@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB
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TripleA Turn Summary: UK_Pacific round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 27 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 39 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 11 carriers, 2 cruisers, 8 destroyers, 14 fighters, 9 submarines, 5 tactical_bombers and 3 transports moved from 42 Sea Zone to 55 Sea Zone 3 transports moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 4 infantry moved from Aleutian Islands to 8 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone 4 infantry moved from 10 Sea Zone to Western United States 6 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 7 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Trans-Jordan to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 39 Sea Zone to Burma Place Units - Americans 1 harbour placed in Rio de Oro Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery moved from Jehol to Anhwe 2 infantry moved from Jehol to Anhwe 2 infantry moved from Anhwe to Kiangsi 5 infantry moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Yunnan 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 3 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Caucasus to Greece 4 fighters and 1 tactical_bomber moved from Caucasus to Greece 2 infantry moved from Caucasus to Volgograd 4 fighters moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 3 fighters moved from Caucasus to Greece 4 fighters moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Greece 1 artillery and 2 infantry moved from Burma to India 1 artillery moved from Burma to India 1 fighter and 1 tactical_bomber moved from Afghanistan to India 2 fighters moved from Trans-Jordan to Gibraltar Combat - British Battle in Greece British attack with 8 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 8 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/11 hits, 5.00 expected hits Italians roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the British lost in Greece British win, taking Greece from Italians with 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Italians: 2 mech_infantrys Battle in Volgograd British attack with 10 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry British roll dice for 10 fighters and 2 infantry in Volgograd, round 2 : 6/12 hits, 5.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 10 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in India British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Samara from Germans to British EDIT: Changing ownership of Novosibirsk from Germans to British EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from Caucasus to Samara 3 mech_infantrys moved from Caucasus to Novosibirsk 3 armour moved from Caucasus to Novosibirsk 10 fighters moved from Volgograd to Caucasus 6 fighters and 1 tactical_bomber moved from Greece to Caucasus 2 fighters moved from Greece to Caucasus 4 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 3 infantry moved from Trans-Jordan to Egypt 5 mech_infantrys moved from Iraq to Egypt 3 armour moved from Persia to Iraq 1 infantry moved from Rhodesia to Union of South Africa Place Units - British 3 infantry placed in Union of South Africa 3 armour placed in Egypt 2 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.33 Germans regular : -0.67 British regular : 1.17 -
FYI forgot to move/walk into Novo and samara fYI. So i edited.
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TripleA Turn Summary: Italians round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 27 Purchase Units - Italians Italians buy 2 aaGuns and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Albania to Greece 1 fighter moved from Albania to Greece 1 infantry moved from Spain to Portugal Italians take Portugal from Americans 1 bomber moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 1 fighter moved from Albania to Spain 2 mech_infantrys moved from Southern Italy to Yugoslavia Place Units - Italians 2 aaGuns and 1 infantry placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,4,2,6,5,5,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 7 PUs (14 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33 -
TripleA Turn Summary: French round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 27 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from 36 Sea Zone to French Indo China 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in French Indo China Battle in Sumatra Battle in Ceylon ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Ceylon, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Ceylon, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Ceylon ANZAC roll dice for 1 artillery in Ceylon, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Ceylon, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Ceylon, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Ceylon, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Ceylon Japanese win, taking French Indo China from Japanese, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 42 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland ANZAC undo move 2. 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.33 -
