Any scramble?
42194 OOB Round 01 Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Yugoslavia to Greece
4 infantry moved from Bulgaria to Greece
1 bomber and 1 fighter moved from Southern Italy to Greece
1 fighter moved from Western Germany to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 2/8 hits, 2.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 5/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Romania to Bessarabia
1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
Place Units - Italians
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Neutral_Allies regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in Celebes
Battle in Java
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Korea
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in Celebes
Battle in Java
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Korea
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 artilleries moved from Eastern Poland to Western Ukraine
2 artilleries moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 artilleries moved from Bessarabia to Ukraine
4 infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Southern Italy to Baltic States
1 fighter and 2 tactical_bombers moved from Poland to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Bessarabia to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 6 infantry in Western Ukraine, round 2 : 2/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Novgorod to Finland
1 bomber moved from Baltic States to Germany
13 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to Germany
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
4 mech_infantrys placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.67
British regular : 0.67
Please hold. Going to make an edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 artilleries moved from Eastern Poland to Western Ukraine
2 artilleries moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 artilleries moved from Bessarabia to Ukraine
4 infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Southern Italy to Baltic States
1 fighter and 2 tactical_bombers moved from Poland to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Bessarabia to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 6 infantry in Western Ukraine, round 2 : 2/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Novgorod to Finland
1 bomber moved from Baltic States to Germany
13 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to Germany
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
4 mech_infantrys placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 infantry
EDIT: Adding units owned by Germans to Bessarabia: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.67
British regular : 0.67
Ok - all good.
BTW this is going to be interesting. I forgot to NCM into Korea from Manchuria. This should prove a challenge to rectify that error.
A mistake? LOL, I thought you were trying to lull me into a trap
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 4 artilleries, 35 infantry and 1 mech_infantry moved from Belarus to Bryansk
8 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Rostov
1 artillery and 9 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns and 18 infantry moved from Amur to Korea
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Russians undo move 1.
2 infantry placed in Volgograd
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 2.50
@karl7 said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
A mistake? LOL, I thought you were trying to lull me into a trap
Nope, honest mistake. Looking at it for a couple of hours I think I might be able to rectify it though. Have to abandon my ideas of glory trading India and give up on owning all the islands for at least one Turn. Have to though. Can’t let you take and hold Korea. That is a game losing move for the Axis.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
1 bomber and 2 tactical_bombers moved from French Indo China to India
1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 armour, 1 mech_infantry and 1 tactical_bomber moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
2 fighters moved from French Indo China to Java
2 tactical_bombers moved from French Indo China to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
3 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 1/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 4/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 bomber and 2 fighters moved from India to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
2 tactical_bombers moved from India to 39 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to Ceylon
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 3 transports moved from 36 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 20 Sea Zone to Manchuria
3 tactical_bombers moved from 21 Sea Zone to Manchuria
4 fighters moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from 21 Sea Zone to Japan
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
Place Units - Japanese
3 infantry placed in French Indo China
1 fighter and 2 transports placed in 6 Sea Zone
1 armour, 3 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
Japanese collect 49 PUs (1 lost to blockades); end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -1.67
ANZAC regular : 0.67
UK_Pacific regular : -1.00
I am pretty satisfied with this result. I have to say I lucked out that my units happened to be in position to counter my dumb mistake.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Norway
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone
2 fighters moved from 17 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Norway
Battle in 21 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,6,2,6,6,2,6,2,1,6,4,1,5,5,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Americans collect 53 PUs (6 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
6 infantry moved from Yunnan to Kweichow
2 infantry moved from Shensi to Kweichow
2 artilleries moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Yunnan
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 tactical_bomber moved from Persia to Italian Somaliland
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
4 artilleries and 6 infantry moved from West India to India
2 fighters moved from Persia to India
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer and 4 fighters; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Italian Somaliland
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Italian Somaliland
1 tactical_bomber owned by the British retreated
1 armour owned by the British retreated to Ethiopia
Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for British: 2 infantry and 1 mech_infantry
Battle in India
British attack with 4 artilleries, 2 fighters and 6 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 artilleries, 2 fighters and 6 infantry in India, round 2 : 2/12 hits, 4.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese, taking Kwangtung from Chinese with 4 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Italian Somaliland to Ethiopia
3 artilleries moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 aaGun moved from West India to India
2 fighters moved from India to West India
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 armour and 4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Norway
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Norway
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 submarine placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Scotland: 2 aaGuns, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : 1.67
Japanese regular : 0.00
Germans regular : -0.17
British regular : -2.67
Hey, my US ftr in London was supposed to be on UK carrier… I think I accidentally moved it off? I edit it on, if not ok let me know.
Otherwise, your Italians are back in Africa…LOL
I show at the beginning of US3 there was 1 fighter in Gibraltar and 2 fighters in Eastern US. At the end of US 3 all three were in Gibraltar; the Gibraltar fighter did not move at all during the US Turn.
At the end of C3 the 3 US fighters were edited. One being moved to London and the other two to the US CV in SZ91. Since China had no rolling combats this revised NCM move was a legal edit.
During US4 the London fighter did not move at all. On UK4 the British conducted combat. Therefore, no edits are allowed for any units before that rolling combat except for a Forgotten Unit. Since the US fighter did not move at all it could be considered a Forgotten Unit. However, the UK carrier already had 2 UK fighters on it during the US Turn. Therefore, the US fighter could not have landed on the UK CV even if it wanted to. Thus, the edit as played must be denied. The US fighter will need to be moved back to London.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 92 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Ethiopia
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour and 1 tactical_bomber
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 tactical_bomber in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour and 1 tactical_bomber in Ethiopia, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Ethiopia
1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Italian Somaliland
British win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Southern France
1 mech_infantry moved from Western Germany to Germany
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
Place Units - Italians
1 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,3
Italians collect 9 PUs (6 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -1.83
British regular : 0.00
@andrewaagamer said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
I show at the beginning of US3 there was 1 fighter in Gibraltar and 2 fighters in Eastern US. At the end of US 3 all three were in Gibraltar; the Gibraltar fighter did not move at all during the US Turn.
At the end of C3 the 3 US fighters were edited. One being moved to London and the other two to the US CV in SZ91. Since China had no rolling combats this revised NCM move was a legal edit.
During US4 the London fighter did not move at all. On UK4 the British conducted combat. Therefore, no edits are allowed for any units before that rolling combat except for a Forgotten Unit. Since the US fighter did not move at all it could be considered a Forgotten Unit. However, the UK carrier already had 2 UK fighters on it during the US Turn. Therefore, the US fighter could not have landed on the UK CV even if it wanted to. Thus, the edit as played must be denied. The US fighter will need to be moved back to London.
GOt it, yeah I guess i just forgot to move them around. LOL. Oh well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Korea to Kweichow
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :