@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Argo (X) v. Karl7 (L) WaW 1939 Game 10
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 Bombers moved from Paris to 41 Sea Zone 2 ArmoredCars moved from Leningrad to Yaroslavl 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from S.Karelia to Smolensk 1 Artillery moved from S.Karelia to Smolensk 1 Infantry moved from S.Karelia to Yaroslavl 1 Stuka moved from S.Karelia to Yaroslavl 1 Infantry moved from S.Karelia to Yaroslavl 1 Artillery moved from S.Karelia to Yaroslavl 1 Stuka moved from S.Karelia to Smolensk 1 Elite moved from S.Karelia to Smolensk 1 Elite moved from S.Karelia to Yaroslavl 7 Artillerys, 5 Elites and 12 Infantrys moved from S.Karelia to Arkhangelsk 1 Infantry moved from Leningrad to S.Karelia 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Stuka moved from Brest to Minsk 1 Fighter moved from Brest to Minsk 1 Artillery and 2 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Danzig to Brest 4 ArmoredCars and 1 Tank moved from Bohemia to Brest 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from Hamburg to 21 Sea Zone 1 Transport moved from 22 Sea Zone to 12 Sea Zone 1 Transport moved from 22 Sea Zone to 12 Sea Zone 1 Transport moved from 22 Sea Zone to 12 Sea Zone 3 Artillerys and 3 Infantrys moved from Nordland to 12 Sea Zone 3 Artillerys moved from Denmark to 22 Sea Zone 6 Infantrys moved from Denmark to 22 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 12 Sea Zone to 21 Sea Zone 3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 6 Infantrys and 4 Transports moved from 22 Sea Zone to 21 Sea Zone 4 Infantrys moved from Hamburg to Netherlands 2 Artillerys moved from Hamburg to Netherlands 1 Infantry moved from Rhine to Belgium 1 ArmoredCar, 2 Artillerys and 3 Infantrys moved from Picardy to Belgium 1 ArmoredCar and 1 Tank moved from Normandy to Belgium 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 Stuka moved from Hamburg to Belgium 1 Infantry moved from 21 Sea Zone to Dover 6 Artillerys moved from 21 Sea Zone to Netherlands 8 Infantrys moved from 21 Sea Zone to Netherlands 1 Artillery moved from Brittany to Normandy 1 Infantry moved from Normandy to Brittany Purchase Units - Germans Germans buy 8 ArmoredCars, 6 Artillerys, 1 Factory, 1 Fighter, 15 Infantrys, 1 Stuka and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 7 Transports British defend with 1 Destroyer, 1 Submarine and 2 T.Boats Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 7 Transports in 21 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits British roll dice for 1 Destroyer and 2 T.Boats in 21 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Germans 1 Submarine owned by the British, 1 Destroyer owned by the British and 2 T.Boats owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 7 Transports remaining. Battle score for attacker is 27 Casualties for British: 1 Destroyer, 1 Submarine and 2 T.Boats Battle in Netherlands Germans attack with 8 Artillerys and 12 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 8 Artillerys and 12 Infantrys in Netherlands, round 2 : 11/20 hits, 6.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 8 Artillerys and 12 Infantrys remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Belgium Germans attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank in Belgium, round 2 : 3/10 hits, 3.50 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 2 ArmoredCars Casualties for Neutral: 3 Infantrys Battle in Minsk Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Dover Battle in Smolensk Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Smolensk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Smolensk, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Smolensk, round 4 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Dover from British, taking Smolensk from Russians with 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Yaroslavl Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 2 Artillerys and 1 Infantry Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Yaroslavl, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Yaroslavl Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Yaroslavl, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 2 ArmoredCars Casualties for Russians: 2 Artillerys and 1 Infantry Battle in 41 Sea Zone Germans attack with 2 Bombers Americans defend with 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport Germans roll dice for 2 Bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport in 41 Sea Zone, round 2 : 0/4 hits, 1.17 expected hits 1 B.Transport owned by the Americans and 1 Transport owned by the Americans lost in 41 Sea Zone Germans roll dice for 2 Bombers in 41 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 Carrier and 1 Destroyer in 41 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 2 Bombers owned by the Germans lost in 41 Sea Zone Americans win with 1 Carrier and 1 Destroyer remaining. Battle score for attacker is -14 Casualties for Americans: 1 B.Transport and 1 Transport Casualties for Germans: 2 Bombers Non Combat Move - Germans 1 Bomber moved from 21 Sea Zone to Normandy 1 Stuka moved from Belgium to Normandy 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 1 Stuka moved from Smolensk to Brest 1 Stuka moved from Minsk to Brest 1 Fighter moved from Minsk to Brest 1 Stuka moved from Yaroslavl to Brest Place Units - Germans 1 Factory placed in Krakow 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig 4 ArmoredCars and 1 Tank placed in Bohemia 1 Artillery and 2 Infantrys placed in Normandy 2 Artillerys and 4 Infantrys placed in Hamburg 2 ArmoredCars and 2 Infantrys placed in Leningrad 1 Artillery, 2 Infantrys and 1 Stuka placed in Rhine 2 ArmoredCars and 1 Fighter placed in Bavaria Turn Complete - Germans Germans collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Americans regular : -0.00 Russians regular : 0.00 Germans regular : 3.50 Neutral regular : -0.33 British regular : 0.