Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Kirov to Vologda
Russians take Vologda from Finns
7 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Moscow to Yaroslavl
1 Artillery and 2 Infantrys moved from Kursk to Smolensk
2 Fighters moved from Moscow to Smolensk
1 Artillery moved from Rostov to Donetsk
1 Infantry moved from Crimea to Donetsk
1 Artillery and 2 Infantrys moved from Kiev to Minsk
1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia
1 Bomber moved from Kiev to Vinnytsia
2 Fighters moved from Kiev to Minsk
1 Fighter moved from Kiev to Vinnytsia
1 Infantry moved from Kiev to Donetsk
1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
Russians take S.Buryat Mongolia from Hisaichi
1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia
2 Fighters moved from N.Buryat Mongolia to Zhigansk
2 Infantrys moved from Khatanga to Zhigansk
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 18 Infantrys, 2 Mech.Rockets and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Tank
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.83 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Tank
Battle in Zhigansk
Russians attack with 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Zhigansk, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Zhigansk
Russians roll dice for 2 Fighters and 1 Infantry in Zhigansk, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Zhigansk
Russians win, taking Zhigansk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Vinnytsia
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
Romanians defend with 3 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Vinnytsia, round 2 : 3/5 hits, 1.83 expected hits
Romanians roll dice for 3 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 3 Infantrys owned by the Romanians lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Romanians: 3 Infantrys
Battle in Smolensk
Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Smolensk, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Germans win with 1 Artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 Elite and 1 Infantry
Battle in Yaroslavl
Russians attack with 1 Artillery and 11 Infantrys
Germans defend with 1 Artillery, 1 Elite and 2 Infantrys
Russians roll dice for 1 Artillery and 11 Infantrys in Yaroslavl, round 2 : 1/12 hits, 2.33 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Yaroslavl
Russians roll dice for 1 Artillery and 9 Infantrys in Yaroslavl, round 3 : 4/10 hits, 2.00 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery, 1 Elite and 2 Infantrys
Non Combat Move - Russians
2 Fighters moved from Minsk to Kiev
2 Fighters moved from Smolensk to Kiev
5 Tanks moved from Moscow to Kirov
4 Mot.Infs moved from Stalingrad to Kiev
1 Fighter moved from Vinnytsia to Kiev
1 Bomber moved from Vinnytsia to Kiev
5 Tanks moved from Tula to Kiev
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk
2 Fighters moved from Zhigansk to N.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Kirov to Komi
Place Units - Russians
1 Bunker placed in Kiev
2 Mech.Rockets and 3 Tanks placed in Moscow
1 Artillery and 2 Infantrys placed in Kiev
1 Artillery and 2 Infantrys placed in Kursk
1 Artillery and 5 Infantrys placed in Sibirsky
1 Artillery, 1 Elite and 3 Infantrys placed in Moscow
2 Infantrys placed in Georgia
4 Infantrys placed in Stalingrad
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kiev: 3 Mot.Infs
EDIT: Adding units owned by Russians to Kursk: 3 Mot.Infs
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50
Germans regular : -0.33
Russians regular : -2.17
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
2 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from Tobruk to Mersa Matruh
1 Infantry moved from Tobruk to Mersa Matruh
1 Fighter moved from Kufra to Mersa Matruh
1 Fighter moved from Kufra to Darfur
1 Artillery moved from Kufra to Darfur
1 Infantry moved from Kufra to Darfur
1 Infantry moved from Kufra to Darfur
1 ArmoredCar, 3 Artillerys and 4 Infantrys moved from Tobruk to El Agheila
5 ArmoredCars, 2 Artillerys, 4 Infantrys, 3 Mech.Infs and 2 Tanks moved from Kufra to El Agheila
1 Artillery and 2 Infantrys moved from Hun to El Agheila
1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters and 7 Infantrys moved from N.Algeria to E.Morocco
1 Mech.Inf moved from Tunis to E.Morocco
2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank moved from Catalonia to La Mancha
1 Artillery moved from Greece to 48 Sea Zone
1 Infantry moved from Greece to 48 Sea Zone
1 Infantry moved from Greece to 48 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Infantrys and 5 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Artillerys moved from Rome to 46 Sea Zone
6 Infantrys moved from Rome to 46 Sea Zone
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Fighter, 15 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 46 Sea Zone: 3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 8 Infantrys and 5 Transports
EDIT: Adding units owned by Italians to 45 Sea Zone: 3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 8 Infantrys and 5 Transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Battle in 51 Sea Zone
Italians attack with 2 Fighters and 1 Submarine
British defend with 1 Transport
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the British lost in 51 Sea Zone
Italians win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Darfur
Italians attack with 1 Artillery, 1 Fighter and 2 Infantrys
British defend with 2 Mot.Infs
Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 2 Mot.Infs in Darfur, round 2 : 2/2 hits, 1.00 expected hits
2 Mot.Infs owned by the British and 2 Infantrys owned by the Italians lost in Darfur
Italians win, taking Darfur from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Mot.Infs
Battle in Mersa Matruh
Italians attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in La Mancha
Italians attack with 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Italians roll dice for 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank in La Mancha, round 2 : 5/15 hits, 4.83 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in La Mancha
Italians loses 0 PUs for violating La Manchas neutrality.
