made pretty standard assumption of no scramble sz 35. your are welcome to redo it to your satisfaction.
FlyingBadger (Axis) vs CDS (Allies) - PtV
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from New South Wales to 64 Sea Zone 1 aaGun and 2 infantry moved from New South Wales to Queensland 1 aaGun and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 aaGun moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from Egypt to 83 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa EDIT: 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 fighter moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds Not 100% sure if the OOL for the S.France sea battle was what you would have wanted, we can sort it retrospectively if not.
Well, its always tricky with a sub presence, I think in this case the des should have survived the first round, so it could have returned fire still. Now the cruiser was a sitting duck. For now Ill let it go, but I think its best if either side always ask about OOL.
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@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds Not 100% sure if the OOL for the S.France sea battle was what you would have wanted, we can sort it retrospectively if not.
Well, its always tricky with a sub presence, I think in this case the des should have survived the first round, so it could have returned fire still. Now the cruiser was a sitting duck. For now Ill let it go, but I think its best if either side always ask about OOL.
That’s fair. The sub rolled a hit, so the remiaining ship was hit. If the destroyer rolls a 1 or 2 then I’d have taken the sub as the casualty and that battle would have been over. I’d suggest do a dice roll in TripleA, if it is a 1 or 2 then edit out the sub. If it is a 7 then add an Italian carrier :stuck_out_tongue_winking_eye: .
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@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds Not 100% sure if the OOL for the S.France sea battle was what you would have wanted, we can sort it retrospectively if not.
Well, its always tricky with a sub presence, I think in this case the des should have survived the first round, so it could have returned fire still. Now the cruiser was a sitting duck. For now Ill let it go, but I think its best if either side always ask about OOL.
That’s fair. The sub rolled a hit, so the remiaining ship was hit. If the destroyer rolls a 1 or 2 then I’d have taken the sub as the casualty and that battle would have been over. I’d suggest do a dice roll in TripleA, if it is a 1 or 2 then edit out the sub. If it is a 7 then add an Italian carrier :stuck_out_tongue_winking_eye: .
No worries, continue as is. Cant take the risk of hitting that 7 ;)
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 2 bombers and 1 fighter moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom 2 artilleries and 1 infantry moved from France to Normandy Bordeaux
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@cds Scramble and/or intercept?
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Intercept with 3 ftr
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@cds OOL for 113?
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@flyingbadger Sub hits with first strike.
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In this scenario you dont have to ask, youll get all my units in one round of combat.
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@cds Okay.
Tactical bombers can’t intercept but can they:
- Scramble from air bases to adjacent sea battles?
- Scramble from air bases to adjacent land battles?
- Carrier scamble to adjacent land/sea battles?
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@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds Okay.
Tactical bombers can’t intercept but can they:
- Scramble from air bases to adjacent sea battles?
- Scramble from air bases to adjacent land battles?
- Carrier scamble to adjacent land/sea battles?
Yes, to all above
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@cds Thanks, had looked through the rules but it said planes so wanted to check.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 2 bombers and 1 fighter moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom 2 artilleries and 1 infantry moved from France to Normandy Bordeaux Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom British launches 3 interceptors out of United Kingdom Attackers Fire, : 1/1 hits, 1.17 expected hits Defenders Fire, : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in United Kingdom 1 fighter owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: airfield = 5, harbour = 4 Battle in 113 Sea Zone Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 113 Sea Zone Germans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 2 artilleries and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 mech_infantrys moved from France to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 5 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 12 infantry moved from Slovakia Hungary to Poland 2 artilleries moved from Slovakia Hungary to Poland 1 artillery moved from Slovakia Hungary to Romania 2 aaGuns moved from Slovakia Hungary to Romania 1 aaGun moved from Western Germany to France 3 aaGuns moved from Germany to Poland 3 armour moved from Yugoslavia to Slovakia Hungary 5 armour moved from France to Germany 2 mech_infantrys moved from France to Germany 2 fighters moved from 113 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from 113 Sea Zone to Western Germany 2 tactical_bombers moved from 113 Sea Zone to France 1 tactical_bomber moved from Tobruk to Slovakia Hungary Place Units - Germans 1 fighter placed in France 1 fighter placed in Western Germany 3 artilleries and 7 infantry placed in Germany Germans undo move 3. 3 artilleries and 6 infantry placed in Germany 2 infantry placed in France 1 destroyer and 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British AA : -0.33 Defenders Fire, : 0.00 Attackers Fire, : -0.17 Germans regular : 0.83 British regular : 0.83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Leningrad 1 artillery and 8 infantry moved from Baltic States to Northern Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 2 infantry moved from Russia to Smolensk 1 infantry moved from Eastern Poland to Northern Belarus 1 artillery and 8 infantry moved from Bessarabia to Ukraine 2 infantry moved from Northern Caucasus to Rostov 2 infantry moved from Stalingrad to Rostov 3 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Sakha to Buryatia Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 4 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French Combat - Japanese Battle in Yunnan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser moved from 34 Sea Zone to 7 Sea Zone 1 cruiser moved from 34 Sea Zone to 7 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 1 battleship moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 132 Sea Zone 1 carrier moved from 34 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 destroyers moved from 34 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Jehol to Chahar 1 infantry moved from Kwangsi to Kweichow 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 armour moved from Kwangsi to Siam 1 artillery and 1 infantry moved from 132 Sea Zone to Siam 2 artilleries and 2 infantry moved from Kyushu to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Kiangsi to Fukien 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Shansi to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 aaGun and 4 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Shansi to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Siam 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi Place Units - Japanese 2 marines placed in Japan 1 carrier and 2 transports placed in 7 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 battleship, 2 carriers and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 artillery and 2 infantry moved from Mexico to Southeast Mexico 1 armour and 1 mech_infantry moved from Western United States to Southeast Mexico 1 marine moved from Central United States to Southeast Mexico 1 destroyer moved from 31 Sea Zone to 55 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Western United States Place Units - Americans 1 carrier placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 2 infantry placed in Western United States Americans undo move 2. 2 transports placed in 104 Sea Zone 1 transport placed in 104 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 16 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 16 infantry in Szechwan, round 2 : 4/1 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -0,33
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TripleA Move Summary: British round 2
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 destroyer moved from 122 Sea Zone to 113 Sea Zone 2 fighters moved from Scotland to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland 1 artillery moved from Ethiopia to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from Kenya to British Somaliland 1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 fighter moved from 82 Sea Zone to Eastern India 1 battleship moved from 40 Sea Zone to 82 Sea Zone 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Baluchistan to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Egypt to 83 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Alexandria to Egypt 2 artilleries and 3 infantry moved from Eastern India to Burma 3 infantry moved from Shan State to Burma 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from French West Africa to French Equatorial Africa
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Scramble into sz113?