@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 33 Sea Zone to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Non Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 4 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 30 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Midway to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to 106 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 4 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 2x factory_minor; Remaining resources: 36 PUs;
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 bomber moved from United Kingdom to Southern France
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
5 infantry moved from India to Burma
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries, 2 infantry and 1 marine moved from Iraq to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 81 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Egypt to Eastern Persia
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
2 artilleries and 1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,5,2,3,6,4,3
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Adding units owned by British to Burma: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : -2,00
Germans AA : -0,17
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Malta to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Italians take Vologda from Russians
1 bomber moved from Eastern Poland to Syria
1 submarine moved from 82 Sea Zone to 84 Sea Zone
Combat - Italians
Battle in Crete
Battle in Trans-Jordan
Battle in Cyprus
Battle in Syria
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Crete from Neutral_Allies, taking Trans-Jordan from British, taking Cyprus from British, taking Syria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
1 bomber moved from Syria to Greece
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from France to Normandy Bordeaux
1 aaGun and 1 infantry moved from Northern Italy to Western Germany
2 aaGuns and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from Alexandria to Southern Italy
Place Units - Italians
3 infantry placed in Normandy Bordeaux
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Italians undo move 4.
1 fighter placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Yunnan
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
2 aaGuns, 2 artilleries, 2 fighters and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Yunnan
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
2 aaGuns, 2 artilleries, 2 fighters and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 5 artilleries, 17 infantry and 13 mech_infantrys moved from Ukraine to Rostov
7 mech_infantrys moved from Bessarabia to Rostov
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Rostov
Germans attack with 8 armour, 5 artilleries, 17 infantry and 20 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 5 artilleries, 17 infantry and 20 mech_infantrys in Rostov, round 2 : 5/50 hits, 12.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 16 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Romania to Bessarabia
1 infantry moved from Belarus to Smolensk
9 infantry moved from Novgorod to Archangel
1 aaGun and 1 infantry moved from Belarus to Archangel
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from Southern France to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from 96 Sea Zone to 99 Sea Zone
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Alexandria to Bessarabia
1 tactical_bomber moved from Alexandria to Bessarabia
2 bombers moved from Western Germany to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
8 mech_infantrys moved from Eastern Poland to Bessarabia
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Western Germany
6 infantry and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 bombers
EDIT: Adding units owned by Germans to Bessarabia: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -7.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Olgiy to Kansu
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Kansu
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kansu to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Sikang to Yunnan
2 aaGuns and 17 infantry moved from Amur to Korea
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Volgograd to Caucasus
4 aaGuns, 5 artilleries and 50 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Russians collect 25 PUs (2 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00
Italians regular : 0,00
Germans regular : -0,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 fighter moved from Philippines to Paulau Island
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters moved from Kwangtung to French Indo China
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Chahar
2 bombers, 3 fighters and 2 tactical_bombers moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from Japan to 34 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Solomon Islands from ANZAC, taking Paulau Island from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in French Indo China
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese retreated
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Shan State, round 3 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from Shan State to Kwangtung
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Sikang
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Shensi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kweichow to 20 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Kweichow to Kwangtung
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 carrier placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 artillery, 2 fighters, 5 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -4.83
UK_Pacific regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
Combat - Americans
Battle in Morocco
Battle in Paulau Island
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 4/7 hits, 3,00 expected hits
Japanese roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Paulau Island
Americans win, taking Morocco from Italians, taking Paulau Island from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 106 Sea Zone to 109 Sea Zone
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 artillery
EDIT: Adding units owned by Americans to Morocco: 1 armour
EDIT: Removing units owned by Americans from United Kingdom: 1 armour
EDIT: Adding units owned by Americans to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Sikang
1 fighter and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 5 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
Combat - Americans
Battle in Morocco
Battle in Paulau Island
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 4/7 hits, 3,00 expected hits
Japanese roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Paulau Island
Americans win, taking Morocco from Italians, taking Paulau Island from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 106 Sea Zone to 109 Sea Zone
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 artillery
EDIT: Adding units owned by Americans to Morocco: 1 armour
EDIT: Removing units owned by Americans from United Kingdom: 1 armour
EDIT: Adding units owned by Americans to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Sikang
1 fighter and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 5 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Eastern Persia to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Combat - British
Strategic bombing raid in Normandy Bordeaux
Italians roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Kwangsi
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Hunan
1 tactical_bomber owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 marine
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 marine in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 77 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq
3 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Alexandria to Iraq
1 fighter moved from Alexandria to Egypt
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
5 infantry moved from India to Burma
3 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from United Kingdom to Morocco
1 aaGun moved from Burma to Shan State
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 1.
