@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
Argo (X) v. Karl7 (L) WaW 1939 Game 10
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Tank moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from S.Buryat Mongolia to Chita 1 Infantry moved from Ayan to Yakutsk 1 Fighter moved from Chita to Yakutsk 1 Fighter moved from Chita to Yakutsk 1 Infantry moved from Chita to Ayan 1 Infantry moved from N.French Indochina to Kweichow 1 Infantry moved from Hunan to Anhwei 2 Infantrys moved from N.French Indochina to Hunan 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Shanghai to Anhwei 1 ArmoredCar moved from Hong Kong to Shanghai 1 Infantry moved from Anhwei to Shansi 1 Artillery moved from Anhwei to Shansi 1 Tank moved from Shantung to Suiyuan 1 Tank moved from Shantung to Suiyuan 1 Adv.Fighter moved from Anhwei to Shansi 1 Fighter moved from Changchun to Shansi 1 Fighter moved from Anhwei to Suiyuan 1 Bomber moved from Anhwei to Suiyuan 1 Tank moved from Shantung to Anhwei 1 Transport moved from 111 Sea Zone to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 Artillery, 2 Fighters and 1 Infantry moved from 111 Sea Zone to Soembawa 1 Destroyer moved from 92 Sea Zone to 111 Sea Zone 2 Mech.Infs moved from Peking to Anhwei 1 Mech.Inf moved from Changchun to Peking 3 ArmoredCars and 3 Infantrys moved from Changchun to 84 Sea Zone 3 ArmoredCars and 3 Infantrys moved from 84 Sea Zone to Shantung 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from 92 Sea Zone to N.French Indochina Purchase Units - Hisaichi Hisaichi buy 4 Adv.Fighters, 2 Artillerys, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Yakutsk Hisaichi attack with 2 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk Hisaichi win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Shansi Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Elite and 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Shansi, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Elite in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi and 1 Elite owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Fighter and 1 Infantry Casualties for Chinese: 1 Elite and 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Bomber, 1 Fighter and 2 Tanks Chinese defend with 1 ArmoredCar and 1 Tank Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Suiyuan, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Tank in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Fighter and 1 Tank Casualties for Chinese: 1 ArmoredCar and 1 Tank Battle in Soembawa Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Anzac defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Soembawa, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Soembawa to S.French Indochina 1 Adv.Fighter moved from Shansi to Anhwei 1 Bomber moved from Suiyuan to Anhwei 1 Fighter moved from Yakutsk to Chita 1 Fighter moved from Yakutsk to Chita Place Units - Hisaichi 2 Artillerys placed in Anhwei 3 Tanks placed in Shantung 4 Adv.Fighters and 2 Infantrys placed in Hong Kong 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Russians regular : 0.67 Dutch regular : -0.33 Hisaichi regular : 3.17
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 2 Mot.Infs moved from Lower Egypt to Darfur 1 Fighter moved from Nubia to Darfur 7 Tanks moved from Nubia to New Valley 4 ArmoredCars moved from Cairo to New Valley 2 Tanks moved from Cairo to New Valley 2 Artillerys moved from Palestine to 57 Sea Zone 2 Infantrys moved from Lower Egypt to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Bomber moved from Cairo to S.Saudi Arabia 4 Infantrys moved from Lower Egypt to Cairo 2 Tanks moved from Nubia to New Valley 3 Mech.Infs moved from Italian East Africa to New Valley 2 ArmoredCars moved from Mozambique to Angola 1 Artillery and 1 Infantry moved from Yunnan to Kweichow 2 Fighters moved from Hupeh to Kweichow 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 1 Infantry moved from Malaya to S.Thailand 1 Artillery moved from Burma to S.Thailand 2 Fighters moved from Malaya to S.Thailand 2 Submarines moved from 67 Sea Zone to 65 Sea Zone 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from Wales to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Elite and 1 Infantry moved from Wales to 18 Sea Zone 1 Elite and 1 Infantry moved from 18 Sea Zone to Munster 1 Adv.Fighter and 4 Fighters moved from Wales to Munster 1 Battleship moved from 20 Sea Zone to 18 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Munster 2 Artillerys and 3 Infantrys moved from 57 Sea Zone to S.Saudi Arabia 1 Infantry moved from Lower Egypt to Mersa Matruh 6 Artillerys, 1 Infantry, 4 Mech.Infs and 3 Tanks moved from Lower Egypt to New Valley 3 Fighters moved from Cairo to Mersa Matruh 1 Adv.Fighter moved from Cairo to Mersa Matruh Purchase Units - British British buy 3 Bunkers, 24 Infantrys, 3 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Kweichow British attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow British win, taking Kweichow from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in New Valley British attack with 4 ArmoredCars, 6 Artillerys, 1 Infantry, 7 Mech.Infs and 14 Tanks Italians defend with 1 ArmoredCar and 1 Infantry British roll dice for 4 ArmoredCars, 6 Artillerys, 1 Infantry, 7 Mech.Infs and 14 Tanks in New Valley, round 2 : 13/32 hits, 13.00 expected hits Italians roll dice for 1 ArmoredCar and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley British win, taking New Valley from Italians with 4 ArmoredCars, 6 Artillerys, 7 Mech.Infs and 14 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 ArmoredCar and 1 Infantry Battle in Angola British attack with 2 ArmoredCars Neutral defend with 1 Infantry British roll dice for 2 ArmoredCars in Angola, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 ArmoredCars in Angola, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 ArmoredCars in Angola, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 ArmoredCars in Angola, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 ArmoredCars in Angola, round 6 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 6 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in Angola British loses 0 PUs for violating Angolas neutrality. British win, taking Angola from Neutral with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Neutral: 1 Infantry Battle in S.Thailand British attack with 1 Artillery, 2 Fighters and 1 Infantry Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in S.Thailand, round 3 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Battle in 65 Sea Zone British attack with 2 Submarines Yamamoto defend with 1 Destroyer British roll dice for 2 Submarines in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Submarines in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 65 Sea Zone British win with 2 Submarines remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in S.Saudi Arabia British attack with 2 Artillerys, 1 Bomber and 3 Infantrys Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Cruiser in S.Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in S.Saudi Arabia British roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in S.Saudi Arabia, round 2 : 1/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia British roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in S.Saudi Arabia, round 3 : 3/5 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in Mersa Matruh British attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Mersa Matruh, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Darfur British attack with 1 Fighter and 2 Mot.Infs Italians defend with 1 ArmoredCar British roll dice for 1 Fighter and 2 Mot.Infs in Darfur, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar in Darfur, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter and 2 Mot.Infs in Darfur, round 3 : 1/3 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar in Darfur, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Fighter and 2 Mot.Infs remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in Munster British attack with 2 Adv.Fighters, 1 Elite, 5 Fighters, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 2 Adv.Fighters, 1 Elite, 5 Fighters, 2 Infantrys and 1 Tank in Munster, round 2 : 5/11 hits, 3.83 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 2 Adv.Fighters, 1 Elite, 5 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - British 2 T.Boats moved from 20 Sea Zone to 21 Sea Zone 1 Destroyer and 1 Submarine moved from 20 Sea Zone to 21 Sea Zone 1 Carrier, 1 Destroyer and 2 Transports moved from 20 Sea Zone to 18 Sea Zone 2 Fighters moved from Munster to 18 Sea Zone 2 Adv.Fighters and 3 Fighters moved from Munster to Manchester 2 Infantrys moved from London to Manchester 7 Infantrys and 1 Tank moved from Wales to Manchester 1 Infantry moved from Wales to Manchester 3 Mech.Infs moved from W.Iran to Lower Egypt 1 AAGun moved from Palestine to Lower Egypt 1 Bomber moved from S.Saudi Arabia to Cairo 2 Fighters moved from S.Thailand to Malaya 1 Infantry moved from Calcutta to Assam 2 Fighters moved from Kweichow to Hupeh 3 Infantrys moved from Assam to Yunnan 2 Infantrys moved from Assam to Burma 1 Infantry moved from Assam to Yunnan 2 Artillerys and 3 Infantrys moved from Bihar to Assam 2 Infantrys moved from Hyderabad to Calcutta 2 Infantrys moved from Rajputana to Hyderabad 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Bombay to Rajputana 1 Fighter moved from Darfur to Cairo 1 Adv.Fighter and 3 Fighters moved from Mersa Matruh to Cairo Place Units - British 1 Bunker, 4 Infantrys and 2 Tanks placed in Cairo 3 Tanks placed in Italian East Africa 3 Mech.Infs placed in W.Iran 1 Bunker placed in Manchester 1 Bunker placed in Wales 4 Infantrys placed in Manchester 4 Infantrys placed in Wales 5 Infantrys placed in Delhi 7 Infantrys placed in London Turn Complete - British British collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Italians regular : -0.17 Thai regular : -1.00 Neutral regular : -0.67 British regular : -1.83 Hisaichi regular : -0.33
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Submarine moved from 67 Sea Zone to 70 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Java 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Western Australia 3 Fighters moved from 67 Sea Zone to 70 Sea Zone 1 Fighter moved from 67 Sea Zone to Java 1 Fighter moved from 67 Sea Zone to Soembawa 1 Fighter moved from 67 Sea Zone to Soembawa 1 Infantry moved from West Papua to Hollandia Dutch take Hollandia from Yamamoto 1 Artillery and 3 Infantrys moved from West Papua to Merauke 4 Infantrys moved from West Papua to Merauke Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 6 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in Western Australia Anzac attack with 1 Infantry Yamamoto defend with 1 Artillery Anzac roll dice for 1 Cruiser in Western Australia, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Artillery in Western Australia, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 3 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Artillery in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Western Australia Anzac win, taking Western Australia from Yamamoto with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Merauke Anzac attack with 1 Artillery and 7 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 7 Infantrys in Merauke, round 2 : 1/8 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Merauke, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Merauke Anzac win, taking Merauke from Yamamoto with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 70 Sea Zone Anzac attack with 3 Fighters and 1 Submarine Yamamoto defend with 1 B.Transport and 1 Transport Anzac roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 70 Sea Zone Anzac roll dice for 3 Fighters in 70 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 B.Transport in 70 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Fighters in 70 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 B.Transport in 70 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac lost in 70 Sea Zone Anzac roll dice for 3 Fighters in 70 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 B.Transport in 70 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in 70 Sea Zone Anzac win with 3 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 B.Transport and 1 Transport Casualties for Anzac: 1 Submarine Battle in Java Anzac attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Thai defend with 1 Infantry and 1 Tank Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Java, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 1 Tank owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry and 1 Tank Battle in Soembawa Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Soembawa, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Anzac 3 Fighters moved from 70 Sea Zone to 67 Sea Zone 1 Fighter moved from Java to 67 Sea Zone 2 Fighters moved from Soembawa to 67 Sea Zone 4 Infantrys moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales 1 AAGun moved from West Papua to Merauke 4 Infantrys moved from West Papua to Merauke 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Submarine placed in 67 Sea Zone 1 Artillery and 1 Elite placed in Broome 1 T.Boat placed in 113 Sea Zone 1 Artillery and 1 Infantry placed in Townsville 3 Infantrys placed in Port Moresby 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.33 Thai regular : 0.17 Hisaichi regular : -0.67
