Hi Markus
Enjoy your game with crockett :)
@cds Thanks, had looked through the rules but it said planes so wanted to check.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 bombers and 1 fighter moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 1/1 hits, 1.17 expected hits
Defenders Fire, : 1/0 hits, 1.00 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: airfield = 5, harbour = 4
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 mech_infantrys moved from France to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
5 infantry moved from Bulgaria to Romania
2 artilleries and 7 infantry moved from Yugoslavia to Romania
12 infantry moved from Slovakia Hungary to Poland
2 artilleries moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to France
3 aaGuns moved from Germany to Poland
3 armour moved from Yugoslavia to Slovakia Hungary
5 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from United Kingdom to 115 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 tactical_bombers moved from 113 Sea Zone to France
1 tactical_bomber moved from Tobruk to Slovakia Hungary
Place Units - Germans
1 fighter placed in France
1 fighter placed in Western Germany
3 artilleries and 7 infantry placed in Germany
Germans undo move 3.
3 artilleries and 6 infantry placed in Germany
2 infantry placed in France
1 destroyer and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British AA : -0.33
Defenders Fire, : 0.00
Attackers Fire, : -0.17
Germans regular : 0.83
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 artillery and 8 infantry moved from Baltic States to Northern Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
2 infantry moved from Russia to Smolensk
1 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 8 infantry moved from Bessarabia to Ukraine
2 infantry moved from Northern Caucasus to Rostov
2 infantry moved from Stalingrad to Rostov
3 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Sakha to Buryatia
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Stalingrad
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser moved from 34 Sea Zone to 7 Sea Zone
1 cruiser moved from 34 Sea Zone to 7 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 cruiser moved from 37 Sea Zone to 132 Sea Zone
1 battleship moved from 37 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 132 Sea Zone
1 carrier moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 destroyers moved from 34 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Jehol to Chahar
1 infantry moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 armour moved from Kwangsi to Siam
1 artillery and 1 infantry moved from 132 Sea Zone to Siam
2 artilleries and 2 infantry moved from Kyushu to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Fukien
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Shansi to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 aaGun and 4 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Shansi to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
2 marines placed in Japan
1 carrier and 2 transports placed in 7 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 battleship, 2 carriers and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 artillery and 2 infantry moved from Mexico to Southeast Mexico
1 armour and 1 mech_infantry moved from Western United States to Southeast Mexico
1 marine moved from Central United States to Southeast Mexico
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Western United States
Place Units - Americans
1 carrier placed in 11 Sea Zone
3 transports placed in 104 Sea Zone
1 destroyer placed in 104 Sea Zone
2 infantry placed in Western United States
Americans undo move 2.
2 transports placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
1 marine placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 16 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Szechwan, round 2 : 4/1 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83
Japanese regular : -0,33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 destroyer moved from 122 Sea Zone to 113 Sea Zone
2 fighters moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
1 artillery moved from Ethiopia to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to British Somaliland
1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 fighter moved from 82 Sea Zone to Eastern India
1 battleship moved from 40 Sea Zone to 82 Sea Zone
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Baluchistan to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Egypt to 83 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Alexandria to Egypt
2 artilleries and 3 infantry moved from Eastern India to Burma
3 infantry moved from Shan State to Burma
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from French West Africa to French Equatorial Africa
Scramble into sz113?
I am in real doubt about my us/chi/uk turns, think I might want to replay them. Ill let you know asap.
@cds That’s fine with me.
I am always in doubt about the Allies, the first (2/3) rounds are really important… I have a bad feeling about it so far…
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Dont overthink it…
:stuck_out_tongue_winking_eye:
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
Dont overthink it…
:stuck_out_tongue_winking_eye:
Lol, that sounds like a wise men ;)
@cds Still need more time?
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds Still need more time?
It was a busy day today for me… Work and giving plasma at the bloodbank… So in at around 8… Had late diner and now just chilling to get my groove back… Will play a.s.a.p. …
@cds No worries, there’s no rush. Nice of you to give blood before spilling mine!
@flyingbadger said in FlyingBadger (Axis) vs CDS (Allies) - PtV:
@cds No worries, there’s no rush. Nice of you to give blood before spilling mine!
Lol
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 marine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 marine moved from Central United States to Southeast Mexico
2 marines moved from Mexico to 11 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Mexico to Southeast Mexico
1 armour and 2 mech_infantrys moved from Western United States to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 carriers and 1 cruiser moved from 11 Sea Zone to 91 Sea Zone
2 transports moved from 11 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 marines moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 31 Sea Zone
2 marines moved from 31 Sea Zone to Johnston Island
Place Units - Americans
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 marine placed in Central United States
2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Szechwan
14 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Inner Mongolia, round 2 : 2/1 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 marine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 marine moved from Central United States to Southeast Mexico
2 marines moved from Mexico to 11 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Mexico to Southeast Mexico
1 armour and 2 mech_infantrys moved from Western United States to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 carriers and 1 cruiser moved from 11 Sea Zone to 91 Sea Zone
2 transports moved from 11 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 marines moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 31 Sea Zone
2 marines moved from 31 Sea Zone to Johnston Island
Place Units - Americans
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 marine placed in Central United States
2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Szechwan
14 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Inner Mongolia, round 2 : 2/1 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 2x harbour, 3x airfield; Remaining resources: 35 PUs;
British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 destroyer moved from 122 Sea Zone to 113 Sea Zone
2 fighters moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from 82 Sea Zone to Eastern India
2 artilleries and 3 infantry moved from Eastern India to Burma
3 infantry moved from Shan State to Burma
1 battleship moved from 40 Sea Zone to 82 Sea Zone
1 fighter moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Ethiopia to British Somaliland
1 mech_infantry moved from Ethiopia to 78 Sea Zone
1 mech_infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 infantry moved from Baluchistan to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq
1 artillery moved from Egypt to 83 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Iraq
1 tactical_bomber moved from Kenya to British Somaliland
1 fighter moved from Kenya to 82 Sea Zone
2 cruisers moved from 78 Sea Zone to 82 Sea Zone
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 bomber moved from French West Africa to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/1 hits, 1,67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/0 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 113 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in British Somaliland
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from 113 Sea Zone to French West Africa
2 fighters moved from 113 Sea Zone to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 battleship, 1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from British Somaliland to Anglo-Egyptian Sudan
Place Units - British
1 factory_minor placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Italians regular : 0,67
Japanese regular : -0,67
Germans regular : -0,33
Neutral_Axis regular : 0,00
British regular : -0,17