@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didnāt see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from France to Southern France
1 bomber moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Novgorod
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,5,3,3,4,2
Italians collect 4 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 3 destroyers, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 3 destroyers, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Finland to Vyborg
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 3 artilleries, 1 fighter, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
5 armour and 44 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Iraq to Syria
2 fighters and 3 tactical_bombers moved from Iraq to Syria
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Syria
Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Syria, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Syria
Germans win, taking Syria from Americans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 5 armour and 44 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 44 mech_infantrys in Persia, round 2 : 7/49 hits, 9.83 expected hits
Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Persia
Germans win, taking Persia from Russians with 5 armour and 44 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Western Germany to Novgorod
2 artilleries and 32 infantry moved from Karelia to Novgorod
2 fighters moved from Caucasus to Novgorod
2 fighters and 3 tactical_bombers moved from Syria to Southern Italy
2 bombers moved from Iraq to Southern Italy
1 aaGun, 4 artilleries and 2 infantry moved from France to Southern France
2 infantry moved from Western Germany to France
1 bomber moved from Holland Belgium to Western Germany
2 armour and 5 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Bryansk to Novgorod
2 fighters moved from Southern Italy to Western Germany
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 armour and 3 mech_infantrys moved from Volgograd to Caucasus
3 armour moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Iraq
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
2 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,4,2,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 64 PUs (7 lost to blockades); end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : -1.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Non Combat Move - Russians
1 aaGun, 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Eastern Persia to West India
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 16 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber, 7 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Paulau Island
Battle in Aleutian Islands
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Alaska
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters, 16 submarines and 7 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport
Japanese roll dice for 16 submarines in 35 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
Units damaged: 4 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/37 hits, 19.17 expected hits
Combat Hit Differential Summary :
Japanese regular : -4.50
Naval battle⦠Do you want to do round by round or give OOL?
@ghostglider Oh the big one! I am at the computer and can go round by round if needed. In general max defense of course, but might be necessary depending on situation.
Tip capital ships, kill off subs and save US as far as possible.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 16 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber, 7 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Paulau Island
Battle in Aleutian Islands
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Alaska
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters, 16 submarines and 7 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport
Japanese roll dice for 16 submarines in 35 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
Units damaged: 4 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/37 hits, 19.17 expected hits
Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 11 submarines in 35 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 21 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 20/46 hits, 23.17 expected hits
Units damaged: 2 battleships owned by the Japanese
5 submarines owned by the Americans, 9 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 14 submarines in 35 Sea Zone, round 3 : 7/14 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : -2.17
7 sub hits in round 2
@ghostglider subs plus destroyers.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 16 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber, 7 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Paulau Island
Battle in Aleutian Islands
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Alaska
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters, 16 submarines and 7 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport
Japanese roll dice for 16 submarines in 35 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
Units damaged: 4 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/37 hits, 19.17 expected hits
Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 11 submarines in 35 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 21 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 20/46 hits, 23.17 expected hits
Units damaged: 2 battleships owned by the Japanese
5 submarines owned by the Americans, 9 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 14 submarines in 35 Sea Zone, round 3 : 7/14 hits, 4.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 24/37 hits, 19.17 expected hits
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : 2.67
24 more in addition to the sub hits
@ghostglider max defense then.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 16 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber, 7 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Paulau Island
Battle in Aleutian Islands
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Alaska
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters, 16 submarines and 7 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport
Japanese roll dice for 16 submarines in 35 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
Units damaged: 4 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/37 hits, 19.17 expected hits
Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 11 submarines in 35 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 21 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 20/46 hits, 23.17 expected hits
Units damaged: 2 battleships owned by the Japanese
5 submarines owned by the Americans, 9 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 14 submarines in 35 Sea Zone, round 3 : 7/14 hits, 4.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 24/37 hits, 19.17 expected hits
Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 21 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 20/46 hits, 23.17 expected hits
7 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the British, 5 destroyers owned by the Americans, 4 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 11 carriers owned by the Americans, 13 submarines owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 4 : 15/30 hits, 15.67 expected hits
Americans roll dice for 18 fighters in 35 Sea Zone, round 4 : 15/18 hits, 12.00 expected hits
2 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 6 fighters owned by the ANZAC, 5 destroyers owned by the Japanese and 9 fighters owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 35 Sea Zone, round 5 : 8/15 hits, 8.67 expected hits
Americans roll dice for 3 fighters in 35 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Japanese win, taking Paulau Island from Americans, taking Aleutian Islands from Americans, taking Sumatra from ANZAC, taking Dutch New Guinea from ANZAC, taking Alaska from Americans with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 138
Casualties for Japanese: 9 carriers, 5 destroyers, 16 fighters, 15 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport
Casualties for Americans: 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport
Casualties for British: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 4 fighters and 4 tactical_bombers
EDIT: Adding units owned by Japanese to Shan State: 4 fighters and 4 tactical_bombers
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Burma to Shan State
4 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from 35 Sea Zone to French Indo China
Place Units - Japanese
3 fighters placed in Japan
1 destroyer and 1 transport placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Kwangtung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -3.67
Japanese regular : 2.67
edit of planes which should have had 3 more movement
@ghostglider I am surprised with the dice that were rolled in that battle that you managed to get a +138TUV versus the expected ~+20TUV. Must have been the 2nd round that made the difference, right? I commend you for having the balls to go for it and think you had to in that current position. You play very well :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 fighter moved from Western United States to Alaska
2 fighters moved from Eastern United States to Alaska
1 tactical_bomber moved from Queensland to 45 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Egypt to 95 Sea Zone
4 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from Norway to Holland Belgium
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 fighter moved from United Kingdom to Northern Italy
1 bomber and 1 fighter moved from Norway to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
1 infantry moved from Trans-Jordan to Syria
13 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
1 infantry moved from Vyborg to Karelia
Americans take Karelia from Germans
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Alaska
Americans attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Alaska, round 2 : 5/5 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Syria
Americans attack with 13 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 13 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 9/15 hits, 7,33 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Syria
Americans win with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber, 4 fighters and 3 infantry
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 2 : 3/8 hits, 3,17 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Americans
4 fighters moved from Northern Italy to 95 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Egypt to 92 Sea Zone
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
4 transports moved from 112 Sea Zone to 91 Sea Zone
13 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Northern Italy to Gibraltar
1 bomber moved from Vyborg to United Kingdom
1 aaGun, 5 artilleries and 18 infantry moved from Vyborg to Karelia
6 infantry moved from Finland to Karelia
3 artilleries and 2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Wake Island to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 fighter moved from Alaska to Western United States
1 fighter moved from Alaska to British Columbia
1 fighter moved from Alaska to British Columbia
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
4 infantry placed in Central United States
1 fighter and 2 infantry placed in Norway
3 infantry placed in Finland
2 fighters placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3,5,2,4,5
Americans collect 75 PUs (2 lost to blockades); end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Italians regular : 0,00
Japanese regular : -0,67
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs
Combat Hit Differential Summary :