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 2 ArmoredCars and 3 Tanks moved from Rio De Janeiro to S.Chile 1 Adv.Fighter moved from Amazon to S.Chile 3 Tanks moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 1 Bomber; Remaining resources: 0 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 1 Adv.Fighter, 2 ArmoredCars and 3 Tanks Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 1 Adv.Fighter, 2 ArmoredCars and 3 Tanks in S.Chile, round 2 : 3/6 hits, 2.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Adv.Fighter, 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch 1 Adv.Fighter moved from S.Chile to N.Chile 1 Tank moved from Port Moresby to West Papua 1 Tank moved from West Papua to Merauke 1 Submarine moved from 67 Sea Zone to 66 Sea Zone Place Units - Dutch 1 Bomber placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral regular : -1.17 Dutch regular : 0.33
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 2 ArmoredCars and 3 Tanks moved from Rio De Janeiro to S.Chile 1 Adv.Fighter moved from Amazon to S.Chile 3 Tanks moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 1 Bomber; Remaining resources: 0 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 1 Adv.Fighter, 2 ArmoredCars and 3 Tanks Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 1 Adv.Fighter, 2 ArmoredCars and 3 Tanks in S.Chile, round 2 : 3/6 hits, 2.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Adv.Fighter, 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch 1 Adv.Fighter moved from S.Chile to N.Chile 1 Tank moved from Port Moresby to West Papua 1 Tank moved from West Papua to Merauke 1 Submarine moved from 67 Sea Zone to 66 Sea Zone Place Units - Dutch 1 Bomber placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by British from 57 Sea Zone: 1 Transport EDIT: Adding units owned by British to 51 Sea Zone: 1 Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -1.17 Dutch regular : 0.33
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Infantry moved from Oulu to Lapland 1 Mech.Inf moved from Helsinki to Lapland 1 Infantry moved from N.Karelia to Lapland 1 Mech.Inf moved from N.Karelia to Lapland 1 Tank moved from S.Karelia to Vologda Finns take Vologda from Russians 1 Tank moved from Vologda to Arkhangelsk Finns take Arkhangelsk from Russians 3 Infantrys, 1 Mech.Inf and 1 Tank moved from S.Karelia to Arkhangelsk 2 Artillerys, 7 Infantrys and 1 Mech.Inf moved from N.Karelia to S.Karelia 1 Mech.Inf moved from S.Karelia to Arkhangelsk 1 Infantry moved from Leningrad to S.Karelia 2 Infantrys moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere 2 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Tank moved from Tampere to Oulu 2 Infantrys moved from Oslo to 22 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 22 Sea Zone to 5 Sea Zone 2 Infantrys moved from 5 Sea Zone to Finnmark 1 Adv.Fighter and 1 Fighter moved from Middle Norrland to Finnmark Purchase Units - Finns Finns buy 6 ArmoredCars; Remaining resources: 0 PUs; Combat - Finns Battle in Finnmark Finns attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Finnmark, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Finnmark Finns win, taking Finnmark from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Lapland Finns attack with 2 Infantrys and 2 Mech.Infs Russians defend with 1 Infantry Finns roll dice for 2 Infantrys and 2 Mech.Infs in Lapland, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Adv.Fighter and 1 Fighter moved from Finnmark to Nordland Place Units - Finns 6 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Finns regular : 1.50 Russians regular : 0.33
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 Infantry moved from Odessa to Donetsk 1 Tank moved from E.Romania to Donetsk 1 Fighter moved from Brest to Donetsk 1 Infantry moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 1 Fighter moved from Brest to Vinnytsia 1 JetFighter moved from Bucharest to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 8 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Vinnytsia Romanians attack with 1 Fighter, 3 Infantrys and 1 JetFighter Russians defend with 2 Infantrys Romanians roll dice for 1 Fighter, 3 Infantrys and 1 JetFighter in Vinnytsia, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Vinnytsia, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Fighter, 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to Brest 1 Fighter moved from Donetsk to Brest 1 JetFighter moved from Vinnytsia to Brest Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians regular : 3.50 Russians regular : 0.00
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 3/5 hits, 1.67 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai regular : 1.33 British regular : 0.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 T.Boat moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Tarawa to 104 Sea Zone 2 Adv.Fighters, 2 Artillerys, 2 Carriers, 1 Destroyer, 1 Elite, 2 Fighters, 1 Infantry and 2 Transports moved from 104 Sea Zone to 109 Sea Zone 1 Submarine moved from 104 Sea Zone to 102 Sea Zone 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Infantry moved from 109 Sea Zone to New Georgia 1 Adv.Fighter and 2 Fighters moved from 109 Sea Zone to New Georgia 2 Bombers moved from Tarawa to New Georgia 2 Fighters moved from Wake to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 87 Sea Zone 1 Fighter moved from 88 Sea Zone to 87 Sea Zone 1 Fighter moved from 88 Sea Zone to 95 Sea Zone 4 Tanks moved from Argentina to Bahia 2 L.Fighters moved from Salvador to Bahia 1 Artillery moved from Argentina to Rio De Janeiro Purchase Units - Americans Americans buy 1 B.Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys, 2 L.Fighters, 1 Submarine, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 2 L.Fighters and 4 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 2 L.Fighters and 4 Tanks in Bahia, round 2 : 2/6 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Neutral and 2 Tanks owned by the Americans lost in Bahia Americans roll dice for 2 L.Fighters and 2 Tanks in Bahia, round 3 : 1/4 hits, 2.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Bahia Americans roll dice for 2 L.Fighters and 1 Tank in Bahia, round 4 : 3/3 hits, 1.