No problem. I have both a 2.6 and 2.7 variant installed on my PC. I posted this one using 2.6, but if you want to move to 2.7, we can do that as well.
L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to Northern Territory 1 transport moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 artillery moved from Caroline Islands to 33 Sea Zone 2 infantry moved from New Guinea to Dutch New Guinea 2 aaGuns moved from Queensland to Northern Territory Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales ANZAC undo move 3. ANZAC undo move 2. ANZAC undo move 1. 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Albania to Greece 16 bombers moved from Southern Italy to Greece 2 infantry moved from Rostov to Volgograd 3 bombers moved from Rostov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Greece Germans attack with 16 bombers and 3 infantry British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 16 bombers and 3 infantry in Greece, round 2 : 12/19 hits, 11.17 expected hits British roll dice for 2 armour and 1 mech_infantry in Greece, round 2 : 3/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans and 2 armour owned by the British lost in Greece Germans win with 16 bombers remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Volgograd to Southern Italy 16 bombers moved from Greece to Western Germany 7 mech_infantrys moved from Albania to Yugoslavia 2 artilleries and 9 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to France 1 aaGun moved from France to Western Germany 2 fighters moved from Western Germany to France 5 infantry moved from Western Germany to France 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 3 infantry moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 4 armour moved from Rostov to Ukraine Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Ukraine 3 armour placed in France 3 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50 British regular : 1.67 -
TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Albania to Greece 16 bombers moved from Southern Italy to Greece 2 infantry moved from Rostov to Volgograd 3 bombers moved from Rostov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Greece Germans attack with 16 bombers and 3 infantry British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 16 bombers and 3 infantry in Greece, round 2 : 12/19 hits, 11.17 expected hits British roll dice for 2 armour and 1 mech_infantry in Greece, round 2 : 3/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans and 2 armour owned by the British lost in Greece Germans win with 16 bombers remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Volgograd to Southern Italy 16 bombers moved from Greece to Western Germany 7 mech_infantrys moved from Albania to Yugoslavia 2 artilleries and 9 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to France 1 aaGun moved from France to Western Germany 2 fighters moved from Western Germany to France 5 infantry moved from Western Germany to France 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 3 infantry moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 4 armour moved from Rostov to Ukraine Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Ukraine 3 armour placed in France 3 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50 British regular : 1.67 -
TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25 Combat Move - Russians 2 infantry moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.00 -
TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 4 fighters and 4 tactical_bombers moved from 39 Sea Zone to India 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 11 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 6 fighters and 2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 11 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 11 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/14 hits, 7.50 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in India Japanese attack with 7 fighters, 2 infantry and 7 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 7 fighters, 2 infantry and 7 tactical_bombers in India, round 2 : 7/16 hits, 8.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 7 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 3 carriers moved from 37 Sea Zone to 39 Sea Zone 7 fighters and 7 tactical_bombers moved from India to 39 Sea Zone 2 transports moved from 37 Sea Zone to 42 Sea Zone 3 infantry moved from Java to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from French Indo China to Japan 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 4 fighters moved from 42 Sea Zone to Malaya 6 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 7 transports moved from 37 Sea Zone to 38 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 armour, 5 artilleries and 1 mech_infantry moved from Shan State to 38 Sea Zone 8 infantry moved from Shan State to 38 Sea Zone 2 armour, 5 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 38 Sea Zone to 39 Sea Zone 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery and 19 infantry moved from Shan State to Malaya 1 carrier moved from 37 Sea Zone to 78 Sea Zone 2 fighters moved from 42 Sea Zone to 78 Sea Zone 1 submarine moved from 37 Sea Zone to 78 Sea Zone 1 submarine moved from 37 Sea Zone to 78 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to French Indo China 2 battleships, 10 carriers, 1 cruiser and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Amur to Siberia 2 bombers moved from Philippines to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 harbour placed in Ceylon 3 infantry placed in Malaya 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -4.00 UK_Pacific regular : -0.33 -
Hey, I am on this. Sorry for delay. Every move in this game is like some earth shattering move! LOL
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Again, thanks for your patience. Have been traveling, family reunion etc. But i’ve got the map up so the only move I will make next in any game is this one.
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can’t seem to upload game… so here is the file
triplea_36905_25jap.tsvg -
TripleA Manual Gamesave Post: Italians round 25
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern France to Spain Italians take Spain from Americans 3 fighters moved from France to 92 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 mech_infantry moved from Yugoslavia to Greece Italians take Greece from British Combat - ItaliansCombat Hit Differential Summary :
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Scramble SZ 92 from Gibraltar?
Italian = 3 fighters + bomber
Allies = destroyer and possible 3 fighter scramble -
NO scram, also I think you dragged the bomber to Gib?
