales to Picardy 1 Adv.Fighter moved from Wales to Picardy 1 Fighter moved from W.Iran to Cairo 2 Infantrys moved from Iraq to N.Saudi Arabia 2 Tanks moved from Iraq to N.Saudi Arabia 1 Artillery moved from Iraq to N.Saudi Arabia 1 Artillery moved from Iraq to N.Saudi Arabia Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Adv.Fighter, 4 Fighters, 3 Infantrys and 1 Tank Germans defend with 1 Artillery and 3 Infantrys British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Picardy British roll dice for 1 Adv.Fighter, 4 Fighters, 3 Infantrys and 1 Tank in Picardy, round 2 : 1/9 hits, 2.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Picardy British roll dice for 1 Adv.Fighter, 4 Fighters, 2 Infantrys and 1 Tank in Picardy, round 3 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Picardy, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Picardy British win, taking Picardy from Germans with 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 3 Infantrys Casualties for British: 2 Infantrys Battle in New Valley British attack with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys in New Valley, round 2 : 3/8 hits, 2.67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Battle in N.Saudi Arabia British attack with 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks in N.Saudi Arabia, round 2 : 3/8 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in N.Saudi Arabia British roll dice for 2 Artillerys, 1 Mech.Inf and 3 Tanks in N.Saudi Arabia, round 3 : 1/6 hits, 2.50 expected hits Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 1 Artillery, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Yunnan British attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Fighters and 2 Infantrys in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters and 2 Infantrys in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - British 2 Fighters moved from Yunnan to Hupeh 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Infantry moved from Hyderabad to Calcutta 1 Infantry moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Delhi to Bihar 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 2 Mot.Infs moved from Italian East Africa to Cairo 1 Tank moved from Italian East Africa to Nubia 1 Infantry moved from Equatoria to Kordofan 2 Fighters moved from Picardy to Wales 1 Adv.Fighter moved from Picardy to 20 Sea Zone 1 Fighter moved from Picardy to 20 Sea Zone 1 Fighter moved from Picardy to Wales 1 Fighter moved from Scotland to Wales 1 Adv.Fighter and 3 Fighters moved from New Valley to Cairo 1 Bomber moved from New Valley to Cairo Place Units - British 2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo 3 Tanks placed in Italian East Africa 3 Mech.Infs placed in W.Iran 2 ArmoredCars placed in Cape Town 5 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 Infantrys placed in Bombay 1 Adv.Fighter, 1 Elite and 2 Infantrys placed in Wales Turn Complete - British British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Germans regular : 0.33 Neutral regular : 1.33 British regular : -3.50 Hisaichi regular : 0.33
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Flores 2 Fighters moved from 67 Sea Zone to Lombok 2 Fighters moved from 67 Sea Zone to Flores 1 Fighter moved from Northern Territory to Flores Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Fighters and 2 Infantrys Yamamoto defend with 1 Marine Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 2 Fighters and 2 Infantrys in Lombok, round 2 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Marine in Lombok, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Fighters and 2 Infantrys in Lombok, round 3 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Marine in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Battle in Flores Anzac attack with 3 Fighters and 3 Infantrys Hisaichi defend with 2 Infantrys Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac roll dice for 3 Fighters and 3 Infantrys in Flores, round 2 : 0/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Fighters and 3 Infantrys in Flores, round 3 : 1/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Anzac 1 Fighter moved from Flores to Western Australia 2 Fighters moved from Lombok to 67 Sea Zone 2 Fighters moved from Flores to 67 Sea Zone 1 Infantry moved from New South Wales to South Australia Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 1 Artillery and 1 Elite placed in Broome Turning on Edit Mode EDIT: Removing units owned by Anzac from Townsville: 3 Infantrys EDIT: Adding units owned by Anzac to Northern Territory: 3 Infantrys EDIT: Turning off Edit Mode 1 Artillery and 2 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : -2.00 Hisaichi regular : -0.67