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 2 L.Fighters and 1 Tank remaining. Battle score for attacker is -4 Casualties for Americans: 3 Tanks Casualties for Neutral: 3 Infantrys and 1 Tank Battle in 87 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters and 1 T.Boat Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 T.Boat in 87 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Adv.Fighter, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 95 Sea Zone Americans attack with 3 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone Americans win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in New Georgia Americans attack with 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 1 Elite, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry and 1 Marine Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 1 Elite, 2 Fighters and 1 Infantry in New Georgia, round 2 : 3/10 hits, 4.50 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in New Georgia, round 2 : 1/2 hits, 0.67 expected hits 1 Marine owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in New Georgia Americans win, taking New Georgia from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry and 1 Marine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Cuba from Neutral to Americans EDIT: Turning off Edit Mode 2 Fighters moved from New Georgia to 109 Sea Zone 2 Adv.Fighters moved from New Georgia to 109 Sea Zone 2 Bombers moved from New Georgia to Port Moresby 3 Fighters moved from 95 Sea Zone to 88 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 88 Sea Zone 2 Fighters moved from 88 Sea Zone to Wake 2 Destroyers and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Elite moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Elite moved from 91 Sea Zone to Pearl Harbor 1 Infantry moved from Washington to 13 Sea Zone 1 Infantry and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 1 Artillery moved from South Atlantic USA to 26 Sea Zone 1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 27 Sea Zone 1 B.Transport moved from 28 Sea Zone to 13 Sea Zone 1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from 28 Sea Zone to 34 Sea Zone 1 Tank moved from Mauritania to E.Morocco 1 B.Transport moved from 41 Sea Zone to 31 Sea Zone 2 Tanks moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from Mauritania to 31 Sea Zone 1 Transport moved from 41 Sea Zone to 31 Sea Zone 1 Tank moved from Rio de Oro to 31 Sea Zone 1 B.Transport, 1 Infantry, 3 Tanks and 1 Transport moved from 31 Sea Zone to 41 Sea Zone 1 Infantry and 3 Tanks moved from 41 Sea Zone to E.Morocco 1 Adv.Fighter and 1 Fighter moved from 41 Sea Zone to E.Morocco 1 Fighter moved from W.Morocco to E.Morocco 1 Elite, 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 1 B.Transport moved from 34 Sea Zone to 28 Sea Zone 1 Transport moved from 29 Sea Zone to 27 Sea Zone 2 L.Fighters moved from Bahia to E.Morocco 1 B.Transport and 4 Infantrys moved from 27 Sea Zone to 28 Sea Zone Place Units - Americans 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 2 T.Boats placed in 88 Sea Zone 3 Tanks placed in Rio de Oro 2 L.Fighters placed in Salvador 4 Infantrys placed in Washington 2 Fighters placed in San Francisco Turn Complete - Americans Americans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -1.83 Neutral regular : 0.17
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 Bombers moved from Paris to 41 Sea Zone 2 ArmoredCars moved from Leningrad to Yaroslavl 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from S.Karelia to Smolensk 1 Artillery moved from S.Karelia to Smolensk 1 Infantry moved from S.Karelia to Yaroslavl 1 Stuka moved from S.Karelia to Yaroslavl 1 Infantry moved from S.Karelia to Yaroslavl 1 Artillery moved from S.Karelia to Yaroslavl 1 Stuka moved from S.Karelia to Smolensk 1 Elite moved from S.Karelia to Smolensk 1 Elite moved from S.Karelia to Yaroslavl 7 Artillerys, 5 Elites and 12 Infantrys moved from S.Karelia to Arkhangelsk 1 Infantry moved from Leningrad to S.Karelia 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Stuka moved from Brest to Minsk 1 Fighter moved from Brest to Minsk 1 Artillery and 2 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Danzig to Brest 4 ArmoredCars and 1 Tank moved from Bohemia to Brest 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from Hamburg to 21 Sea Zone 1 Transport moved from 22 Sea Zone to 12 Sea Zone 1 Transport moved from 22 Sea Zone to 12 Sea Zone 1 Transport moved from 22 Sea Zone to 12 Sea Zone 3 Artillerys and 3 Infantrys moved from Nordland to 12 Sea Zone 3 Artillerys moved from Denmark to 22 Sea Zone 6 Infantrys moved from Denmark to 22 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 12 Sea Zone to 21 Sea Zone 3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 6 Infantrys and 4 Transports moved from 22 Sea Zone to 21 Sea Zone 4 Infantrys moved from Hamburg to Netherlands 2 Artillerys moved from Hamburg to Netherlands 1 Infantry moved from Rhine to Belgium 1 ArmoredCar, 2 Artillerys and 3 Infantrys moved from Picardy to Belgium 1 ArmoredCar and 1 Tank moved from Normandy to Belgium 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 Stuka moved from Hamburg to Belgium 1 Infantry moved from 21 Sea Zone to Dover 6 Artillerys moved from 21 Sea Zone to Netherlands 8 Infantrys moved from 21 Sea Zone to Netherlands 1 Artillery moved from Brittany to Normandy 1 Infantry moved from Normandy to Brittany Purchase Units - Germans Germans buy 8 ArmoredCars, 6 Artillerys, 1 Factory, 1 Fighter, 15 Infantrys, 1 Stuka and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 7 Transports British defend with 1 Destroyer, 1 Submarine and 2 T.Boats Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 7 Transports in 21 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits British roll dice for 1 Destroyer and 2 T.Boats in 21 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Germans 1 Submarine owned by the British, 1 Destroyer owned by the British and 2 T.Boats owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 7 Transports remaining. Battle score for attacker is 27 Casualties for British: 1 Destroyer, 1 Submarine and 2 T.Boats Battle in Netherlands Germans attack with 8 Artillerys and 12 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 8 Artillerys and 12 Infantrys in Netherlands, round 2 : 11/20 hits, 6.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 8 Artillerys and 12 Infantrys remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Belgium Germans attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank in Belgium, round 2 : 3/10 hits, 3.50 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 2 ArmoredCars Casualties for Neutral: 3 Infantrys Battle in Minsk Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Dover Battle in Smolensk Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Smolensk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Smolensk, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Smolensk, round 4 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Dover from British, taking Smolensk from Russians with 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Yaroslavl Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 2 Artillerys and 1 Infantry Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Yaroslavl, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Yaroslavl Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Yaroslavl, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 2 ArmoredCars Casualties for Russians: 2 Artillerys and 1 Infantry Battle in 41 Sea Zone Germans attack with 2 Bombers Americans defend with 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport Germans roll dice for 2 Bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 4.83 Neutral regular : -0.33 British regular : 0.00
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2 hits on American fleet off Gibraltar – OOL?
