@barnee
Thank you - looks like that did the trick!
Stough (axis) vs. feltmarskal (allies+12) 1940 2th
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Dutch New Guinea to New Guinea 1 fighter moved from New Guinea to Queensland 2 aaGuns moved from Northern Territory to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 2 infantry EDIT: Adding units owned by ANZAC to Alexandria: 2 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from Egypt to Alexandria 1 fighter moved from Tunisia to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 17 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from France to Southern France Germans take Southern France from British 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from Neutral_Allies 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia 3 infantry moved from Archangel to Smolensk 1 armour moved from Novgorod to Smolensk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 7 artilleries, 16 infantry and 1 mech_infantry moved from Belarus to Smolensk 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 1 artillery moved from France to Western Germany Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour, 8 artilleries, 19 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 8 artilleries, 19 infantry and 1 mech_infantry in Smolensk, round 2 : 7/29 hits, 7.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Poland 2 aaGuns moved from Belarus to Smolensk 2 armour moved from Western Ukraine to Smolensk 2 mech_infantrys moved from Western Ukraine to Smolensk 3 infantry moved from Novgorod to Belarus 3 artilleries moved from Novgorod to Belarus 1 artillery and 9 infantry moved from Eastern Poland to Belarus 2 armour moved from Rostov to Smolensk 4 mech_infantrys moved from Rostov to Smolensk 1 armour moved from Rostov to Smolensk 5 mech_infantrys moved from Rostov to Smolensk 1 armour moved from Archangel to Smolensk 1 mech_infantry moved from Archangel to Smolensk 1 armour moved from Ukraine to Smolensk 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 4 infantry moved from Poland to Eastern Poland 3 transports moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from France to Western Germany 1 artillery moved from Western Germany to 113 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Poland 2 artilleries moved from 114 Sea Zone to Poland Place Units - Germans 2 submarines placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 artillery and 7 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,3 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.50 British regular : 0.67
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Hey. This map is not downloadable.
I’ll run it again and post another one. with the same outcomes (edit it if needed) -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 17 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 infantry moved from France to Holland Belgium 1 infantry moved from France to Southern France Germans take Southern France from British 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from Neutral_Allies 2 mech_infantrys moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 7 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Novgorod to Smolensk Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour, 7 artilleries, 17 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 7 artilleries, 17 infantry and 1 mech_infantry in Smolensk, round 2 : 7/26 hits, 7.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 7 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Bryansk to Rostov 1 infantry moved from Archangel to Vologda 2 aaGuns moved from Belarus to Smolensk 2 armour moved from Western Ukraine to Smolensk 2 mech_infantrys moved from Western Ukraine to Smolensk 2 armour moved from Rostov to Smolensk 7 mech_infantrys moved from Rostov to Smolensk 2 bombers moved from Belarus to Poland 1 artillery and 9 infantry moved from Eastern Poland to Belarus 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 artillery moved from Poland to Eastern Poland 4 infantry moved from Poland to Eastern Poland 3 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 armour moved from Archangel to Smolensk 1 mech_infantry moved from Archangel to Smolensk 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 3 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Poland 2 artilleries moved from 114 Sea Zone to Poland 2 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 2 mech_infantrys moved from Ukraine to Smolensk 2 armour moved from Ukraine to Smolensk Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Smolensk: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode 2 submarines placed in 112 Sea Zone 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 7 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,6 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -2.50 British regular : 0.67
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Sweet. That map is fine.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Vologda 3 infantry moved from Samara to Volgograd 2 artilleries moved from Tambov to Volgograd 2 infantry moved from Tambov to Rostov 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 artilleries and 3 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Vologda to Russia 3 infantry moved from Samara to Russia 3 infantry moved from Novosibirsk to Samara 1 infantry moved from Evenkiyskiy to Urals 2 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. 