@mikawagunichi for you to play a game as Allies. bid sub to 42
Stough (axis) vs. feltmarskal (allies+12) 1940 2th
-
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 2 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Southern France Americans attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 4/14 hits, 4,50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to Southern France 2 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Southern France to Normandy Bordeaux Place Units - Americans 3 armour placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 2 destroyers moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 29 infantry moved from West India to India 3 infantry moved from Persia to Northwest Persia 1 bomber moved from Malta to Northwest Persia 1 infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians Combat - British Battle in 41 Sea Zone British attack with 1 artillery, 2 destroyers, 1 infantry and 1 transport Japanese defend with 1 submarine and 1 transport British roll dice for 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in India British attack with 1 artillery and 29 infantry Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery and 29 infantry in India, round 2 : 1/30 hits, 5,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 artillery and 28 infantry in India, round 3 : 7/29 hits, 5,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 3 : 1/4 hits, 1,50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery and 27 infantry remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Japanese: 1 armour, 1 artillery and 3 infantry Battle in Northwest Persia British attack with 1 bomber and 3 infantry Germans defend with 1 armour British roll dice for 1 bomber and 3 infantry in Northwest Persia, round 2 : 2/4 hits, 1,17 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 3 aaGuns moved from West India to India 2 infantry moved from Eastern Persia to West India 1 infantry moved from Eastern Persia to West India 2 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Tunisia to Southern France 1 fighter moved from Malta to Southern France 1 tactical_bomber moved from Malta to Southern France 1 fighter moved from Alexandria to 93 Sea Zone 1 tactical_bomber moved from Alexandria to 93 Sea Zone 1 artillery moved from Libya to Tunisia 1 mech_infantry moved from Libya to Alexandria 2 armour moved from Libya to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone 1 bomber moved from Northwest Persia to Persia Place Units - British 3 submarines placed in 110 Sea Zone 3 infantry placed in Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -1,00 Japanese regular : -1,83 Germans regular : -0,17 British regular : -1,33
-
forgot to attack sumatra moved to warships to prepare the attaack , can i hit for the attack
-
I’m not sure what you are asking, but my answer is yes.
-
Now I see.
Yes, just edit it into your ANZAC turn. -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 armour moved from Nenetsia to Vologda 1 mech_infantry moved from Nenetsia to Vologda Combat - Italians Battle in Vologda Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns, 4 armour, 2 fighters and 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33
-
For the Java move; just edit in Anzac guys, run the battle, then reedit as UKPac guys- I think that will work.
or
You can rerun the brits turn- then redo my Italian turn, then do ANZAC
sound good?
-
Also, you are up for the Russians in our team game.
-
TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to Southern France Non Combat Move - French Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Sumatra: 1 artillery and 1 infantry EDIT: Removing units owned by British from 41 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Tunisia to Algeria 1 infantry moved from Alexandria to Tobruk Turn Complete - French
Combat Hit Differential Summary :
-
Move the units to sumater but the battle was not happening ?
-
Two things
-
Don’t forget the Russian turn in our game with Robson and Squire
-
I’m going to try something to fix that Sumatra battle.
A. I’ll redo your French turn.
B. I’ll edit the two attackers in Sumatra as French and roll for them.
C. The result of the Battle is the result
D. After the battle I’ll move your French pieces to where you moved them
E. Edit Sumatra to show the result of the Battle for UKPac.
This should make things as they should be.
-
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by British from 41 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport EDIT: Adding units owned by French to Sumatra: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Combat Move - French Combat - French French creates battle in territory Sumatra Battle in Sumatra French attack with 1 artillery and 1 infantry Japanese defend with 1 infantry French roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra French win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Sumatra: 1 infantry EDIT: Removing units owned by French from Sumatra: 1 artillery EDIT: Changing ownership of Sumatra from French to UK_Pacific EDIT: Changing PUs for UK_Pacific from 5 to 9 EDIT: Adding units owned by UK_Pacific to Sumatra: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 French regular : 0.33
-
OK
Everything went smoothly.- Sumatra is UK Pac
- You have an inf and a art on Sumatra
- UK Pac has 9 IPC’s
- I moved all French units as you did during your French turn.
May I do my German turn?
PS. Don’t forget to do your Russian turn in the team game with Robson and Squire
-
Thanks , yea do German
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 6 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Smolensk to Urals 2 armour moved from Smolensk to Urals 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Belarus to Bryansk 1 bomber moved from Poland to Bryansk 1 bomber moved from Poland to Rostov Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Urals Germans attack with 2 armour and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Urals, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Urals, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Urals Germans roll dice for 2 armour and 3 mech_infantrys in Urals, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals Germans win, taking Urals from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 3 artilleries and 11 infantry moved from Belarus to Smolensk 1 armour moved from Ukraine to Smolensk 3 infantry moved from Novgorod to Belarus 1 artillery and 4 infantry moved from Eastern Poland to Belarus 2 artilleries and 4 infantry moved from Poland to Eastern Poland 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 carrier, 3 destroyers, 3 submarines and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 bomber moved from Rostov to Belarus 1 bomber moved from Bryansk to Eastern Poland 3 infantry moved from Bulgaria to Romania 2 infantry moved from Western Germany to Germany 2 armour moved from Western Germany to Germany Place Units - Germans 1 artillery and 9 infantry placed in Western Germany 5 infantry placed in Germany 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.50
-
Don’t forget the other game please.
-
The other game is done
-
Thanks man; I was just so excited about taking India on J-3; sorry for my pestering.
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 armour moved from Tambov to Rostov 2 mech_infantrys moved from Russia to Rostov 2 artilleries and 3 infantry moved from Volgograd to Rostov 3 infantry moved from Samara to Kazakhstan 2 infantry moved from Samara to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk Combat - Russians Battle in Vologda Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1,83 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,33 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Vologda Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 3 : 3/6 hits, 1,83 expected hits Italians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Italians: 2 armour and 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Rostov Russians attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 4/9 hits, 2,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 6 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 1 aaGun and 16 infantry moved from Tambov to Russia 1 aaGun moved from Tambov to Rostov Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -1,67 Italians regular : -1,83 Germans regular : 2,33 Russians regular : 2,00