@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsFlyingBadger (Axis) vs CDS (Allies) - PtV
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No scramble
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Northern Italy to Albania 2 fighters moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Albania 1 bomber moved from Southern Italy to Albania 1 artillery moved from Libya to Tobruk 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 6 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Albania Italians attack with 1 bomber, 3 fighters and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Albania, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Albania Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery Battle in Bulgaria Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Albania to Southern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,4,6,2,3,4,5,2,6,6,3 Italians collect 4 PUs (7 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 armour moved from New South Wales to Queensland 3 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Iraq to Southern Persia Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Southern Persia Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 armour moved from New South Wales to Queensland 3 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Iraq to Southern Persia Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Southern Persia Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from France to Southern France 1 bomber moved from France to Southern France 2 tactical_bombers moved from Western Germany to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Germany to Southern France 2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod 1 mech_infantry moved from Bessarabia to Southern Belarus 1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from Leningrad to Novgorod 1 artillery moved from Archangel to Leningrad 1 infantry moved from Vologda to Leningrad 2 infantry moved from France to Southern France 1 submarine moved from 128 Sea Zone to 130 Sea Zone 8 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland 5 artilleries and 24 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Holland Belgium to France 1 submarine moved from 109 Sea Zone to 125 Sea Zone -
@flyingbadger Scramble?
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No scramble
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from France to Southern France 1 bomber moved from France to Southern France 2 tactical_bombers moved from Western Germany to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Germany to Southern France 2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod 1 mech_infantry moved from Bessarabia to Southern Belarus 1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from Leningrad to Novgorod 1 artillery moved from Archangel to Leningrad 1 infantry moved from Vologda to Leningrad 2 infantry moved from France to Southern France 1 submarine moved from 128 Sea Zone to 130 Sea Zone 8 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland 5 artilleries and 24 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Holland Belgium to France 1 submarine moved from 109 Sea Zone to 125 Sea Zone Combat - Germans Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in Southern France Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 4.67 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 mech_infantry Battle in Southern Belarus Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Leningrad 2 fighters moved from Novgorod to Leningrad 1 aaGun moved from Northern Belarus to Leningrad 3 aaGuns moved from Ukraine to Western Ukraine 3 fighters moved from Southern France to France 3 fighters moved from Southern France to Western Germany 1 bomber moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 6 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Southern France to France Place Units - Germans 2 armour, 6 infantry and 2 mech_infantrys placed in Western Germany 3 infantry placed in France 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,4,3,6,3,3,3,3,2,1,5,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Americans AA : -0.17 Russians regular : 0.00 Germans regular : 0.50 -
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 3 fighters and 1 tactical_bomber moved from Russia to Novgorod 5 armour, 9 artilleries, 42 infantry and 4 mech_infantrys moved from Kursk to Ukraine 1 infantry moved from Rostov to Ukraine -
Scramble?
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@cds No thanks
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 3 fighters and 1 tactical_bomber moved from Russia to Novgorod 5 armour, 9 artilleries, 42 infantry and 4 mech_infantrys moved from Kursk to Ukraine 1 infantry moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys in Ukraine, round 2 : 15/1 hits, 15,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/1 hits, 3,17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 armour moved from Russia to Nenetsia 2 artilleries and 7 infantry moved from Russia to Yaroslavl 3 infantry moved from Samara to Russia 2 aaGuns and 9 infantry moved from Urals to Samara 3 infantry moved from Timguska to Urals 3 infantry moved from Stalingrad to Samara 1 artillery and 1 infantry moved from Tambov to Kursk 2 aaGuns moved from Kursk to Ukraine Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -0,67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Burma to Eastern India 3 artilleries moved from Malaya to 38 Sea Zone 3 artilleries, 1 destroyer and 3 transports moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 40 Sea Zone to 82 Sea Zone 3 artilleries moved from 40 Sea Zone to Eastern India 3 fighters and 3 tactical_bombers moved from 40 Sea Zone to Eastern India 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Hunan 5 artilleries and 9 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 bomber moved from Anhwe to Hopei 2 fighters moved from Jehol to Hopei 1 infantry moved from Southern Manchuria to Jehol 1 marine moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 submarine moved from 8 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 2 fighters moved from 7 Sea Zone to 26 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island Combat - Japanese Battle in Midway Battle in Wake Island Battle in Eastern India Japanese attack with 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 armour, 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Eastern India, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Eastern India, round 2 : 9/1 hits, 8.50 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries and 1 infantry in Eastern India, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Eastern India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Eastern India from UK_Pacific with 1 armour, 6 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for British: 1 armour, 2 artilleries and 1 infantry Battle in 26 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 carrier moved from 7 Sea Zone to 24 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 24 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 24 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Jehol 3 fighters and 3 tactical_bombers moved from Eastern India to 40 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone Place Units - Japanese 3 fighters placed in Japan 2 armour and 1 mech_infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in Kwangtung 1 artillery and 2 infantry placed in Malaya Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.33 UK_Pacific regular : 0.50 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 125 Sea Zone 2 fighters moved from Eastern United States to 125 Sea Zone 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone 1 infantry moved from 128 Sea Zone to Norway 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 51 Sea Zone to 26 Sea Zone -
Scramble?