Italians win, taking La Mancha from Neutral with 2 ArmoredCars, 5 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in E.Morocco
Italians attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Mech.Inf
French defend with 1 Factory and 2 Tanks; Americans defend with 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 4 Tanks
Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Mech.Inf in E.Morocco, round 2 : 4/16 hits, 5.00 expected hits
French roll dice for 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 6 Tanks in E.Morocco, round 2 : 4/12 hits, 6.33 expected hits
1 Infantry owned by the Americans, 4 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in E.Morocco
Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf in E.Morocco, round 3 : 3/12 hits, 4.17 expected hits
French roll dice for 1 Adv.Fighter, 2 Fighters, 2 L.Fighters and 3 Tanks in E.Morocco, round 3 : 4/8 hits, 4.50 expected hits
1 ArmoredCar owned by the Italians, 2 Tanks owned by the French, 3 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco
Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 3 Artillerys, 2 Fighters and 1 Mech.Inf in E.Morocco, round 4 : 4/8 hits, 2.83 expected hits
French roll dice for 1 Adv.Fighter, 2 Fighters and 2 L.Fighters in E.Morocco, round 4 : 4/5 hits, 3.00 expected hits
2 Fighters owned by the Americans, 1 ArmoredCar owned by the Italians, 1 L.Fighter owned by the Americans, 3 Artillerys owned by the Italians and 1 Adv.Fighter owned by the Americans lost in E.Morocco
Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in E.Morocco, round 5 : 0/4 hits, 1.50 expected hits
French roll dice for 1 L.Fighter in E.Morocco, round 5 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in E.Morocco, round 6 : 1/4 hits, 1.50 expected hits
French roll dice for 1 L.Fighter in E.Morocco, round 6 : 1/1 hits, 0.67 expected hits
1 Fighter owned by the Italians and 1 L.Fighter owned by the Americans lost in E.Morocco
Italians win, taking E.Morocco from French with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 40
Casualties for Italians: 2 ArmoredCars, 3 Artillerys, 1 Fighter and 7 Infantrys
Casualties for Americans: 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 4 Tanks
Casualties for French: 2 Tanks
Non Combat Move - Italians
1 Adv.Fighter and 1 Fighter moved from E.Morocco to N.Tunisia
3 ArmoredCars moved from Tunis to N.Tunisia
3 Artillerys and 8 Infantrys moved from 45 Sea Zone to N.Tunisia
3 Infantrys moved from Languedoc to Catalonia
1 AAGun, 2 Artillerys and 2 Infantrys moved from Provence to Languedoc
1 ArmoredCar moved from Lombardy to Languedoc
1 Fighter moved from Rome to 45 Sea Zone
1 Fighter moved from Darfur to El Agheila
1 Fighter moved from Mersa Matruh to El Agheila
1 Fighter moved from 51 Sea Zone to Greece
1 Fighter moved from 51 Sea Zone to 45 Sea Zone
Place Units - Italians
1 Artillery and 2 Infantrys placed in Hun
4 Mech.Infs placed in Tunis
1 Artillery and 3 Infantrys placed in Greece
1 Artillery and 3 Infantrys placed in Provence
1 Artillery, 1 Fighter and 7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
French regular : -2.17
Italians regular : -2.33
Neutral regular : 1.33
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
2 Infantrys moved from Mauritania to W.Morocco
2 Tanks moved from French Sudan to W.Morocco
2 Artillerys and 2 Infantrys moved from Adana to Izmir
1 Fighter moved from Rostov to Izmir
Purchase Units - French
French buy 2 ArmoredCars, 1 Elite and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Izmir
French attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Neutral defend with 2 Infantrys and 1 Tank
French roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Izmir, round 2 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in Izmir
French roll dice for 2 Artillerys and 1 Fighter in Izmir, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Tank in Izmir, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the French lost in Izmir
French roll dice for 1 Artillery and 1 Fighter in Izmir, round 4 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Tank in Izmir, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the French and 1 Tank owned by the Neutral lost in Izmir
French win with 1 Fighter remaining. Battle score for attacker is -3
Casualties for French: 2 Artillerys and 2 Infantrys
Casualties for Neutral: 2 Infantrys and 1 Tank
Non Combat Move - French
1 Infantry moved from Syria to Adana
1 Fighter moved from Izmir to Adana
2 Tanks moved from French Equatorial Africa to Mauritania
1 Infantry moved from French Equatorial Africa to French Sudan
Place Units - French
1 ArmoredCar and 2 Tanks placed in French Equatorial Africa
1 ArmoredCar and 1 Elite placed in Syria
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : 0.67
Neutral regular : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 110 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Yamamoto take Aroe from Dutch
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry and 1 Marine moved from 112 Sea Zone to Tanimbar
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Infantry and 1 Marine moved from 112 Sea Zone to Tanimbar
2 Infantrys and 1 Tank moved from Sumatra to Java
1 Infantry and 2 Marines moved from Flores to Soembawa
1 Infantry moved from Lombok to Java
1 Tank moved from Lombok to Java
1 Tank moved from Lombok to Soembawa
1 Marine moved from Lombok to Soembawa
1 Tank moved from Lombok to Soembawa
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
1 Adv.Fighter moved from 110 Sea Zone to 65 Sea Zone
1 Fighter moved from 110 Sea Zone to 65 Sea Zone
2 Adv.Fighters moved from 86 Sea Zone to 109 Sea Zone
4 Fighters moved from 86 Sea Zone to 109 Sea Zone
1 S.Submarine moved from 86 Sea Zone to 109 Sea Zone
2 Fighters moved from Tokyo to 109 Sea Zone
1 Bomber moved from Banjarmasin to 109 Sea Zone
1 Fighter moved from 111 Sea Zone to 109 Sea Zone
