need to reverse that NC move:
2 infantry moved from Norway to Finland
those two should stay in Norway
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 2,1 and gets 0 hits
Combat Move - Austria
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 2,1 and gets 0 hits
Combat Move - Austria
1 field_gun and 4 infantry moved from Tyrol to Milan
1 heavy_gun and 4 infantry moved from Trieste to Venice
3 infantry moved from Carinthia to Venice
1 cavalry moved from Carinthia to Venice
1 battlecruiser, 1 cruiser and 1 submarine moved from Sea Zone 62 Adriatic Sea to Sea Zone 59 Central Mediterranean
1 infantry moved from Croatia to Montenegro
Austria take Montenegro from Serbia
1 fighter moved from Carpathia to Belgrade
1 cavalry moved from Hungary to Belgrade
1 heavy_gun and 2 infantry moved from Baranya to Belgrade
4 infantry moved from Bulgaria to Belgrade
1 field_gun and 3 infantry moved from Transylvania to Belgrade
Purchase Units - Austria
Austria buy 7 gass, 3 heavy_guns, 7 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Sea Zone 59 Central Mediterranean
Austria attack with 1 battlecruiser, 1 cruiser and 1 submarine
Italy defend with 1 battlecruiser and 1 cruiser
Austria roll dice for 1 battlecruiser, 1 cruiser and 1 submarine in Sea Zone 59 Central Mediterranean, round 2 : 2/3 hits, 1,50 expected hits
Italy roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 59 Central Mediterranean, round 2 : 1/2 hits, 1,17 expected hits
1 submarine owned by the Austria, 1 cruiser owned by the Italy and 1 battlecruiser owned by the Italy lost in Sea Zone 59 Central Mediterranean
Austria win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is 19
Casualties for Austria: 1 submarine
Casualties for Italy: 1 battlecruiser and 1 cruiser
Battle in Milan
Austria attack with 1 field_gun and 4 infantry
Italy defend with 2 infantry
Austria roll dice for 1 field_gun and 4 infantry in Milan, round 2 : 1/5 hits, 1,17 expected hits
Italy roll dice for 2 infantry in Milan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italy lost in Milan
Austria roll dice for 1 field_gun and 4 infantry in Milan, round 3 : 2/5 hits, 1,17 expected hits
Italy roll dice for 1 infantry in Milan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Milan
Austria win, taking Milan from Italy with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italy: 2 infantry
Casualties for Austria: 1 infantry
Battle in Belgrade
Austria attack with 1 cavalry, 1 field_gun, 1 fighter, 1 heavy_gun and 9 infantry
Serbia defend with 1 Factory, 1 field_gun, 1 fighter, 2 heavy_guns and 5 infantry
Austria roll dice for 1 cavalry, 1 field_gun, 1 fighter, 1 heavy_gun and 9 infantry in Belgrade, round 2 : 3/13 hits, 3,17 expected hits
Serbia roll dice for 1 field_gun, 1 fighter, 2 heavy_guns and 5 infantry in Belgrade, round 2 : 2/9 hits, 3,83 expected hits
3 infantry owned by the Serbia and 2 infantry owned by the Austria lost in Belgrade
Austria roll dice for 1 cavalry, 1 field_gun, 1 fighter, 1 heavy_gun and 7 infantry in Belgrade, round 3 : 2/11 hits, 2,83 expected hits
Serbia roll dice for 1 field_gun, 1 fighter, 2 heavy_guns and 2 infantry in Belgrade, round 3 : 4/6 hits, 2,83 expected hits
2 infantry owned by the Serbia, 1 cavalry owned by the Austria and 3 infantry owned by the Austria lost in Belgrade
Austria roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 4 infantry in Belgrade, round 4 : 2/7 hits, 2,17 expected hits
Serbia roll dice for 1 field_gun, 1 fighter and 2 heavy_guns in Belgrade, round 4 : 3/4 hits, 2,17 expected hits
1 fighter owned by the Serbia, 1 field_gun owned by the Serbia and 3 infantry owned by the Austria lost in Belgrade
Austria roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 1 infantry in Belgrade, round 5 : 0/4 hits, 1,33 expected hits
Serbia roll dice for 2 heavy_guns in Belgrade, round 5 : 2/2 hits, 1,33 expected hits
