Any scramble?
42194 OOB Round 01 Germany - combat.tsvg
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 27
Purchase Units - Italians
Italians buy 2 aaGuns and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Albania to Greece
1 fighter moved from Albania to Greece
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
1 bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Albania to Spain
2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
2 aaGuns and 1 infantry placed in Spain
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,4,2,6,5,5,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Italians collect 7 PUs (14 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in French Indo China
Battle in Sumatra
Battle in Ceylon
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Ceylon, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Ceylon, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Ceylon
ANZAC roll dice for 1 artillery in Ceylon, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Ceylon, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Ceylon, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Ceylon, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Ceylon
Japanese win, taking French Indo China from Japanese, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 42 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
ANZAC undo move 2.
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 6 infantry and 9 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
3 armour, 10 artilleries, 2 fighters, 37 infantry and 3 mech_infantrys moved from Spain to Gibraltar
24 bombers moved from Western Germany to Gibraltar
1 artillery and 2 infantry moved from Rostov to Volgograd
2 bombers moved from Albania to Volgograd
2 infantry moved from Russia to Samara
1 bomber moved from Albania to Samara
Combat - Germans
Battle in Gibraltar
Germans attack with 3 armour, 10 artilleries, 24 bombers, 2 fighters, 37 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry; Americans defend with 1 aaGun, 3 artilleries, 4 fighters and 46 infantry
Americans roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits
Germans roll dice for 3 armour, 10 artilleries, 24 bombers, 2 fighters, 37 infantry and 3 mech_infantrys in Gibraltar, round 2 : 27/79 hits, 30.17 expected hits
British roll dice for 2 aaGuns, 4 artilleries, 6 fighters and 50 infantry in Gibraltar, round 2 : 23/60 hits, 22.00 expected hits
1 aaGun owned by the British, 1 aaGun owned by the Americans, 23 infantry owned by the Germans, 21 infantry owned by the Americans and 4 infantry owned by the British lost in Gibraltar
Germans roll dice for 3 armour, 10 artilleries, 24 bombers, 2 fighters, 14 infantry and 3 mech_infantrys in Gibraltar, round 3 : 22/56 hits, 26.33 expected hits
British roll dice for 4 artilleries, 6 fighters and 25 infantry in Gibraltar, round 3 : 11/35 hits, 13.67 expected hits
11 infantry owned by the Germans and 22 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 3 armour, 10 artilleries, 24 bombers, 2 fighters, 3 infantry and 3 mech_infantrys in Gibraltar, round 4 : 24/45 hits, 23.83 expected hits
British roll dice for 4 artilleries, 6 fighters and 3 infantry in Gibraltar, round 4 : 5/13 hits, 6.33 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans, 3 infantry owned by the Americans, 4 fighters owned by the Americans, 3 artilleries owned by the Americans, 1 artillery owned by the British and 2 fighters owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 3 armour, 8 artilleries, 24 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 117
Casualties for Germans: 2 artilleries and 37 infantry
Casualties for Americans: 1 aaGun, 3 artilleries, 4 fighters and 46 infantry
Casualties for British: 1 aaGun, 1 artillery, 2 fighters and 4 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Samara, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
1 bomber owned by the Germans retreated
British win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Volgograd, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
3 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from France to Spain
2 fighters moved from Gibraltar to Spain
24 bombers moved from Gibraltar to Normandy Bordeaux
3 mech_infantrys moved from Albania to Yugoslavia
3 artilleries and 7 infantry moved from Finland to Norway
1 mech_infantry moved from Bryansk to Ukraine
1 bomber moved from Samara to Russia
2 bombers moved from Volgograd to Russia
14 armour and 7 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Russia
24 bombers moved from Normandy Bordeaux to France
1 armour moved from Rostov to Ukraine
12 armour moved from Rostov to Russia
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in France
2 bombers and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 58 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans AA : -1.00
Germans regular : -9.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 fighter, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Belgian Congo to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 armour moved from Tanganyika Territory to Rhodesia
1 armour moved from Rhodesia to Union of South Africa
1 artillery and 3 infantry moved from Mozambique to Union of South Africa
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
2 fighters moved from 72 Sea Zone to Union of South Africa
1 fighter, 1 submarine and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
5 fighters and 4 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
14 infantry moved from Shan State to French Indo China
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Sumatra
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
4 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 39 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in South West Africa
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win, taking South West Africa from British with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 5 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 5 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 5 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 5 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 76 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 76 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Java
Battle in Union of South Africa