1 Fighter moved from 111 Sea Zone to 109 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Tanimbar
1 Infantry moved from Tokyo to 84 Sea Zone
1 Marine moved from Saipan to 86 Sea Zone
1 Infantry moved from Saipan to 86 Sea Zone
1 Infantry moved from Saipan to 86 Sea Zone
1 Infantry moved from Saipan to 86 Sea Zone
1 B.Transport, 3 Infantrys and 1 Marine moved from 86 Sea Zone to 108 Sea Zone
3 Infantrys and 1 Marine moved from 108 Sea Zone to Hollandia
2 B.Carriers, 2 Battleships, 1 Carrier, 1 Cruiser and 2 Destroyers moved from 86 Sea Zone to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Iwo Jima
1 Carrier and 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 5 Fighters, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 65 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Fighter
British defend with 2 Submarines
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the British lost in 65 Sea Zone
1 Submarine owned by the British submerged
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 109 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 8 Fighters and 1 S.Submarine
Americans defend with 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports
Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 8 Fighters in 109 Sea Zone, round 2 : 5/11 hits, 4.33 expected hits
Americans roll dice for 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports in 109 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits
2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 2 Transports owned by the Americans and 5 Fighters owned by the Yamamoto lost in 109 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the Americans lost in 109 Sea Zone
Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 3 Fighters in 109 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
Americans roll dice for 2 Adv.Fighters in 109 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone
Yamamoto win with 2 Adv.Fighters, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 34
Casualties for Yamamoto: 5 Fighters and 1 S.Submarine
Casualties for Americans: 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports
Battle in Tanimbar
Yamamoto attack with 4 Infantrys and 2 Marines
Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in Tanimbar, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Tanimbar
Yamamoto roll dice for 4 Infantrys and 2 Marines in Tanimbar, round 2 : 2/6 hits, 1.67 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Anzac and 1 Infantry owned by the Dutch lost in Tanimbar
Yamamoto win, taking Tanimbar from Dutch with 4 Infantrys and 2 Marines remaining. Battle score for attacker is 9
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Dutch: 1 Infantry
Battle in Java
Yamamoto attack with 3 Infantrys and 2 Tanks
Anzac defend with 1 Artillery and 1 Elite
Yamamoto roll dice for 3 Infantrys and 2 Tanks in Java, round 2 : 2/5 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery and 1 Elite in Java, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Java
Yamamoto win, taking Java from Dutch with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Artillery and 1 Elite
Battle in Hollandia
Yamamoto attack with 3 Infantrys and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 1 Marine in Hollandia, round 2 : 1/4 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Soembawa
Yamamoto attack with 1 Infantry, 3 Marines and 2 Tanks
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Soembawa, round 2 : 0/6 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Soembawa
Yamamoto roll dice for 3 Marines and 2 Tanks in Soembawa, round 3 : 2/5 hits, 2.50 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Marine owned by the Yamamoto lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 2 Marines and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry and 1 Marine
Casualties for Anzac: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
2 Fighters could not land in 109 Sea Zone and were removed
1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 112 Sea Zone
2 Adv.Fighters, 1 Bomber and 1 Fighter moved from 109 Sea Zone to Ponape
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 1 S.Submarine
EDIT: Turning off Edit Mode
2 Fighters placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
3 Infantrys and 1 Marine placed in Davao
3 Infantrys placed in Saipan
2 Adv.Fighters, 1 Destroyer and 3 Fighters placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : 0.67
Dutch regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
1 ArmoredCar moved from Lanchow to Shansi
1 Fighter moved from Hupeh to Suiyuan
1 Fighter moved from Hupeh to Shansi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 ArmoredCar and 1 Fighter
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Suiyuan
Chinese attack with 1 Fighter and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
1 Fighter owned by the Chinese retreated
Hisaichi win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Suiyuan to Hupeh
1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh
1 Elite moved from E.Qinghai to Ningsia
2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
2 Infantrys moved from Hsining to E.Qinghai
1 Fighter moved from Shansi to Hupeh
1 Infantry moved from Hupeh to Shensi
Place Units - Chinese
1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh
2 ArmoredCars and 3 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Hisaichi regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
1 ArmoredCar moved from Lanchow to Shansi
1 Fighter moved from Hupeh to Suiyuan
1 Fighter moved from Hupeh to Shansi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 ArmoredCar and 1 Fighter
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Suiyuan
Chinese attack with 1 Fighter and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
1 Fighter owned by the Chinese retreated
Hisaichi win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Suiyuan to Hupeh
