made pretty standard assumption of no scramble sz 35. your are welcome to redo it to your satisfaction.
FlyingBadger (Axis) vs CDS (Allies) - PtV
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@cds Scramble?
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No scramble
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bulgaria to Greece Italians take Greece from British 1 armour moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 artillery and 3 infantry moved from Northern Italy to Southern France 1 bomber and 3 fighters moved from Southern Italy to Southern France 1 artillery moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Southern France, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Southern France to Southern Italy Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 infantry moved from New South Wales to South Australia 1 cruiser moved from 30 Sea Zone to 27 Sea Zone 3 infantry moved from Baluchistan to Southern Persia Place Units - ANZAC 1 airfield and 1 infantry placed in Southern Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 infantry moved from New South Wales to South Australia 1 cruiser moved from 30 Sea Zone to 27 Sea Zone 3 infantry moved from Baluchistan to Southern Persia Place Units - ANZAC 1 airfield and 1 infantry placed in Southern Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Combat - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 128 Sea Zone 1 tactical_bomber moved from 116 Sea Zone to Norway 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 fighter moved from Western Germany to Norway 1 infantry moved from Western Ukraine to Bessarabia 5 artilleries and 22 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 1 mech_infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Leningrad to Archangel 2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod 2 infantry moved from Leningrad to Novgorod 3 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to France 3 infantry moved from Western Germany to France 1 artillery moved from France to Western Germany Combat - Germans Battle in 128 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 128 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Norway Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novgorod Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Novgorod to Leningrad 3 aaGuns moved from Western Ukraine to Eastern Poland 1 fighter moved from 128 Sea Zone to Western Germany 1 fighter moved from Norway to Western Germany 1 tactical_bomber moved from Norway to 116 Sea Zone Place Units - Germans 3 infantry placed in France 2 artilleries and 8 infantry placed in Western Germany 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.67 Germans regular : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Bessarabia 4 armour, 9 artilleries, 43 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys in Bessarabia, round 2 : 15/1 hits, 15,50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Ukraine to Bessarabia 2 aaGuns and 12 infantry moved from Samara to Urals 3 artilleries and 10 infantry moved from Russia to Yaroslavl 1 armour moved from Nenetsia to Samara 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Vologda to Nenetsia 1 artillery and 1 infantry moved from Kursk to Tula Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 armour, 1 artillery and 1 infantry placed in Urals Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Russians regular : -0,50
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 2 carriers, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 2 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 artillery and 2 infantry moved from Anhwe to Hopei 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 infantry moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Central India to Eastern India 1 infantry moved from Burma to Eastern India 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery and 2 infantry moved from Malaya to Shan State 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports moved from 40 Sea Zone to 132 Sea Zone 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to Burma 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hopei to Tsinghai 1 bomber moved from Hopei to Inner Mongolia 1 destroyer moved from 24 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone 3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone
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@Scramble?
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@cds Scramble?
Hopefully there is no user called scramble
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No #scramble out there ;)
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 2 carriers, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 2 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 artillery and 2 infantry moved from Anhwe to Hopei 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 infantry moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Central India to Eastern India 1 infantry moved from Burma to Eastern India 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery and 2 infantry moved from Malaya to Shan State 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports moved from 40 Sea Zone to 132 Sea Zone 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to Burma 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hopei to Tsinghai 1 bomber moved from Hopei to Inner Mongolia 1 destroyer moved from 24 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone 3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 32 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Inner Mongolia Japanese attack with 1 bomber and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 1 bomber and 2 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 23 Sea Zone 3 carriers moved from 24 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 32 Sea Zone to 35 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 24 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 2 infantry moved from Jehol to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Hopei to 7 Sea Zone 1 fighter moved from Hopei to Davao 3 fighters moved from Japan to Caroline Islands 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 bomber moved from Inner Mongolia to Tsinghai 1 bomber moved from Tsinghai to Hopei Place Units - Japanese 2 carriers and 3 destroyers placed in 7 Sea Zone 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Eastern India 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.33 Japanese regular : 0.83 ANZAC regular : -0.33
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 6 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 fighters and 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 destroyer and 2 fighters moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island
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Scramble?