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 2 PUs; Non Combat Move - Dutch 1 Adv.Fighter and 2 ArmoredCars moved from Suriname to Amazon Place Units - Dutch 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Infantry moved from 24 Sea Zone to Vyborg 1 Fighter moved from Oulu to Vyborg 1 Infantry moved from Oulu to N.Karelia 2 Infantrys moved from Tampere to Oulu 1 Adv.Fighter moved from Helsinki to Vyborg 1 Infantry moved from Helsinki to Tampere 1 Infantry moved from N.Karelia to Murmansk 1 Infantry moved from N.Karelia to Murmansk 1 Tank moved from N.Karelia to Murmansk 1 Infantry moved from N.Karelia to Murmansk 1 Artillery moved from N.Karelia to Oulu 1 Mech.Inf moved from N.Karelia to Oulu Purchase Units - Finns Finns buy 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Murmansk Finns attack with 3 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 3 Infantrys and 1 Tank in Murmansk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Murmansk Finns win, taking Murmansk from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Adv.Fighter moved from Vyborg to Oulu Place Units - Finns 4 Infantrys and 2 Mech.Infs placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : 0.83 Russians regular : -0.67
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Fighter moved from Bucharest to Vinnytsia 1 Fighter moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 1 Tank moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Fighters, 2 Infantrys and 1 Tank Russians defend with 2 Artillerys Romanians roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 Artillerys in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Artillerys Non Combat Move - Romanians 2 Fighters moved from Vinnytsia to E.Romania Place Units - Romanians 2 Infantrys and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50 Russians regular : 0.33
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma 1 Artillery moved from S.Thailand to Burma 1 Fighter moved from Bangkok to Burma Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Burma to Bangkok Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Destroyers moved from 33 Sea Zone to 31 Sea Zone 2 Destroyers moved from 34 Sea Zone to 31 Sea Zone 2 Fighters moved from Salvador to 31 Sea Zone 1 Carrier moved from 34 Sea Zone to 31 Sea Zone 2 Tanks moved from Rio de Oro to W.Morocco 1 Artillery and 1 Infantry moved from Rio de Oro to 34 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Artillery and 1 Infantry moved from Rio de Oro to 34 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Artillery and 1 Infantry moved from Canarians to 34 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Artillery moved from 31 Sea Zone to W.Morocco 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Artillery and 1 Infantry moved from Cape Verde to 34 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 34 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Transport moved from 34 Sea Zone to 31 Sea Zone 2 Fighters moved from 34 Sea Zone to W.Morocco 1 Bomber moved from Mauritania to 31 Sea Zone 1 Adv.Fighter moved from Mauritania to W.Morocco 1 Transport moved from 119 Sea Zone to 25 Sea Zone 1 Artillery and 1 Elite moved from South Central USA to 25 Sea Zone 1 Artillery and 1 Elite moved from 25 Sea Zone to Cuba 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 2 Bombers and 2 Fighters moved from Wake to 95 Sea Zone 1 Artillery, 1 Infantry and 4 Tanks moved from N.Chile to Bolivia Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 1 Factory, 1 Fighter, 3 Infantrys, 1 Submarine, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Cuba Americans attack with 1 Artillery and 1 Elite Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Elite in Cuba, round 2 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans lost in Cuba Americans roll dice for 1 Artillery in Cuba, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Cuba, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Cuba, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Cuba, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Cuba, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Cuba, round 6 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Cuba, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba Neutral win with no units remaining. Battle score for attacker is -5 Casualties for Americans: 1 Artillery and 1 Elite Casualties for Neutral: 1 Infantry Battle in 31 Sea Zone Americans attack with 1 B.Transport, 1 Bomber, 1 Carrier, 4 