1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh
1 Elite moved from E.Qinghai to Ningsia
2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
2 Infantrys moved from Hsining to E.Qinghai
1 Fighter moved from Shansi to Hupeh
1 Infantry moved from Hupeh to Shensi
Place Units - Chinese
1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh
2 ArmoredCars and 3 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Hisaichi regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
2 Infantrys moved from Hunan to Hupeh
1 Adv.Fighter, 5 ArmoredCars, 11 Artillerys, 1 Bomber, 20 Infantrys, 3 Mech.Infs and 5 Tanks moved from Anhwei to Hupeh
3 ArmoredCars and 3 Tanks moved from Shantung to Hupeh
1 ArmoredCar moved from Shanghai to Hupeh
1 Mech.Inf moved from Peking to Hupeh
4 Adv.Fighters moved from Hong Kong to Hupeh
2 Fighters moved from S.French Indochina to Hupeh
1 Infantry moved from Ayan to Yakutsk
Hisaichi take Yakutsk from Russians
1 Tank moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
1 Tank moved from S.Buryat Mongolia to Chita
3 Infantrys moved from Shantung to Shansi
1 Tank moved from Suiyuan to Shansi
1 Submarine moved from 111 Sea Zone to 113 Sea Zone
1 Submarine moved from 111 Sea Zone to 113 Sea Zone
3 Infantrys moved from N.French Indochina to N.Thailand
4 Infantrys moved from Changchun to 84 Sea Zone
1 Battleship, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
1 Infantry moved from 75 Sea Zone to Okhotsk
2 Infantrys moved from 75 Sea Zone to Kolyma
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Banjarmasin
1 Transport moved from 111 Sea Zone to 92 Sea Zone
1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
1 Carrier, 2 Destroyers and 2 Submarines moved from 111 Sea Zone to 112 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 113 Sea Zone
Hisaichi attack with 2 Submarines
Anzac defend with 1 T.Boat
Hisaichi roll dice for 2 Submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 T.Boat owned by the Anzac lost in 113 Sea Zone
Hisaichi win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for Anzac: 1 T.Boat
Battle in Shansi
Hisaichi attack with 3 Infantrys and 1 Tank
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 Infantrys and 1 Tank in Shansi, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in N.Thailand
Hisaichi attack with 3 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in N.Thailand, round 4 : 0/3 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in N.Thailand, round 5 : 1/3 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Hupeh
Hisaichi attack with 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 22 Infantrys, 4 Mech.Infs and 8 Tanks
British defend with 2 Fighters; Chinese defend with 1 AAGun, 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 1 Factory, 2 Fighters, 20 Infantrys and 10 Tanks
Chinese roll AA dice in Hupeh : 0/8 hits, 1.33 expected hits
Hisaichi roll dice for 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 22 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 2 : 24/62 hits, 22.00 expected hits
Units damaged: 5 Bunkers owned by the Chinese
Chinese roll dice for 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 4 Fighters, 20 Infantrys and 10 Tanks in Hupeh, round 2 : 13/45 hits, 17.50 expected hits
4 ArmoredCars owned by the Chinese, 13 Infantrys owned by the Hisaichi and 15 Infantrys owned by the Chinese lost in Hupeh
Hisaichi roll dice for 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 3 : 22/49 hits, 18.83 expected hits
Chinese roll dice for 1 Artillery, 5 Bunkers, 1 Elite, 4 Fighters, 5 Infantrys and 10 Tanks in Hupeh, round 3 : 16/26 hits, 11.83 expected hits
7 ArmoredCars owned by the Hisaichi, 10 Tanks owned by the Chinese, 5 Bunkers owned by the Chinese, 1 Elite owned by the Chinese, 9 Infantrys owned by the Hisaichi, 5 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
Hisaichi roll dice for 5 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 4 Mech.Infs and 8 Tanks in Hupeh, round 4 : 9/33 hits, 13.50 expected hits
Chinese roll dice for 4 Fighters in Hupeh, round 4 : 0/4 hits, 2.00 expected hits
2 Fighters owned by the British and 2 Fighters owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 5 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 103
Casualties for Hisaichi: 7 ArmoredCars and 22 Infantrys
Casualties for Chinese: 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 2 Fighters, 20 Infantrys and 10 Tanks
Casualties for British: 2 Fighters
Non Combat Move - Hisaichi
5 Adv.Fighters, 1 Bomber and 2 Fighters moved from Hupeh to Anhwei
Place Units - Hisaichi
1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Chita
2 Infantrys placed in Anhwei
2 ArmoredCars and 1 Infantry placed in Shantung
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
2 ArmoredCars, 2 Artillerys and 3 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Chinese AA : -1.33
British regular : -1.33
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
2 Infantrys moved from Manchester to Dover
3 Fighters moved from Manchester to Dover
2 Adv.Fighters moved from Manchester to Dover
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Yamamoto
1 Artillery and 2 Infantrys moved from Malaya to S.Thailand
2 Fighters moved from Malaya to S.Thailand
1 Artillery and 5 Infantrys moved from Yunnan to N.Thailand
1 Infantry moved from Burma to Yunnan
1 Infantry moved from Burma to N.Thailand
1 ArmoredCar moved from Angola to Kenya
3 Tanks moved from Italian East Africa to Darfur
1 ArmoredCar moved from New Valley to Darfur
1 Infantry moved from S.Saudi Arabia to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Yemen
2 Artillerys moved from S.Saudi Arabia to Yemen
1 Infantry moved from S.Saudi Arabia to Yemen
1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Crete
British take Crete from Italians
1 Bomber moved from Cairo to Mersa Matruh
2 Fighters moved from Cairo to Mersa Matruh
