Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
@karl7 Sorry. Thought I was on Local. I will still be attacking Vologda with one Mech and will give you the hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 bomber, 2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Germans creates battle in territory Vologda
Non Combat Move - Germans
9 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Novgorod
3 artilleries and 9 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
2 armour moved from Archangel to Novgorod
10 mech_infantrys moved from Archangel to Karelia
6 mech_infantrys moved from Archangel to Karelia
1 mech_infantry moved from Archangel to Novgorod
1 aaGun moved from Archangel to Novgorod
1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
1 aaGun, 7 armour, 11 artilleries, 22 infantry and 11 mech_infantrys moved from Rostov to Caucasus
1 bomber, 2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
14 infantry moved from Western Germany to Germany
3 infantry moved from Denmark to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 armour placed in Novgorod
3 artilleries placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Bryansk
2 infantry moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 artillery and 27 infantry moved from Russia to Bryansk
7 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
3 artilleries moved from Tambov to Bryansk
1 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Yenisey to Timguska
1 fighter moved from Bryansk to Russia
2 artilleries moved from Tambov to Bryansk
3 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
2 armour and 1 mech_infantry moved from Russia to Bryansk
2 artilleries moved from Tambov to Bryansk
3 infantry moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Tambov to Bryansk
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Shan State
2 tactical_bombers moved from French Indo China to Shan State
2 tactical_bombers moved from 42 Sea Zone to Philippines
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Shan State
4 fighters moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from Japan to 35 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 1 fighter and 6 transports
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 1 fighter and 6 transports in 35 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 1 fighter and 6 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Shan State
Japanese attack with 7 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 7 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 7/13 hits, 6.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 2/8 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to Sumatra
1 fighter moved from Shan State to Borneo
1 fighter moved from Shan State to Celebes
1 fighter moved from Shan State to Malaya
3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 infantry moved from Amur to Siberia
1 infantry moved from Yakut S.S.R. to Buryatia
4 artilleries and 6 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 3 infantry moved from Dzavhan to Yenisey
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -1.00
UK_Pacific regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Anhwe
2 artilleries moved from Hunan to Kiangsi
4 infantry moved from Hunan to Anhwe
2 artilleries moved from Hunan to Anhwe
3 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
3 infantry moved from Hunan to Yunnan
Place Units - Chinese
1 artillery placed in Jehol
6 infantry placed in Yunnan
1 artillery placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from New Guinea to Queensland
5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
2 fighters moved from Norway to 125 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
5 fighters moved from Russia to Norway
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Norway
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Anhwe
2 artilleries moved from Hunan to Kiangsi
4 infantry moved from Hunan to Anhwe
2 artilleries moved from Hunan to Anhwe
3 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
3 infantry moved from Hunan to Yunnan
Place Units - Chinese
1 artillery placed in Jehol
6 infantry placed in Yunnan
1 artillery placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 4 armour and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
5 fighters moved from Russia to Iraq
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Norway to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 armour moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from West India to India
2 armour moved from India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
3 fighters moved from India to Iraq
1 bomber moved from Germany to Norway
2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Finland to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to India
Place Units - British
3 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
3 armour placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : -0.50
Germans AA : -0.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from New Guinea to Queensland
5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
2 fighters moved from Norway to 125 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
5 fighters moved from Russia to Norway
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Norway
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Anhwe
2 artilleries moved from Hunan to Kiangsi
4 infantry moved from Hunan to Anhwe
2 artilleries moved from Hunan to Anhwe
3 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
3 infantry moved from Hunan to Yunnan
Place Units - Chinese
1 artillery placed in Jehol
6 infantry placed in Yunnan
1 artillery placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 4 armour and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
5 fighters moved from Russia to Iraq
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Norway to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 armour moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from West India to India
2 armour moved from India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
3 fighters moved from India to Iraq
1 bomber moved from Germany to Norway
2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Finland to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to India
Place Units - British
3 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
3 armour placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : -0.50
Germans AA : -0.17
British regular : -0.67
I forgot to move my Russian mech from Persia to Iraq if ok…
@karl7 said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
I forgot to move my Russian mech from Persia to Iraq if ok…
That edit would not be allowed per our agreed upon edit policy.
b) Once Opponent B has posted in any format a portion of their current Turn no edits of Opponent A’s previous Turn(s) are allowed. This includes “Forgotten Units”. A grace period of 1 hour after Opponent A has posted is required before Opponent B can post. Opponent B cannot roll dice the “second” after Opponent A posts. If Opponent B wants to post before the one hour limit you need to ask for permission.
The Russian unit certainly would be a Forgotten Unit however once Japan posted and more than an hour went by the edit would no longer be available.
yeah, edit back if like. it’s not a major thing one way or the other.
@karl7 I agree it is not major one way or the other however that is not the point. It either does or does not fall under the edit policy. Otherwise why have an edit policy?
Yeah, agreed. Exception beget exceptions…
Kill?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
2 artilleries and 7 infantry moved from France to Western Germany
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
Sorry for the delay. End of month is always very busy at work
LOL, my blockades shit the bed!
Damn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 74 Sea Zone to 41 Sea Zone
3 fighters moved from India to Iraq
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Russia to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Novgorod to Persia
2 fighters and 2 tactical_bombers moved from Novgorod to Rostov
1 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Persia to Northwest Persia
1 aaGun, 6 armour, 11 artilleries, 22 infantry and 9 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia
2 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
7 infantry moved from Western Germany to Denmark
3 artilleries and 14 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Denmark
1 aaGun, 1 artillery and 7 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Novgorod to Archangel
3 armour and 3 mech_infantrys moved from Novgorod to Archangel
1 aaGun, 1 armour, 3 artilleries, 9 infantry and 16 mech_infantrys moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
Place Units - Germans
5 bombers and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
4 infantry moved from Timguska to Novosibirsk
4 infantry moved from Tambov to Samara
1 artillery moved from Russia to Samara
4 infantry moved from Russia to Samara
2 armour moved from Bryansk to Russia
1 aaGun moved from Tambov to Samara
2 infantry moved from Tambov to Samara
2 aaGuns, 1 armour, 9 artilleries, 33 infantry and 1 mech_infantry moved from Bryansk to Smolensk
2 infantry moved from Volgograd to Rostov
1 aaGun, 1 artillery and 18 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Rostov to Russia
3 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
4 infantry moved from Bryansk to Smolensk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 battleships, 7 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
3 infantry moved from French Indo China to Shan State
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Borneo to 41 Sea Zone
1 fighter moved from Celebes to 41 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
5 artilleries and 9 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 41 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits, 4.50 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 7/13 hits, 6.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
5 fighters moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
6 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Philippines
2 fighters moved from Shan State to 42 Sea Zone
2 tactical_bombers moved from Shan State to 42 Sea Zone
1 aaGun moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 5 transports moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
Place Units - Japanese
3 infantry placed in Malaya
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83
UK_Pacific regular : -0.67
ANZAC regular : 0.50