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Kirov to Vologda Russians take Vologda from Finns 7 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 1 Artillery and 2 Infantrys moved from Kursk to Smolensk 2 Fighters moved from Moscow to Smolensk 1 Artillery moved from Rostov to Donetsk 1 Infantry moved from Crimea to Donetsk 1 Artillery and 2 Infantrys moved from Kiev to Minsk 1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia 1 Bomber moved from Kiev to Vinnytsia 2 Fighters moved from Kiev to Minsk 1 Fighter moved from Kiev to Vinnytsia 1 Infantry moved from Kiev to Donetsk 1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia Russians take S.Buryat Mongolia from Hisaichi 1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia 2 Fighters moved from N.Buryat Mongolia to Zhigansk 2 Infantrys moved from Khatanga to Zhigansk Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 18 Infantrys, 2 Mech.Rockets and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Donetsk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Tank Battle in Zhigansk Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Zhigansk, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Russians roll dice for 2 Fighters and 1 Infantry in Zhigansk, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Vinnytsia Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Romanians defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Vinnytsia, round 2 : 3/5 hits, 1.83 expected hits Romanians roll dice for 3 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 3 Infantrys owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Romanians: 3 Infantrys Battle in Smolensk Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Smolensk, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Smolensk Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk retreated to Smolensk Germans win with 1 Artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Elite and 1 Infantry Battle in Yaroslavl Russians attack with 1 Artillery and 11 Infantrys Germans defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 1 Artillery and 11 Infantrys in Yaroslavl, round 2 : 1/12 hits, 2.33 expected hits Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Yaroslavl Russians roll dice for 1 Artillery and 9 Infantrys in Yaroslavl, round 3 : 4/10 hits, 2.00 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery, 1 Elite and 2 Infantrys Non Combat Move - Russians 2 Fighters moved from Minsk to Kiev 2 Fighters moved from Smolensk to Kiev 5 Tanks moved from Moscow to Kirov 4 Mot.Infs moved from Stalingrad to Kiev 1 Fighter moved from Vinnytsia to Kiev 1 Bomber moved from Vinnytsia to Kiev 5 Tanks moved from Tula to Kiev 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk 2 Fighters moved from Zhigansk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Kirov to Komi Place Units - Russians 1 Bunker placed in Kiev 2 Mech.Rockets and 3 Tanks placed in Moscow 1 Artillery and 2 Infantrys placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery and 5 Infantrys placed in Sibirsky 1 Artillery, 1 Elite and 3 Infantrys placed in Moscow 2 Infantrys placed in Georgia 4 Infantrys placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Kiev: 3 Mot.Infs EDIT: Adding units owned by Russians to Kursk: 3 Mot.Infs EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Romanians regular : 0.50 Germans regular : -0.33 Russians regular : -2.17 Hisaichi regular : 0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Tobruk to Mersa Matruh 1 Infantry moved from Tobruk to Mersa Matruh 1 Fighter moved from Kufra to Mersa Matruh 1 Fighter moved from Kufra to Darfur 1 Artillery moved from Kufra to Darfur 1 Infantry moved from Kufra to Darfur 1 Infantry moved from Kufra to Darfur 1 ArmoredCar, 3 Artillerys and 4 Infantrys moved from Tobruk to El Agheila 5 ArmoredCars, 2 Artillerys, 4 Infantrys, 3 Mech.Infs and 2 Tanks moved from Kufra to El Agheila 1 Artillery and 2 Infantrys moved from Hun to El Agheila 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters and 7 Infantrys moved from N.Algeria to E.Morocco 1 Mech.Inf moved from Tunis to E.Morocco 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank moved from Catalonia to La Mancha 1 Artillery moved from Greece to 48 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Infantrys and 5 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys moved from Rome to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone Purchase Units - Italians Italians buy 4 Artillerys, 1 Fighter, 15 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 46 Sea Zone: 3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 8 Infantrys and 5 Transports EDIT: Adding units owned by Italians to 45 Sea Zone: 3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 8 Infantrys and 5 Transports EDIT: Turning off Edit Mode Turning off Edit Mode Battle in 51 Sea Zone Italians attack with 2 Fighters and 1 Submarine British defend with 1 Transport Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 51 Sea Zone Italians win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Darfur Italians attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 2 Mot.Infs Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 2 Mot.Infs in Darfur, round 2 : 2/2 hits, 1.00 expected hits 2 Mot.Infs owned by the British and 2 Infantrys owned by the Italians lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Italians: 2 Infantrys Casualties for British: 2 Mot.Infs Battle in Mersa Matruh Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in La Mancha Italians attack with 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank Neutral defend with 2 Infantrys Italians roll dice for 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank in La Mancha, round 2 : 5/15 hits, 4.83 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in La Mancha Italians loses 0 PUs for violating La Manchas neutrality. Italians win, taking La Mancha from Neutral with 2 ArmoredCars, 5 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in E.Morocco Italians attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Mech.Inf French defend with 1 Factory and 2 Tanks; Americans defend with 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 4 Tanks Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Mech.Inf in E.Morocco, round 2 : 4/16 hits, 5.00 expected hits French roll dice for 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 6 Tanks in E.Morocco, round 2 : 4/12 hits, 6.33 expected hits 1 Infantry owned by the Americans, 4 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in