Hi Markus
Enjoy your game with crockett :)
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@cds New topic created for new game
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
@cds I’ll make my move, but feel free to check the options are set correctly.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat Hit Differential Summary :
@flyingbadger OOL for sea battles?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
@cds Scramble(s)? OOL on ships?
Scramble into sz114
Scramble into Normandy (from French)
OOL 114 = bb/hit, des, cru, ftr, bb
OOL 115 = bb/hit, fr.cru, uk.cru, bb
OOL land battle is weakest units first
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 115 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 23
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 5 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 2 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/0 hits, 6.00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 4/1 hits, 3.67 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 5/1 hits, 5.33 expected hits
French roll dice for 2 armour, 2 artilleries and 1 infantry in France, round 3 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.50 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1.17 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 1 infantry
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/1 hits, 5.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Tobruk
1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
3 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from 114 Sea Zone to Western Germany
3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
4 infantry moved from Poland to Slovakia Hungary
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
3 aaGuns moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 0.33
Neutral_Allies regular : 0.33
Germans regular : 0.50
British regular : 0.50
@cds Forgot about scrambling to adjacent land battles again, but got away with it :relieved:
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Karelia to Vyborg
1 infantry moved from Archangel to Leningrad
1 aaGun moved from Leningrad to Baltic States
1 artillery and 6 infantry moved from Leningrad to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 infantry moved from Southern Belarus to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
3 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Sakha
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
2 infantry placed in Russia
2 infantry placed in Stalingrad
Turning on Edit Mode
EDIT: Adding units owned by Russians to Northern Caucasus: 2 infantry
EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Yes, its a battle that go either way. Yesterday I did the same vs a Italian player and he really got his ass kicked there :) He didnt appreciate it very much, but I consider that a better purpose for my french fighter then staying in Paris and fight a lost battle.
@cds It’s legit and could have been anticipated, if you lose out to it then just have to use it as a motivator. Getting annoyed will only lead to future problems.
I haven’t forgotten this game. Loaded up Japan and then realised I need to have a proper look at the map before I make a move. The sea zone island thing is tricky for me to get my head around, but I need to learn it.
Dont overthink it… You have played G40 games as Axis, right?
@cds
I shall have a go later today.
Seemed okay as Germany but played Japan horribly in the first game, was in retreat by round 4!
Lost a couple of big US fleets as Allies in other games too, but seem to make up for it in other theatres (or just US economic power).
Need to get a better feel for the Pacific (both maps) as I seem to get fleets exposed or trapped very easily. Still, only way to get better is to try it and then learn form the experience.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/1 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Shansi to Jehol
1 mech_infantry moved from Southern Manchuria to Shansi
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Korea to Southern Manchuria
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 armour moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 artillery moved from Fukien to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
2 infantry moved from Fukien to Kiangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from Korea to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from Japan to Caroline Islands
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Japan to Kyushu
1 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
Place Units - Japanese
2 transports placed in 7 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 34 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 11 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
2 infantry and 1 marine moved from 11 Sea Zone to Mexico
1 artillery, 2 infantry and 1 marine moved from Western United States to Mexico
1 aaGun moved from Western United States to Mexico
1 armour and 1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Central United States to Western United States
1 fighter moved from 11 Sea Zone to Eastern United States
1 tactical_bomber moved from 11 Sea Zone to Western United States
1 fighter moved from Davao to Wake Island
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
2 carriers and 1 destroyer placed in 11 Sea Zone
1 marine placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
4 infantry moved from Szechwan to Tsinghai
2 infantry moved from Hopei to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,33