2 ArmoredCars moved from New Valley to Kufra
1 Bomber moved from Mersa Matruh to Kufra
1 Adv.Fighter moved from Cairo to Mersa Matruh
2 Fighters moved from Cairo to Mersa Matruh
Purchase Units - British
British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Fighter, 15 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in N.Thailand
British attack with 1 Artillery and 6 Infantrys
Hisaichi defend with 3 Infantrys
British roll dice for 1 Artillery and 6 Infantrys in N.Thailand, round 2 : 2/7 hits, 1.50 expected hits
Thai roll dice for 3 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in N.Thailand
British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 3 : 0/5 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 4 : 0/5 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 5 : 1/5 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 3 Infantrys
Battle in S.Thailand
British attack with 1 Artillery, 2 Fighters and 2 Infantrys
Thai defend with 1 Artillery, 1 Infantry and 1 Tank
British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in S.Thailand, round 2 : 0/5 hits, 1.50 expected hits
Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the British lost in S.Thailand
2 Fighters owned by the British retreated
1 Artillery owned by the British retreated to Malaya
Thai win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
Casualties for British: 2 Infantrys
Battle in Dover
British attack with 2 Adv.Fighters, 3 Fighters and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 2 Adv.Fighters, 3 Fighters and 2 Infantrys in Dover, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 2 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Mersa Matruh
British attack with 1 Adv.Fighter and 4 Fighters
Italians defend with 2 Infantrys
British roll dice for 1 Adv.Fighter and 4 Fighters in Mersa Matruh, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits
2 Fighters owned by the British and 2 Infantrys owned by the Italians lost in Mersa Matruh
British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -12
Casualties for British: 2 Fighters
Casualties for Italians: 2 Infantrys
Battle in Darfur
British attack with 1 ArmoredCar and 3 Tanks
Italians defend with 1 Artillery
British roll dice for 1 ArmoredCar and 3 Tanks in Darfur, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery
Battle in Kufra
British attack with 2 ArmoredCars and 1 Bomber
Italians defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Bomber in Kufra, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Yemen
British attack with 2 Artillerys and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 1 Cruiser in Yemen, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Yemen
British roll dice for 2 Artillerys and 2 Infantrys in Yemen, round 2 : 3/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Yemen, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Yemen
British loses 0 PUs for violating Yemens neutrality.
British win, taking Yemen from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Adv.Fighter and 2 Fighters moved from Mersa Matruh to New Valley
1 Bomber moved from Kufra to New Valley
1 AAGun and 3 Mech.Infs moved from Lower Egypt to New Valley
7 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from Cairo to New Valley
2 Fighters moved from Dover to Manchester
1 Adv.Fighter moved from Dover to Wales
1 Adv.Fighter moved from Dover to Wales
1 Fighter moved from Dover to Wales
7 Infantrys moved from London to Wales
1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Elite, 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
1 Elite and 1 Infantry moved from 18 Sea Zone to Wales
1 Tank moved from 18 Sea Zone to Wales
1 Transport moved from 18 Sea Zone to 17 Sea Zone
1 Tank moved from Azores to 17 Sea Zone
1 Tank and 1 Transport moved from 17 Sea Zone to 18 Sea Zone
1 Tank moved from 18 Sea Zone to Wales
2 Fighters moved from S.Thailand to Malaya
2 Artillerys and 4 Infantrys moved from Assam to Burma
2 Infantrys moved from Calcutta to Assam
2 Artillerys and 3 Infantrys moved from Bihar to Assam
2 Infantrys moved from Hyderabad to Calcutta
2 Infantrys moved from Rajputana to Hyderabad
5 Infantrys moved from Delhi to Bihar
3 Mech.Infs moved from W.Iran to Lower Egypt
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to New Valley: 2 Fighters
EDIT: Removing units owned by British from New Valley: 1 ArmoredCar
EDIT: Removing units owned by British from New Valley: 1 Mech.Inf
EDIT: Turning off Edit Mode
4 ArmoredCars and 2 Tanks placed in Cairo
3 Tanks placed in Italian East Africa
1 Bunker and 4 Infantrys placed in Wales
1 Bunker and 4 Infantrys placed in Manchester
1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys placed in London
1 Bunker placed in Malaya
1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
Turn Complete - British
British collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Thai regular : 0.83
Germans regular : -0.33
Neutral regular : -0.33
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
1 Adv.Fighter moved from N.Chile to Santiago
3 Tanks moved from Bolivia to Santiago
2 ArmoredCars and 3 Tanks moved from S.Chile to Santiago
1 Bomber moved from Suriname to Santiago
Purchase Units - Dutch
Dutch buy 2 Fighters; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Santiago
Dutch attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber and 6 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Neutral roll AA dice in Santiago : 1/2 hits, 0.33 expected hits
1 Adv.Fighter owned by the Dutch lost in Santiago
Dutch roll dice for 2 ArmoredCars, 1 Bomber and 6 Tanks in Santiago, round 2 : 6/9 hits, 4.33 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 4/6 hits, 2.33 expected hits
2 ArmoredCars owned by the Dutch, 2 Tanks owned by the Neutral, 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 2 Tanks owned by the Dutch lost in Santiago
Dutch loses 0 PUs for violating Santiagos neutrality.
