made pretty standard assumption of no scramble sz 35. your are welcome to redo it to your satisfaction.
FlyingBadger (Axis) vs CDS (Allies) - PtV
-
https://www.youtube.com/watch?v=yph7j9sugqs
Its in dutch, but look at 1.04.00 and youll see what the russians did to stop the blitzkrieg…
-
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Guderian and his Actung Panzer! did revolutionise land warfare in 1940. Everyone else was still using tanks to support infantry, be used mechanised infantry to support tanks.
-
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
https://www.youtube.com/watch?v=yph7j9sugqs
Its in dutch, but look at 1.04.00 and youll see what the russians did to stop the blitzkrieg…
Just use more bodies until it slows then down… a little different from the steel rather than flesh approach of the Brits and Yanks. Stalin never seemed too bothered my the body count.
-
https://www.youtube.com/watch?v=S7jR4PGoOOY
This is a good movie to see what the Japanese plans were with the Navy and what their goals were doing so… It starts at 2.20…
-
TripleA Move Summary: Italians round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Northern Italy to Albania 2 fighters moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Albania 1 bomber moved from Southern Italy to Albania 1 artillery moved from Libya to Tobruk 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 6 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy
-
@cds Scramble?
-
No scramble
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Northern Italy to Albania 2 fighters moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Albania 1 bomber moved from Southern Italy to Albania 1 artillery moved from Libya to Tobruk 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 6 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Albania Italians attack with 1 bomber, 3 fighters and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Albania, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Albania Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery Battle in Bulgaria Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Albania to Southern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,4,6,2,3,4,5,2,6,6,3 Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.33
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 armour moved from New South Wales to Queensland 3 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Iraq to Southern Persia Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Southern Persia Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 armour moved from New South Wales to Queensland 3 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Iraq to Southern Persia Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Southern Persia Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from France to Southern France 1 bomber moved from France to Southern France 2 tactical_bombers moved from Western Germany to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Germany to Southern France 2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod 1 mech_infantry moved from Bessarabia to Southern Belarus 1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from Leningrad to Novgorod 1 artillery moved from Archangel to Leningrad 1 infantry moved from Vologda to Leningrad 2 infantry moved from France to Southern France 1 submarine moved from 128 Sea Zone to 130 Sea Zone 8 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland 5 artilleries and 24 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Holland Belgium to France 1 submarine moved from 109 Sea Zone to 125 Sea Zone
-
@flyingbadger Scramble?
-
No scramble
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from France to Southern France 1 bomber moved from France to Southern France 2 tactical_bombers moved from Western Germany to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Germany to Southern France 2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod 1 mech_infantry moved from Bessarabia to Southern Belarus 1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from Leningrad to Novgorod 1 artillery moved from Archangel to Leningrad 1 infantry moved from Vologda to Leningrad 2 infantry moved from France to Southern France 1 submarine moved from 128 Sea Zone to 130 Sea Zone 8 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland 5 artilleries and 24 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Holland Belgium to France 1 submarine moved from 109 Sea Zone to 125 Sea Zone Combat - Germans Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in Southern France Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 4.67 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 mech_infantry Battle in Southern Belarus Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Leningrad 2 fighters moved from Novgorod to Leningrad 1 aaGun moved from Northern Belarus to Leningrad 3 aaGuns moved from Ukraine to Western Ukraine 3 fighters moved from Southern France to France 3 fighters moved from Southern France to Western Germany 1 bomber moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 6 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Southern France to France Place Units - Germans 2 armour, 6 infantry and 2 mech_infantrys placed in Western Germany 3 infantry placed in France 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,4,3,6,3,3,3,3,2,1,5,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Americans AA : -0.17 Russians regular : 0.00 Germans regular : 0.50
-
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 3 fighters and 1 tactical_bomber moved from Russia to Novgorod 5 armour, 9 artilleries, 42 infantry and 4 mech_infantrys moved from Kursk to Ukraine 1 infantry moved from Rostov to Ukraine
-
Scramble?
-
@cds No thanks
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 3 fighters and 1 tactical_bomber moved from Russia to Novgorod 5 armour, 9 artilleries, 42 infantry and 4 mech_infantrys moved from Kursk to Ukraine 1 infantry moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys in Ukraine, round 2 : 15/1 hits, 15,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/1 hits, 3,17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 armour moved from Russia to Nenetsia 2 artilleries and 7 infantry moved from Russia to Yaroslavl 3 infantry moved from Samara to Russia 2 aaGuns and 9 infantry moved from Urals to Samara 3 infantry moved from Timguska to Urals 3 infantry moved from Stalingrad to Samara 1 artillery and 1 infantry moved from Tambov to Kursk 2 aaGuns moved from Kursk to Ukraine Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -0,67
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Burma to Eastern India 3 artilleries moved from Malaya to 38 Sea Zone 3 artilleries, 1 destroyer and 3 transports moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 40 Sea Zone to 82 Sea Zone 3 artilleries moved from 40 Sea Zone to Eastern India 3 fighters and 3 tactical_bombers moved from 40 Sea Zone to Eastern India 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Hunan 5 artilleries and 9 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 bomber moved from Anhwe to Hopei 2 fighters moved from Jehol to Hopei 1 infantry moved from Southern Manchuria to Jehol 1 marine moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 submarine moved from 8 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 2 fighters moved from 7 Sea Zone to 26 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island Combat - Japanese Battle in Midway Battle in Wake Island Battle in Eastern India Japanese attack with 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 armour, 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Eastern India, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Eastern India, round 2 : 9/1 hits, 8.50 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries and 1 infantry in Eastern India, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Eastern India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Eastern India from UK_Pacific with 1 armour, 6 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for British: 1 armour, 2 artilleries and 1 infantry Battle in 26 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 carrier moved from 7 Sea Zone to 24 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 24 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 24 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Jehol 3 fighters and 3 tactical_bombers moved from Eastern India to 40 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone Place Units - Japanese 3 fighters placed in Japan 2 armour and 1 mech_infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in Kwangtung 1 artillery and 2 infantry placed in Malaya Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.33 UK_Pacific regular : 0.50
-
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 125 Sea Zone 2 fighters moved from Eastern United States to 125 Sea Zone 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone 1 infantry moved from 128 Sea Zone to Norway 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 51 Sea Zone to 26 Sea Zone