@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsFlyingBadger (Axis) vs CDS (Allies) - PtV
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Albania to Greece 1 mech_infantry moved from Yugoslavia to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/1 hits, 2.83 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Yugoslavia to Romania 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4,1,5,4,4,3,1,5,6 Italians collect 10 PUs (2 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : -0.83 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 6 infantry moved from South Australia to Queensland 8 infantry moved from Southern Persia to Baluchistan Place Units - ANZAC 2 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 6 infantry moved from South Australia to Queensland 8 infantry moved from Southern Persia to Baluchistan Place Units - ANZAC 2 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Southern Persia 2 infantry moved from Libya to Tobruk Turn Complete - FrenchCombat Hit Differential Summary :
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Curious to see what Germany is going to do :)
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@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Curious to see what Germany is going to do :)
Just setting them up for Case SEABAROSSA
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I think in the West probably Wacht am Rhein and in the East Operation Zitadelle ;)
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from France to Southern France 3 fighters and 1 tactical_bomber moved from France to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 fighters moved from Leningrad to Vologda 1 infantry moved from Archangel to Vologda 1 infantry moved from Leningrad to Archangel 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from RussiansCombat Hit Differential Summary :
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@cds Scramble?
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@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
I think in the West probably Wacht am Rhein and in the East Operation Zitadelle ;)
That makes my 17 Infantry purchase it sound so defensive…
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No scramble
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@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
I think in the West probably Wacht am Rhein and in the East Operation Zitadelle ;)
That makes my 17 Infantry purchase it sound so defensive…
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from France to Southern France 3 fighters and 1 tactical_bomber moved from France to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 fighters moved from Leningrad to Vologda 1 infantry moved from Archangel to Vologda 1 infantry moved from Leningrad to Archangel 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Battle in Southern France Germans attack with 6 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 fighters, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 5/0 hits, 5.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 6 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Vologda Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Vologda to 116 Sea Zone 1 tactical_bomber moved from Leningrad to Yugoslavia 3 armour and 3 mech_infantrys moved from Eastern Poland to Yugoslavia 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 5 armour and 5 mech_infantrys moved from Eastern Poland to Germany 1 artillery and 5 infantry moved from Germany to Slovakia Hungary 3 aaGuns, 6 artilleries and 21 infantry moved from Eastern Poland to Slovakia Hungary 1 aaGun, 3 artilleries and 5 infantry moved from Leningrad to Baltic States 3 fighters moved from Southern France to France 2 fighters moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Yugoslavia 1 tactical_bomber moved from Southern France to France 1 fighter moved from Southern France to Western Germany 1 tactical_bomber moved from 116 Sea Zone to Yugoslavia 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Denmark Place Units - Germans 3 infantry placed in France 10 infantry placed in Western Germany 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : -0.17 -
TripleA Move Summary: Russians round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys moved from Bessarabia to Romania 1 infantry moved from Nenetsia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Yaroslavl to Vologda 7 artilleries and 15 infantry moved from Yaroslavl to Novgorod 1 artillery and 1 infantry moved from Tula to Kursk 1 armour moved from Samara to Stalingrad 1 armour moved from Urals to Stalingrad 1 artillery and 9 infantry moved from Russia to Smolensk -
Scramble? ;) Dont think so, but never hurts to ask :)
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@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Scramble? ;) Dont think so, but never hurts to ask :)
If that’s to one of the territories where I left just 1 infantry then no scramble. I think they’ll be fine on their own… they’re Gandalf
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys moved from Bessarabia to Romania 1 infantry moved from Nenetsia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Yaroslavl to Vologda 7 artilleries and 15 infantry moved from Yaroslavl to Novgorod 1 artillery and 1 infantry moved from Tula to Kursk 1 armour moved from Samara to Stalingrad 1 armour moved from Urals to Stalingrad 1 artillery and 9 infantry moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Romania Russians attack with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys Italians defend with 1 infantry Russians roll dice for 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys in Romania, round 2 : 15/1 hits, 15,50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Bessarabia to Romania 2 aaGuns moved from Yaroslavl to Novgorod 2 fighters moved from Archangel to Gorky Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Stalingrad 2 artilleries and 1 infantry placed in Urals 7 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67 -
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Scramble? ;) Dont think so, but never hurts to ask :)
If that’s to one of the territories where I left just 1 infantry then no scramble. I think they’ll be fine on their own… they’re Gandalf
You should ask Leonidas instead to take on the defense, his 300 vs a army of persians ;)
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@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Scramble? ;) Dont think so, but never hurts to ask :)
If that’s to one of the territories where I left just 1 infantry then no scramble. I think they’ll be fine on their own… they’re Gandalf
You should ask Leonidas instead to take on the defense, his 300 vs a army of persians ;)
If I had 300 Gandalf’s I might be able to take Moscow for once. The beard will help with the Russian winter, not sure Leonidas’ Mankini would do much to keep out the cold :fearful:
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@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Scramble? ;) Dont think so, but never hurts to ask :)
If that’s to one of the territories where I left just 1 infantry then no scramble. I think they’ll be fine on their own… they’re Gandalf
You should ask Leonidas instead to take on the defense, his 300 vs a army of persians ;)
If I had 300 Gandalf’s I might be able to take Moscow for once. The beard will help with the Russian winter, not sure Leonidas’ Mankini would do much to keep out the cold :fearful:
The constant fighting will keep him warm ;) The warm blood of his enemies will feel like a warm bath :)
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