Dutch win, taking Santiago from Neutral with 1 Bomber and 4 Tanks remaining. Battle score for attacker is -6
Casualties for Dutch: 1 Adv.Fighter, 2 ArmoredCars and 2 Tanks
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Non Combat Move - Dutch
1 Bomber moved from Santiago to N.Chile
Place Units - Dutch
2 Fighters placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral AA : 0.67
Neutral regular : 1.67
Dutch regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
2 Artillerys and 8 Infantrys moved from S.Karelia to Yaroslavl
2 Mech.Infs and 2 Tanks moved from Arkhangelsk to Yaroslavl
2 Mech.Infs moved from Lapland to Yaroslavl
1 Infantry moved from Finnmark to 5 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 5 Sea Zone to 3 Sea Zone
1 Infantry moved from 3 Sea Zone to Greenland
Finns take Greenland from British
1 Adv.Fighter and 1 Fighter moved from Nordland to 20 Sea Zone
1 Tank moved from Oulu to S.Karelia
2 Infantrys moved from Oulu to Vyborg
3 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Lapland to N.Karelia
6 ArmoredCars moved from Helsinki to Oulu
Purchase Units - Finns
Finns buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Finns
Battle in 20 Sea Zone
Finns attack with 1 Adv.Fighter and 1 Fighter
British defend with 1 Transport
Finns roll dice for 1 Adv.Fighter and 1 Fighter in 20 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Transport in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Adv.Fighter and 1 Fighter in 20 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 1 Transport in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 20 Sea Zone
Finns win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Yaroslavl
Finns attack with 2 Artillerys, 8 Infantrys, 4 Mech.Infs and 2 Tanks
Russians defend with 1 Artillery and 9 Infantrys
Finns roll dice for 2 Artillerys, 8 Infantrys, 4 Mech.Infs and 2 Tanks in Yaroslavl, round 2 : 3/16 hits, 5.33 expected hits
Russians roll dice for 1 Artillery and 9 Infantrys in Yaroslavl, round 2 : 2/10 hits, 3.33 expected hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl
Finns roll dice for 2 Artillerys, 6 Infantrys, 4 Mech.Infs and 2 Tanks in Yaroslavl, round 3 : 7/14 hits, 5.00 expected hits
Russians roll dice for 1 Artillery and 6 Infantrys in Yaroslavl, round 3 : 0/7 hits, 2.33 expected hits
6 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 2 Artillerys, 6 Infantrys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Artillery and 9 Infantrys
Non Combat Move - Finns
1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Normandy
Place Units - Finns
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Adv.Fighter and 1 Mech.Inf placed in Helsinki
Turn Complete - Finns
Finns collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Russians regular : -3.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
2 Fighters and 1 JetFighter moved from Brest to Vinnytsia
2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys and 1 JetFighter; Remaining resources: 9 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 2 Fighters, 2 Infantrys, 1 JetFighter and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 2 Fighters, 2 Infantrys, 1 JetFighter and 1 Tank in Vinnytsia, round 2 : 5/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 2 Fighters, 1 Infantry, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Vinnytsia to E.Romania
1 Fighter and 1 JetFighter moved from Vinnytsia to Brest
Place Units - Romanians
3 Infantrys and 1 JetFighter placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians regular : 2.83
Russians regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 66 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from S.Thailand to Bangkok
Purchase Units - Thai
Thai buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 66 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine and 1 Transport
Dutch defend with 1 Submarine
Thai roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Transport owned by the Thai lost in 66 Sea Zone
Thai roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Dutch lost in 66 Sea Zone
Thai win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1
Casualties for Thai: 1 Transport
Casualties for Dutch: 1 Submarine
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
Dutch regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 Elite, 1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone
1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from 34 Sea Zone to 41 Sea Zone
1 Elite and 1 Tank moved from 41 Sea Zone to E.Morocco
1 Infantry moved from 41 Sea Zone to E.Morocco
1 Bomber moved from W.Morocco to E.Morocco
1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica
2 Artillerys and 1 Elite moved from New Georgia to Guadalcanal
1 Bomber moved from Port Moresby to 108 Sea Zone
1 Submarine moved from 102 Sea Zone to 108 Sea Zone
1 Bomber moved from Port Moresby to 109 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Destroyer, 2 Fighters, 9 Infantrys, 1 Submarine, 3 T.Boats, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Guadalcanal
Americans attack with 2 Artillerys and 1 Elite