E.Morocco Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf in E.Morocco, round 3 : 3/12 hits, 4.17 expected hits French roll dice for 1 Adv.Fighter, 2 Fighters, 2 L.Fighters and 3 Tanks in E.Morocco, round 3 : 4/8 hits, 4.50 expected hits 1 ArmoredCar owned by the Italians, 2 Tanks owned by the French, 3 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 3 Artillerys, 2 Fighters and 1 Mech.Inf in E.Morocco, round 4 : 4/8 hits, 2.83 expected hits French roll dice for 1 Adv.Fighter, 2 Fighters and 2 L.Fighters in E.Morocco, round 4 : 4/5 hits, 3.00 expected hits 2 Fighters owned by the Americans, 1 ArmoredCar owned by the Italians, 1 L.Fighter owned by the Americans, 3 Artillerys owned by the Italians and 1 Adv.Fighter owned by the Americans lost in E.Morocco Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in E.Morocco, round 5 : 0/4 hits, 1.50 expected hits French roll dice for 1 L.Fighter in E.Morocco, round 5 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in E.Morocco, round 6 : 1/4 hits, 1.50 expected hits French roll dice for 1 L.Fighter in E.Morocco, round 6 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Italians and 1 L.Fighter owned by the Americans lost in E.Morocco Italians win, taking E.Morocco from French with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 40 Casualties for Italians: 2 ArmoredCars, 3 Artillerys, 1 Fighter and 7 Infantrys Casualties for Americans: 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 4 Tanks Casualties for French: 2 Tanks Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from E.Morocco to N.Tunisia 3 ArmoredCars moved from Tunis to N.Tunisia 3 Artillerys and 8 Infantrys moved from 45 Sea Zone to N.Tunisia 3 Infantrys moved from Languedoc to Catalonia 1 AAGun, 2 Artillerys and 2 Infantrys moved from Provence to Languedoc 1 ArmoredCar moved from Lombardy to Languedoc 1 Fighter moved from Rome to 45 Sea Zone 1 Fighter moved from Darfur to El Agheila 1 Fighter moved from Mersa Matruh to El Agheila 1 Fighter moved from 51 Sea Zone to Greece 1 Fighter moved from 51 Sea Zone to 45 Sea Zone Place Units - Italians 1 Artillery and 2 Infantrys placed in Hun 4 Mech.Infs placed in Tunis 1 Artillery and 3 Infantrys placed in Greece 1 Artillery and 3 Infantrys placed in Provence 1 Artillery, 1 Fighter and 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
French regular : -2.17 Italians regular : -2.33 Neutral regular : 1.33 British regular : 0.00 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 Infantrys moved from Mauritania to W.Morocco 2 Tanks moved from French Sudan to W.Morocco 2 Artillerys and 2 Infantrys moved from Adana to Izmir 1 Fighter moved from Rostov to Izmir Purchase Units - French French buy 2 ArmoredCars, 1 Elite and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Izmir French attack with 2 Artillerys, 1 Fighter and 2 Infantrys Neutral defend with 2 Infantrys and 1 Tank French roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Izmir, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in Izmir French roll dice for 2 Artillerys and 1 Fighter in Izmir, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Tank in Izmir, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the French lost in Izmir French roll dice for 1 Artillery and 1 Fighter in Izmir, round 4 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Tank in Izmir, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the French and 1 Tank owned by the Neutral lost in Izmir French win with 1 Fighter remaining. Battle score for attacker is -3 Casualties for French: 2 Artillerys and 2 Infantrys Casualties for Neutral: 2 Infantrys and 1 Tank Non Combat Move - French 1 Infantry moved from Syria to Adana 1 Fighter moved from Izmir to Adana 2 Tanks moved from French Equatorial Africa to Mauritania 1 Infantry moved from French Equatorial Africa to French Sudan Place Units - French 1 ArmoredCar and 2 Tanks placed in French Equatorial Africa 1 ArmoredCar and 1 Elite placed in Syria Turn Complete - French French collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
French regular : 0.67 Neutral regular : 1.83 -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry and 1 Marine moved from 112 Sea Zone to Tanimbar 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 1 Infantry and 1 Marine moved from 112 Sea Zone to Tanimbar 2 Infantrys and 1 Tank moved from Sumatra to Java 1 Infantry and 2 Marines moved from Flores to Soembawa 1 Infantry moved from Lombok to Java 1 Tank moved from Lombok to Java 1 Tank moved from Lombok to Soembawa 1 Marine moved from Lombok to Soembawa 1 Tank moved from Lombok to Soembawa 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Adv.Fighter moved from 110 Sea Zone to 65 Sea Zone 1 Fighter moved from 110 Sea Zone to 65 Sea Zone 2 Adv.Fighters moved from 86 Sea Zone to 109 Sea Zone 4 Fighters moved from 86 Sea Zone to 109 Sea Zone 1 S.Submarine moved from 86 Sea Zone to 109 Sea Zone 2 Fighters moved from Tokyo to 109 Sea Zone 1 Bomber moved from Banjarmasin to 109 Sea Zone 1 Fighter moved from 111 Sea Zone to 109 Sea Zone 1 Fighter moved from 111 Sea Zone to 109 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Tanimbar 1 Infantry moved from Tokyo to 84 Sea Zone 1 Marine moved from Saipan to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 86 Sea Zone to 108 Sea Zone 3 Infantrys and 1 Marine moved from 108 Sea Zone to Hollandia 2 B.Carriers, 2 Battleships, 1 Carrier, 1 Cruiser and 2 Destroyers moved from 86 Sea Zone to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 Carrier and 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 5 Fighters, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 65 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter British defend with 2 Submarines Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the British lost in 65 Sea Zone 1 Submarine owned by the British submerged Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 109 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 8 Fighters and 1 S.Submarine Americans defend with 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 8 Fighters in 109 Sea Zone, round 2 : 5/11 hits, 4.33 expected hits Americans roll dice for 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports in 109 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 2 Transports