@captainwalker You are right. I will add it when I am up after Entek does Anzac/Dutch
1914 #2 Witt & Elrood (CP) vs Rommel & PP (Ent)
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F is attacking Champagne including 6 gas. Forgot to dice roll here. They got 3 hits. Edited them out before going on to round 2.
Should gas casualties be able to fire back in round 1?
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Okay - the gas remained in the battle regardless and hit 5 inf in the second round so will edit those back in.
F then retreated to Paris but got an error message and the units have stayed in Champagne - will edit that too.
See my previous post. If the 3 inf hit by the gas should not fire back I suggest @Elrood adds an inf to Paris.
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TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Research Technology - France France spend 5 on tech rolls France roll 3,6,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover railwayGuns Combat Move - France 1 cavalry moved from Upper Volta to Togo France take Togo from Germany 1 cavalry moved from Togo to Upper Volta 4 cavalrys moved from Timbuktu to Mali 1 cavalry moved from Algiers to Lower Algeria 2 cavalrys moved from Chad to Port Sudan 9 field_guns, 4 fighters, 9 heavy_guns and 45 infantry moved from Paris to Champagne 3 infantry moved from Burgundy to Champagne 6 gass moved from Brittany to Champagne 1 cruiser and 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 136 East China Sea Purchase Units - France France buy 5 field_guns, 2 heavy_guns, 6 infantry and 2 trenchs; Remaining resources: 7 PUs; 0 techTokens; Combat - France Battle in Port Sudan France attack with 2 cavalrys Germany defend with 1 cavalry France roll dice for 2 cavalrys in Port Sudan, round 2 : 1/2 hits, 0.33 expected hits Germany roll dice for 1 cavalry in Port Sudan, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Germany lost in Port Sudan France win, taking Port Sudan from Germany with 2 cavalrys remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry Battle in Champagne France attack with 9 field_guns, 4 fighters, 6 gass, 9 heavy_guns and 48 infantry Germany defend with 18 field_guns, 5 heavy_guns, 39 infantry, 8 stormtruppens and 3 trenchs France roll dice for 9 field_guns, 4 fighters, 9 heavy_guns and 48 infantry in Champagne, round 2 : 24/70 hits, 19.00 expected hits France roll dice for 6 gass in Champagne, round 2 : 3/6 hits, 4.00 expected hits Germany roll dice for 18 field_guns, 5 heavy_guns, 39 infantry and 8 stormtruppens in Champagne, round 2 : 29/70 hits, 25.00 expected hits 21 infantry owned by the Germany, 3 trenchs owned by the Germany and 29 infantry owned by the France lost in Champagne Turning on Edit Mode EDIT: Removing units owned by France from Champagne: 6 gass EDIT: Turning off Edit Mode France roll dice for 9 field_guns, 4 fighters, 6 gass, 9 heavy_guns and 19 infantry in Champagne, round 3 : 16/47 hits, 17.67 expected hits Germany roll dice for 18 field_guns, 5 heavy_guns, 18 infantry and 8 stormtruppens in Champagne, round 3 : 13/49 hits, 18.00 expected hits 16 infantry owned by the Germany and 13 infantry owned by the France lost in Champagne 4 fighters owned by the France retreated 9 heavy_guns owned by the France, 9 field_guns owned by the France, 6 gass owned by the France and 6 infantry owned by the France retreated to Paris Germany win with 18 field_guns, 5 heavy_guns, 2 infantry and 8 stormtruppens remaining. Battle score for attacker is -6 Casualties for France: 42 infantry Casualties for Germany: 37 infantry and 3 trenchs Non Combat Move - France 4 fighters moved from Champagne to Paris 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany 1 field_gun moved from Marseilles to Languedoc 1 infantry moved from Marseilles to Languedoc 1 infantry moved from Auvergne to Burgundy Place Units - France Turning on Edit Mode EDIT: Removing units owned by France from Champagne: 9 field_guns, 9 heavy_guns and 6 infantry EDIT: Adding units owned by France to Paris: 9 field_guns, 9 heavy_guns and 6 infantry EDIT: Adding units owned by Germany to Champagne: 5 infantry EDIT: Turning off Edit Mode 2 heavy_guns and 2 trenchs placed in Tobruk 5 field_guns and 3 infantry placed in Paris 3 infantry placed in Brittany Activate Technology - France France activating railwayGuns Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 68 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germany regular : -1.17 France regular : 3.00
Territory Summary for France :