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Union of South Africa, round 2 : 2/9 hits, 3.17 expected hits
British roll dice for 4 infantry in Union of South Africa, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Union of South Africa, round 3 : 3/9 hits, 3.17 expected hits
British roll dice for 2 infantry in Union of South Africa, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Union of South Africa
Japanese win, taking Java from Americans, taking Union of South Africa from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Japanese: 2 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 14 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/17 hits, 4.00 expected hits
ANZAC roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Sumatra
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Sumatra, round 2 : 3/10 hits, 4.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
5 fighters and 3 tactical_bombers moved from Sumatra to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
5 fighters and 3 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 fighters moved from French Indo China to Malaya
2 bombers moved from Shan State to Russia
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
1 artillery moved from Yakut S.S.R. to Yenisey
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Angola
Japanese take Angola from Neutral_True
2 fighters moved from Union of South Africa to Tanganyika Territory
1 carrier, 1 destroyer and 1 transport moved from 72 Sea Zone to 75 Sea Zone
1 carrier moved from 72 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 75 Sea Zone
5 artilleries and 9 infantry moved from Shan State to Malaya
1 aaGun moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Amur to Buryatia
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 transports placed in 37 Sea Zone
1 fighter placed in 6 Sea Zone
1 infantry and 2 tactical_bombers placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -6.50
ANZAC regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 destroyer moved from 83 Sea Zone to 69 Sea Zone
2 artilleries, 12 fighters and 6 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Rio de Oro to Gibraltar
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 2 artilleries, 15 fighters and 6 infantry
Germans defend with 1 airfield, 3 armour, 8 artilleries, 1 harbour and 3 mech_infantrys
Americans roll dice for 2 artilleries, 15 fighters and 6 infantry in Gibraltar, round 2 : 7/23 hits, 9.50 expected hits
Germans roll dice for 3 armour, 8 artilleries and 3 mech_infantrys in Gibraltar, round 2 : 6/14 hits, 5.17 expected hits
4 artilleries owned by the Germans, 6 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Gibraltar
Americans roll dice for 2 artilleries and 15 fighters in Gibraltar, round 3 : 10/17 hits, 8.17 expected hits
Germans roll dice for 3 armour and 4 artilleries in Gibraltar, round 3 : 3/7 hits, 2.83 expected hits
4 artilleries owned by the Germans, 3 armour owned by the Germans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery and 13 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 artillery, 2 fighters and 6 infantry
Casualties for Germans: 3 armour, 8 artilleries and 3 mech_infantrys
Non Combat Move - Americans
10 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Rio de Oro
1 fighter moved from 91 Sea Zone to Rio de Oro
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 transports moved from 54 Sea Zone to 27 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
4 infantry moved from 30 Sea Zone to Johnston Island
7 fighters moved from Caucasus to India
1 fighter moved from Burma to India
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
Place Units - Chinese
3 artilleries placed in Anhwe
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 3 fighters
EDIT: Adding units owned by Americans to Trans-Jordan: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 fighter
EDIT: Adding units owned by Americans to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 4 fighters
EDIT: Adding units owned by Americans to India: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 69 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
6 fighters moved from Caucasus to India
1 fighter moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Greece
3 fighters moved from Caucasus to Volgograd
7 fighters moved from Caucasus to Greece
Combat - British
Battle in Greece
British attack with 7 fighters and 2 mech_infantrys
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 7 fighters and 2 mech_infantrys in Greece, round 2 : 4/9 hits, 3.83 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - British
1 mech_infantry moved from Samara to Caucasus
3 armour and 3 mech_infantrys moved from Novosibirsk to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
5 fighters moved from Volgograd to Caucasus
7 fighters moved from Greece to Caucasus
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Turkey
3 armour and 1 mech_infantry moved from Iraq to Caucasus
3 armour and 5 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
3 aaGuns, 9 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Burma to India
Place Units - British
3 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Persia
2 armour and 1 infantry placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,3,3,4,6,3,5,1,1,5,3,3,6,5,4,6,1,2,6,3,1,4,3,3,5,6,4,5,3,5,6,3,5,2,5,5,5,2,5,3,4,4,4,4,6,3,5,3,5,3,4,4,4,1,3,5,3,1,1,4,6,4,2,3,3,5,2,6,6,4,2,4,1,3,6,2,1,3
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.33
Germans regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Spain to Gibraltar
2 mech_infantrys moved from Yugoslavia to Greece
1 bomber and 1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Greece
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Greece, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Greece to Spain
1 infantry moved from Portugal to Spain
1 aaGun and 24 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Gibraltar to Spain
Place Units - Italians
1 aaGun and 2 infantry placed in Spain
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,4,6,3,4,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 10 PUs (11 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 55 Sea Zone to Java
3 fighters moved from Caucasus to India
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Java to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
ANZAC undo move 2.