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max d
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 Bombers moved from Paris to 41 Sea Zone 2 ArmoredCars moved from Leningrad to Yaroslavl 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from S.Karelia to Smolensk 1 Artillery moved from S.Karelia to Smolensk 1 Infantry moved from S.Karelia to Yaroslavl 1 Stuka moved from S.Karelia to Yaroslavl 1 Infantry moved from S.Karelia to Yaroslavl 1 Artillery moved from S.Karelia to Yaroslavl 1 Stuka moved from S.Karelia to Smolensk 1 Elite moved from S.Karelia to Smolensk 1 Elite moved from S.Karelia to Yaroslavl 7 Artillerys, 5 Elites and 12 Infantrys moved from S.Karelia to Arkhangelsk 1 Infantry moved from Leningrad to S.Karelia 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Stuka moved from Brest to Minsk 1 Fighter moved from Brest to Minsk 1 Artillery and 2 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Danzig to Brest 4 ArmoredCars and 1 Tank moved from Bohemia to Brest 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from Hamburg to 21 Sea Zone 1 Transport moved from 22 Sea Zone to 12 Sea Zone 1 Transport moved from 22 Sea Zone to 12 Sea Zone 1 Transport moved from 22 Sea Zone to 12 Sea Zone 3 Artillerys and 3 Infantrys moved from Nordland to 12 Sea Zone 3 Artillerys moved from Denmark to 22 Sea Zone 6 Infantrys moved from Denmark to 22 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 12 Sea Zone to 21 Sea Zone 3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 6 Infantrys and 4 Transports moved from 22 Sea Zone to 21 Sea Zone 4 Infantrys moved from Hamburg to Netherlands 2 Artillerys moved from Hamburg to Netherlands 1 Infantry moved from Rhine to Belgium 1 ArmoredCar, 2 Artillerys and 3 Infantrys moved from Picardy to Belgium 1 ArmoredCar and 1 Tank moved from Normandy to Belgium 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 Stuka moved from Hamburg to Belgium 1 Infantry moved from 21 Sea Zone to Dover 6 Artillerys moved from 21 Sea Zone to Netherlands 8 Infantrys moved from 21 Sea Zone to Netherlands 1 Artillery moved from Brittany to Normandy 1 Infantry moved from Normandy to Brittany Purchase Units - Germans Germans buy 8 ArmoredCars, 6 Artillerys, 1 Factory, 1 Fighter, 15 Infantrys, 1 Stuka and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 7 Transports British defend with 1 Destroyer, 1 Submarine and 2 T.Boats Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 7 Transports in 21 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits British roll dice for 1 Destroyer and 2 T.Boats in 21 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Germans 1 Submarine owned by the British, 1 Destroyer owned by the British and 2 T.Boats owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 7 Transports remaining. Battle score for attacker is 27 Casualties for British: 1 Destroyer, 1 Submarine and 2 T.Boats Battle in Netherlands Germans attack with 8 Artillerys and 12 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 8 Artillerys and 12 Infantrys in Netherlands, round 2 : 11/20 hits, 6.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 8 Artillerys and 12 Infantrys remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Belgium Germans attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank in Belgium, round 2 : 3/10 hits, 3.50 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 2 ArmoredCars Casualties for Neutral: 3 Infantrys Battle in Minsk Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Dover Battle in Smolensk Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Smolensk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Smolensk, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Smolensk, round 4 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Dover from British, taking Smolensk from Russians with 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Yaroslavl Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 2 Artillerys and 1 Infantry Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Yaroslavl, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Yaroslavl Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Yaroslavl, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 2 ArmoredCars Casualties for Russians: 2 Artillerys and 1 Infantry Battle in 41 Sea Zone Germans attack with 2 Bombers Americans defend with 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport Germans roll dice for 2 Bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport in 41 Sea Zone, round 2 : 0/4 hits, 1.17 expected hits 1 B.Transport owned by the Americans and 1 Transport owned by the Americans lost in 41 Sea Zone Germans roll dice for 2 Bombers in 41 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 Carrier and 1 Destroyer in 41 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 2 Bombers owned by the Germans lost in 41 Sea Zone Americans win with 1 Carrier and 1 Destroyer remaining. Battle score for attacker is -14 Casualties for Americans: 1 B.Transport and 1 Transport Casualties for Germans: 2 Bombers Non Combat Move - Germans 1 Bomber moved from 21 Sea Zone to Normandy 1 Stuka moved from Belgium to Normandy 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 1 Stuka moved from Smolensk to Brest 1 Stuka moved from Minsk to Brest 1 Fighter moved from Minsk to Brest 1 Stuka moved from Yaroslavl to Brest Place Units - Germans 1 Factory placed in Krakow 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig 4 ArmoredCars and 1 Tank placed in Bohemia 1 Artillery and 2 Infantrys placed in Normandy 2 Artillerys and 4 Infantrys placed in Hamburg 2 ArmoredCars and 2 Infantrys placed in Leningrad 1 Artillery, 2 Infantrys and 1 Stuka placed in Rhine 2 ArmoredCars and 1 Fighter placed in Bavaria Turn Complete - Germans Germans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Russians regular : 0.00 Germans regular : 3.50 Neutral regular : -0.33 British regular : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Kirov to Vologda Russians take Vologda from Finns 7 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 1 Artillery and 2 Infantrys moved from Kursk to Smolensk 2 Fighters moved from Moscow to Smolensk 1 Artillery moved from Rostov to Donetsk 1 Infantry moved from Crimea to Donetsk 1 Artillery and 2 Infantrys moved from Kiev to Minsk 1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia 1 Bomber moved from Kiev to Vinnytsia 2 Fighters moved from Kiev to Minsk 1 Fighter moved from Kiev to Vinnytsia 1 Infantry moved from Kiev to Donetsk 1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia Russians take S.Buryat Mongolia from Hisaichi 1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia 2 Fighters moved from N.Buryat Mongolia to Zhigansk 2 Infantrys moved from Khatanga to Zhigansk Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 18 Infantrys, 2 Mech.Rockets and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Donetsk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Tank