Shanghai 1 : 1 flag Togo : 1 flag Tsingtao : 1 flag Algiers : 1 Factory and 2 colonials Brittany : 1 Factory and 3 infantry Burgundy : 1 infantry Languedoc : 1 field_gun and 1 infantry Lower Algeria : 1 cavalry Madagascar : 1 infantry Mali : 4 cavalrys Marseilles : 1 Factory and 1 infantry Paris : 1 Factory, 14 field_guns, 4 fighters, 9 heavy_guns, 12 infantry and 6 trenchs Rhone : 1 infantry Tobruk : 1 Factory, 7 colonials, 2 heavy_guns and 2 trenchs Upper Volta : 1 cavalry Yanaon : 1 Factory Tuscany : 2 colonials Congo : 1 infantry Port Sudan : 2 cavalrys Primorsky : 1 colonial Sea Zone 57 Ligurian Sea : 1 transport Sea Zone 58 Tyrrhenian Sea : 1 battleship, 1 cruiser and 1 destroyer Sea Zone 136 East China Sea : 1 cruiser and 2 transports
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 2,3 and gets 0 hits Purchase Units - Austria Austria buy 2 cavalrys, 8 field_guns, 6 gass, 4 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Austria 1 heavy_gun moved from Milan to Venice 6 heavy_guns moved from Milan to Piedmont 7 field_guns moved from Milan to Piedmont 9 infantry moved from Milan to Piedmont 4 field_guns and 4 infantry moved from Milan to Venice 1 field_gun and 5 infantry moved from Transylvania to Galicia 1 field_gun and 6 infantry moved from Hungary to Transylvania 1 field_gun moved from Vienna to Carpathia 1 infantry moved from Baranya to Transylvania 6 gass moved from Trieste to Wurttemburg Place Units - Austria 3 trenchs placed in Venice 2 cavalrys placed in Trieste 4 heavy_guns placed in Venice 6 field_guns placed in Galicia 2 field_guns placed in Trieste 6 gass placed in Vienna Turn Complete - Austria Austria collect 87 PUs; end with 87 PUs Austria collect 5 PUs from War Bonds; end with 92 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 2,3 and gets 0 hits Purchase Units - Austria Austria buy 2 cavalrys, 8 field_guns, 6 gass, 4 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Austria 1 heavy_gun moved from Milan to Venice 6 heavy_guns moved from Milan to Piedmont 7 field_guns moved from Milan to Piedmont 9 infantry moved from Milan to Piedmont 4 field_guns and 4 infantry moved from Milan to Venice 1 field_gun and 5 infantry moved from Transylvania to Galicia 1 field_gun and 6 infantry moved from Hungary to Transylvania 1 field_gun moved from Vienna to Carpathia 1 infantry moved from Baranya to Transylvania 6 gass moved from Trieste to Wurttemburg Place Units - Austria 3 trenchs placed in Venice 2 cavalrys placed in Trieste 4 heavy_guns placed in Venice 6 field_guns placed in Galicia 2 field_guns placed in Trieste 6 gass placed in Vienna Turn Complete - Austria Austria collect 87 PUs; end with 87 PUs Austria collect 5 PUs from War Bonds; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Austria from Venice: 1 infantry EDIT: Adding units owned by Austria to Piedmont: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Austria from Venice: 2 infantry EDIT: Adding units owned by Austria to Piedmont: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 2,3 and gets 0 hits Purchase Units - Austria Austria buy 2 cavalrys, 8 field_guns, 6 gass, 4 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Austria 1 heavy_gun moved from Milan to Venice 6 heavy_guns moved from Milan to Piedmont 7 field_guns moved from Milan to Piedmont 9 infantry moved from Milan to Piedmont 4 field_guns and 4 infantry moved from Milan to Venice 1 field_gun and 5 infantry moved from Transylvania to Galicia 1 field_gun and 6 infantry moved from Hungary to Transylvania 1 field_gun moved from Vienna to Carpathia 1 infantry moved from Baranya to Transylvania 6 gass moved from Trieste to Wurttemburg Place Units - Austria 3 trenchs placed in Venice 2 cavalrys placed in Trieste 4 heavy_guns placed in Venice 6 field_guns placed in Galicia 2 field_guns placed in Trieste 6 gass placed in Vienna Turn Complete - Austria Austria collect 87 PUs; end with 87 PUs Austria collect 5 PUs from War Bonds; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Austria from Venice: 1 infantry EDIT: Adding units owned by Austria to Piedmont: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Austria from Venice: 2 infantry EDIT: Adding units owned by Austria to Piedmont: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Austria from Vienna: 2 gass EDIT: Adding units owned by Austria to Trieste: 1 gas EDIT: Adding units owned by Austria to Trieste: 1 gas EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@private-panic said in 1914 #2 Witt & Elrood (CP) vs Rommel & PP (Ent):
If the 3 inf hit by the gas should not fire back I suggest @Elrood adds an inf to Paris.
Nope. In German we call this “learning through pain”. :-|
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PP, looking at the G dice in first round, the first 3 missed, so F didn’t take any hits from the gassed G. No adjustment needed.
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TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Purchase Units - Italy Italy buy 3 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy 6 infantry moved from Latium to Tuscany 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 6 infantry moved from Rome to Latium 1 battlecruiser and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean Place Units - Italy 3 heavy_guns and 3 infantry placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Purchase Units - Arabia Arabia buy 2 Bedouins; Remaining resources: 0 PUs; Non Combat Move - Arabia Place Units - Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Research Technology - Turkey Turkey rolls : 0/1 hits, 0,00 expected hits Combat Move - Turkey 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 4 field_guns and 4 infantry moved from Greece to Sea Zone 60 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 3 field_guns and 3 infantry moved from Sea Zone 59 Central Mediterranean to Tripolitania 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 1 battleship, 2 destroyers, 6 gass, 1 submarine and 1 trench; Remaining resources: 3 PUs; 1 techTokens; Combat - Turkey Battle in Sea Zone 59 Central Mediterranean Turkey attack with 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports Italy defend with 1 battlecruiser and 1 destroyer Turkey roll dice for 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports in Sea Zone 59 Central Mediterranean, round 2 : 4/7 hits, 3,83 expected hits Italy roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 59 Central Mediterranean, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 2 battleships owned by the Turkey 1 battlecruiser owned by the Italy and 1 destroyer owned by the Italy lost in Sea Zone 59 Central Mediterranean Turkey win with 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 25 Casualties for Italy: 1 battlecruiser and 1 destroyer Battle in Tripolitania Battle in Tripoli Non Combat Move - Turkey 4 field_guns and 2 heavy_guns moved from Anatolia to Armenia 2 field_guns and 1 heavy_gun moved from Baghdad to Kurdistan 2 field_guns and 1 heavy_gun moved from Damascus to Palestine 2 field_guns moved from Jordan to Arabia 2 field_guns and 1 heavy_gun moved from Mesopotamia to Arabia 2 infantry moved from Sinai to Hejaz 1 field_gun moved from Sinai to Hejaz 1 heavy_gun moved from Palestine to Sinai 1 infantry moved from Sinai to Hejaz 4 cavalrys moved from Bulgaria to Smyrna 1 heavy_gun moved from Macedonia to Bulgaria Place Units - Turkey 1 battleship, 2 destroyers and 1 submarine placed in Sea Zone 60 Central Mediterranean 1 trench placed in Sinai 3 gass placed in Damascus 3 gass placed in Baghdad Activate Technology - Turkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Turkey Turkey collect 76 PUs; end with 79 PUs 2 units repaired.
Combat Hit Differential Summary :
Italy regular : 1,00 Turkey rolls : 0,00 Turkey regular : 0,17
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Research Technology - Turkey Turkey rolls : 0/1 hits, 0,00 expected hits Combat Move - Turkey 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 4 field_guns and 4 infantry moved from Greece to Sea Zone 60 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 3 field_guns and 3 infantry moved from Sea Zone 59 Central Mediterranean to Tripolitania 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 1 battleship, 2 destroyers, 6 gass, 1 submarine and 1 trench; Remaining resources: 3 PUs; 1 techTokens; Combat - Turkey Battle in Sea Zone 59 Central Mediterranean Turkey attack with 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports Italy defend with 1 battlecruiser and 1 destroyer Turkey roll dice for 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports in Sea Zone 59 Central Mediterranean, round 2 : 4/7 hits, 3,83 expected hits Italy roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 59 Central Mediterranean, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 2 battleships owned by the Turkey 1 battlecruiser owned by the Italy and 1 destroyer owned by the Italy lost in Sea Zone 59 Central Mediterranean Turkey win with 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 25 Casualties for Italy: 1 battlecruiser and 1 destroyer Battle in Tripolitania Battle in Tripoli Non Combat Move - Turkey 4 field_guns and 2 heavy_guns moved from Anatolia to Armenia 2 field_guns and 1 heavy_gun moved from Baghdad to Kurdistan 2 field_guns and 1 heavy_gun moved from Damascus to Palestine 2 field_guns moved from Jordan to Arabia 2 field_guns and 1 heavy_gun moved from Mesopotamia to Arabia 2 infantry moved from Sinai to Hejaz 1 field_gun moved from Sinai to Hejaz 1 heavy_gun moved from Palestine to Sinai 1 infantry moved from Sinai to Hejaz 4 cavalrys moved from Bulgaria to Smyrna 1 heavy_gun moved from Macedonia to Bulgaria Place Units - Turkey 1 battleship, 2 destroyers and 1 submarine