Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
L21 BM3 Ghostglider vs. Pejon_88
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Northwest Persia 1 bomber and 2 tactical_bombers moved from Volgograd to Northwest Persia 1 infantry moved from Smolensk to Russia 3 infantry moved from Vyborg to Finland 2 fighters moved from Novgorod to Russia 1 bomber moved from Western Germany to Finland 1 artillery and 2 infantry moved from Bryansk to Russia 2 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Finland Germans attack with 1 bomber and 3 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Finland, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 115 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser 1 submarine owned by the Germans submerged Battle in Kazakhstan Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans winRussians winRussians win with 1 cruiser remaining with 1 cruiser remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for British: 1 infantry Battle in Russia Germans attack with 1 artillery, 2 fighters and 3 infantry Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Russia, round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber and 2 tactical_bombers moved from Northwest Persia to Volgograd 3 armour and 5 mech_infantrys moved from Ukraine to Volgograd 2 armour moved from Bryansk to Volgograd 2 fighters moved from Russia to Volgograd 1 artillery and 2 infantry moved from Novgorod to Karelia 1 bomber moved from Finland to Novgorod 2 fighters moved from Holland Belgium to Western Germany 1 aaGun, 2 artilleries and 3 infantry moved from France to Western Germany 2 infantry moved from Syria to 99 Sea Zone 1 battleship and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to 94 Sea Zone 5 fighters and 2 tactical_bombers moved from Gibraltar to Northern Italy 9 artilleries and 20 infantry moved from Bryansk to Tambov 6 mech_infantrys moved from Bryansk to Tambov 18 mech_infantrys moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Volgograd 5 mech_infantrys moved from Western Germany to Germany 6 infantry moved from Poland to Eastern Poland Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Germany 1 artillery and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 61 PUs (2 lost to blockades); end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.67 Germans regular : 2.17 British regular : 0.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 mech_infantry moved from Samara to Caucasus Russians take Caucasus from Germans 1 armour moved from Tsinghai to Novosibirsk Russians take Novosibirsk from Germans 1 armour moved from Novosibirsk to Kazakhstan Combat - Russians Russians creates battle in territory 115 Sea Zone Non Combat Move - Russians 2 aaGuns, 6 artilleries, 36 infantry and 2 mech_infantrys moved from Samara to Kazakhstan 1 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from Szechwan to Kazakhstan 2 fighters moved from Persia to Kazakhstan 1 infantry moved from Timguska to Yenisey 2 infantry moved from Timguska to Kansu 1 submarine moved from 110 Sea Zone to 125 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsi to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to Kweichow 1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan 1 bomber moved from Kwangtung to Suiyuyan 1 fighter moved from 19 Sea Zone to 34 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from ANZAC 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Yakut S.S.R. to Ulaanbaatar Japanese take Ulaanbaatar from Russians Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Hunan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 bomber owned by the Japanese retreated 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Kwangtung 1 bomber moved from Suiyuyan to Anhwe 2 infantry and 2 mech_infantrys moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Anhwe to Chahar 2 mech_infantrys moved from Kiangsu to Anhwe 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 3 transports moved from 19 Sea Zone to 6 Sea Zone 5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 5 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Kwangsi to 20 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Philippines 3 fighters moved from Hunan to Kwangtung 1 infantry moved from Sakha to Buryatia 1 mech_infantry moved from Soviet Far East to Amur 1 tactical_bomber moved from 19 Sea Zone to Japan 2 tactical_bombers moved from Kwangsi to 20 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 20 Sea Zone 1 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1 Japanese collect 41 PUs (6 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.00
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsi to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to Kweichow 1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan 1 bomber moved from Kwangtung to Suiyuyan 1 fighter moved from 19 Sea Zone to 34 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from ANZAC 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Yakut S.S.R. to Ulaanbaatar Japanese take Ulaanbaatar from Russians Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Hunan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 bomber owned by the Japanese retreated 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Kwangtung 1 bomber moved from Suiyuyan to Anhwe 2 infantry and 2 mech_infantrys moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Anhwe to Chahar 2 mech_infantrys moved from Kiangsu to Anhwe 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 3 transports moved from 19 Sea Zone to 6 Sea Zone 5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 5 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Kwangsi to 20 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Philippines 3 fighters moved from Hunan to Kwangtung 1 infantry moved from Sakha to Buryatia 1 mech_infantry moved from Soviet Far East to Amur 1 tactical_bomber moved from 19 Sea Zone to Japan 2 tactical_bombers moved from Kwangsi to 20 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 20 Sea Zone 1 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1 Japanese collect 41 PUs (6 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.00
