sz 114 only, using the latest of 2.7 version now.
L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB
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I forgot to move my Russian mech from Persia to Iraq if ok…
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@karl7 said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
I forgot to move my Russian mech from Persia to Iraq if ok…
That edit would not be allowed per our agreed upon edit policy.
b) Once Opponent B has posted in any format a portion of their current Turn no edits of Opponent A’s previous Turn(s) are allowed. This includes “Forgotten Units”. A grace period of 1 hour after Opponent A has posted is required before Opponent B can post. Opponent B cannot roll dice the “second” after Opponent A posts. If Opponent B wants to post before the one hour limit you need to ask for permission.
The Russian unit certainly would be a Forgotten Unit however once Japan posted and more than an hour went by the edit would no longer be available.
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yeah, edit back if like. it’s not a major thing one way or the other.
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@karl7 I agree it is not major one way or the other however that is not the point. It either does or does not fall under the edit policy. Otherwise why have an edit policy?
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Yeah, agreed. Exception beget exceptions…
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Kill?
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 2 artilleries and 7 infantry moved from France to Western Germany 1 aaGun and 3 infantry moved from Northern Italy to Western Germany Place Units - Italians 2 destroyers and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33 -
Sorry for the delay. End of month is always very busy at work
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LOL, my blockades shit the bed!
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 submarine moved from 74 Sea Zone to 41 Sea Zone 3 fighters moved from India to Iraq 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 4 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Russia to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Novgorod to Persia 2 fighters and 2 tactical_bombers moved from Novgorod to Rostov 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in Persia Germans attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in Rostov Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Persia to Northwest Persia 1 aaGun, 6 armour, 11 artilleries, 22 infantry and 9 mech_infantrys moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia 2 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy 7 infantry moved from Western Germany to Denmark 3 artilleries and 14 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Denmark 1 aaGun, 1 artillery and 7 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Novgorod to Archangel 3 armour and 3 mech_infantrys moved from Novgorod to Archangel 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 16 mech_infantrys moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Novgorod to Archangel Place Units - Germans 5 bombers and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.33 British regular : -0.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 2 infantry moved from Tambov to Rostov 2 fighters moved from Russia to Rostov 1 tactical_bomber moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 4 infantry moved from Timguska to Novosibirsk 4 infantry moved from Tambov to Samara 1 artillery moved from Russia to Samara 4 infantry moved from Russia to Samara 2 armour moved from Bryansk to Russia 1 aaGun moved from Tambov to Samara 2 infantry moved from Tambov to Samara 2 aaGuns, 1 armour, 9 artilleries, 33 infantry and 1 mech_infantry moved from Bryansk to Smolensk 2 infantry moved from Volgograd to Rostov 1 aaGun, 1 artillery and 18 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Rostov to Russia 3 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 4 infantry moved from Bryansk to Smolensk Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 2 battleships, 7 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 3 infantry moved from French Indo China to Shan State 1 fighter moved from Malaya to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter moved from Borneo to 41 Sea Zone 1 fighter moved from Celebes to 41 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 5 artilleries and 9 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 2 fighters moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer and 6 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 41 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Java Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits, 4.50 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Shan State Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers British defend with 2 infantry Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 7/13 hits, 6.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 5 fighters moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Philippines 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 carrier moved from 20 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 6 transports moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Philippines 2 fighters moved from Shan State to 42 Sea Zone 2 tactical_bombers moved from Shan State to 42 Sea Zone 1 aaGun moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 5 transports moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Siberia to Amur Place Units - Japanese 3 infantry placed in Malaya 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Japanese regular : 2.83 UK_Pacific regular : -0.67 ANZAC regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 fighters, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Queensland to Malaya Combat - Americans Americans creates battle in territory 93 Sea Zone Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Malaya causes 5 damage total. Battle in Holland Belgium Non Combat Move - Americans 1 bomber moved from Malaya to Yunnan 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 7 fighters, 3 infantry, 2 mech_infantrys, 3 submarines, 3 tactical_bombers and 3 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 112 Sea Zone to Gibraltar 3 fighters moved from Norway to Scotland 3 fighters moved from Norway to United Kingdom 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 destroyer moved from 55 Sea Zone to 33 Sea Zone Place Units - Americans 3 fighters and 1 harbour placed in Norway 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 submarines placed in 10 Sea Zone Americans undo move 4. 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 6 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 1 artillery and 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Iraq to Persia 6 fighters moved from Iraq to Persia 4 artilleries moved from Yunnan to Shan State 1 tactical_bomber moved from India to Shan State Combat - British Battle in Shan State British attack with 4 artilleries and 1 tactical_bomber Japanese defend with 1 aaGun and 3 infantry Japanese roll AA dice in Shan State : 0/1 hits, 0.17 expected hits British roll dice for 4 artilleries and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the British lost in Shan State British roll dice for 2 artilleries and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Shan State, round 3 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese and 1 artillery owned by the British lost in Shan State British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Shan State, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 6 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 3 artilleries Casualties for Japanese: 1 aaGun and 3 infantry Battle in Persia British attack with 6 fighters and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry British roll dice for 6 fighters and 2 infantry in Persia, round 2 : 3/8 hits, 3.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to India 1 aaGun moved from Yunnan to Burma 2 armour and 3 mech_infantrys moved from Eastern Persia to India 1 aaGun moved from Yunnan to Burma 6 fighters moved from Persia to India 7 armour, 3 artilleries, 2 fighters and 2 infantry moved from Iraq to Trans-Jordan 2 armour moved from Egypt to Trans-Jordan 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 destroyer moved from 78 Sea Zone to 39 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 submarine placed in 80 Sea Zone 1 artillery and 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Japanese regular : -1.00 Japanese AA : -0.33 Germans regular : 0.17 British regular : -1.83 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 10 infantry moved from Western Germany to Holland Belgium 6 infantry moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from British 1 bomber moved from Southern Italy to 93 Sea Zone 2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 submarine Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Caucasus Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 2 artilleries and 20 infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries and 20 infantry in Holland Belgium, round 2 : 5/22 hits, 4.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Cyprus from British to Italians EDIT: Turning off Edit Mode 2 aaGuns moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 mech_infantry moved from Eastern Poland to Novgorod 1 bomber moved from 93 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 mech_infantry moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 Russians regular : -0.33 British regular : -0.17 -
Forgot to take Cyprus so I edited it. Qualifies as a “Forgotten Unit” per the Edit Policy.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone Combat - ANZAC Battle in Celebes Battle in 99 Sea Zone ANZAC attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - ANZAC 2 infantry moved from Iraq to Trans-Jordan 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 fighter moved from 99 Sea Zone to Rostov 2 fighters moved from Iraq to Rostov Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales ANZAC undo move 1. 1 submarine placed in 54 Sea Zone 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 fighter moved from Iraq to Caucasus 1 fighter moved from Caucasus to Rostov 1 infantry moved from Iraq to Trans-Jordan 4 infantry moved from Trans-Jordan to Egypt Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northwest Persia to Persia 2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 artillery and 5 infantry moved from Bessarabia to Western Ukraine 9 infantry moved from Eastern Poland to Belarus 4 armour and 7 mech_infantrys moved from Archangel to Belarus 3 armour, 3 artilleries, 9 infantry and 16 mech_infantrys moved from Novgorod to Belarus 2 armour, 11 artilleries, 20 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq 5 bombers moved from Western Germany to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone Combat - GermansCombat Hit Differential Summary :
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Scramble SZ110?
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