placed in Sea Zone 60 Central Mediterranean 1 trench placed in Sinai 3 gass placed in Damascus 3 gass placed in Baghdad Activate Technology - Turkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Turkey Turkey collect 76 PUs; end with 79 PUs 2 units repaired. Turning on Edit Mode EDIT: Removing units owned by Turkey from Kurdistan: 2 field_guns and 1 heavy_gun EDIT: Removing units owned by Turkey from Hejaz: 1 field_gun and 3 infantry EDIT: Adding units owned by Turkey to Sinai: 1 field_gun and 3 infantry EDIT: Removing units owned by Turkey from Armenia: 2 field_guns and 1 heavy_gun EDIT: Adding units owned by Turkey to Mesopotamia: 2 field_guns and 1 heavy_gun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italy regular : 1,00 Turkey rolls : 0,00 Turkey regular : 0,17
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Research Technology - Turkey Turkey rolls : 0/1 hits, 0,00 expected hits Combat Move - Turkey 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 4 field_guns and 4 infantry moved from Greece to Sea Zone 60 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 3 field_guns and 3 infantry moved from Sea Zone 59 Central Mediterranean to Tripolitania 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 1 battleship, 2 destroyers, 6 gass, 1 submarine and 1 trench; Remaining resources: 3 PUs; 1 techTokens; Combat - Turkey Battle in Sea Zone 59 Central Mediterranean Turkey attack with 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports Italy defend with 1 battlecruiser and 1 destroyer Turkey roll dice for 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports in Sea Zone 59 Central Mediterranean, round 2 : 4/7 hits, 3,83 expected hits Italy roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 59 Central Mediterranean, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 2 battleships owned by the Turkey 1 battlecruiser owned by the Italy and 1 destroyer owned by the Italy lost in Sea Zone 59 Central Mediterranean Turkey win with 1 battlecruiser, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 25 Casualties for Italy: 1 battlecruiser and 1 destroyer Battle in Tripolitania Battle in Tripoli Non Combat Move - Turkey 4 field_guns and 2 heavy_guns moved from Anatolia to Armenia 2 field_guns and 1 heavy_gun moved from Baghdad to Kurdistan 2 field_guns and 1 heavy_gun moved from Damascus to Palestine 2 field_guns moved from Jordan to Arabia 2 field_guns and 1 heavy_gun moved from Mesopotamia to Arabia 2 infantry moved from Sinai to Hejaz 1 field_gun moved from Sinai to Hejaz 1 heavy_gun moved from Palestine to Sinai 1 infantry moved from Sinai to Hejaz 4 cavalrys moved from Bulgaria to Smyrna 1 heavy_gun moved from Macedonia to Bulgaria Place Units - Turkey 1 battleship, 2 destroyers and 1 submarine placed in Sea Zone 60 Central Mediterranean 1 trench placed in Sinai 3 gass placed in Damascus 3 gass placed in Baghdad Activate Technology - Turkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Turkey Turkey collect 76 PUs; end with 79 PUs 2 units repaired. Turning on Edit Mode EDIT: Removing units owned by Turkey from Kurdistan: 2 field_guns and 1 heavy_gun EDIT: Removing units owned by Turkey from Hejaz: 1 field_gun and 3 infantry EDIT: Adding units owned by Turkey to Sinai: 1 field_gun and 3 infantry EDIT: Removing units owned by Turkey from Armenia: 2 field_guns and 1 heavy_gun EDIT: Adding units owned by Turkey to Mesopotamia: 2 field_guns and 1 heavy_gun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Turkey from Bulgaria: 1 heavy_gun EDIT: Adding units owned by Turkey to Greece: 1 heavy_gun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italy regular : 1,00 Turkey rolls : 0,00 Turkey regular : 0,17
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Lost track of the sequence of players. USA needed to move first, then France and Italy. But Turks could have advanced this turn anyway, and USA couldn’t have sunk the Turk fleet.
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I thought for minutes if it was an elaborate trap for my brave ottomans!
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FM and I will concede the game. I made too many mistakes. And I see that the malaise is catching, with the loss of the Italian Med fleet!
Well played Seb & Leo. :clap:
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@private-panic thank you; only if you are both sure . I think you can still stop us winning. I mean, Seb from winning all by himself!
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@Witt It is a shame, as my GB were just getting their act together. Germany’s African position is looking precarious. But the loss of Piedmont and Marseille and the mess we made of the Med, started when I threw away GB’s Med fleet, are pretty shattering.
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@Elrood Well done winning the game, despite Leo’s German naval farce!
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Yes, conceding the game was a joint decision. Well played. We just couldn’t dig ourselves out of the hole from the poor start. There was no room for further error or more bad dice, of which there was plenty.