@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
No scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from France to Southern France
1 bomber moved from France to Southern France
2 tactical_bombers moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern France
1 fighter moved from Germany to Southern France
2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod
1 mech_infantry moved from Bessarabia to Southern Belarus
1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus
2 infantry moved from Leningrad to Novgorod
1 artillery moved from Archangel to Leningrad
1 infantry moved from Vologda to Leningrad
2 infantry moved from France to Southern France
1 submarine moved from 128 Sea Zone to 130 Sea Zone
8 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland
5 artilleries and 24 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Holland Belgium to France
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Combat - Germans
Strategic bombing raid in Southern France
Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in Southern France
Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 4.67 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in Southern Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Novgorod to Leningrad
2 fighters moved from Novgorod to Leningrad
1 aaGun moved from Northern Belarus to Leningrad
3 aaGuns moved from Ukraine to Western Ukraine
3 fighters moved from Southern France to France
3 fighters moved from Southern France to Western Germany
1 bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
6 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Southern France to France
Place Units - Germans
2 armour, 6 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in France
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,4,3,6,3,3,3,3,2,1,5,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Americans AA : -0.17
Russians regular : 0.00
Germans regular : 0.50
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
5 armour, 9 artilleries, 42 infantry and 4 mech_infantrys moved from Kursk to Ukraine
1 infantry moved from Rostov to Ukraine
Scramble?
@cds No thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
5 armour, 9 artilleries, 42 infantry and 4 mech_infantrys moved from Kursk to Ukraine
1 infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys in Ukraine, round 2 : 15/1 hits, 15,50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/1 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Russia to Nenetsia
2 artilleries and 7 infantry moved from Russia to Yaroslavl
3 infantry moved from Samara to Russia
2 aaGuns and 9 infantry moved from Urals to Samara
3 infantry moved from Timguska to Urals
3 infantry moved from Stalingrad to Samara
1 artillery and 1 infantry moved from Tambov to Kursk
2 aaGuns moved from Kursk to Ukraine
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Burma to Eastern India
3 artilleries moved from Malaya to 38 Sea Zone
3 artilleries, 1 destroyer and 3 transports moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
3 artilleries moved from 40 Sea Zone to Eastern India
3 fighters and 3 tactical_bombers moved from 40 Sea Zone to Eastern India
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
5 artilleries and 9 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Anhwe to Hopei
2 fighters moved from Jehol to Hopei
1 infantry moved from Southern Manchuria to Jehol
1 marine moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 submarine moved from 8 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 26 Sea Zone
2 fighters moved from 7 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Eastern India
Japanese attack with 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour, 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Eastern India, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Eastern India, round 2 : 9/1 hits, 8.50 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries and 1 infantry in Eastern India, round 2 : 2/1 hits, 1.50 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Eastern India
Japanese destroys 6PUs while taking UK_Pacific capital
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Eastern India from UK_Pacific with 1 armour, 6 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 2 artilleries and 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 carrier moved from 7 Sea Zone to 24 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 24 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 24 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Jehol
3 fighters and 3 tactical_bombers moved from Eastern India to 40 Sea Zone
1 submarine moved from 56 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 1.33
UK_Pacific regular : 0.50
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 125 Sea Zone
2 fighters moved from Eastern United States to 125 Sea Zone
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France
1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone
1 infantry moved from 128 Sea Zone to Norway
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 51 Sea Zone to 26 Sea Zone
Scramble?
@cds No thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 125 Sea Zone
2 fighters moved from Eastern United States to 125 Sea Zone
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France
1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone
1 infantry moved from 128 Sea Zone to Norway
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 51 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Norway
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Norway from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Southern France
Americans attack with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 5/0 hits, 5,00 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to United Kingdom
3 fighters moved from Southern France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern France to 113 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 cruiser moved from 94 Sea Zone to 113 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from British Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 106 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to Iceland
2 transports moved from 113 Sea Zone to 112 Sea Zone
4 fighters moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from 51 Sea Zone to Hawaiian Islands
2 marines moved from Fiji to 51 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines and 1 submarine moved from 51 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
3 infantry placed in Eastern United States
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to French West Africa: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : 0,50
Germans regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
19 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
3 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 125 Sea Zone
2 fighters moved from Eastern United States to 125 Sea Zone
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France
1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone
1 infantry moved from 128 Sea Zone to Norway
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 51 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Norway
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Norway from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Southern France
Americans attack with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 5/0 hits, 5,00 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to United Kingdom
3 fighters moved from Southern France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern France to 113 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 cruiser moved from 94 Sea Zone to 113 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from British Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 106 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to Iceland
2 transports moved from 113 Sea Zone to 112 Sea Zone
4 fighters moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from 51 Sea Zone to Hawaiian Islands
2 marines moved from Fiji to 51 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines and 1 submarine moved from 51 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
3 infantry placed in Eastern United States
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to French West Africa: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
19 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
3 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 artillery and 1 infantry moved from Tunisia to Libya
British take Libya from Italians
Combat - British
Non Combat Move - British
3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from Western India to Baluchistan
1 bomber moved from Western India to Southern Persia
1 artillery and 1 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 100 Sea Zone to Southern Persia
2 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 aaGuns moved from United Kingdom to 113 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Persia
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 99 Sea Zone to 100 Sea Zone
3 infantry moved from Iraq to Southern Persia
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
British collect 37 PUs (2 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -1,00
Japanese regular : 0,17
Germans regular : 0,17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bulgaria to Greece
Italians take Greece from British
1 armour moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 bomber and 3 fighters moved from Southern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
@cds Scramble?
No scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bulgaria to Greece
Italians take Greece from British
1 armour moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 bomber and 3 fighters moved from Southern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Southern France, round 2 : 3/0 hits, 3.00 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
1 cruiser moved from 30 Sea Zone to 27 Sea Zone
3 infantry moved from Baluchistan to Southern Persia
Place Units - ANZAC
1 airfield and 1 infantry placed in Southern Persia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
1 cruiser moved from 30 Sea Zone to 27 Sea Zone
3 infantry moved from Baluchistan to Southern Persia
Place Units - ANZAC
1 airfield and 1 infantry placed in Southern Persia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 128 Sea Zone
1 tactical_bomber moved from 116 Sea Zone to Norway
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 infantry moved from Western Ukraine to Bessarabia
5 artilleries and 22 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 mech_infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Leningrad to Archangel
2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Novgorod
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to France
3 infantry moved from Western Germany to France
1 artillery moved from France to Western Germany
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 128 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Leningrad
3 aaGuns moved from Western Ukraine to Eastern Poland
1 fighter moved from 128 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 116 Sea Zone
Place Units - Germans
3 infantry placed in France
2 artilleries and 8 infantry placed in Western Germany
1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.67
Germans regular : 0.00