TripleA Turn Summary: Germans round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 6 infantry and 9 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 3 armour, 10 artilleries, 2 fighters, 37 infantry and 3 mech_infantrys moved from Spain to Gibraltar 24 bombers moved from Western Germany to Gibraltar 1 artillery and 2 infantry moved from Rostov to Volgograd 2 bombers moved from Albania to Volgograd 2 infantry moved from Russia to Samara 1 bomber moved from Albania to Samara Combat - Germans Battle in Gibraltar Germans attack with 3 armour, 10 artilleries, 24 bombers, 2 fighters, 37 infantry and 3 mech_infantrys British defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry; Americans defend with 1 aaGun, 3 artilleries, 4 fighters and 46 infantry Americans roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits Germans roll dice for 3 armour, 10 artilleries, 24 bombers, 2 fighters, 37 infantry and 3 mech_infantrys in Gibraltar, round 2 : 27/79 hits, 30.17 expected hits British roll dice for 2 aaGuns, 4 artilleries, 6 fighters and 50 infantry in Gibraltar, round 2 : 23/60 hits, 22.00 expected hits 1 aaGun owned by the British, 1 aaGun owned by the Americans, 23 infantry owned by the Germans, 21 infantry owned by the Americans and 4 infantry owned by the British lost in Gibraltar Germans roll dice for 3 armour, 10 artilleries, 24 bombers, 2 fighters, 14 infantry and 3 mech_infantrys in Gibraltar, round 3 : 22/56 hits, 26.33 expected hits British roll dice for 4 artilleries, 6 fighters and 25 infantry in Gibraltar, round 3 : 11/35 hits, 13.67 expected hits 11 infantry owned by the Germans and 22 infantry owned by the Americans lost in Gibraltar Germans roll dice for 3 armour, 10 artilleries, 24 bombers, 2 fighters, 3 infantry and 3 mech_infantrys in Gibraltar, round 4 : 24/45 hits, 23.83 expected hits British roll dice for 4 artilleries, 6 fighters and 3 infantry in Gibraltar, round 4 : 5/13 hits, 6.33 expected hits 2 artilleries owned by the Germans, 3 infantry owned by the Germans, 3 infantry owned by the Americans, 4 fighters owned by the Americans, 3 artilleries owned by the Americans, 1 artillery owned by the British and 2 fighters owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 3 armour, 8 artilleries, 24 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 117 Casualties for Germans: 2 artilleries and 37 infantry Casualties for Americans: 1 aaGun, 3 artilleries, 4 fighters and 46 infantry Casualties for British: 1 aaGun, 1 artillery, 2 fighters and 4 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Samara, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 bomber owned by the Germans retreated British win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Volgograd Germans attack with 1 artillery, 2 bombers and 2 infantry British defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Volgograd, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Non Combat Move - Germans 3 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from France to Spain 2 fighters moved from Gibraltar to Spain 24 bombers moved from Gibraltar to Normandy Bordeaux 3 mech_infantrys moved from Albania to Yugoslavia 3 artilleries and 7 infantry moved from Finland to Norway 1 mech_infantry moved from Bryansk to Ukraine 1 bomber moved from Samara to Russia 2 bombers moved from Volgograd to Russia 14 armour and 7 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Ukraine to Russia 24 bombers moved from Normandy Bordeaux to France 1 armour moved from Rostov to Ukraine 12 armour moved from Rostov to Russia Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in France 2 bombers and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 58 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans AA : -1.00 Germans regular : -9.17 British regular : -0.67 -
TripleA Turn Summary: Russians round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Purchase Units - Japanese Japanese buy 1 fighter, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 armour moved from Kenya to Belgian Congo Japanese take Belgian Congo from British 1 armour moved from Belgian Congo to Rhodesia Japanese take Rhodesia from British 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to South West Africa 1 armour moved from Tanganyika Territory to Rhodesia 1 armour moved from Rhodesia to Union of South Africa 1 artillery and 3 infantry moved from Mozambique to Union of South Africa 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 2 fighters moved from 72 Sea Zone to Union of South Africa 1 fighter, 1 submarine and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone 5 fighters and 4 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 14 infantry moved from Shan State to French Indo China 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Sumatra 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 4 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 fighters moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 39 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in South West Africa Battle in 36 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 36 Sea Zone Japanese win, taking South West Africa from British with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 38 Sea Zone Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 5 fighters, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 5 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 5 fighters, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 5 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win with 5 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 76 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 76 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Java Battle in Union of South Africa Japanese attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Union of South Africa, round 2 : 2/9 hits, 3.17 expected hits British roll dice for 4 infantry in Union of South Africa, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Union of South Africa Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Union of South Africa, round 3 : 3/9 hits, 3.17 expected hits British roll dice for 2 infantry in Union of South Africa, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Union of South Africa Japanese win, taking Java from Americans, taking Union of South Africa from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 4 infantry Casualties for Japanese: 2 infantry Battle in French Indo China Japanese attack with 2 fighters, 14 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/17 hits, 4.00 expected hits ANZAC roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Sumatra Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Sumatra, round 2 : 3/10 hits, 4.