owned by the Americans and 5 Fighters owned by the Yamamoto lost in 109 Sea Zone Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Americans lost in 109 Sea Zone Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 3 Fighters in 109 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 2 Adv.Fighters in 109 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 34 Casualties for Yamamoto: 5 Fighters and 1 S.Submarine Casualties for Americans: 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports Battle in Tanimbar Yamamoto attack with 4 Infantrys and 2 Marines Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Tanimbar, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Tanimbar Yamamoto roll dice for 4 Infantrys and 2 Marines in Tanimbar, round 2 : 2/6 hits, 1.67 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Anzac and 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 4 Infantrys and 2 Marines remaining. Battle score for attacker is 9 Casualties for Anzac: 1 Infantry and 1 Tank Casualties for Dutch: 1 Infantry Battle in Java Yamamoto attack with 3 Infantrys and 2 Tanks Anzac defend with 1 Artillery and 1 Elite Yamamoto roll dice for 3 Infantrys and 2 Tanks in Java, round 2 : 2/5 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 1 Elite in Java, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Java Yamamoto win, taking Java from Dutch with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Artillery and 1 Elite Battle in Hollandia Yamamoto attack with 3 Infantrys and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 1 Marine in Hollandia, round 2 : 1/4 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Soembawa Yamamoto attack with 1 Infantry, 3 Marines and 2 Tanks Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Soembawa, round 2 : 0/6 hits, 2.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Soembawa Yamamoto roll dice for 3 Marines and 2 Tanks in Soembawa, round 3 : 2/5 hits, 2.50 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Marine owned by the Yamamoto lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 2 Marines and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry and 1 Marine Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Fighters could not land in 109 Sea Zone and were removed 1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 112 Sea Zone 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from 109 Sea Zone to Ponape Place Units - Yamamoto Turning on Edit Mode EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 1 S.Submarine EDIT: Turning off Edit Mode 2 Fighters placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 3 Infantrys and 1 Marine placed in Davao 3 Infantrys placed in Saipan 2 Adv.Fighters, 1 Destroyer and 3 Fighters placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 0.67 Dutch regular : -1.17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 ArmoredCar moved from Lanchow to Shansi 1 Fighter moved from Hupeh to Suiyuan 1 Fighter moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 ArmoredCar and 1 Fighter Hisaichi defend with 1 Artillery Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Suiyuan Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Suiyuan 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Suiyuan to Hupeh 1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh 1 Elite moved from E.Qinghai to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Lanchow 2 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Shansi to Hupeh 1 Infantry moved from Hupeh to Shensi Place Units - Chinese 1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh 2 ArmoredCars and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Hisaichi regular : -0.17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 ArmoredCar moved from Lanchow to Shansi 1 Fighter moved from Hupeh to Suiyuan 1 Fighter moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 ArmoredCar and 1 Fighter Hisaichi defend with 1 Artillery Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Suiyuan Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Suiyuan 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Suiyuan to Hupeh 1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh 1 Elite moved from E.Qinghai to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Lanchow 2 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Shansi to Hupeh 1 Infantry moved from Hupeh to Shensi Place Units - Chinese 1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh 2 ArmoredCars and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Hisaichi regular : -0.17 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 2 Infantrys moved from Hunan to Hupeh 1 Adv.Fighter, 5 ArmoredCars, 11 Artillerys, 1 Bomber, 20 Infantrys, 3 Mech.Infs and 5 Tanks moved from Anhwei to Hupeh 3 ArmoredCars and 3 Tanks moved from Shantung to Hupeh 1 ArmoredCar moved from Shanghai to Hupeh 1 Mech.Inf moved from Peking to Hupeh 4 Adv.Fighters moved from Hong Kong to Hupeh 2 Fighters moved from S.French Indochina to Hupeh 1 Infantry moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Tank moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from S.Buryat Mongolia to Chita 3 Infantrys moved from Shantung to Shansi 1 Tank moved from Suiyuan to Shansi 1 Submarine moved from 111 Sea Zone to 113 Sea Zone 1 Submarine moved from 111 Sea Zone to 113 Sea Zone 3 Infantrys moved from N.French Indochina to N.Thailand 4 Infantrys moved from Changchun to 84 Sea Zone 1 Battleship, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk 1 Infantry moved from 75 Sea Zone to Okhotsk 2 Infantrys moved from 75 Sea Zone to Kolyma 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 Transport moved from 92 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Transport moved from 111 Sea Zone to 92 Sea Zone 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Carrier, 2 Destroyers and 2 Submarines moved from 111 Sea Zone to 112 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 113 Sea Zone Hisaichi attack with 2 Submarines Anzac defend with 1 T.Boat Hisaichi roll dice for 2 Submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Anzac lost in 113 Sea Zone Hisaichi win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for Anzac: 1 T.Boat Battle in Shansi Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 ArmoredCar Hisaichi roll dice for 3 Infantrys and 1 Tank in Shansi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in N.Thailand Hisaichi attack with 3 Infantrys British defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in N.Thailand, round 4 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in N.Thailand, round 5 : 1/3 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Hisaichi win, taking N.Thailand from British with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hupeh Hisaichi attack with 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 22 Infantrys, 4 Mech.Infs and 8 Tanks British defend with 2 Fighters; Chinese defend with 1 AAGun, 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 1 Factory, 2 Fighters, 20 Infantrys and 10 Tanks Chinese roll AA dice in Hupeh : 0/8 hits, 1.33 expected hits Hisaichi roll dice for 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 22 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 2 : 24/62 hits, 22.00 expected hits Units damaged: 5 Bunkers owned by the Chinese Chinese roll dice for 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 4 Fighters, 20 Infantrys and 10 Tanks in Hupeh, round 2 : 13/45 hits, 17.50 expected hits 4 ArmoredCars owned by the Chinese, 13 Infantrys owned by the Hisaichi and 15 Infantrys owned by the Chinese lost in Hupeh Hisaichi roll dice for 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 3 : 22/49 hits, 18.83 expected hits Chinese roll dice for 1 Artillery, 5 Bunkers, 1 Elite, 4 Fighters, 5 Infantrys and 10 Tanks in Hupeh, round 3 : 16/26 hits, 11.83 expected hits 7 ArmoredCars owned by the Hisaichi, 10 Tanks owned by the Chinese, 5 Bunkers owned by the Chinese, 1 Elite owned by the Chinese, 9 Infantrys owned by the Hisaichi, 5 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh Hisaichi roll dice for 5 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 4 Mech.Infs and 8 Tanks in Hupeh, round 4 : 9/33 hits, 13.50 expected hits Chinese roll dice for 4 Fighters in Hupeh, round 4 : 0/4 hits, 2.00 expected hits 2 Fighters owned by the British and 2 Fighters owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 5 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 103 Casualties for Hisaichi: 7 ArmoredCars and 22 Infantrys Casualties for Chinese: 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 2 Fighters, 20 Infantrys and 10 Tanks Casualties for British: 2 Fighters Non Combat Move - Hisaichi 5 Adv.Fighters, 1 Bomber and 2 Fighters moved from Hupeh to Anhwei Place Units - Hisaichi 1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Chita 2 Infantrys placed in Anhwei 2 ArmoredCars and 1 Infantry placed in Shantung 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 2 ArmoredCars, 2 Artillerys and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -2.67 Chinese AA : -1.33 British regular : -1.33 Hisaichi regular : -1.00 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 2 Infantrys moved from Manchester to Dover 3 Fighters moved from Manchester to Dover 2 Adv.Fighters moved from Manchester to Dover 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Yamamoto 1 Artillery and 2 Infantrys moved from Malaya to S.Thailand 2 Fighters moved from Malaya to S.Thailand 1 Artillery and 5 Infantrys moved from Yunnan to N.Thailand 1 Infantry moved from Burma to Yunnan 1 Infantry moved from Burma to N.Thailand 1 ArmoredCar moved from Angola to Kenya 3 Tanks moved from Italian East Africa to Darfur 1 ArmoredCar moved from New Valley to Darfur 1 Infantry moved from S.Saudi Arabia to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Yemen 2 Artillerys moved from S.Saudi Arabia to Yemen 1 Infantry moved from S.Saudi Arabia to Yemen 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Crete British take Crete from Italians 1 Bomber moved from Cairo to Mersa Matruh 2 Fighters moved from Cairo to Mersa Matruh 2 ArmoredCars moved from New Valley to Kufra 1 Bomber moved from Mersa Matruh to Kufra 1 Adv.Fighter moved from Cairo to Mersa Matruh 2 Fighters moved from Cairo to Mersa Matruh Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Fighter, 15 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 Artillery and 6 Infantrys Hisaichi defend with 3 Infantrys British roll dice for 1 Artillery and 6 Infantrys in N.Thailand, round 2 : 2/7 hits, 1.50 expected hits Thai roll dice for 3 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in N.Thailand British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 3 : 0/5 hits, 1.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 4 : 0/5 hits, 1.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 5 : 1/5 hits, 1.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Hisaichi: 3 Infantrys Battle in S.Thailand British attack with 1 Artillery, 2 Fighters and 2 Infantrys Thai defend with 1 Artillery, 1 Infantry and 1 Tank British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in S.Thailand, round 2 : 0/5 hits, 1.50 expected hits Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the British lost in S.Thailand 2 Fighters owned by the British retreated 1 Artillery owned by the British retreated to Malaya Thai win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Dover British attack with 2 Adv.Fighters, 3 Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 2 Adv.Fighters, 3 Fighters and 2 Infantrys in Dover, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Dover British win, taking Dover from Germans with 2 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Mersa Matruh British attack with 1 Adv.Fighter and 4 Fighters Italians defend with 2 Infantrys British roll dice for 1 Adv.Fighter and 4 Fighters in Mersa Matruh, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits 2 Fighters owned by the British and 2 Infantrys owned by the Italians lost in Mersa Matruh British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -12 Casualties for British: 2 Fighters Casualties for Italians: 2 Infantrys Battle in Darfur British attack with 1 ArmoredCar and 3 Tanks Italians defend with 1 Artillery British roll dice for 1 ArmoredCar and 3 Tanks in Darfur, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in Kufra British attack with 2 ArmoredCars and 1 Bomber Italians defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Bomber in