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Artillerys and 1 Elite in Guadalcanal, round 2 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Guadalcanal, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Guadalcanal
Americans win, taking Guadalcanal from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
Casualties for Americans: 1 Artillery
Casualties for Yamamoto: 1 Infantry
Battle in 109 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 S.Submarine
Americans roll dice for 1 Bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 S.Submarine
Battle in E.Morocco
Americans attack with 1 Bomber, 1 Elite, 1 Infantry and 1 Tank
Italians defend with 1 Factory and 1 Mech.Inf
Americans roll dice for 1 Bomber, 1 Elite, 1 Infantry and 1 Tank in E.Morocco, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 Mech.Inf in E.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Italians lost in E.Morocco
Americans win, taking E.Morocco from Italians with 1 Bomber, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Italians: 1 Mech.Inf
Battle in Jamaica
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 108 Sea Zone
Americans attack with 1 Bomber and 1 Submarine
Yamamoto defend with 1 B.Transport
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber in 108 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in 108 Sea Zone
Americans win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Eniwetok from Yamamoto to Americans
EDIT: Turning off Edit Mode
1 Bomber moved from 108 Sea Zone to Port Moresby
1 Bomber moved from 109 Sea Zone to Port Moresby
1 Submarine moved from 95 Sea Zone to 109 Sea Zone
1 T.Boat moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from Rongelap to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Eniwetok
1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 1 B.Carrier, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport moved from 91 Sea Zone to 104 Sea Zone
2 Fighters moved from Wake to 104 Sea Zone
1 Adv.Fighter moved from 88 Sea Zone to 104 Sea Zone
1 Artillery and 1 Elite moved from 104 Sea Zone to Jaluit
2 Destroyers moved from 88 Sea Zone to 104 Sea Zone
2 Fighters moved from San Francisco to 88 Sea Zone
1 Fighter moved from 88 Sea Zone to Wake
2 L.Fighters moved from Salvador to W.Morocco
1 Carrier and 1 Destroyer moved from 41 Sea Zone to 34 Sea Zone
1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone
3 Tanks moved from Rio de Oro to W.Morocco
1 Bomber moved from E.Morocco to W.Morocco
4 Infantrys moved from 34 Sea Zone to Mauritania
1 Artillery moved from Rio De Janeiro to Bahia
4 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone
1 B.Transport moved from 28 Sea Zone to 26 Sea Zone
1 Transport moved from 27 Sea Zone to 13 Sea Zone
Place Units - Americans
1 Artillery and 2 Infantrys placed in South Atlantic USA
1 Artillery and 1 Infantry placed in Washington
1 B.Transport placed in 13 Sea Zone
4 Infantrys placed in Washington
3 Tanks placed in Rio de Oro
2 Fighters placed in Salvador
2 T.Boats placed in 88 Sea Zone
1 Destroyer, 1 Submarine and 1 T.Boat placed in 91 Sea Zone
1 Transport placed in 83 Sea Zone
1 Adv.Fighter and 2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : 1.17
Italians regular : -0.33
Neutral regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 unit repaired.
1 Infantry moved from Netherlands to 21 Sea Zone
1 Infantry moved from Netherlands to 21 Sea Zone
1 Infantry moved from Netherlands to 21 Sea Zone
1 Infantry moved from Netherlands to 21 Sea Zone
1 Infantry and 1 Transport moved from 21 Sea Zone to 4 Sea Zone
1 Infantry moved from 4 Sea Zone to Iceland
Germans take Iceland from British
1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 3 Infantrys, 2 Submarines and 6 Transports moved from 21 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
1 Infantry moved from 18 Sea Zone to Northern Ireland
1 Infantry moved from 18 Sea Zone to Scotland
1 Stuka moved from Normandy to 18 Sea Zone
1 Bomber moved from Normandy to 41 Sea Zone
7 Artillerys, 5 Elites and 12 Infantrys moved from Arkhangelsk to Kirov
1 Infantry moved from S.Karelia to Vologda
2 ArmoredCars moved from Leningrad to Vologda
1 Artillery moved from Smolensk to Minsk
1 Infantry moved from Novgorod to Smolensk
2 Infantrys moved from Leningrad to Novgorod
1 Infantry moved from Brest to Minsk
1 Infantry moved from Brest to Minsk
1 Infantry moved from Brest to Minsk
3 Stukas moved from Brest to Minsk
2 ArmoredCars moved from Brest to Donetsk
1 Fighter moved from Brest to Donetsk
1 Infantry moved from Brest to Minsk
1 Artillery and 2 Infantrys moved from Danzig to Brest
4 ArmoredCars and 1 Tank moved from Bohemia to Brest
1 Artillery and 3 Infantrys moved from Warsaw to Brest
2 ArmoredCars moved from Bavaria to Krakow
1 Fighter moved from Bavaria to Greece
1 Stuka moved from Rhine to Serbia
1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Danzig
2 Artillerys and 3 Infantrys moved from Hamburg to Pomerania
1 Tank moved from Belgium to Hamburg
1 Artillery and 5 Infantrys moved from Brittany to Aquitaine
3 Artillerys and 11 Infantrys moved from Normandy to Brittany