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 5 fighters and 3 tactical_bombers moved from Sumatra to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 5 fighters and 3 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 fighters moved from French Indo China to Malaya 2 bombers moved from Shan State to Russia 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 artillery moved from Yakut S.S.R. to Yenisey 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Angola Japanese take Angola from Neutral_True 2 fighters moved from Union of South Africa to Tanganyika Territory 1 carrier, 1 destroyer and 1 transport moved from 72 Sea Zone to 75 Sea Zone 1 carrier moved from 72 Sea Zone to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 75 Sea Zone 5 artilleries and 9 infantry moved from Shan State to Malaya 1 aaGun moved from Shan State to French Indo China 1 artillery and 2 infantry moved from Amur to Buryatia 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 3 transports placed in 37 Sea Zone 1 fighter placed in 6 Sea Zone 1 infantry and 2 tactical_bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -6.50 ANZAC regular : 0.33 British regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 91 Sea Zone to 89 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 83 Sea Zone 1 destroyer moved from 83 Sea Zone to 69 Sea Zone 2 artilleries, 12 fighters and 6 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Rio de Oro to Gibraltar 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 41 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 2 artilleries, 15 fighters and 6 infantry Germans defend with 1 airfield, 3 armour, 8 artilleries, 1 harbour and 3 mech_infantrys Americans roll dice for 2 artilleries, 15 fighters and 6 infantry in Gibraltar, round 2 : 7/23 hits, 9.50 expected hits Germans roll dice for 3 armour, 8 artilleries and 3 mech_infantrys in Gibraltar, round 2 : 6/14 hits, 5.17 expected hits 4 artilleries owned by the Germans, 6 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Gibraltar Americans roll dice for 2 artilleries and 15 fighters in Gibraltar, round 3 : 10/17 hits, 8.17 expected hits Germans roll dice for 3 armour and 4 artilleries in Gibraltar, round 3 : 3/7 hits, 2.83 expected hits 4 artilleries owned by the Germans, 3 armour owned by the Germans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 13 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 artillery, 2 fighters and 6 infantry Casualties for Germans: 3 armour, 8 artilleries and 3 mech_infantrys Non Combat Move - Americans 10 fighters moved from Gibraltar to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Rio de Oro 1 fighter moved from 91 Sea Zone to Rio de Oro 2 fighters moved from Eastern United States to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 transports moved from 54 Sea Zone to 27 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 4 infantry moved from 30 Sea Zone to Johnston Island 7 fighters moved from Caucasus to India 1 fighter moved from Burma to India 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 55 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Burma Place Units - Chinese 3 artilleries placed in Anhwe 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from India: 3 fighters EDIT: Adding units owned by Americans to Trans-Jordan: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 fighter EDIT: Adding units owned by Americans to Trans-Jordan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 4 fighters EDIT: Adding units owned by Americans to India: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 69 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 6 fighters moved from Caucasus to India 1 fighter moved from Caucasus to Volgograd 2 mech_infantrys moved from Caucasus to Greece 3 fighters moved from Caucasus to Volgograd 7 fighters moved from Caucasus to Greece Combat - British Battle in Greece British attack with 7 fighters and 2 mech_infantrys Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 7 fighters and 2 mech_infantrys in Greece, round 2 : 4/9 hits, 3.83 expected hits Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Volgograd British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Volgograd British win, taking Volgograd from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 mech_infantry moved from Samara to Caucasus 3 armour and 3 mech_infantrys moved from Novosibirsk to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 5 fighters moved from Volgograd to Caucasus 7 fighters moved from Greece to Caucasus 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Turkey 3 armour and 1 mech_infantry moved from Iraq to Caucasus 3 armour and 5 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 3 aaGuns, 9 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Burma to India Place Units - British 3 infantry placed in Egypt 1 fighter and 2 mech_infantrys placed in Persia 2 armour and 1 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,3,3,4,6,3,5,1,1,5,3,3,6,5,4,6,1,2,6,3,1,4,3,3,5,6,4,5,3,5,6,3,5,2,5,5,5,2,5,3,4,4,4,4,6,3,5,3,5,3,4,4,4,1,3,5,3,1,1,4,6,4,2,3,3,5,2,6,6,4,2,4,1,3,6,2,1,3 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.33 Germans regular : 1.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Purchase Units - Italians Italians buy 1 aaGun and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Spain to Gibraltar 2 mech_infantrys moved from Yugoslavia to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Greece Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Greece Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Greece, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Greece Italians win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Greece to Spain 1 infantry moved from Portugal to Spain 1 aaGun and 24 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Gibraltar to Spain Place Units - Italians 1 aaGun and 2 infantry placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,4,6,3,4,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Italians collect 10 PUs (11 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -1.17 British regular : 0.33 -