Kufra, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Yemen British attack with 2 Artillerys and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 1 Cruiser in Yemen, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Yemen British roll dice for 2 Artillerys and 2 Infantrys in Yemen, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Yemen, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Yemen British loses 0 PUs for violating Yemens neutrality. British win, taking Yemen from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Adv.Fighter and 2 Fighters moved from Mersa Matruh to New Valley 1 Bomber moved from Kufra to New Valley 1 AAGun and 3 Mech.Infs moved from Lower Egypt to New Valley 7 Infantrys moved from Cairo to Lower Egypt 2 Tanks moved from Cairo to New Valley 2 Fighters moved from Dover to Manchester 1 Adv.Fighter moved from Dover to Wales 1 Adv.Fighter moved from Dover to Wales 1 Fighter moved from Dover to Wales 7 Infantrys moved from London to Wales 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Elite, 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 1 Elite and 1 Infantry moved from 18 Sea Zone to Wales 1 Tank moved from 18 Sea Zone to Wales 1 Transport moved from 18 Sea Zone to 17 Sea Zone 1 Tank moved from Azores to 17 Sea Zone 1 Tank and 1 Transport moved from 17 Sea Zone to 18 Sea Zone 1 Tank moved from 18 Sea Zone to Wales 2 Fighters moved from S.Thailand to Malaya 2 Artillerys and 4 Infantrys moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 2 Artillerys and 3 Infantrys moved from Bihar to Assam 2 Infantrys moved from Hyderabad to Calcutta 2 Infantrys moved from Rajputana to Hyderabad 5 Infantrys moved from Delhi to Bihar 3 Mech.Infs moved from W.Iran to Lower Egypt Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to New Valley: 2 Fighters EDIT: Removing units owned by British from New Valley: 1 ArmoredCar EDIT: Removing units owned by British from New Valley: 1 Mech.Inf EDIT: Turning off Edit Mode 4 ArmoredCars and 2 Tanks placed in Cairo 3 Tanks placed in Italian East Africa 1 Bunker and 4 Infantrys placed in Wales 1 Bunker and 4 Infantrys placed in Manchester 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys placed in London 1 Bunker placed in Malaya 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi Turn Complete - British British collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Thai regular : 0.83 Germans regular : -0.33 Neutral regular : -0.33 British regular : -1.67 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Destroyer moved from 67 Sea Zone to 113 Sea Zone 1 Adv.Fighter moved from N.Chile to Santiago 3 Tanks moved from Bolivia to Santiago 2 ArmoredCars and 3 Tanks moved from S.Chile to Santiago 1 Bomber moved from Suriname to Santiago Purchase Units - Dutch Dutch buy 2 Fighters; Remaining resources: 0 PUs; Combat - Dutch Battle in Santiago Dutch attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber and 6 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Santiago : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the Dutch lost in Santiago Dutch roll dice for 2 ArmoredCars, 1 Bomber and 6 Tanks in Santiago, round 2 : 6/9 hits, 4.33 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 4/6 hits, 2.33 expected hits 2 ArmoredCars owned by the Dutch, 2 Tanks owned by the Neutral, 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 2 Tanks owned by the Dutch lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 1 Bomber and 4 Tanks remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Adv.Fighter, 2 ArmoredCars and 2 Tanks Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Dutch 1 Bomber moved from Santiago to N.Chile Place Units - Dutch 2 Fighters placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Neutral AA : 0.67 Neutral regular : 1.67 Dutch regular : 1.67 -
TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 2 Artillerys and 8 Infantrys moved from S.Karelia to Yaroslavl 2 Mech.Infs and 2 Tanks moved from Arkhangelsk to Yaroslavl 2 Mech.Infs moved from Lapland to Yaroslavl 1 Infantry moved from Finnmark to 5 Sea Zone 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 5 Sea Zone to 3 Sea Zone 1 Infantry moved from 3 Sea Zone to Greenland Finns take Greenland from British 1 Adv.Fighter and 1 Fighter moved from Nordland to 20 Sea Zone 1 Tank moved from Oulu to S.Karelia 2 Infantrys moved from Oulu to Vyborg 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Lapland to N.Karelia 6 ArmoredCars moved from Helsinki to Oulu Purchase Units - Finns Finns buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Finns Battle in 20 Sea Zone Finns attack with 1 Adv.Fighter and 1 Fighter British defend with 1 Transport Finns roll dice for 1 Adv.Fighter and 1 Fighter in 20 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 Transport in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Adv.Fighter and 1 Fighter in 20 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 Transport in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 20 Sea Zone Finns win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Yaroslavl Finns attack with 2 Artillerys, 8 Infantrys, 4 Mech.Infs and 2 Tanks Russians defend with 1 Artillery and 9 Infantrys Finns roll dice for 2 Artillerys, 8 Infantrys, 4 Mech.Infs and 2 Tanks in Yaroslavl, round 2 : 3/16 hits, 5.33 expected hits Russians roll dice for 1 Artillery and 9 Infantrys in Yaroslavl, round 2 : 2/10 hits, 3.33 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl Finns roll dice for 2 Artillerys, 6 Infantrys, 4 Mech.Infs and 2 Tanks in Yaroslavl, round 3 : 7/14 hits, 5.00 expected hits Russians roll dice for 1 Artillery and 6 Infantrys in Yaroslavl, round 3 : 0/7 hits, 2.33 expected hits 6 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Yaroslavl Finns win, taking Yaroslavl from Russians with 2 Artillerys, 6 Infantrys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 18 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Artillery and 9 Infantrys Non Combat Move - Finns 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Normandy Place Units - Finns 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Adv.Fighter and 1 Mech.Inf placed in Helsinki Turn Complete - Finns Finns collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Finns regular : 0.00 Russians regular : -3.67 British regular : -0.33 -