2 Artillerys and 4 Infantrys moved from Belgium to Picardy
8 Artillerys and 8 Infantrys moved from Netherlands to Belgium
1 Artillery and 2 Infantrys moved from Rhine to Belgium
Purchase Units - Germans
Germans buy 4 ArmoredCars, 6 Artillerys, 1 Factory, 10 Infantrys, 5 Mech.Infs, 2 Stukas and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in 18 Sea Zone
Germans attack with 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka, 2 Submarines and 6 Transports
British defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports
Germans roll dice for 2 Submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka and 6 Transports in 18 Sea Zone, round 2 : 6/9 hits, 3.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 18 Sea Zone, round 2 : 4/8 hits, 3.00 expected hits
Units damaged: 1 Battleship owned by the Germans
1 Fighter owned by the British, 3 Transports owned by the British, 1 Destroyer owned by the British and 3 Transports owned by the Germans lost in 18 Sea Zone
Germans roll dice for 2 Submarines in 18 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Carrier owned by the British lost in 18 Sea Zone
Germans roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka and 3 Transports in 18 Sea Zone, round 3 : 3/9 hits, 3.67 expected hits
British roll dice for 1 Battleship and 1 Fighter in 18 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 Fighter owned by the British, 1 Battleship owned by the British and 1 Transport owned by the Germans lost in 18 Sea Zone
Germans win with 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka, 2 Submarines and 2 Transports remaining. Battle score for attacker is 52
Casualties for Germans: 4 Transports
Casualties for British: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports
Battle in Scotland
Battle in Northern Ireland
Battle in Munster
Battle in 41 Sea Zone
Germans attack with 1 Bomber
Americans defend with 1 B.Transport
Germans roll dice for 1 Bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans lost in 41 Sea Zone
Germans win, taking Scotland from British, taking Northern Ireland from British, taking Munster from British with 1 Bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Vologda
Germans attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars and 1 Infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kirov
Germans attack with 7 Artillerys, 5 Elites and 12 Infantrys
Russians defend with 2 AAGuns, 6 Artillerys, 8 Infantrys and 5 Tanks
Germans roll dice for 7 Artillerys, 5 Elites and 12 Infantrys in Kirov, round 2 : 7/24 hits, 7.17 expected hits
Russians roll dice for 6 Artillerys, 8 Infantrys and 5 Tanks in Kirov, round 2 : 7/19 hits, 7.17 expected hits
7 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Kirov
Germans roll dice for 7 Artillerys, 5 Elites and 5 Infantrys in Kirov, round 3 : 9/17 hits, 6.00 expected hits
Russians roll dice for 6 Artillerys, 1 Infantry and 5 Tanks in Kirov, round 3 : 6/12 hits, 4.83 expected hits
1 Infantry owned by the Russians, 6 Artillerys owned by the Russians, 1 Elite owned by the Germans, 5 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Kirov
Germans roll dice for 7 Artillerys and 4 Elites in Kirov, round 4 : 4/11 hits, 4.33 expected hits
Russians roll dice for 3 Tanks in Kirov, round 4 : 2/3 hits, 1.50 expected hits
2 Elites owned by the Germans and 3 Tanks owned by the Russians lost in Kirov
Germans win, taking Kirov from Russians with 7 Artillerys and 2 Elites remaining. Battle score for attacker is 32
Casualties for Germans: 3 Elites and 12 Infantrys
Casualties for Russians: 6 Artillerys, 8 Infantrys and 5 Tanks
Battle in Minsk
Germans attack with 1 Artillery, 4 Infantrys and 3 Stukas
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 3 Stukas in Minsk, round 2 : 2/8 hits, 3.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 1 Artillery, 3 Infantrys and 3 Stukas in Minsk, round 3 : 5/7 hits, 2.83 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 3 Stukas remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Donetsk
Germans attack with 2 ArmoredCars and 1 Fighter
Russians defend with 1 Artillery
Germans roll dice for 2 ArmoredCars and 1 Fighter in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Donetsk
Germans roll dice for 1 ArmoredCar and 1 Fighter in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Artillery
Non Combat Move - Germans
1 Fighter moved from Donetsk to Brest
3 Stukas moved from Minsk to Brest
1 AAGun moved from Hamburg to Pomerania
1 AAGun moved from Paris to Burgundy
1 AAGun moved from Normandy to Paris
1 Stuka moved from 18 Sea Zone to Brittany
1 Bomber moved from 41 Sea Zone to N.Algeria
Place Units - Germans
1 Factory placed in El Agheila
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Warsaw
1 Artillery and 2 Infantrys placed in Danzig
1 Artillery and 2 Infantrys placed in Krakow
3 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bohemia
1 Artillery and 2 Infantrys placed in Normandy
3 Mech.Infs placed in Bavaria
1 Mech.Inf and 2 Stukas placed in Hamburg
Turn Complete - Germans
Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : 0.83
Germans regular : 3.83
British regular : 0.83