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@cds No thanks
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 6 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 fighters and 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 destroyer and 2 fighters moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 32 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 32 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Wake Island Battle in Southern France Americans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 5,67 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France Americans win, taking Wake Island from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 1 carrier moved from 100 Sea Zone to 101 Sea Zone 2 fighters moved from Southern France to 101 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 2 tactical_bombers moved from Southern France to 113 Sea Zone 2 fighters moved from Iceland to 113 Sea Zone 1 fighter moved from Southern France to United Kingdom 3 fighters moved from Southern France to Normandy Bordeaux 2 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 transports moved from 112 Sea Zone to 109 Sea Zone 2 transports moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 125 Sea Zone to 111 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to Quebec 2 fighters moved from French West Africa to 68 Sea Zone 1 carrier moved from 27 Sea Zone to 68 Sea Zone 2 fighters moved from Eastern United States to 30 Sea Zone 1 carrier moved from 11 Sea Zone to 30 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from 32 Sea Zone to 30 Sea Zone 1 carrier moved from 27 Sea Zone to 30 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 27 Sea Zone to 30 Sea Zone 2 marines moved from 30 Sea Zone to Line Islands Place Units - Americans 1 transport placed in 11 Sea Zone 3 infantry placed in Normandy Bordeaux 2 infantry placed in Western United States 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun EDIT: Turning off Edit Mode 6 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,33 Japanese regular : 0,50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 6 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 fighters and 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 destroyer and 2 fighters moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 32 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 32 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Wake Island Battle in Southern France Americans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 5,67 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France Americans win, taking Wake Island from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 1 carrier moved from 100 Sea Zone to 101 Sea Zone 2 fighters moved from Southern France to 101 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 2 tactical_bombers moved from Southern France to 113 Sea Zone 2 fighters moved from Iceland to 113 Sea Zone 1 fighter moved from Southern France to United Kingdom 3 fighters moved from Southern France to Normandy Bordeaux 2 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 transports moved from 112 Sea Zone to 109 Sea Zone 2 transports moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 125 Sea Zone to 111 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to Quebec 2 fighters moved from French West Africa to 68 Sea Zone 1 carrier moved from 27 Sea Zone to 68 Sea Zone 2 fighters moved from Eastern United States to 30 Sea Zone 1 carrier moved from 11 Sea Zone to 30 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from 32 Sea Zone to 30 Sea Zone 1 carrier moved from 27 Sea Zone to 30 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 27 Sea Zone to 30 Sea Zone 2 marines moved from 30 Sea Zone to Line Islands Place Units - Americans 1 transport placed in 11 Sea Zone 3 infantry placed in Normandy Bordeaux 2 infantry placed in Western United States 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun EDIT: Turning off Edit Mode 6 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 111 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,33 Japanese regular : 0,50
Dice Statistics:
Total 1 was rolled 38 times 2 was rolled 35 times 3 was rolled 45 times 4 was rolled 30 times 5 was rolled 30 times 6 was rolled 33 times Average roll : 3,370 Median : 3,000 Variance : 0,775 Standard Deviation : 0,881 Total rolls : 211 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 3,400 Median : 4,000 Variance : 0,708 Standard Deviation : 0,842 Total rolls : 5 Germans Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3,333 Median : 3,000 Variance : 0,195 Standard Deviation : 0,442 Total rolls : 42 British Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 10 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3,357 Median : 3,000 Variance : 1,457 Standard Deviation : 1,207 Total rolls : 28 Italians Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 2,950 Median : 2,500 Variance : 0,807 Standard Deviation : 0,898 Total rolls : 20 Americans Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 4,500 Median : 5,000 Variance : 1,822 Standard Deviation : 1,350 Total rolls : 16 Neutral_Axis Combat Average roll : 0,000 Median : 0,000 Variance : 0,000 Standard Deviation : 0,000 Total rolls : 0 Japanese Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3,486 Median : 3,000 Variance : 0,301 Standard Deviation : 0,549 