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@cds No thanks
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 125 Sea Zone 2 fighters moved from Eastern United States to 125 Sea Zone 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone 1 infantry moved from 128 Sea Zone to Norway 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 51 Sea Zone to 26 Sea Zone Combat - Americans Battle in Norway Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Norway from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 26 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 5/0 hits, 5,00 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to United Kingdom 3 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Southern France to 113 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 carrier and 2 fighters moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 106 Sea Zone 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from 125 Sea Zone to Iceland 2 transports moved from 113 Sea Zone to 112 Sea Zone 4 fighters moved from 26 Sea Zone to 27 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from 51 Sea Zone to Hawaiian Islands 2 marines moved from Fiji to 51 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines and 1 submarine moved from 51 Sea Zone to 27 Sea Zone 2 marines moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery and 3 infantry placed in Western United States 3 infantry placed in Eastern United States 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 fighters EDIT: Adding units owned by Americans to French West Africa: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : 0,50 Germans regular : 0,17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Northern Sinkiang 19 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 3 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 125 Sea Zone 2 fighters moved from Eastern United States to 125 Sea Zone 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone 1 infantry moved from 128 Sea Zone to Norway 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 51 Sea Zone to 26 Sea Zone Combat - Americans Battle in Norway Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Norway from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 26 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 5/0 hits, 5,00 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to United Kingdom 3 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Southern France to 113 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 carrier and 2 fighters moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 106 Sea Zone 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from 125 Sea Zone to Iceland 2 transports moved from 113 Sea Zone to 112 Sea Zone 4 fighters moved from 26 Sea Zone to 27 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from 51 Sea Zone to Hawaiian Islands 2 marines moved from Fiji to 51 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines and 1 submarine moved from 51 Sea Zone to 27 Sea Zone 2 marines moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery and 3 infantry placed in Western United States 3 infantry placed in Eastern United States 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 fighters EDIT: Adding units owned by Americans to French West Africa: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Northern Sinkiang 19 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 3 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 artillery and 1 infantry moved from Tunisia to Libya British take Libya from Italians Combat - British Non Combat Move - British 3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from Western India to Baluchistan 1 bomber moved from Western India to Southern Persia 1 artillery and 1 infantry moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from 100 Sea Zone to Southern Persia 2 infantry moved from Union of South Africa to Rhodesia 1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 aaGuns moved from United Kingdom to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Persia 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 99 Sea Zone to 100 Sea Zone 3 infantry moved from Iraq to Southern Persia Place Units - British 3 infantry placed in Iraq 3 infantry placed in Union of South Africa 3 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3 British collect 37 PUs (2 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -1,00 Japanese regular : 0,17 Germans regular : 0,17 -
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bulgaria to Greece Italians take Greece from British 1 armour moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 artillery and 3 infantry moved from Northern Italy to Southern France 1 bomber and 3 fighters moved from Southern Italy to Southern France 1 artillery moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Tobruk to Alexandria Italians take Alexandria from British