Battle in Zhigansk Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Zhigansk, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Russians roll dice for 2 Fighters and 1 Infantry in Zhigansk, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Vinnytsia Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Romanians defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Vinnytsia, round 2 : 3/5 hits, 1.83 expected hits Romanians roll dice for 3 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 3 Infantrys owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Romanians: 3 Infantrys Battle in Smolensk Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Smolensk, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Smolensk Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk retreated to Smolensk Germans win with 1 Artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Elite and 1 Infantry Battle in Yaroslavl Russians attack with 1 Artillery and 11 Infantrys Germans defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 1 Artillery and 11 Infantrys in Yaroslavl, round 2 : 1/12 hits, 2.33 expected hits Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Yaroslavl Russians roll dice for 1 Artillery and 9 Infantrys in Yaroslavl, round 3 : 4/10 hits, 2.00 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery, 1 Elite and 2 Infantrys Non Combat Move - Russians 2 Fighters moved from Minsk to Kiev 2 Fighters moved from Smolensk to Kiev 5 Tanks moved from Moscow to Kirov 4 Mot.Infs moved from Stalingrad to Kiev 1 Fighter moved from Vinnytsia to Kiev 1 Bomber moved from Vinnytsia to Kiev 5 Tanks moved from Tula to Kiev 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk 2 Fighters moved from Zhigansk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Kirov to Komi Place Units - Russians 1 Bunker placed in Kiev 2 Mech.Rockets and 3 Tanks placed in Moscow 1 Artillery and 2 Infantrys placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery and 5 Infantrys placed in Sibirsky 1 Artillery, 1 Elite and 3 Infantrys placed in Moscow 2 Infantrys placed in Georgia 4 Infantrys placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Kiev: 3 Mot.Infs EDIT: Adding units owned by Russians to Kursk: 3 Mot.Infs EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50 Germans regular : -0.33 Russians regular : -2.17 Hisaichi regular : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Tobruk to Mersa Matruh 1 Infantry moved from Tobruk to Mersa Matruh 1 Fighter moved from Kufra to Mersa Matruh 1 Fighter moved from Kufra to Darfur 1 Artillery moved from Kufra to Darfur 1 Infantry moved from Kufra to Darfur 1 Infantry moved from Kufra to Darfur 1 ArmoredCar, 3 Artillerys and 4 Infantrys moved from Tobruk to El Agheila 5 ArmoredCars, 2 Artillerys, 4 Infantrys, 3 Mech.Infs and 2 Tanks moved from Kufra to El Agheila 1 Artillery and 2 Infantrys moved from Hun to El Agheila 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters and 7 Infantrys moved from N.Algeria to E.Morocco 1 Mech.Inf moved from Tunis to E.Morocco 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank moved from Catalonia to La Mancha 1 Artillery moved from Greece to 48 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Infantrys and 5 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys moved from Rome to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone Purchase Units - Italians Italians buy 4 Artillerys, 1 Fighter, 15 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 46 Sea Zone: 3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 8 Infantrys and 5 Transports EDIT: Adding units owned by Italians to 45 Sea Zone: 3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 8 Infantrys and 5 Transports EDIT: Turning off Edit Mode Turning off Edit Mode Battle in 51 Sea Zone Italians attack with 2 Fighters and 1 Submarine British defend with 1 Transport Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 51 Sea Zone Italians win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Darfur Italians attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 2 Mot.Infs Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 2 Mot.Infs in Darfur, round 2 : 2/2 hits, 1.00 expected hits 2 Mot.Infs owned by the British and 2 Infantrys owned by the Italians lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Italians: 2 Infantrys Casualties for British: 2 Mot.Infs Battle in Mersa Matruh Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in La Mancha Italians attack with 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank Neutral defend with 2 Infantrys Italians roll dice for 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank in La Mancha, round 2 : 5/15 hits, 4.83 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in La Mancha Italians loses 0 PUs for violating La Manchas neutrality. Italians win, taking La Mancha from Neutral with 2 ArmoredCars, 5 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in E.Morocco Italians attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Mech.Inf French defend with 1 Factory and 2 Tanks; Americans defend with 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 4 Tanks Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Mech.Inf in E.Morocco, round 2 : 4/16 hits, 5.00 expected hits French roll dice for 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 6 Tanks in E.Morocco, round 2 : 4/12 hits, 6.33 expected hits 1 Infantry owned by the Americans, 4 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in E.Morocco Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf in E.Morocco, round 3 : 3/12 hits, 4.17 expected hits French roll dice for 1 Adv.Fighter, 2 Fighters, 2 L.Fighters and 3 Tanks in E.Morocco, round 3 : 4/8 hits, 4.50 expected hits 1 ArmoredCar owned by the Italians, 2 Tanks owned by the French, 3 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 3 Artillerys, 2 Fighters and 1 Mech.Inf in E.Morocco, round 4 : 4/8 hits, 2.83 expected hits French roll dice for 1 Adv.Fighter, 2 Fighters and 2 L.Fighters in E.Morocco, round 4 : 4/5 hits, 3.00 expected hits 2 Fighters owned by the Americans, 1 ArmoredCar owned by the Italians, 1 L.Fighter owned by the Americans, 3 Artillerys owned by the Italians and 1 Adv.Fighter owned by the Americans lost in E.Morocco Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in E.Morocco, round 5 : 0/4 hits, 1.50 expected hits French roll dice for 1 L.Fighter in E.Morocco, round 5 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in E.Morocco, round 6 : 1/4 hits, 1.50 expected hits French roll dice for 1 L.Fighter in E.Morocco, round 6 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Italians and 1 L.Fighter owned by the Americans lost in E.Morocco Italians win, taking E.Morocco from French with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 40 Casualties for Italians: 2 ArmoredCars, 3 Artillerys, 1 Fighter and 7 Infantrys Casualties for Americans: 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 4 Tanks Casualties for French: 2 Tanks Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from E.Morocco to N.Tunisia 3 ArmoredCars moved from Tunis to N.Tunisia 3 Artillerys and 8 Infantrys moved from 45 Sea Zone to N.Tunisia 3 Infantrys moved from Languedoc to Catalonia 1 AAGun, 2 Artillerys and 2 Infantrys moved from Provence to Languedoc 1 ArmoredCar moved from Lombardy to Languedoc 1 Fighter moved from Rome to 45 Sea Zone 1 Fighter moved from Darfur to El Agheila 1 Fighter moved from Mersa Matruh to El Agheila 1 Fighter moved from 51 Sea Zone to Greece 1 Fighter moved from 51 Sea Zone to 45 Sea Zone Place Units - Italians 1 Artillery and 2 Infantrys placed in Hun 4 Mech.Infs placed in Tunis 1 Artillery and 3 Infantrys placed in Greece 1 Artillery and 3 Infantrys placed in Provence 1 Artillery, 1 Fighter and 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
French regular : -2.17 Italians regular : -2.33 Neutral regular : 1.33 British regular : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 Infantrys moved from Mauritania to W.Morocco 2 Tanks moved from French Sudan to W.Morocco 2 Artillerys and 2 Infantrys moved from Adana to Izmir 1 Fighter moved from Rostov to Izmir Purchase Units - French French buy 2 ArmoredCars, 1 Elite and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Izmir French attack with 2 Artillerys, 1 Fighter and 2 Infantrys Neutral defend with 2 Infantrys and 1 Tank French roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Izmir, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in Izmir French roll dice for 2 Artillerys and 1 Fighter in Izmir, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Tank in Izmir, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the French lost in Izmir French roll dice for 1 Artillery and 1 Fighter in Izmir, round 4 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Tank in Izmir, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the French and 1 Tank owned by the Neutral lost in Izmir French win with 1 Fighter remaining. Battle score for attacker is -3 Casualties for French: 2 Artillerys and 2 Infantrys Casualties for Neutral: 2 Infantrys and 1 Tank Non Combat Move - French 1 Infantry moved from Syria to Adana 1 Fighter moved from Izmir to Adana 2 Tanks moved from French Equatorial Africa to Mauritania 1 Infantry moved from French Equatorial Africa to French Sudan Place Units - French 1 ArmoredCar and 2 Tanks placed in French Equatorial Africa 1 ArmoredCar and 1 Elite placed in Syria Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : 0.67 Neutral regular : 1.83
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry and 1 Marine moved from 112 Sea Zone to Tanimbar 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 1 Infantry and 1 Marine moved from 112 Sea Zone to Tanimbar 2 Infantrys and 1 Tank moved from Sumatra to Java 1 Infantry and 2 Marines moved from Flores to Soembawa 1 Infantry moved from Lombok to Java 1 Tank moved from Lombok to Java 1 Tank moved from Lombok to Soembawa 1 Marine moved from Lombok to Soembawa 1 Tank moved from Lombok to Soembawa 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Adv.Fighter moved from 110 Sea Zone to 65 Sea Zone 1 Fighter moved from 110 Sea Zone to 65 Sea Zone 2 Adv.Fighters moved from 86 Sea Zone to 109 Sea Zone 4 Fighters moved from 86 Sea Zone to 109 Sea Zone 1 S.Submarine moved from 86 Sea Zone to 109 Sea Zone 2 Fighters moved from Tokyo to 109 Sea Zone 1 Bomber moved from Banjarmasin to 109 Sea Zone 1 Fighter moved from 111 Sea Zone to 109 Sea Zone 1 Fighter moved from 111 Sea Zone to 109 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Tanimbar 1 Infantry moved from Tokyo to 84 Sea Zone 1 Marine moved from Saipan to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 86 Sea Zone to 108 Sea Zone 3 Infantrys and 1 Marine moved from 108 Sea Zone to Hollandia 2 B.Carriers, 2 Battleships, 1 Carrier, 1 Cruiser and 2 Destroyers moved from 86 Sea Zone to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 Carrier and 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 5 Fighters, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 65 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter British defend with 2 Submarines Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the British lost in 65 Sea Zone 1 Submarine owned by the British submerged Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 109 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 8 Fighters and 1 S.Submarine Americans defend with 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 8 Fighters in 109 Sea Zone, round 2 : 5/11 hits, 4.33 expected hits Americans roll dice for 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports in 109 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 2 Transports owned by the Americans and 5 Fighters owned by the Yamamoto lost in 109 Sea Zone Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Americans lost in 109 Sea Zone Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 3 Fighters in 109 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 2 Adv.Fighters in 109 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 34 Casualties for Yamamoto: 5 Fighters and 1 S.Submarine Casualties for Americans: 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports Battle in Tanimbar Yamamoto attack with 4 Infantrys and 2 Marines Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Tanimbar, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Tanimbar Yamamoto roll dice for 4 Infantrys and 2 Marines in Tanimbar, round 2 : 2/6 hits, 1.67 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Anzac and 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 4 Infantrys and 2 Marines remaining. Battle score for attacker is 9 Casualties for Anzac: 1 Infantry and 1 Tank Casualties for Dutch: 1 Infantry Battle in Java Yamamoto attack with 3 Infantrys and 2 Tanks Anzac defend with 1 Artillery and 1 Elite Yamamoto roll dice for 3 Infantrys and 2 Tanks in Java, round 2 : 2/5 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 1 Elite in Java, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Java Yamamoto win, taking Java from Dutch with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Artillery and 1 Elite Battle in Hollandia Yamamoto attack with 3 Infantrys and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 1 Marine in Hollandia, round 2 : 1/4 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Soembawa Yamamoto attack with 1 Infantry, 3 Marines and 2 Tanks Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Soembawa, round 2 : 0/6 hits, 2.