Total rolls : 37 French Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2,857 Median : 3,000 Variance : 0,472 Standard Deviation : 0,687 Total rolls : 7 ANZAC Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5,000 Median : 6,000 Variance : 1,750 Standard Deviation : 1,323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,750 Standard Deviation : 0,866 Total rolls : 3 Chinese Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3,118 Median : 3,000 Variance : 0,427 Standard Deviation : 0,654 Total rolls : 17 UK_Pacific Combat 1 was rolled 2 times 3 was rolled 3 times 5 was rolled 1 times Average roll : 2,667 Median : 3,000 Variance : 1,600 Standard Deviation : 1,265 Total rolls : 6 Russians Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3,222 Median : 3,000 Variance : 0,519 Standard Deviation : 0,721 Total rolls : 27
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Northern Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 6 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 fighters and 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 destroyer and 2 fighters moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 32 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 32 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Wake Island Battle in Southern France Americans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 5,67 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France Americans win, taking Wake Island from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 1 carrier moved from 100 Sea Zone to 101 Sea Zone 2 fighters moved from Southern France to 101 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 2 tactical_bombers moved from Southern France to 113 Sea Zone 2 fighters moved from Iceland to 113 Sea Zone 1 fighter moved from Southern France to United Kingdom 3 fighters moved from Southern France to Normandy Bordeaux 2 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 transports moved from 112 Sea Zone to 109 Sea Zone 2 transports moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 125 Sea Zone to 111 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to Quebec 2 fighters moved from French West Africa to 68 Sea Zone 1 carrier moved from 27 Sea Zone to 68 Sea Zone 2 fighters moved from Eastern United States to 30 Sea Zone 1 carrier moved from 11 Sea Zone to 30 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from 32 Sea Zone to 30 Sea Zone 1 carrier moved from 27 Sea Zone to 30 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 27 Sea Zone to 30 Sea Zone 2 marines moved from 30 Sea Zone to Line Islands Place Units - Americans 1 transport placed in 11 Sea Zone 3 infantry placed in Normandy Bordeaux 2 infantry placed in Western United States 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun EDIT: Turning off Edit Mode 6 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 111 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Northern Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 2 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 100 Sea Zone 1 battleship and 1 destroyer moved from 100 Sea Zone to 78 Sea Zone 1 fighter moved from Southern Persia to 78 Sea Zone 1 tactical_bomber moved from Southern Persia to Alexandria 1 bomber moved from Southern Persia to Alexandria 2 fighters moved from Southern Persia to Western India 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 2 infantry moved from Baluchistan to Western India 3 infantry moved from Southern Persia to Baluchistan 3 mech_infantrys moved from Iraq to Baluchistan 2 fighters moved from Southern Persia to 101 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 100 Sea Zone to 101 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Greece 1 artillery and 7 infantry moved from Iraq to Southern Persia 3 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Greece Battle in Western India British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Western India, round 2 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Western India British win, taking Greece from Italians, taking Western India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 78 Sea Zone British attack with 1 battleship, 1 destroyer and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 battleship, 1 destroyer and 1 fighter in 78 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Japanese lost in 78 Sea Zone British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alexandria British attack with 1 bomber, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/1 hits, 1,33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 carrier and 1 cruiser moved from 100 Sea Zone to 82 Sea Zone 1 fighter moved from 78 Sea Zone to 82 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Alexandria to Iraq 1 aaGun moved from Iraq to Southern Persia 2 fighters moved from Western India to Southern Persia 2 aaGuns moved from 113 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 aaGun moved from United Kingdom to 113 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 82 Sea Zone 1 transport placed in 113 Sea Zone 2 infantry placed in Union of South Africa 1 infantry placed in Iraq 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,33 Italians regular : -0,67 Japanese regular : 1,50 British regular : -1,17
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Albania to Greece 1 mech_infantry moved from Yugoslavia to Greece