TripleA Turn Summary: French round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 55 Sea Zone to Java 3 fighters moved from Caucasus to India Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Java to 55 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland ANZAC undo move 2. 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Caucasus to India Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Spain to Rio de Oro 24 bombers moved from France to Rio de Oro 2 bombers moved from Western Germany to Rio de Oro 1 infantry moved from Russia to Samara Germans take Samara from British 2 infantry moved from Rostov to Volgograd 3 bombers moved from Russia to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 bombers and 2 infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rio de Oro Germans attack with 26 bombers and 2 fighters Americans defend with 1 airfield, 3 fighters and 1 harbour Germans roll dice for 26 bombers and 2 fighters in Rio de Oro, round 2 : 15/28 hits, 18.33 expected hits Americans roll dice for 3 fighters in Rio de Oro, round 2 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Germans and 3 fighters owned by the Americans lost in Rio de Oro Germans win with 26 bombers and 1 fighter remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter Casualties for Americans: 3 fighters Non Combat Move - Germans 26 bombers and 1 fighter moved from Rio de Oro to Spain 3 mech_infantrys moved from France to Spain 3 infantry moved from Ukraine to Rostov 1 armour and 5 mech_infantrys moved from Novgorod to Bryansk 18 armour moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 8 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Bryansk to Ukraine 3 armour moved from Russia to Ukraine 2 armour moved from Russia to Ukraine 2 armour moved from Russia to Bryansk 3 mech_infantrys moved from Western Germany to Yugoslavia 3 bombers moved from Volgograd to Northern Italy Place Units - Germans 1 infantry and 2 mech_infantrys placed in Ukraine 3 infantry placed in Russia 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Germans regular : -3.67 British regular : -0.33 -
If you attack Spain with USA please ask for OOL.
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Well, in the normal course of events, in my opinion, no you don’t have a chance. The Axis is collecting more money, has the initiative and has centralized position. Soon, for the Allies, it will be a choice of holding India or the Caucasus which will just increase the money issue once I take one or the other. The Allies are not pressing the Axis anywhere on the board and are in a stalemate or retreating everywhere.
Having said that “normal” is the key word. Maybe I will make a blunder you can take advantage of. After all, I have already made two stupid non-combat gaffs that either could have, and almost did, cost me the game. Or maybe, you will get one of those 1% results in a major battle. Anything is possible.
Under normal circumstances it is over, but normal doesn’t always happen.
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@andrewaagamer said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
Well, in the normal course of events, in my opinion, no you don’t have a chance. The Axis is collecting more money, has the initiative and has centralized position. Soon, for the Allies, it will be a choice of holding India or the Caucasus which will just increase the money issue once I take one or the other. The Allies are not pressing the Axis anywhere on the board and are in a stalemate or retreating everywhere.
Having said that “normal” is the key word. Maybe I will make a blunder you can take advantage of. After all, I have already made two stupid non-combat gaffs that either could have, and almost did, cost me the game. Or maybe, you will get one of those 1% results in a major battle. Anything is possible.
Under normal circumstances it is over, but normal doesn’t always happen.
Sorry, I’ve been MIA… one my legal cases blew up and I was working all weekend…
Anyway, yeah that is a fair assessment.
Let’s see if I can blow something open here
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ok, you got 100% on fleet and Caucasus army… LOL
On that fact, I will throw in the towel.
Hard fought!
rematch same conditions?
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@karl7 Thank you for the game! I agree, it was hard fought. Twice after my blunders I thought I was going to lose. However, on one the dice bailed me out and you also made a blunder to even things up and get me back into the game.
Please post the loss.
I am happy to play again under the same conditions. Send me your placement and I will start the game.
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Sounds good!
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Bid:
sub w/fleet in med
sub w/cruiser off gib
art in Alexandria
tank in Egypt
sub off Sydney
ftr in scotland
transport off south africa
artillery in Sudan
dd in 111
1 IPC to India -
game posted