Destroyers, 2 Fighters and 4 Transports Germans defend with 1 Destroyer, 4 Submarines and 2 Transports Germans roll dice for 4 Submarines in 31 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 B.Transport, 1 Bomber, 1 Carrier, 4 Destroyers, 2 Fighters and 4 Transports in 31 Sea Zone, round 2 : 3/8 hits, 2.83 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 31 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Submarine owned by the Germans, 1 Destroyer owned by the Americans, 1 Transport owned by the Americans and 2 Transports owned by the Germans lost in 31 Sea Zone Germans roll dice for 3 Submarines in 31 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 B.Transport, 1 Bomber, 1 Carrier, 3 Destroyers, 2 Fighters and 3 Transports in 31 Sea Zone, round 3 : 4/7 hits, 2.50 expected hits Germans roll dice for 1 Destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 3 Submarines owned by the Germans, 1 Fighter owned by the Americans, 2 Destroyers owned by the Americans and 1 Destroyer owned by the Germans lost in 31 Sea Zone Americans win with 1 B.Transport, 1 Bomber, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports remaining. Battle score for attacker is 10 Casualties for Americans: 3 Destroyers, 1 Fighter and 1 Transport Casualties for Germans: 1 Destroyer, 4 Submarines and 2 Transports Battle in W.Morocco Americans attack with 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks Germans defend with 1 AAGun and 4 Tanks; Italians defend with 3 Infantrys Germans roll AA dice in W.Morocco : 2/3 hits, 0.50 expected hits 2 Fighters owned by the Americans lost in W.Morocco Americans roll dice for 1 Adv.Fighter, 4 Artillerys, 4 Infantrys and 2 Tanks in W.Morocco, round 2 : 7/11 hits, 4.17 expected hits Germans roll dice for 3 Infantrys and 4 Tanks in W.Morocco, round 2 : 4/7 hits, 3.00 expected hits 4 Infantrys owned by the Americans, 3 Infantrys owned by the Italians and 4 Tanks owned by the Germans lost in W.Morocco Americans win, taking W.Morocco from Germans with 1 Adv.Fighter, 4 Artillerys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 2 Fighters and 4 Infantrys Casualties for Italians: 3 Infantrys Casualties for Germans: 4 Tanks Battle in 95 Sea Zone Americans attack with 2 Bombers, 2 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers and 2 Fighters in 95 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in Bolivia Americans attack with 1 Artillery, 1 Infantry and 4 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Bolivia, round 2 : 2/6 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Bolivia Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Bolivia, round 3 : 4/6 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Destroyer moved from 88 Sea Zone to 87 Sea Zone 1 Destroyer moved from 88 Sea Zone to 95 Sea Zone 2 Bombers and 2 Fighters moved from 95 Sea Zone to Wake 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Elite moved from San Francisco to 83 Sea Zone 1 Artillery moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Elite moved from 91 Sea Zone to Pearl Harbor 1 Fighter moved from San Francisco to 88 Sea Zone 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Mauritania 1 Adv.Fighter moved from W.Morocco to 31 Sea Zone 1 Fighter moved from Salvador to Mauritania 1 Bomber moved from 31 Sea Zone to Mauritania 1 B.Transport moved from 34 Sea Zone to 35 Sea Zone Place Units - Americans 1 Bunker placed in Wake 2 T.Boats placed in 88 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Adv.Fighter and 1 Fighter placed in San Francisco 1 Factory placed in Rio de Oro 1 B.Transport placed in 13 Sea Zone 1 Elite, 2 Infantrys and 1 Tank placed in Washington 1 Infantry and 1 Tank placed in Salvador Turn Complete - Americans Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 5.67 Germans AA : 1.50 Germans regular : 2.67 Neutral regular : -1.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 7 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 3 Elites, 1 HeavyTank, 4 Infantrys and 2 Tanks moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Elites, 1 HeavyTank, 4 Infantrys, 2 Tanks and 7 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery moved from Middle Norrland to 24 Sea Zone 1 Elite moved from Middle Norrland to 24 Sea Zone 3 Artillerys, 4 Elites, 1 HeavyTank, 4 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad 2 Infantrys moved from Latvia to Novgorod 1 Infantry moved from Brest to Minsk 1 Artillery moved from Brest to Minsk 1 ArmoredCar moved from Brest to Minsk 1 Stuka moved from Latvia to Novgorod 6 Artillerys, 3 Bombers, 3 Elites, 13 Infantrys and 1 Tank moved