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern France to Spain Italians take Spain from Americans 3 fighters moved from France to 92 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 mech_infantry moved from Yugoslavia to Greece Italians take Greece from British Combat - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Gibraltar: 1 bomber EDIT: Turning off Edit Mode Battle in 92 Sea Zone Italians attack with 3 fighters Americans defend with 1 destroyer Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 92 Sea Zone Italians roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Battle in Gibraltar British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry; Americans defend with 1 aaGun, 2 artilleries, 4 fighters and 35 infantry Non Combat Move - Italians 1 bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to Southern France Place Units - Italians 1 artillery and 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,6,2,6,1,2,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Italians collect 3 PUs (17 lost to blockades); end with 4 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.50 -
@karl7 said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
also I think you dragged the bomber to Gib?
Thanks for pointing that out. I didn’t notice that. Since the Italian fighters missed on Round 1 if the US destroyer had hit on Round 2 I would have rolled the bomber separately to see if it got a hit on Round 1. Since the destroyer missed on Round 2 and the Italian fighters hit on Round 2 it makes no difference.
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Java Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 2 aaGuns moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Java Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 2 aaGuns moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Java Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 2 aaGuns moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Caroline Islands: 3 fighters EDIT: Adding units owned by ANZAC to Philippines: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 2 fighters moved from France to Normandy Bordeaux 10 bombers moved from Western Germany to 109 Sea Zone 9 bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Southern Italy to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in 109 Sea Zone Germans attack with 10 bombers Americans defend with 1 destroyer Germans roll dice for 10 bombers in 109 Sea Zone, round 2 : 9/10 hits, 6.67 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win with 10 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 3 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 9 bombers, 2 fighters and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 9 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 10/14 hits, 7.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 9 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 9 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany 10 bombers moved from 109 Sea Zone to Western Germany 2 mech_infantrys moved from Yugoslavia to Southern France 1 mech_infantry moved from Yugoslavia to Albania 3 armour, 2 infantry and 1 mech_infantry moved from France to Southern France 10 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 3 infantry moved from Russia to Bryansk 3 bombers moved from Volgograd to Ukraine 3 armour moved from Bryansk to Ukraine Place Units - Germans 3 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 bomber, 8 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -0.33 Germans regular : 3.50 -
TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 2 fighters moved from France to Normandy Bordeaux 10 bombers moved from Western Germany to 109 Sea Zone 9 bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Southern Italy to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in 109 Sea Zone Germans attack with 10 bombers Americans defend with 1 destroyer Germans roll dice for 10 bombers in 109 Sea Zone, round 2 : 9/10 hits, 6.67 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win with 10 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 3 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 9 bombers, 2 fighters and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 9 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 10/14 hits, 7.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 9 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 9 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany 10 bombers moved from 109 Sea Zone to Western Germany 2 mech_infantrys moved from Yugoslavia to Southern France 1 mech_infantry moved from Yugoslavia to Albania 3 armour, 2 infantry and 1 mech_infantry moved from France to Southern France 10 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 3 infantry moved from Russia to Bryansk 3 bombers moved from Volgograd to Ukraine 3 armour moved from Bryansk to Ukraine Place Units - Germans 3 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 bomber, 8 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -0.33 Germans regular : 3.50 -
TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 5 fighters, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 78 Sea Zone to 77 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone 1 submarine moved from 78 Sea Zone to 77 Sea Zone 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 3 infantry moved from Ceylon to 39 Sea Zone 3 infantry moved from 39 Sea Zone to India 5 fighters and 5 tactical_bombers moved from 39 Sea Zone to India 1 fighter moved from Malaya to 42 Sea Zone 6 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines 2 bombers moved from French Indo China to Java 5 fighters and 5 tactical_bombers moved from French Indo China to Philippines 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Timguska to Olgiy Japanese take Olgiy from Russians 1 submarine moved from 35 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 77 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 77 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 77 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 79 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 79 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in India Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in India, round 2 : 7/13 hits, 6.33 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 11 fighters and 7 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys; ANZAC defend with 3 fighters Japanese roll dice for 11 fighters and 7 tactical_bombers in Philippines, round 2 : 10/18 hits, 10.17 expected hits Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys in Philippines, round 2 : 4/9 hits, 4.00 expected hits 4 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Philippines Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 4 fighters Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys Casualties for ANZAC: 3 fighters Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 7 fighters and 7 tactical_bombers moved from Philippines to 36 Sea Zone 3 fighters moved from Malaya to French Indo China 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 2 transports moved from 39 Sea Zone to 37 Sea Zone 4 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Amur to Korea 1 fighter moved from Japan to Korea 2 infantry moved from Siberia to Soviet Far East 1 artillery moved from Timguska to Yenisey 1 artillery and 2 infantry moved from Timguska to Urals 2 fighters and 1 tactical_bomber moved from 77 Sea Zone to 39 Sea Zone 1 carrier moved from 78 Sea Zone to 39 Sea Zone 5 carriers and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 submarine moved from 78 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 2 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 5 fighters and 5 tactical_bombers moved from India to French Indo China 2 bombers moved from Java to Sumatra 1 fighter moved from 79 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 fighters placed in French Indo China 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.50 ANZAC regular : -0.67 UK_Pacific regular : 0.33 British regular : 0.33