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs; Americans buy 1 bomber, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to Southern France 1 fighter moved from British Guiana to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Gibraltar 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 6 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar Americans attack with 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 artillery; Italians defend with 1 harbour and 9 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 7/24 hits, 8,83 expected hits Italians roll dice for 1 artillery and 9 infantry in Gibraltar, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Americans and 8 infantry owned by the Italians lost in Gibraltar Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 6/23 hits, 8,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 8 artilleries, 1 bomber, 3 fighters, 8 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 infantry Casualties for Italians: 9 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 3 fighters moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from Holland Belgium to 125 Sea Zone 1 carrier and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Sumatra 1 battleship, 5 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 56 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 3 infantry placed in Normandy Bordeaux 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -3,83 Italians regular : -2,00 Germans regular : 0,33
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs; Americans buy 1 bomber, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to Southern France 1 fighter moved from British Guiana to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Gibraltar 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 6 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar Americans attack with 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 artillery; Italians defend with 1 harbour and 9 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 7/24 hits, 8,83 expected hits Italians roll dice for 1 artillery and 9 infantry in Gibraltar, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Americans and 8 infantry owned by the Italians lost in Gibraltar Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 6/23 hits, 8,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 8 artilleries, 1 bomber, 3 fighters, 8 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 infantry Casualties for Italians: 9 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 3 fighters moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from Holland Belgium to 125 Sea Zone 1 carrier and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Sumatra 1 battleship, 5 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 56 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 3 infantry placed in Normandy Bordeaux 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3,83 Italians regular : -2,00 Germans regular : 0,33
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 fighter and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : 0,33
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs; Americans buy 1 bomber, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to Southern France 1 fighter moved from British Guiana to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Gibraltar 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 6 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar Americans attack with 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 artillery; Italians defend with 1 harbour and 9 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 7/24 hits, 8,83 expected hits Italians roll dice for 1 artillery and 9 infantry in Gibraltar, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Americans and 8 infantry owned by the Italians lost in Gibraltar Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 6/23 hits, 8,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 8 artilleries, 1 bomber, 3 fighters, 8 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 infantry Casualties for Italians: 9 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 3 fighters moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from Holland Belgium to 125 Sea Zone 1 carrier and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Sumatra 1 battleship, 5 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 56 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 3 infantry placed in Normandy Bordeaux 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 fighter and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 bomber moved from Egypt to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 2 infantry moved from Persia to Northwest Persia 3 fighters and 1 tactical_bomber moved from Tsinghai to Northwest Persia Combat - British Battle in Algeria British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Algeria British roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 2/2 hits, 1,00 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British and 2 infantry owned by the Italians lost in Algeria British win with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 2 infantry Battle in Northwest Persia British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun moved from Persia to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 fighter moved from Union of South Africa to Egypt 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq 2 fighters moved from Egypt to Trans-Jordan 1 artillery moved from Trans-Jordan to Iraq 1 marine moved from Trans-Jordan to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 2 infantry moved from Eastern Persia to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 bomber moved from Algeria to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 5 fighters moved from Normandy Bordeaux to Norway 2 fighters moved from Normandy Bordeaux to 125 Sea Zone 1 carrier and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns and 2 infantry moved from 125 Sea Zone to Norway 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Normandy Bordeaux to Morocco 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from Yunnan to Sumatra 1 fighter moved from Yunnan to India 1 fighter moved from Tsinghai to Yunnan 2 mech_infantrys moved from Yunnan to India 2 infantry moved from India to West India Place Units - British 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,5,6,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6 UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : -3,83 Japanese regular : 0,33 Italians regular : -1,33 Germans regular : 0,00 British regular : 0,17
-
TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Please use the manual save. Wanted a des in SZ92.
