Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Spain
Italians take Spain from Americans
3 fighters moved from France to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from British
Combat - Italians
Combat Hit Differential Summary :
Scramble SZ 92 from Gibraltar?
Italian = 3 fighters + bomber
Allies = destroyer and possible 3 fighter scramble
NO scram, also I think you dragged the bomber to Gib?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Spain
Italians take Spain from Americans
3 fighters moved from France to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from British
Combat - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Battle in 92 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
Italians roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Battle in Gibraltar
British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry; Americans defend with 1 aaGun, 2 artilleries, 4 fighters and 35 infantry
Non Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to Southern France
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,6,2,6,1,2,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 3 PUs (17 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.50
@karl7 said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
also I think you dragged the bomber to Gib?
Thanks for pointing that out. I didn’t notice that. Since the Italian fighters missed on Round 1 if the US destroyer had hit on Round 2 I would have rolled the bomber separately to see if it got a hit on Round 1. Since the destroyer missed on Round 2 and the Italian fighters hit on Round 2 it makes no difference.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 3 fighters
EDIT: Adding units owned by ANZAC to Philippines: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
10 bombers moved from Western Germany to 109 Sea Zone
9 bombers moved from Western Germany to Normandy Bordeaux
3 bombers moved from Southern Italy to Volgograd
2 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 10 bombers
Americans defend with 1 destroyer
Germans roll dice for 10 bombers in 109 Sea Zone, round 2 : 9/10 hits, 6.67 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with 10 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 9 bombers, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 9 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 10/14 hits, 7.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 9 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
9 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
10 bombers moved from 109 Sea Zone to Western Germany
2 mech_infantrys moved from Yugoslavia to Southern France
1 mech_infantry moved from Yugoslavia to Albania
3 armour, 2 infantry and 1 mech_infantry moved from France to Southern France
10 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
3 infantry moved from Russia to Bryansk
3 bombers moved from Volgograd to Ukraine
3 armour moved from Bryansk to Ukraine
Place Units - Germans
3 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 bomber, 8 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : -0.33
Germans regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
10 bombers moved from Western Germany to 109 Sea Zone
9 bombers moved from Western Germany to Normandy Bordeaux
3 bombers moved from Southern Italy to Volgograd
2 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 10 bombers
Americans defend with 1 destroyer
Germans roll dice for 10 bombers in 109 Sea Zone, round 2 : 9/10 hits, 6.67 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with 10 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 9 bombers, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 9 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 10/14 hits, 7.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 9 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
9 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
10 bombers moved from 109 Sea Zone to Western Germany
2 mech_infantrys moved from Yugoslavia to Southern France
1 mech_infantry moved from Yugoslavia to Albania
3 armour, 2 infantry and 1 mech_infantry moved from France to Southern France
10 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
3 infantry moved from Russia to Bryansk
3 bombers moved from Volgograd to Ukraine
3 armour moved from Bryansk to Ukraine
Place Units - Germans
3 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 bomber, 8 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : -0.33
Germans regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 5 fighters, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 78 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 78 Sea Zone to 77 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
3 infantry moved from Ceylon to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
5 fighters and 5 tactical_bombers moved from 39 Sea Zone to India
1 fighter moved from Malaya to 42 Sea Zone
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 bombers moved from French Indo China to Java
5 fighters and 5 tactical_bombers moved from French Indo China to Philippines
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Timguska to Olgiy
Japanese take Olgiy from Russians
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 77 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 77 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 77 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 79 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in India, round 2 : 7/13 hits, 6.33 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 11 fighters and 7 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys; ANZAC defend with 3 fighters
Japanese roll dice for 11 fighters and 7 tactical_bombers in Philippines, round 2 : 10/18 hits, 10.17 expected hits
Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys in Philippines, round 2 : 4/9 hits, 4.00 expected hits
4 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Philippines
Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 4 fighters
Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for ANZAC: 3 fighters
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
7 fighters and 7 tactical_bombers moved from Philippines to 36 Sea Zone
3 fighters moved from Malaya to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
2 transports moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Amur to Korea
1 fighter moved from Japan to Korea
2 infantry moved from Siberia to Soviet Far East
1 artillery moved from Timguska to Yenisey
1 artillery and 2 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from 77 Sea Zone to 39 Sea Zone
1 carrier moved from 78 Sea Zone to 39 Sea Zone
5 carriers and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 78 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from India to French Indo China
2 bombers moved from Java to Sumatra
1 fighter moved from 79 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 fighters placed in French Indo China
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.50
ANZAC regular : -0.67
UK_Pacific regular : 0.33
British regular : 0.33
Heck no! This has been a great game so far and I am thoroughly enjoying it. After being behind most of the game I think I am finally slightly ahead. Though either of us can still win as we have both made errors this game and another one can turn it around.