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia 2 Fighters and 1 JetFighter moved from Brest to Vinnytsia 2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys and 1 JetFighter; Remaining resources: 9 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Fighters, 2 Infantrys, 1 JetFighter and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Fighters, 2 Infantrys, 1 JetFighter and 1 Tank in Vinnytsia, round 2 : 5/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Fighters, 1 Infantry, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania 1 Fighter and 1 JetFighter moved from Vinnytsia to Brest Place Units - Romanians 3 Infantrys and 1 JetFighter placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 26 PUsCombat Hit Differential Summary :
Romanians regular : 2.83 Russians regular : 0.33 -
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 66 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from S.Thailand to Bangkok Purchase Units - Thai Thai buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 66 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 1 Transport Dutch defend with 1 Submarine Thai roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Thai lost in 66 Sea Zone Thai roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch lost in 66 Sea Zone Thai win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1 Casualties for Thai: 1 Transport Casualties for Dutch: 1 Submarine Non Combat Move - Thai Place Units - Thai 2 Artillerys and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Thai regular : -0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 Elite, 1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone 1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from 34 Sea Zone to 41 Sea Zone 1 Elite and 1 Tank moved from 41 Sea Zone to E.Morocco 1 Infantry moved from 41 Sea Zone to E.Morocco 1 Bomber moved from W.Morocco to E.Morocco 1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone 1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica 2 Artillerys and 1 Elite moved from New Georgia to Guadalcanal 1 Bomber moved from Port Moresby to 108 Sea Zone 1 Submarine moved from 102 Sea Zone to 108 Sea Zone 1 Bomber moved from Port Moresby to 109 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Destroyer, 2 Fighters, 9 Infantrys, 1 Submarine, 3 T.Boats, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Guadalcanal Americans attack with 2 Artillerys and 1 Elite Yamamoto defend with 1 Infantry Americans roll dice for 2 Artillerys and 1 Elite in Guadalcanal, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Guadalcanal, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Guadalcanal Americans win, taking Guadalcanal from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2 Casualties for Americans: 1 Artillery Casualties for Yamamoto: 1 Infantry Battle in 109 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 S.Submarine Americans roll dice for 1 Bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Battle in E.Morocco Americans attack with 1 Bomber, 1 Elite, 1 Infantry and 1 Tank Italians defend with 1 Factory and 1 Mech.Inf Americans roll dice for 1 Bomber, 1 Elite, 1 Infantry and 1 Tank in E.Morocco, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 Mech.Inf in E.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Italians lost in E.Morocco Americans win, taking E.Morocco from Italians with 1 Bomber, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Italians: 1 Mech.Inf Battle in Jamaica Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 108 Sea Zone Americans attack with 1 Bomber and 1 Submarine Yamamoto defend with 1 B.Transport Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber in 108 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in 108 Sea Zone Americans win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 B.Transport Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Eniwetok from Yamamoto to Americans EDIT: Turning off Edit Mode 1 Bomber moved from 108 Sea Zone to Port Moresby 1 Bomber moved from 109 Sea Zone to Port Moresby 1 Submarine moved from 95 Sea Zone to 109 Sea Zone 1 T.Boat moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok 1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 B.Carrier, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport moved from 91 Sea Zone to 104 Sea Zone 2 Fighters moved from Wake to 104 Sea Zone 1 Adv.Fighter moved from 88 Sea Zone to 104 Sea Zone 1 Artillery and 1 Elite moved from 104 Sea Zone to Jaluit 2 Destroyers moved from 88 Sea Zone to 104 Sea Zone 2 Fighters moved from San Francisco to 88 Sea Zone 1 Fighter moved from 88 Sea Zone to Wake 2 L.Fighters moved from Salvador to W.Morocco 1 Carrier and 1 Destroyer moved from 41 Sea Zone to 34 Sea Zone 1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone 3 Tanks moved from Rio de Oro to W.Morocco 1 Bomber moved from E.Morocco to W.Morocco 4 Infantrys moved from 34 Sea Zone to Mauritania 1 Artillery moved from Rio De Janeiro to Bahia 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone 1 B.Transport moved from 28 Sea Zone to 26 Sea Zone 1 Transport moved from 27 Sea Zone to 13 Sea Zone Place Units - Americans 1 Artillery and 2 Infantrys placed in South Atlantic USA 1 Artillery and 1 Infantry placed in Washington 1 B.Transport placed in 13 Sea Zone 4 Infantrys placed in Washington 3 Tanks placed in Rio de Oro 2 Fighters placed in Salvador 2 T.Boats placed in 88 Sea Zone 1 Destroyer, 1 Submarine and 1 T.Boat placed in 91 Sea Zone 1 Transport placed in 83 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Americans regular : 1.17 Italians regular : -0.33 Neutral regular : -0.67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 unit repaired. 