Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 46 PUs;
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 bomber, 2 fighters and 3 tactical_bombers moved from Ukraine to Smolensk
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
6 armour, 11 artilleries, 23 infantry and 11 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 7 armour, 11 artilleries, 23 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 11 artilleries, 23 infantry and 11 mech_infantrys in Rostov, round 2 : 10/52 hits, 14.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 7 armour, 11 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun and 2 infantry moved from Belarus to Novgorod
1 aaGun moved from Novgorod to Archangel
1 aaGun and 3 infantry moved from Western Ukraine to Ukraine
1 aaGun and 13 infantry moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
1 bomber, 2 fighters and 3 tactical_bombers moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 armour moved from Archangel to Novgorod
1 armour moved from Archangel to Novgorod
4 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Poland
2 infantry moved from Germany to Western Germany
11 infantry moved from Germany to Poland
1 mech_infantry moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
8 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,4,4,6
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -6.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
2 artilleries moved from Russia to Tambov
1 infantry moved from Kazakhstan to Caucasus
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Yenisey
1 armour, 2 fighters, 22 infantry and 1 tactical_bomber moved from Russia to Tambov
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Sorry for the delay. My computer froze while completing the Turn last night and I couldn’t get it back up and running. Thanks to my IT department my computer is back up and working now however I may not be able to find the time to reconstruct the Turn till tonight.
no worries
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Hopei
4 artilleries moved from Anhwe to Hunan
9 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Hopei
4 artilleries moved from Anhwe to Hunan
9 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from New Guinea to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Norway to Finland
5 fighters moved from Norway to Russia
Place Units - Americans
3 fighters placed in Norway
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Hopei
4 artilleries moved from Anhwe to Hunan
9 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Yunnan to Shan State
4 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from India to Shan State
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
3 submarines moved from 97 Sea Zone to 95 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 3 submarines
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
British roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
Italians and British reach a stalemate
. Battle score for attacker is -4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
British roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/9 hits, 4.17 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from Japanese to British
EDIT: Turning off Edit Mode
4 fighters and 2 tactical_bombers moved from Shan State to India
1 fighter moved from West India to India
1 armour moved from Eastern Persia to India
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Eastern Persia to West India
3 armour moved from Persia to Eastern Persia
3 artilleries moved from Trans-Jordan to Iraq
5 fighters moved from Norway to Russia
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 infantry moved from Scotland to United Kingdom
Place Units - British
3 armour placed in Persia
3 infantry placed in Iraq
2 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -2.33
Japanese regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from New Guinea to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Norway to Finland
5 fighters moved from Norway to Russia
Place Units - Americans
3 fighters placed in Norway
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Hopei
4 artilleries moved from Anhwe to Hunan
9 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Yunnan to Shan State
4 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from India to Shan State
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
3 submarines moved from 97 Sea Zone to 95 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 3 submarines
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
British roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
Italians and British reach a stalemate
. Battle score for attacker is -4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
British roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/9 hits, 4.17 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from Japanese to British
EDIT: Turning off Edit Mode
4 fighters and 2 tactical_bombers moved from Shan State to India
1 fighter moved from West India to India
1 armour moved from Eastern Persia to India
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Eastern Persia to West India
3 armour moved from Persia to Eastern Persia
3 artilleries moved from Trans-Jordan to Iraq
5 fighters moved from Norway to Russia
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 infantry moved from Scotland to United Kingdom
Place Units - British
3 armour placed in Persia
3 infantry placed in Iraq
2 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -2.33
Japanese regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Battle in Caucasus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from 98 Sea Zone to Ukraine
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Denmark to Western Germany
2 artilleries and 4 infantry moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Italians collect 16 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Battle in Caucasus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from 98 Sea Zone to Ukraine
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Denmark to Western Germany
2 artilleries and 4 infantry moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Italians collect 16 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 60 Sea Zone to 74 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Shensi to Yunnan
1 fighter moved from Yunnan to India
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Persia to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Persia to Iraq
1 fighter moved from Norway to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Looks like you were working on your Turn when I reposted the Italian Turn with a NCM revision and you missed it. I will edit them back in on the German Turn. Did you want to make any changes to ANZAC or France based on the Italian edits?
No, I don’t think so.
OK - thanks!
well, let me look. I will report Anzac
Okie Dokie!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Shensi to India
2 infantry moved from Persia to Iraq
1 submarine moved from 60 Sea Zone to 74 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Persia to Iraq
1 fighter moved from Norway to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@karl7 Sorry. Thought I was on Local. I will still be attacking Vologda with one Mech and will give you the hit.