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Soembawa Yamamoto roll dice for 3 Marines and 2 Tanks in Soembawa, round 3 : 2/5 hits, 2.50 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Marine owned by the Yamamoto lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 2 Marines and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry and 1 Marine Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Fighters could not land in 109 Sea Zone and were removed 1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 112 Sea Zone 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from 109 Sea Zone to Ponape Place Units - Yamamoto Turning on Edit Mode EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 1 S.Submarine EDIT: Turning off Edit Mode 2 Fighters placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 3 Infantrys and 1 Marine placed in Davao 3 Infantrys placed in Saipan 2 Adv.Fighters, 1 Destroyer and 3 Fighters placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 0.67 Dutch regular : -1.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 ArmoredCar moved from Lanchow to Shansi 1 Fighter moved from Hupeh to Suiyuan 1 Fighter moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 ArmoredCar and 1 Fighter Hisaichi defend with 1 Artillery Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Suiyuan Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Suiyuan 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Suiyuan to Hupeh 1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh 1 Elite moved from E.Qinghai to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Lanchow 2 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Shansi to Hupeh 1 Infantry moved from Hupeh to Shensi Place Units - Chinese 1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh 2 ArmoredCars and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Hisaichi regular : -0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 ArmoredCar moved from Lanchow to Shansi 1 Fighter moved from Hupeh to Suiyuan 1 Fighter moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 ArmoredCar and 1 Fighter Hisaichi defend with 1 Artillery Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Suiyuan Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Suiyuan 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Suiyuan to Hupeh 1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh 1 Elite moved from E.Qinghai to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Lanchow 2 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Shansi to Hupeh 1 Infantry moved from Hupeh to Shensi Place Units - Chinese 1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh 2 ArmoredCars and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Hisaichi regular : -0.17
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 2 Infantrys moved from Hunan to Hupeh 1 Adv.Fighter, 5 ArmoredCars, 11 Artillerys, 1 Bomber, 20 Infantrys, 3 Mech.Infs and 5 Tanks moved from Anhwei to Hupeh 3 ArmoredCars and 3 Tanks moved from Shantung to Hupeh 1 ArmoredCar moved from Shanghai to Hupeh 1 Mech.Inf moved from Peking to Hupeh 4 Adv.Fighters moved from Hong Kong to Hupeh 2 Fighters moved from S.French Indochina to Hupeh 1 Infantry moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Tank moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from S.Buryat Mongolia to Chita 3 Infantrys moved from Shantung to Shansi 1 Tank moved from Suiyuan to Shansi 1 Submarine moved from 111 Sea Zone to 113 Sea Zone 1 Submarine moved from 111 Sea Zone to 113 Sea Zone 3 Infantrys moved from N.French Indochina to N.Thailand 4 Infantrys moved from Changchun to 84 Sea Zone 1 Battleship, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk 1 Infantry moved from 75 Sea Zone to Okhotsk 2 Infantrys moved from 75 Sea Zone to Kolyma 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 Transport moved from 92 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Transport moved from 111 Sea Zone to 92 Sea Zone 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Carrier, 2 Destroyers and 2 Submarines moved from 111 Sea Zone to 112 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 113 Sea Zone Hisaichi attack with 2 Submarines Anzac defend with 1 T.Boat Hisaichi roll dice for 2 Submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Anzac lost in 113 Sea Zone Hisaichi win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for Anzac: 1 T.Boat Battle in Shansi Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 ArmoredCar Hisaichi roll dice for 3 Infantrys and 1 Tank in Shansi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in N.Thailand Hisaichi attack with 3 Infantrys British defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in N.Thailand, round 4 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in N.Thailand, round 5 : 1/3 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Hisaichi win, taking N.Thailand from British with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hupeh Hisaichi attack with 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 22 Infantrys, 4 Mech.Infs and 8 Tanks British defend with 2 Fighters; Chinese defend with 1 AAGun, 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 1 Factory, 2 Fighters, 20 Infantrys and 10 Tanks Chinese roll AA dice in Hupeh : 0/8 hits, 1.33 expected hits Hisaichi roll dice for 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 22 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 2 : 24/62 hits, 22.00 expected hits Units damaged: 5 Bunkers owned by the Chinese Chinese roll dice for 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 4 Fighters, 20 Infantrys and 10 Tanks in Hupeh, round 2 : 13/45 hits, 17.50 expected hits 4 ArmoredCars owned by the Chinese, 13 Infantrys owned by the Hisaichi and 15 Infantrys owned by the Chinese lost in Hupeh Hisaichi roll dice for 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 3 : 22/49 hits, 18.83 expected hits Chinese roll dice for 1 Artillery, 5 Bunkers, 1 Elite, 4 Fighters, 5 Infantrys and 10 Tanks in Hupeh, round 3 : 16/26 hits, 11.83 expected hits 7 ArmoredCars owned by the Hisaichi, 10 Tanks owned by the Chinese, 5 Bunkers owned by the Chinese, 1 Elite owned by the Chinese, 9 Infantrys owned by the Hisaichi, 5 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh Hisaichi roll dice for 5 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 4 Mech.Infs and 8 Tanks in Hupeh, round 4 : 9/33 hits, 13.50 expected hits Chinese roll dice for 4 Fighters in Hupeh, round 4 : 0/4 hits, 2.00 expected hits 2 Fighters owned by the British and 2 Fighters owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 5 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 103 Casualties for Hisaichi: 7 ArmoredCars and 22 Infantrys Casualties for Chinese: 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 2 Fighters, 20 Infantrys and 10 Tanks Casualties for British: 2 Fighters Non Combat Move - Hisaichi 5 Adv.Fighters, 1 Bomber and 2 Fighters moved from Hupeh to Anhwei Place Units - Hisaichi 1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Chita 2 Infantrys placed in Anhwei 2 ArmoredCars and 1 Infantry placed in Shantung 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 2 ArmoredCars, 2 Artillerys and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Chinese AA : -1.33 British regular : -1.33 Hisaichi regular : -1.00