Plus this is on track to be my longest game ever. Up till now my longest game was 32 Rounds. I think we are going to surpass that.
@andrewaagamer said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
Heck no! This has been a great game so far and I am thoroughly enjoying it. After being behind most of the game I think I am finally slightly ahead. Though either of us can still win as we have both made errors this game and another one can turn it around.
Plus this is on track to be my longest game ever. Up till now my longest game was 32 Rounds. I think we are going to surpass that.
LOL True
Got some dice rolls but no post. Did you forget to post?
Also got three weird dice rolls at the end saying no effect on game. Never seen that before.
Sorry fell asleep at computer last night and computer died
i will rebuild turn with edits. Nothing fancy happened
But I don’t think I finished UK combat
If I recall correctly
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 artillery, 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 17 fighters, 1 infantry, 9 submarines, 5 tactical_bombers and 4 transports moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Gibraltar to Spain
4 fighters moved from Gibraltar to Spain
7 fighters moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Java
Battle in Spain
Americans attack with 11 fighters and 2 infantry
Italians defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 11 fighters and 2 infantry in Spain, round 2 : 6/13 hits, 5.83 expected hits
Italians roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Americans win, taking Java from Japanese, taking Spain from Italians with 11 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 fighters moved from Spain to Gibraltar
7 fighters moved from Spain to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery moved from Suriname to 88 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to British Columbia
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
4 infantry moved from 8 Sea Zone to Aleutian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
Americans undo move 3.
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
8 infantry placed in Eastern United States
Americans undo move 6.
1 infantry placed in Western United States
7 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Americans collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 90 to 93
EDIT: Changing PUs for Americans from 93 to 92
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
11 artilleries and 15 infantry moved from Hunan to Anhwe
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Yunnan
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 artillery, 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 17 fighters, 1 infantry, 9 submarines, 5 tactical_bombers and 4 transports moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Gibraltar to Spain
4 fighters moved from Gibraltar to Spain
7 fighters moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Java
Battle in Spain
Americans attack with 11 fighters and 2 infantry
Italians defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 11 fighters and 2 infantry in Spain, round 2 : 6/13 hits, 5.83 expected hits
Italians roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Americans win, taking Java from Japanese, taking Spain from Italians with 11 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 fighters moved from Spain to Gibraltar
7 fighters moved from Spain to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery moved from Suriname to 88 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to British Columbia
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
4 infantry moved from 8 Sea Zone to Aleutian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
Americans undo move 3.
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
8 infantry placed in Eastern United States
Americans undo move 6.
1 infantry placed in Western United States
7 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Americans collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 90 to 93
EDIT: Changing PUs for Americans from 93 to 92
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
11 artilleries and 15 infantry moved from Hunan to Anhwe
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Yunnan
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Afghanistan to India
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Trans-Jordan to 80 Sea Zone
2 mech_infantrys moved from Caucasus to Greece
11 fighters moved from Caucasus to Greece
2 infantry moved from Caucasus to Volgograd
5 fighters moved from Caucasus to Volgograd
Combat - British
Battle in Greece
British attack with 11 fighters and 2 mech_infantrys
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 11 fighters and 2 mech_infantrys in Greece, round 2 : 4/13 hits, 5.83 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 11 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 80 Sea Zone
British attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 80 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Volgograd
British attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 5 fighters and 2 infantry in Volgograd, round 2 : 4/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in India
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
5 fighters moved from Volgograd to Caucasus
9 fighters moved from Greece to Caucasus
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
2 fighters moved from Greece to Caucasus
1 fighter and 1 tactical_bomber moved from Afghanistan to Caucasus
1 fighter and 1 tactical_bomber moved from India to Afghanistan
1 fighter moved from 80 Sea Zone to Caucasus
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
3 armour placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
British collect 40 PUs (2 lost to blockades); end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,4,3,5,4,2,1,4,2,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.83
Italians regular : 0.33
Germans regular : -0.67
British regular : -0.33