1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Belgrade
Austria roll dice for 1 fighter and 1 heavy_gun in Belgrade, round 6 : 0/2 hits, 0,67 expected hits
Serbia roll dice for 2 heavy_guns in Belgrade, round 6 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Austria and 1 heavy_gun owned by the Austria lost in Belgrade
Serbia win with 2 heavy_guns remaining. Battle score for attacker is -21
Casualties for Austria: 1 cavalry, 1 field_gun, 1 fighter, 1 heavy_gun and 9 infantry
Casualties for Serbia: 1 field_gun, 1 fighter and 5 infantry
Battle in Venice
Austria attack with 1 cavalry, 1 heavy_gun and 7 infantry
Italy defend with 1 Factory, 1 field_gun and 3 infantry
Austria roll dice for 1 cavalry, 1 heavy_gun and 7 infantry in Venice, round 2 : 3/9 hits, 1,83 expected hits
Italy roll dice for 1 field_gun and 3 infantry in Venice, round 2 : 3/4 hits, 1,33 expected hits
1 cavalry owned by the Austria, 3 infantry owned by the Italy and 2 infantry owned by the Austria lost in Venice
Austria roll dice for 1 heavy_gun and 5 infantry in Venice, round 3 : 1/6 hits, 1,33 expected hits
Italy roll dice for 1 field_gun in Venice, round 3 : 0/1 hits, 0,33 expected hits
1 field_gun owned by the Italy lost in Venice
Austria win, taking Venice from Italy with 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 3
Casualties for Austria: 1 cavalry and 2 infantry
Casualties for Italy: 1 field_gun and 3 infantry
Non Combat Move - Austria
4 infantry moved from Carpathia to Galicia
2 cavalrys moved from Bohemia to Transylvania
1 infantry moved from Hungary to Transylvania
3 infantry moved from Hungary to Baranya
1 heavy_gun moved from Croatia to Baranya
2 infantry moved from Croatia to Bosnia
1 field_gun and 1 infantry moved from Vienna to Hungary
1 field_gun and 2 infantry moved from Austria to Trieste
1 infantry moved from Bohemia to Galicia
2 cavalrys moved from Vienna to Transylvania
1 field_gun and 1 infantry moved from Vienna to Hungary
1 infantry moved from Vienna to Carpathia
1 infantry moved from Vienna to Carpathia
Place Units - Austria
1 trench placed in Galicia
7 gass placed in Vienna
Austria undo move 2.
2 heavy_guns and 3 infantry placed in Trieste
Austria undo move 2.
3 heavy_guns placed in Trieste
3 gass placed in Trieste
3 infantry placed in Hungary
4 gass placed in Vienna
4 infantry placed in Hungary
1 trench placed in Bosnia
Turn Complete - Austria
Austria collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italy regular : 1,17
Serbia regular : 1,50
Austria regular : -1,17
@elrood First strike feature failed to activate in your sea battle. I tested an Italian attack offline, edited to include a sub and land battle with gas, and neither performed first strike in battle. Anybody have a suggestion how to solve this?
PP and Elrood, please start a new offline game of 1914 on your computers and have Germ fleet sz12 attack sz16 and Rhine troops and gas in Sax attack Belg; and see if you get first strike battle dice. Have you noticed this problem in your other 1914 games? When I started the first game as Germ and Witt started the second game as Germ, it worked correctly. PP what is your engine # and game map number?
@fmerwinrommel tried it and works fine
Witt and I also have a 1on1 going of the game and never had such issues.
this first strike issues started in the other game after PP made his first move. So I am a little bit suspecting his engine is corrupting the savegames somehow.
PP, please test a new offline game on your computer with a G1 sea battle with a sub; and a land battle with the Ger gas. If no first strike, you may have to delete and re-download Triplea.
Opened triple A and got this:
Your current version: 2.0.20234 Latest version available for download: 2.5.22294
The sub missed so cannot tell if a hit would have been first strike. But the Gas did not roll.