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Caucasus to India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Spain to Rio de Oro
24 bombers moved from France to Rio de Oro
2 bombers moved from Western Germany to Rio de Oro
1 infantry moved from Russia to Samara
Germans take Samara from British
2 infantry moved from Rostov to Volgograd
3 bombers moved from Russia to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 3 bombers and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rio de Oro
Germans attack with 26 bombers and 2 fighters
Americans defend with 1 airfield, 3 fighters and 1 harbour
Germans roll dice for 26 bombers and 2 fighters in Rio de Oro, round 2 : 15/28 hits, 18.33 expected hits
Americans roll dice for 3 fighters in Rio de Oro, round 2 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 3 fighters owned by the Americans lost in Rio de Oro
Germans win with 26 bombers and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter
Casualties for Americans: 3 fighters
Non Combat Move - Germans
26 bombers and 1 fighter moved from Rio de Oro to Spain
3 mech_infantrys moved from France to Spain
3 infantry moved from Ukraine to Rostov
1 armour and 5 mech_infantrys moved from Novgorod to Bryansk
18 armour moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
8 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Ukraine
3 armour moved from Russia to Ukraine
2 armour moved from Russia to Ukraine
2 armour moved from Russia to Bryansk
3 mech_infantrys moved from Western Germany to Yugoslavia
3 bombers moved from Volgograd to Northern Italy
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Ukraine
3 infantry placed in Russia
5 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : -3.67
British regular : -0.33
If you attack Spain with USA please ask for OOL.
Well, in the normal course of events, in my opinion, no you don’t have a chance. The Axis is collecting more money, has the initiative and has centralized position. Soon, for the Allies, it will be a choice of holding India or the Caucasus which will just increase the money issue once I take one or the other. The Allies are not pressing the Axis anywhere on the board and are in a stalemate or retreating everywhere.
Having said that “normal” is the key word. Maybe I will make a blunder you can take advantage of. After all, I have already made two stupid non-combat gaffs that either could have, and almost did, cost me the game. Or maybe, you will get one of those 1% results in a major battle. Anything is possible.
Under normal circumstances it is over, but normal doesn’t always happen.
@andrewaagamer said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
Well, in the normal course of events, in my opinion, no you don’t have a chance. The Axis is collecting more money, has the initiative and has centralized position. Soon, for the Allies, it will be a choice of holding India or the Caucasus which will just increase the money issue once I take one or the other. The Allies are not pressing the Axis anywhere on the board and are in a stalemate or retreating everywhere.
Having said that “normal” is the key word. Maybe I will make a blunder you can take advantage of. After all, I have already made two stupid non-combat gaffs that either could have, and almost did, cost me the game. Or maybe, you will get one of those 1% results in a major battle. Anything is possible.
Under normal circumstances it is over, but normal doesn’t always happen.
Sorry, I’ve been MIA… one my legal cases blew up and I was working all weekend…
Anyway, yeah that is a fair assessment.
Let’s see if I can blow something open here
ok, you got 100% on fleet and Caucasus army… LOL
On that fact, I will throw in the towel.
Hard fought!
rematch same conditions?
@karl7 Thank you for the game! I agree, it was hard fought. Twice after my blunders I thought I was going to lose. However, on one the dice bailed me out and you also made a blunder to even things up and get me back into the game.
Please post the loss.
I am happy to play again under the same conditions. Send me your placement and I will start the game.
Sounds good!
Bid:
sub w/fleet in med
sub w/cruiser off gib
art in Alexandria
tank in Egypt
sub off Sydney
ftr in scotland
transport off south africa
artillery in Sudan
dd in 111
1 IPC to India
game posted
@karl7 said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
Bid:
sub w/fleet in med
sub w/cruiser off gib
art in Alexandria
tank in Egypt
sub off Sydney
ftr in scotland
transport off south africa
artillery in Sudan
dd in 111
1 IPC to India
Thanks!
did this get up? just want to make sure I didn’t drop the ball! LOL