Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Honan to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
Grrrrr, it would have been so nice to win that battle in Kwangsi… Well at least it wasnt a complete waste… But still I am not happy :( :(
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Southeast Mexico to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 marine moved from Southeast Mexico to 91 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 91 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 104 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern United States to 93 Sea Zone
1 armour and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 artilleries moved from 93 Sea Zone to Gibraltar
2 marines moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Gibraltar
4 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
3 transports placed in 104 Sea Zone
3 artilleries and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Honan to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Iraq to 82 Sea Zone
1 artillery and 2 transports moved from 82 Sea Zone to 100 Sea Zone
1 artillery and 2 infantry moved from Egypt to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Crete
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 100 Sea Zone
1 fighter moved from Eastern India to Kwangsi
Combat - British
Battle in Crete
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 2 cruisers in Crete, round 2 : 2/1 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 1 fighter
Japanese defend with 2 bombers
British roll dice for 1 fighter in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 2 bombers in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 bomber owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter in Kwangsi, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Kwangsi, round 3 : 1/1 hits, 0,17 expected hits
1 fighter owned by the British lost in Kwangsi
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 bomber
Casualties for British: 1 fighter
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 13 infantry moved from Burma to Eastern India
1 mech_infantry moved from Iraq to Baluchistan
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 fighters moved from French West Africa to Egypt
1 fighter moved from Egypt to 100 Sea Zone
EDIT: 1 artillery moved from British Somaliland to Egypt
1 bomber moved from French Equatorial Africa to Baluchistan
3 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - British
1 carrier placed in 100 Sea Zone
1 airfield placed in Gibraltar
1 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,5,2,2,3,3,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Italians regular : 0,67
Japanese regular : 0,17
British regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Romania to Eastern Poland
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Greece to Albania
1 infantry moved from Cyprus to 101 Sea Zone
1 mech_infantry moved from Cyprus to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 transport moved from 101 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Southern Italy
1 battleship and 2 cruisers moved from 101 Sea Zone to 99 Sea Zone
1 submarine moved from 101 Sea Zone to 99 Sea Zone
1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Slovakia Hungary to Western Germany
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Tunisia to Libya
Place Units - Italians
3 infantry placed in Southern Italy
1 aaGun and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Southern Persia to Baluchistan
1 cruiser, 1 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to New Zealand
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Southern Persia to Baluchistan
1 cruiser, 1 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to New Zealand
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
EDIT: 1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 82 Sea Zone to 100 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 10 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries moved from Germany to 117 Sea Zone
2 infantry moved from Poland to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 artilleries moved from 118 Sea Zone to Leningrad
1 destroyer moved from 118 Sea Zone to 116 Sea Zone
1 artillery and 2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
8 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
2 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 fighter moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 submarine moved from 115 Sea Zone to 126 Sea Zone
3 tactical_bombers moved from Finland to Western Ukraine
@cds Intercept in Russia?
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds Intercept in Russia?
Yes, intercept
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 10 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries moved from Germany to 117 Sea Zone
2 infantry moved from Poland to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 artilleries moved from 118 Sea Zone to Leningrad
1 destroyer moved from 118 Sea Zone to 116 Sea Zone
1 artillery and 2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
8 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
2 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 fighter moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 submarine moved from 115 Sea Zone to 126 Sea Zone
3 tactical_bombers moved from Finland to Western Ukraine
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/1 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Leningrad
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 2/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Baltic States to Western Ukraine
1 aaGun moved from Normandy Bordeaux to France
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 bomber moved from Russia to Eastern Poland
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 airfield placed in Yugoslavia
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0.33
Attackers Fire, : 0.67
Russians regular : 1.33
Germans regular : 0.50
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 50 PUs;
Russians buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 128 Sea Zone to 113 Sea Zone
2 infantry moved from Novgorod to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Northern Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/1 hits, 1,50 expected hits
Italians roll dice for 1 armour in Northern Belarus, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Belarus
Russians win, taking Northern Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia
2 aaGuns, 1 artillery and 3 infantry moved from Novgorod to Yaroslavl
2 aaGuns, 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Russia to Kursk
3 armour and 3 mech_infantrys moved from Bryansk to Kursk
3 artilleries and 16 infantry moved from Ukraine to Kursk
3 infantry moved from Rostov to Kursk
1 artillery and 2 infantry moved from Stalingrad to Rostov
3 artilleries and 6 infantry moved from Russia to Bryansk
3 infantry moved from Timguska to Urals
2 aaGuns and 9 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
2 artilleries, 2 fighters and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Germans regular : -1,67
Russians regular : -3,17
With these dice results I cant win :( :( Unreal how many times I missed with my sub, too finally loose the battle anyway. Thats really FUBAR as the Germans would say.