@private-panic Wow, This is ancient! Wonder that you were even able to play with us! you MUST update your tripleA!
check here: https://triplea-game.org/download/ and choose the right version for your Computer. Ask if you are not certain.
@elrood Was updating - now version 2.5.22294
Edited in a couple of first strike battles and all now seems to be fine:
2021-4-13-Domination-1914-No-Man’s-Land.tsvg
Sorry to have caused the problem :anguished:
What do we do now?
@private-panic Could you check if the bug still exists?
if that passes OK, then:
@elrood And use Marti in the 2nd Test. is best to test as close to the “real world” as possible
Once the rest of us used the corrupted file, it stayed corrupted for us also. Editing all changes from a good G1 to an updated A1 is impractical. Allies and Axis will start building DD’s, making first sub strike rare. Most sea battles will be small, so we can manually adjust. Most land battles won’t use gas. My suggestion is: when attacking player uses gas, post to forum after tech roll/combat moves. If possible, click re-post after purchases. Do combat for gas battle first, and only first round. Save game manually (upper left corner). Close the game. Reload saved game for online, edit remove all gas and # of defenders based on gas hits. End edit and continue combat normally for that battle and all others. May have to manually calculate adjustment for subs and bombardment, but not gas.
I already did @Elrood 's first test - see the file I saved above. It seems from @FMErwinRommel 's post that we will have to live with it for this game. Sorry guys!
@private-panic Yes, likely Rommel is right, but I prefer have Adam test it first.
And if it is still not working properly i would vote for a new game. I do not care for the hassle of constant editing.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Italy
Italy spend 5 on tech rolls
Italy rolls : 1/1 hits, 0.00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover bunkers
Combat Move - Italy
1 heavy_gun and 3 infantry moved from Piedmont to Milan
2 infantry moved from Tuscany to Milan
Purchase Units - Italy
Italy buy 4 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 1 heavy_gun and 5 infantry
Austria defend with 1 field_gun and 3 infantry
Italy roll dice for 1 heavy_gun and 5 infantry in Milan, round 2 : 2/6 hits, 1.33 expected hits
Austria roll dice for 1 field_gun and 3 infantry in Milan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italy and 2 infantry owned by the Austria lost in Milan
Italy roll dice for 1 heavy_gun and 3 infantry in Milan, round 3 : 1/4 hits, 1.00 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Milan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Austria lost in Milan
Italy roll dice for 1 heavy_gun and 3 infantry in Milan, round 4 : 0/4 hits, 1.00 expected hits
Austria roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits
Italy roll dice for 1 heavy_gun and 3 infantry in Milan, round 5 : 1/4 hits, 1.00 expected hits
Austria roll dice for 1 field_gun in Milan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italy and 1 field_gun owned by the Austria lost in Milan
Italy win, taking Milan from Austria with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italy: 3 infantry
Casualties for Austria: 1 field_gun and 3 infantry
Non Combat Move - Italy
1 cavalry moved from Tripolitania to Tunisia
1 field_gun and 1 infantry moved from Tripoli to Tripolitania
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
1 field_gun and 2 infantry moved from Latium to Tuscany
1 field_gun and 2 infantry moved from Rome to Latium
1 cavalry moved from Apulia to Tuscany
2 infantry moved from Apulia to Latium
2 infantry moved from Naples to Rome
1 heavy_gun moved from Naples to Rome
Place Units - Italy
3 trenchs placed in Tuscany
3 heavy_guns placed in Piedmont
1 heavy_gun and 2 infantry placed in Rome
Activate Technology - Italy
Italy activating bunkers
Turn Complete - Italy
Italy collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italy regular : -0.33
Austria regular : 0.33
Italy rolls : 1.00
Excellent turn for Italy. Got bunker tech on 1 die roll, which improves defense of Tuscany. And retook Milan.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Purchase Units - Arabia
Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 1 PUs;
Non Combat Move - Arabia
2 Bedouins moved from Yemen to Hejaz
2 Bedouins moved from Arabia to Hejaz
4 Bedouins moved from Mecca to Hejaz
Place Units - Arabia
4 Bedouins and 2 trenchs placed in Mecca
Turn Complete - Arabia
Arabia collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
@fmerwinrommel we just started the game. Can we not simply redo?