@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
L21 BM3 Ghostglider vs. Pejon_88
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Northwest Persia 1 bomber and 2 tactical_bombers moved from Volgograd to Northwest Persia 1 infantry moved from Smolensk to Russia 3 infantry moved from Vyborg to Finland 2 fighters moved from Novgorod to Russia 1 bomber moved from Western Germany to Finland 1 artillery and 2 infantry moved from Bryansk to Russia 2 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Finland Germans attack with 1 bomber and 3 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Finland, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 115 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser 1 submarine owned by the Germans submerged Battle in Kazakhstan Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans winRussians winRussians win with 1 cruiser remaining with 1 cruiser remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for British: 1 infantry Battle in Russia Germans attack with 1 artillery, 2 fighters and 3 infantry Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Russia, round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber and 2 tactical_bombers moved from Northwest Persia to Volgograd 3 armour and 5 mech_infantrys moved from Ukraine to Volgograd 2 armour moved from Bryansk to Volgograd 2 fighters moved from Russia to Volgograd 1 artillery and 2 infantry moved from Novgorod to Karelia 1 bomber moved from Finland to Novgorod 2 fighters moved from Holland Belgium to Western Germany 1 aaGun, 2 artilleries and 3 infantry moved from France to Western Germany 2 infantry moved from Syria to 99 Sea Zone 1 battleship and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to 94 Sea Zone 5 fighters and 2 tactical_bombers moved from Gibraltar to Northern Italy 9 artilleries and 20 infantry moved from Bryansk to Tambov 6 mech_infantrys moved from Bryansk to Tambov 18 mech_infantrys moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Volgograd 5 mech_infantrys moved from Western Germany to Germany 6 infantry moved from Poland to Eastern Poland Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Germany 1 artillery and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 61 PUs (2 lost to blockades); end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.67 Germans regular : 2.17 British regular : 0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 mech_infantry moved from Samara to Caucasus Russians take Caucasus from Germans 1 armour moved from Tsinghai to Novosibirsk Russians take Novosibirsk from Germans 1 armour moved from Novosibirsk to Kazakhstan Combat - Russians Russians creates battle in territory 115 Sea Zone Non Combat Move - Russians 2 aaGuns, 6 artilleries, 36 infantry and 2 mech_infantrys moved from Samara to Kazakhstan 1 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from Szechwan to Kazakhstan 2 fighters moved from Persia to Kazakhstan 1 infantry moved from Timguska to Yenisey 2 infantry moved from Timguska to Kansu 1 submarine moved from 110 Sea Zone to 125 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsi to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to Kweichow 1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan 1 bomber moved from Kwangtung to Suiyuyan 1 fighter moved from 19 Sea Zone to 34 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from ANZAC 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Yakut S.S.R. to Ulaanbaatar Japanese take Ulaanbaatar from Russians Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Hunan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 bomber owned by the Japanese retreated 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Kwangtung 1 bomber moved from Suiyuyan to Anhwe 2 infantry and 2 mech_infantrys moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Anhwe to Chahar 2 mech_infantrys moved from Kiangsu to Anhwe 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 3 transports moved from 19 Sea Zone to 6 Sea Zone 5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 5 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Kwangsi to 20 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Philippines 3 fighters moved from Hunan to Kwangtung 1 infantry moved from Sakha to Buryatia 1 mech_infantry moved from Soviet Far East to Amur 1 tactical_bomber moved from 19 Sea Zone to Japan 2 tactical_bombers moved from Kwangsi to 20 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 20 Sea Zone 1 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1 Japanese collect 41 PUs (6 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsi to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to Kweichow 1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan 1 bomber moved from Kwangtung to Suiyuyan 1 fighter moved from 19 Sea Zone to 34 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from ANZAC 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Yakut S.S.R. to Ulaanbaatar Japanese take Ulaanbaatar from Russians Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Hunan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 bomber owned by the Japanese retreated 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Kwangtung 1 bomber moved from Suiyuyan to Anhwe 2 infantry and 2 mech_infantrys moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Anhwe to Chahar 2 mech_infantrys moved from Kiangsu to Anhwe 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 3 transports moved from 19 Sea Zone to 6 Sea Zone 5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 5 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Kwangsi to 20 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Philippines 3 fighters moved from Hunan to Kwangtung 1 infantry moved from Sakha to Buryatia 1 mech_infantry moved from Soviet Far East to Amur 1 tactical_bomber moved from 19 Sea Zone to Japan 2 tactical_bombers moved from Kwangsi to 20 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 20 Sea Zone 1 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1 Japanese collect 41 PUs (6 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.00 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs; Americans buy 1 bomber, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to Southern France 1 fighter moved from British Guiana to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Gibraltar 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 6 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar Americans attack with 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 artillery; Italians defend with 1 harbour and 9 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 7/24 hits, 8,83 expected hits Italians roll dice for 1 artillery and 9 infantry in Gibraltar, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Americans and 8 infantry owned by the Italians lost in Gibraltar Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 6/23 hits, 8,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 8 artilleries, 1 bomber, 3 fighters, 8 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 infantry Casualties for Italians: 9 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 3 fighters moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from Holland Belgium to 125 Sea Zone 1 carrier and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Sumatra 1 battleship, 5 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 56 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 3 infantry placed in Normandy Bordeaux 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans regular : -3,83 Italians regular : -2,00 Germans regular : 0,33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs; Americans buy 1 bomber, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to Southern France 1 fighter moved from British Guiana to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Gibraltar 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 6 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar Americans attack with 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 artillery; Italians defend with 1 harbour and 9 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 7/24 hits, 8,83 expected hits Italians roll dice for 1 artillery and 9 infantry in Gibraltar, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Americans and 8 infantry owned by the Italians lost in Gibraltar Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 6/23 hits, 8,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 8 artilleries, 1 bomber, 3 fighters, 8 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 infantry Casualties for Italians: 9 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 3 fighters moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from Holland Belgium to 125 Sea Zone 1 carrier and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Sumatra 1 battleship, 5 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 56 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 3 infantry placed in Normandy Bordeaux 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -3,83 Italians regular : -2,00 Germans regular : 0,33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 fighter and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs; Americans buy 1 bomber, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to Southern France 1 fighter moved from British Guiana to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Gibraltar 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 6 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar Americans attack with 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 artillery; Italians defend with 1 harbour and 9 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 7/24 hits, 8,83 expected hits Italians roll dice for 1 artillery and 9 infantry in Gibraltar, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Americans and 8 infantry owned by the Italians lost in Gibraltar Americans roll dice for 8 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 6/23 hits, 8,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 8 artilleries, 1 bomber, 3 fighters, 8 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 infantry Casualties for Italians: 9 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 3 fighters moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from Holland Belgium to 125 Sea Zone 1 carrier and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Sumatra 1 battleship, 5 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 56 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 3 infantry placed in Normandy Bordeaux 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 fighter and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 bomber moved from Egypt to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 2 infantry moved from Persia to Northwest Persia 3 fighters and 1 tactical_bomber moved from Tsinghai to Northwest Persia Combat - British Battle in Algeria British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Algeria British roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 2/2 hits, 1,00 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British and 2 infantry owned by the Italians lost in Algeria British win with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 2 infantry Battle in Northwest Persia British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun moved from Persia to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 fighter moved from Union of South Africa to Egypt 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq 2 fighters moved from Egypt to Trans-Jordan 1 artillery moved from Trans-Jordan to Iraq 1 marine moved from Trans-Jordan to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 2 infantry moved from Eastern Persia to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 bomber moved from Algeria to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 5 fighters moved from Normandy Bordeaux to Norway 2 fighters moved from Normandy Bordeaux to 125 Sea Zone 1 carrier and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns and 2 infantry moved from 125 Sea Zone to Norway 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Normandy Bordeaux to Morocco 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from Yunnan to Sumatra 1 fighter moved from Yunnan to India 1 fighter moved from Tsinghai to Yunnan 2 mech_infantrys moved from Yunnan to India 2 infantry moved from India to West India Place Units - British 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,5,6,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6 UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : -3,83 Japanese regular : 0,33 Italians regular : -1,33 Germans regular : 0,00 British regular : 0,17 -
TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Please use the manual save. Wanted a des in SZ92.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Tunisia to Libya Italians take Libya from British 2 fighters moved from Northern Italy to 93 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 4 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium 1 infantry moved from Vologda to Novosibirsk Italians take Novosibirsk from Russians Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 92 Sea Zone Italians attack with 3 fighters British defend with 1 destroyer Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Holland Belgium Italians attack with 1 fighter and 4 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 fighter and 4 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 4 infantry in Southern France, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 92 Sea Zone to Tunisia 1 infantry moved from Tunisia to Algeria 1 submarine moved from 98 Sea Zone to 95 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 7 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Holland Belgium to Western Germany 1 marine moved from Tunisia to 94 Sea Zone 1 battleship, 2 cruisers, 1 marine and 3 transports moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 bomber moved from Volgograd to Western Germany Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.83 British regular : 0.17 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to Sumatra 4 fighters moved from India to Sumatra 1 cruiser and 2 destroyers moved from 56 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,1,1 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to Sumatra 4 fighters moved from India to Sumatra 1 cruiser and 2 destroyers moved from 56 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,1,1 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Nigeria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 3 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 fighter, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus 1 bomber moved from Volgograd to Caucasus 1 bomber moved from Novgorod to Caucasus 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Caucasus Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Volgograd to Novgorod 1 infantry moved from Finland to Vyborg 5 mech_infantrys moved from Germany to Slovakia Hungary 5 mech_infantrys moved from Slovakia Hungary to Romania 6 infantry moved from Eastern Poland to Belarus 3 artilleries moved from Ukraine to Rostov 9 artilleries, 21 infantry and 8 mech_infantrys moved from Tambov to Volgograd 1 armour and 2 mech_infantrys moved from Volgograd to Vologda 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 2 bombers moved from Caucasus to Russia 1 armour and 1 mech_infantry moved from Volgograd to Russia 1 fighter moved from Western Germany to Novgorod 1 artillery and 1 infantry moved from Northern Italy to Western Germany 3 fighters moved from Northern Italy to Southern Italy 2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany 1 infantry moved from Germany to Western Germany 3 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Novgorod 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Bryansk 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy Place Units - Germans 3 artilleries placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 1 armour, 1 infantry and 1 mech_infantry placed in Russia Germans undo move 3. 3 infantry placed in Novgorod 1 mech_infantry placed in Germany 3 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Kansu to Novosibirsk 2 fighters and 1 tactical_bomber moved from Kazakhstan to Novosibirsk Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Novosibirsk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Novosibirsk Russians win, taking Novosibirsk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novosibirsk to Persia 2 armour and 4 mech_infantrys moved from Kazakhstan to Eastern Persia 1 infantry moved from Kansu to Tsinghai 2 aaGuns, 6 artilleries and 36 infantry moved from Kazakhstan to Turkmenistan 1 submarine moved from 125 Sea Zone to 110 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Italians regular : -0,33 Russians regular : 0,17 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 bomber moved from Anhwe to Yakut S.S.R. 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 artilleries and 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 fighter moved from 19 Sea Zone to Suiyuyan 1 fighter moved from Kwangtung to Hopei 1 tactical_bomber moved from 19 Sea Zone to Hopei 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Siam 1 carrier moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from Kwangtung to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi 1 bomber moved from Kwangtung to Hopei 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 5 fighters moved from 42 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 19 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Philippines to 43 Sea Zone 4 fighters moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Anhwe to Hopei 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Siam Battle in French Indo China Battle in Malaya Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking Siam from UK_Pacific, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 5 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Yakut S.S.R. Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 4/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Hopei, round 2 : 3/8 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Chahar to Hopei 6 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Suiyuyan 1 fighter moved from Suiyuyan to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 bomber moved from Hopei to Kwangtung 1 bomber moved from Yakut S.S.R. to Buyant-Uhaa 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 3 fighters moved from Kwangsi to 36 Sea Zone 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Place Units - Japanese 2 destroyers and 1 transport placed in 19 Sea Zone 3 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : -0.17 ANZAC regular : 0.67 Russians regular : 0.67 -
@ghostglider I am out travelling with work today. Can play again tomorrow is my intention.
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Take your time - no rush
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@ghostglider I appreciate that. Not easy juggling life with two small kids etc. I also need quite some time per move, but will find the time soon.
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Had a chance to look at the map earlier today and did some planning. Turn coming up tonight.