Dont think that it will take very long if these dice continue like they have done so far.
I missed a total of 8 times.
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
I missed a total of 8 times.
That’s the kharma you get for taking cheap shots at stupidly undefended bombers :stuck_out_tongue_closed_eyes:
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 36 Sea Zone to French Indo China
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to French Indo China
1 infantry moved from Anhwe to Honan
2 fighters and 2 tactical_bombers moved from Hopei to Honan
Combat - Japanese
Battle in French Indo China
Japanese attack with 2 fighters and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 fighters and 1 marine in French Indo China, round 2 : 1/1 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Honan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Honan, round 2 : 3/1 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Honan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Cleaning up during movement phase
2 fighters and 2 tactical_bombers moved from Honan to Yunnan
2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
1 bomber moved from Kwangsi to Yunnan
2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kweichow to Yunnan
3 infantry moved from Manilla to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 132 Sea Zone
1 transport moved from 38 Sea Zone to 21 Sea Zone
2 marines moved from Davao to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 marines moved from 36 Sea Zone to 38 Sea Zone
2 marines moved from 38 Sea Zone to Malaya
1 artillery moved from Celebes to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 7 Sea Zone
2 fighters moved from Japan to Kwangsi
EDIT: 3 artilleries and 6 infantry moved from 132 Sea Zone to Shan State
EDIT: 2 infantry moved from Malaya to Shan State
EDIT: 1 armour moved from Siam to Shan State
Place Units - Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
1 destroyer and 2 fighters placed in 7 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
ANZAC regular : -0.33
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
I missed a total of 8 times.
That’s the kharma you get for taking cheap shots at stupidly undefended bombers :stuck_out_tongue_closed_eyes:
Couldnt resist myself when I saw them there… Think of it as a good learning lesson ;) Altough you were very lucky in this lesson, could have been much worse for you :)
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
I missed a total of 8 times.
That’s the kharma you get for taking cheap shots at stupidly undefended bombers :stuck_out_tongue_closed_eyes:
Couldnt resist myself when I saw them there… Think of it as a good learning lesson ;) Altough you were very lucky in this lesson, could have been much worse for you :)
I am trying to learn from such things. It may not be too evident in my play but I do feel like I’ve improved since starting a month ago.
Yes, you have improved. And don’t worry about making mistakes, only way to really learn the game. You learn from your mistakes, and you are in luck, because I am also still learning this PtV game, making mistakes aswell as I go along.
Well I can already see this isnt going to be a easy game.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Gibraltar to 93 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 93 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Malta
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
4 fighters moved from Gibraltar to 113 Sea Zone
1 tactical_bomber moved from Gibraltar to 113 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Malta
Battle in 113 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports in 113 Sea Zone, round 2 : 4/1 hits, 3,50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 tactical_bomber owned by the Americans lost in 113 Sea Zone
Americans win, taking Malta from Italians with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is -2
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from 113 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
2 fighters moved from Eastern United States to 30 Sea Zone
2 fighters moved from 31 Sea Zone to Queensland
2 marines moved from Johnston Island to 31 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 28 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines and 1 submarine moved from 31 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Line Islands
3 artilleries and 1 infantry moved from Central United States to 104 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from Southeast Mexico to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to British Guiana
3 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
4 fighters placed in Eastern United States
3 fighters placed in Western United States
Americans undo move 1.
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,3
Americans collect 52 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Germans AA : -0,17
Germans regular : 1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Inner Mongolia to Chahar
16 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Tsinghai, round 2 : 2/1 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : -0,67