1 fighter and 2 infantry placed in Union of South Africa
British undo move 1.
2 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,1,6
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,2,3,4,1,3
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 1,00
Italians regular : 0,00
Japanese regular : 0,67
British regular : -2,00
Italians AA : -0,17
UK bomber was supposed to land in Morocco.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
1 bomber moved from Greece to Alexandria
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 fighter moved from Northern Italy to Gibraltar
1 aaGun moved from Ukraine to Bryansk
1 aaGun and 1 infantry moved from Ukraine to Rostov
2 infantry moved from Northern Italy to Western Germany
1 marine moved from Crete to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
Place Units - Italians
1 artillery, 1 fighter and 8 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 8 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
1 artillery and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
ok - please go ahead and edit to Morocco
@ghostglider Thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Morocco: 1 bomber
EDIT: Turning off Edit Mode
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 fighter and 1 submarine moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 fighter and 1 infantry moved from Yunnan to Hunan
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hunan
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
ANZAC win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
1 fighter moved from Hunan to Sikang
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Morocco: 1 bomber
EDIT: Turning off Edit Mode
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 fighter and 1 submarine moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 fighter and 1 infantry moved from Yunnan to Hunan
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hunan
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
ANZAC win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
1 fighter moved from Hunan to Sikang
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 60 PUs;
Germans buy 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Syria to Trans-Jordan
2 tactical_bombers moved from 99 Sea Zone to Trans-Jordan
2 bombers moved from Bessarabia to Vologda
2 infantry moved from Archangel to Vologda
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Vologda
1 artillery moved from Rostov to Caucasus
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Rostov to Caucasus
Combat - Germans
Battle in Western Ukraine
Germans attack with 5 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 2/13 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Caucasus, round 2 : 4/12 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Vologda, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Karelia
4 armour and 4 mech_infantrys moved from Rostov to Volgograd
8 mech_infantrys moved from Bessarabia to Rostov
4 mech_infantrys moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Northern Italy
6 infantry moved from Germany to Poland
1 aaGun moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
11 mech_infantrys moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Trans-Jordan to 99 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Korea to Amur
1 fighter and 1 infantry moved from Russia to Samara
2 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk
2 artilleries and 31 infantry moved from Russia to Vologda
2 artilleries and 2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 armour
Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 aaGun, 1 armour and 1 infantry in Tambov, round 2 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Tambov
2 artilleries owned by the Russians retreated to Russia
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 3/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 artilleries and 31 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 31 infantry in Vologda, round 2 : 5/33 hits, 6,17 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 31 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Amur, round 2 : 1/17 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Samara to Russia
2 aaGuns moved from Russia to Vologda
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Dzavhan to Yakut S.S.R.
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Russians collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Italians regular : 1,50
Germans regular : -1,00
Russians regular : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Chahar to Manchuria
2 fighters moved from 20 Sea Zone to Manchuria
1 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Japan to Manchuria
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
3 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hunan
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Marianas
Battle in Korea
Battle in Manchuria
Japanese attack with 1 armour and 4 fighters
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 4 fighters in Manchuria, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Marianas from Americans, taking Korea from Russians, taking Manchuria from Chinese with 1 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Hopei to Chahar
1 infantry moved from Chahar to Hopei
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Kansu to Tsinghai
1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
4 fighters moved from Manchuria to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 submarine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 fighter moved from Philippines to 6 Sea Zone
Place Units - Japanese
2 carriers, 3 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.50
ANZAC regular : -0.17
@ghostglider I am out traveling with work, will play as soon as possible. Also i will be at a bachelor party this weekend so there will most likely be a two days interruption then.