from Latvia to Leningrad 2 HeavyTanks and 3 Tanks moved from Latvia to Brest 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 ArmoredCar moved from Brest to Donetsk Germans take Donetsk from Russians 1 Mech.Inf moved from Brest to Crimea Germans take Crimea from Russians 1 Artillery, 2 Infantrys and 6 Tanks moved from Krakow to Brest 1 Artillery and 2 Elites moved from Danzig to Brest 2 ArmoredCars and 1 Mech.Inf moved from Bohemia to Brest 3 ArmoredCars, 2 Artillerys, 8 Infantrys and 1 Tank moved from Orleanais to Normandy 2 Artillerys and 4 Infantrys moved from Paris to Picardy 1 Artillery and 1 Infantry moved from Paris to Normandy 2 Artillerys and 2 Infantrys moved from Rhine to Hamburg 1 Stuka moved from Hamburg to Brest 2 Artillerys and 2 Infantrys moved from Lapland to Finnmark Purchase Units - Germans Germans buy 4 ArmoredCars, 8 Artillerys, 1 Bunker, 24 Infantrys, 1 Stuka and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Finnmark Germans attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry Germans roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark Germans loses 0 PUs for violating Finnmarks neutrality. Germans win, taking Finnmark from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Picardy Germans attack with 2 Artillerys and 4 Infantrys British defend with 1 Infantry and 1 Tank Germans roll dice for 2 Artillerys and 4 Infantrys in Picardy, round 2 : 0/6 hits, 1.67 expected hits French roll dice for 1 Infantry and 1 Tank in Picardy, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 2 Artillerys and 3 Infantrys in Picardy, round 3 : 0/5 hits, 1.50 expected hits French roll dice for 1 Infantry and 1 Tank in Picardy, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Germans lost in Picardy Germans roll dice for 2 Artillerys and 1 Infantry in Picardy, round 4 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry and 1 Tank in Picardy, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Picardy, round 5 : 2/3 hits, 1.00 expected hits French roll dice for 1 Infantry and 1 Tank in Picardy, round 5 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Picardy Germans win, taking Picardy from French with 2 Artillerys remaining. Battle score for attacker is -1 Casualties for Germans: 4 Infantrys Casualties for British: 1 Infantry and 1 Tank Battle in Normandy Germans attack with 3 ArmoredCars, 3 Artillerys, 9 Infantrys and 1 Tank French defend with 2 AAGuns, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys Germans roll dice for 3 ArmoredCars, 3 Artillerys, 9 Infantrys and 1 Tank in Normandy, round 2 : 4/16 hits, 4.50 expected hits French roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Normandy, round 2 : 1/4 hits, 1.33 expected hits 1 Elite owned by the French, 1 Artillery owned by the French, 1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Normandy Germans win, taking Normandy from French with 3 ArmoredCars, 3 Artillerys, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Germans: 1 Infantry Casualties for French: 1 Artillery, 1 Elite and 2 Infantrys Battle in Minsk Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Artillery Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Artillery Battle in Leningrad Germans attack with 9 Artillerys, 3 Bombers, 7 Elites, 1 HeavyTank, 17 Infantrys and 3 Tanks Russians defend with 3 Bunkers, 1 Factory and 6 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Germans roll dice for 9 Artillerys, 3 Bombers, 7 Elites, 1 HeavyTank, 17 Infantrys and 3 Tanks in Leningrad, round 2 : 19/40 hits, 13.83 expected hits Russians roll dice for 3 Bunkers and 6 Infantrys in Leningrad, round 2 : 2/9 hits, 3.50 expected hits 6 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 9 Artillerys, 3 Bombers, 7 Elites, 1 HeavyTank, 15 Infantrys and 3 Tanks remaining. Battle score for attacker is 26 Casualties for Germans: 2 Infantrys Casualties for Russians: 3 Bunkers and 6 Infantrys Non Combat Move - Germans 1 Stuka moved from Novgorod to Brest 3 Bombers moved from Leningrad to Hamburg 1 AAGun moved from Burgundy to Paris Place Units - Germans 1 Bunker and 4 Infantrys placed in E.Morocco 1 Artillery and 2 Infantrys placed in Middle Norrland 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig 2 Artillerys and 6 Infantrys placed in Paris 2 Artillerys and 2 Infantrys placed in Rhine 1 Artillery and 5 Infantrys placed in Hamburg 4 ArmoredCars and 1 Tank placed in Bohemia 1 Stuka placed in Bavaria Turn Complete - Germans Germans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
French regular : 0.33 Russians regular : -1.50 Germans regular : 1.00 Neutral regular : -0.33