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Tunisia to Libya Italians take Libya from British 2 fighters moved from Northern Italy to 93 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 4 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium 1 infantry moved from Vologda to Novosibirsk Italians take Novosibirsk from Russians Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 92 Sea Zone Italians attack with 3 fighters British defend with 1 destroyer Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Holland Belgium Italians attack with 1 fighter and 4 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 fighter and 4 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 4 infantry in Southern France, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 92 Sea Zone to Tunisia 1 infantry moved from Tunisia to Algeria 1 submarine moved from 98 Sea Zone to 95 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 7 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Holland Belgium to Western Germany 1 marine moved from Tunisia to 94 Sea Zone 1 battleship, 2 cruisers, 1 marine and 3 transports moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 bomber moved from Volgograd to Western Germany Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.83 British regular : 0.17
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to Sumatra 4 fighters moved from India to Sumatra 1 cruiser and 2 destroyers moved from 56 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,1,1 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to Sumatra 4 fighters moved from India to Sumatra 1 cruiser and 2 destroyers moved from 56 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,1,1 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Nigeria to Egypt Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 3 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 fighter, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus 1 bomber moved from Volgograd to Caucasus 1 bomber moved from Novgorod to Caucasus 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Caucasus Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Volgograd to Novgorod 1 infantry moved from Finland to Vyborg 5 mech_infantrys moved from Germany to Slovakia Hungary 5 mech_infantrys moved from Slovakia Hungary to Romania 6 infantry moved from Eastern Poland to Belarus 3 artilleries moved from Ukraine to Rostov 9 artilleries, 21 infantry and 8 mech_infantrys moved from Tambov to Volgograd 1 armour and 2 mech_infantrys moved from Volgograd to Vologda 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 2 bombers moved from Caucasus to Russia 1 armour and 1 mech_infantry moved from Volgograd to Russia 1 fighter moved from Western Germany to Novgorod 1 artillery and 1 infantry moved from Northern Italy to Western Germany 3 fighters moved from Northern Italy to Southern Italy 2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany 1 infantry moved from Germany to Western Germany 3 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Novgorod 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Bryansk 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy Place Units - Germans 3 artilleries placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 1 armour, 1 infantry and 1 mech_infantry placed in Russia Germans undo move 3. 3 infantry placed in Novgorod 1 mech_infantry placed in Germany 3 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Kansu to Novosibirsk 2 fighters and 1 tactical_bomber moved from Kazakhstan to Novosibirsk Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Novosibirsk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Novosibirsk Russians win, taking Novosibirsk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novosibirsk to Persia 2 armour and 4 mech_infantrys moved from Kazakhstan to Eastern Persia 1 infantry moved from Kansu to Tsinghai 2 aaGuns, 6 artilleries and 36 infantry moved from Kazakhstan to Turkmenistan 1 submarine moved from 125 Sea Zone to 110 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -0,33 Russians regular : 0,17
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 bomber moved from Anhwe to Yakut S.S.R. 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 artilleries and 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 fighter moved from 19 Sea Zone to Suiyuyan 1 fighter moved from Kwangtung to Hopei 1 tactical_bomber moved from 19 Sea Zone to Hopei 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Siam 1 carrier moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from Kwangtung to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi 1 bomber moved from Kwangtung to Hopei 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 5 fighters moved from 42 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 19 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Philippines to 43 Sea Zone 4 fighters moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Anhwe to Hopei 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Siam Battle in French Indo China Battle in Malaya Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking Siam from UK_Pacific, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 5 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Yakut S.S.R. Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 4/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Hopei, round 2 : 3/8 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Chahar to Hopei 6 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Suiyuyan 1 fighter moved from Suiyuyan to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 bomber moved from Hopei to Kwangtung 1 bomber moved from Yakut S.S.R. to Buyant-Uhaa 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 3 fighters moved from Kwangsi to 36 Sea Zone 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Place Units - Japanese 2 destroyers and 1 transport placed in 19 Sea Zone 3 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : -0.17 ANZAC regular : 0.67 Russians regular : 0.67
-
@ghostglider I am out travelling with work today. Can play again tomorrow is my intention.
-
Take your time - no rush
-
@ghostglider I appreciate that. Not easy juggling life with two small kids etc. I also need quite some time per move, but will find the time soon.
-
Had a chance to look at the map earlier today and did some planning. Turn coming up tonight.