1 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 aaGun moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Kansu Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -1,17 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Burma to India 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 2 fighters moved from 20 Sea Zone to Philippines 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 bomber moved from Burma to Sumatra 1 artillery moved from Burma to India 1 armour moved from Burma to India 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to Philippines 1 bomber moved from Burma to Sumatra 1 infantry moved from Siberia to Sakha Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Sumatra Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in India Japanese attack with 1 armour, 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 3 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 4 fighters and 4 tactical_bombers moved from Burma to Shensi 1 artillery and 5 infantry moved from Hopei to Shensi 1 armour and 2 mech_infantrys moved from Anhwe to Shensi 2 armour and 4 mech_infantrys moved from Kweichow to Sikang 2 armour and 4 mech_infantrys moved from Yunnan to Sikang 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 2 armour and 1 mech_infantry moved from Kwangtung to Yunnan 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 4 fighters moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 bomber moved from Sumatra to Shan State 2 destroyers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 French regular : -0.33 Japanese regular : 1.33 UK_Pacific regular : -1.00 ANZAC regular : 1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 2 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Southern France Americans attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 4/14 hits, 4,50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to Southern France 2 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Southern France to Normandy Bordeaux Place Units - Americans 3 armour placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Germans regular : -0,67
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TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 2 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Southern France Americans attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 4/14 hits, 4,50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to Southern France 2 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Southern France to Normandy Bordeaux Place Units - Americans 3 armour placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 2 destroyers moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 29 infantry moved from West India to India 3 infantry moved from Persia to Northwest Persia 1 bomber moved from Malta to Northwest Persia 1 infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians Combat - British Battle in 41 Sea Zone British attack with 1 artillery, 2 destroyers, 1 infantry and 1 transport Japanese defend with 1 submarine and 1 transport British roll dice for 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in India British attack with 1 artillery and 29 infantry Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery and 29 infantry in India, round 2 : 1/30 hits, 5,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 artillery and 28 infantry in India, round 3 : 7/29 hits, 5,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 3 : 1/4 hits, 1,50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery and 27 infantry remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Japanese: 1 armour, 1 artillery and 3 infantry Battle in Northwest Persia British attack with 1 bomber and 3 infantry Germans defend with 1 armour British roll dice for 1 bomber and 3 infantry in Northwest Persia, round 2 : 2/4 hits, 1,17 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 3 aaGuns moved from West India to India 2 infantry moved from Eastern Persia to West India 1 infantry moved from Eastern Persia to West India 2 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Tunisia to Southern France 1 fighter moved from Malta to Southern France 1 tactical_bomber moved from Malta to Southern France 1 fighter moved from Alexandria to 93 Sea Zone 1 tactical_bomber moved from Alexandria to 93 Sea Zone 1 artillery moved from Libya to Tunisia 1 mech_infantry moved from Libya to Alexandria 2 armour moved from Libya to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone 1 bomber moved from Northwest Persia to Persia Place Units - British 3 submarines placed in 110 Sea Zone 3 infantry placed in Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -1,00 Japanese regular : -1,83 Germans regular : -0,17 British regular : -1,33
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forgot to attack sumatra moved to warships to prepare the attaack , can i hit for the attack
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I’m not sure what you are asking, but my answer is yes.
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Now I see.
Yes, just edit it into your ANZAC turn. -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 armour moved from Nenetsia to Vologda 1 mech_infantry moved from Nenetsia to Vologda Combat - Italians Battle in Vologda Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns, 4 armour, 2 fighters and 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33
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For the Java move; just edit in Anzac guys, run the battle, then reedit as UKPac guys- I think that will work.
or
You can rerun the brits turn- then redo my Italian turn, then do ANZAC
sound good?
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Also, you are up for the Russians in our team game.
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to Southern France Non Combat Move - French Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Sumatra: 1 artillery and 1 infantry EDIT: Removing units owned by British from 41 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Tunisia to Algeria 1 infantry moved from Alexandria to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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Move the units to sumater but the battle was not happening ?
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Two things
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Don’t forget the Russian turn in our game with Robson and Squire
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I’m going to try something to fix that Sumatra battle.
A. I’ll redo your French turn.
B. I’ll edit the two attackers in Sumatra as French and roll for them.
C. The result of the Battle is the result
D. After the battle I’ll move your French pieces to where you moved them
E. Edit Sumatra to show the result of the Battle for UKPac.
This should make things as they should be.
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