1 Infantry moved from Netherlands to 21 Sea Zone 1 Infantry moved from Netherlands to 21 Sea Zone 1 Infantry moved from Netherlands to 21 Sea Zone 1 Infantry moved from Netherlands to 21 Sea Zone 1 Infantry and 1 Transport moved from 21 Sea Zone to 4 Sea Zone 1 Infantry moved from 4 Sea Zone to Iceland Germans take Iceland from British 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 3 Infantrys, 2 Submarines and 6 Transports moved from 21 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster 1 Infantry moved from 18 Sea Zone to Northern Ireland 1 Infantry moved from 18 Sea Zone to Scotland 1 Stuka moved from Normandy to 18 Sea Zone 1 Bomber moved from Normandy to 41 Sea Zone 7 Artillerys, 5 Elites and 12 Infantrys moved from Arkhangelsk to Kirov 1 Infantry moved from S.Karelia to Vologda 2 ArmoredCars moved from Leningrad to Vologda 1 Artillery moved from Smolensk to Minsk 1 Infantry moved from Novgorod to Smolensk 2 Infantrys moved from Leningrad to Novgorod 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 3 Stukas moved from Brest to Minsk 2 ArmoredCars moved from Brest to Donetsk 1 Fighter moved from Brest to Donetsk 1 Infantry moved from Brest to Minsk 1 Artillery and 2 Infantrys moved from Danzig to Brest 4 ArmoredCars and 1 Tank moved from Bohemia to Brest 1 Artillery and 3 Infantrys moved from Warsaw to Brest 2 ArmoredCars moved from Bavaria to Krakow 1 Fighter moved from Bavaria to Greece 1 Stuka moved from Rhine to Serbia 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Danzig 2 Artillerys and 3 Infantrys moved from Hamburg to Pomerania 1 Tank moved from Belgium to Hamburg 1 Artillery and 5 Infantrys moved from Brittany to Aquitaine 3 Artillerys and 11 Infantrys moved from Normandy to Brittany 2 Artillerys and 4 Infantrys moved from Belgium to Picardy 8 Artillerys and 8 Infantrys moved from Netherlands to Belgium 1 Artillery and 2 Infantrys moved from Rhine to Belgium Purchase Units - Germans Germans buy 4 ArmoredCars, 6 Artillerys, 1 Factory, 10 Infantrys, 5 Mech.Infs, 2 Stukas and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in 18 Sea Zone Germans attack with 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka, 2 Submarines and 6 Transports British defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports Germans roll dice for 2 Submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka and 6 Transports in 18 Sea Zone, round 2 : 6/9 hits, 3.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 18 Sea Zone, round 2 : 4/8 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Germans 1 Fighter owned by the British, 3 Transports owned by the British, 1 Destroyer owned by the British and 3 Transports owned by the Germans lost in 18 Sea Zone Germans roll dice for 2 Submarines in 18 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Carrier owned by the British lost in 18 Sea Zone Germans roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka and 3 Transports in 18 Sea Zone, round 3 : 3/9 hits, 3.67 expected hits British roll dice for 1 Battleship and 1 Fighter in 18 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 Fighter owned by the British, 1 Battleship owned by the British and 1 Transport owned by the Germans lost in 18 Sea Zone Germans win with 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka, 2 Submarines and 2 Transports remaining. Battle score for attacker is 52 Casualties for Germans: 4 Transports Casualties for British: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports Battle in Scotland Battle in Northern Ireland Battle in Munster Battle in 41 Sea Zone Germans attack with 1 Bomber Americans defend with 1 B.Transport Germans roll dice for 1 Bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 41 Sea Zone Germans win, taking Scotland from British, taking Northern Ireland from British, taking Munster from British with 1 Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Vologda Germans attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars and 1 Infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kirov Germans attack with 7 Artillerys, 5 Elites and 12 Infantrys Russians defend with 2 AAGuns, 6 Artillerys, 8 Infantrys and 5 Tanks Germans roll dice for 7 Artillerys, 5 Elites and 12 Infantrys in Kirov, round 2 : 7/24 hits, 7.17 expected hits Russians roll dice for 6 Artillerys, 8 Infantrys and 5 Tanks in Kirov, round 2 : 7/19 hits, 7.17 expected hits 7 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Kirov Germans roll dice for 7 Artillerys, 5 Elites and 5 Infantrys in Kirov, round 3 : 9/17 hits, 6.00 expected hits Russians roll dice for 6 Artillerys, 1 Infantry and 5 Tanks in Kirov, round 3 : 6/12 hits, 4.83 expected hits 1 Infantry owned by the Russians, 6 Artillerys owned by the Russians, 1 Elite owned by the Germans, 5 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Kirov Germans roll dice for 7 Artillerys and 4 Elites in Kirov, round 4 : 4/11 hits, 4.33 expected hits Russians roll dice for 3 Tanks in Kirov, round 4 : 2/3 hits, 1.50 expected hits 2 Elites owned by the Germans and 3 Tanks owned by the Russians lost in Kirov Germans win, taking Kirov from Russians with 7 Artillerys and 2 Elites remaining. Battle score for attacker is 32 Casualties for Germans: 3 Elites and 12 Infantrys Casualties for Russians: 6 Artillerys, 8 Infantrys and 5 Tanks Battle in Minsk Germans attack with 1 Artillery, 4 Infantrys and 3 Stukas Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys and 3 Stukas in Minsk, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 1 Artillery, 3 Infantrys and 3 Stukas in Minsk, round 3 : 5/7 hits, 2.83 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 3 Stukas remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Donetsk Germans attack with 2 ArmoredCars and 1 Fighter Russians defend with 1 Artillery Germans roll dice for 2 ArmoredCars and 1 Fighter in Donetsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Donetsk Germans roll dice for 1 ArmoredCar and 1 Fighter in Donetsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Artillery Non Combat Move - Germans 1 Fighter moved from Donetsk to Brest 3 Stukas moved from Minsk to Brest 1 AAGun moved from Hamburg to Pomerania 1 AAGun moved from Paris to Burgundy 1 AAGun moved from Normandy to Paris 1 Stuka moved from 18 Sea Zone to Brittany 1 Bomber moved from 41 Sea Zone to N.Algeria Place Units - Germans 1 Factory placed in El Agheila 1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig 1 Artillery and 2 Infantrys placed in Krakow 3 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bohemia 1 Artillery and 2 Infantrys placed in Normandy 3 Mech.Infs placed in Bavaria 1 Mech.Inf and 2 Stukas placed in Hamburg Turn Complete - Germans Germans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 0.83 Germans regular : 3.83 British regular : 0.83





