Hi Markus
Enjoy your game with crockett :)
@cds Scramble?
No scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Albania to Greece
1 mech_infantry moved from Yugoslavia to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/1 hits, 2.83 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4,1,5,4,4,3,1,5,6
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 6 infantry moved from South Australia to Queensland
8 infantry moved from Southern Persia to Baluchistan
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 6 infantry moved from South Australia to Queensland
8 infantry moved from Southern Persia to Baluchistan
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Southern Persia
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Curious to see what Germany is going to do :)
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Curious to see what Germany is going to do :)
Just setting them up for Case SEABAROSSA
I think in the West probably Wacht am Rhein and in the East Operation Zitadelle ;)
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from France to Southern France
3 fighters and 1 tactical_bomber moved from France to Southern France
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 fighters moved from Leningrad to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Leningrad to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat Hit Differential Summary :
@cds Scramble?
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
I think in the West probably Wacht am Rhein and in the East Operation Zitadelle ;)
That makes my 17 Infantry purchase it sound so defensive…
No scramble
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
I think in the West probably Wacht am Rhein and in the East Operation Zitadelle ;)
That makes my 17 Infantry purchase it sound so defensive…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from France to Southern France
3 fighters and 1 tactical_bomber moved from France to Southern France
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 fighters moved from Leningrad to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Leningrad to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Southern France
Germans attack with 6 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 fighters, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 5/0 hits, 5.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 6 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Vologda to 116 Sea Zone
1 tactical_bomber moved from Leningrad to Yugoslavia
3 armour and 3 mech_infantrys moved from Eastern Poland to Yugoslavia
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
5 armour and 5 mech_infantrys moved from Eastern Poland to Germany
1 artillery and 5 infantry moved from Germany to Slovakia Hungary
3 aaGuns, 6 artilleries and 21 infantry moved from Eastern Poland to Slovakia Hungary
1 aaGun, 3 artilleries and 5 infantry moved from Leningrad to Baltic States
3 fighters moved from Southern France to France
2 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Yugoslavia
1 tactical_bomber moved from Southern France to France
1 fighter moved from Southern France to Western Germany
1 tactical_bomber moved from 116 Sea Zone to Yugoslavia
1 artillery moved from Western Germany to France
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Denmark
Place Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.67
Germans regular : -0.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys moved from Bessarabia to Romania
1 infantry moved from Nenetsia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Yaroslavl to Vologda
7 artilleries and 15 infantry moved from Yaroslavl to Novgorod
1 artillery and 1 infantry moved from Tula to Kursk
1 armour moved from Samara to Stalingrad
1 armour moved from Urals to Stalingrad
1 artillery and 9 infantry moved from Russia to Smolensk
Scramble? ;) Dont think so, but never hurts to ask :)
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Scramble? ;) Dont think so, but never hurts to ask :)
If that’s to one of the territories where I left just 1 infantry then no scramble. I think they’ll be fine on their own… they’re Gandalf
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys moved from Bessarabia to Romania
1 infantry moved from Nenetsia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Yaroslavl to Vologda
7 artilleries and 15 infantry moved from Yaroslavl to Novgorod
1 artillery and 1 infantry moved from Tula to Kursk
1 armour moved from Samara to Stalingrad
1 armour moved from Urals to Stalingrad
1 artillery and 9 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys in Romania, round 2 : 15/1 hits, 15,50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bessarabia to Romania
2 aaGuns moved from Yaroslavl to Novgorod
2 fighters moved from Archangel to Gorky
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Stalingrad
2 artilleries and 1 infantry placed in Urals
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -0,67
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Scramble? ;) Dont think so, but never hurts to ask :)
If that’s to one of the territories where I left just 1 infantry then no scramble. I think they’ll be fine on their own… they’re Gandalf
You should ask Leonidas instead to take on the defense, his 300 vs a army of persians ;)
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Scramble? ;) Dont think so, but never hurts to ask :)
If that’s to one of the territories where I left just 1 infantry then no scramble. I think they’ll be fine on their own… they’re Gandalf
You should ask Leonidas instead to take on the defense, his 300 vs a army of persians ;)
If I had 300 Gandalf’s I might be able to take Moscow for once. The beard will help with the Russian winter, not sure Leonidas’ Mankini would do much to keep out the cold :fearful: