@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
Damn it, my internet went dead. Yes, full scramble for the Italians please.
Just to be clear- full scramble against the US carriers and transports in SZ 112.
I´getting tired forgot 2 american planes landing there to support it, but it is stil suicide to scr. the 3 italien fig.
I just run the battel the English fig. dosent join the battel is ther a rule that prevent that ?
@feltmarskal Yes, right now they are cargo- if I was to attack them, they could defend, but since you are attacking, they are cargo.
Otherwise I wouldn’t scramble.
@stough now i understand what you mean in the other game
“Wait a minute- can the UK fighters participate in the combat?”
@feltmarskal I am the one who commit suicide.
I’ve lost track of the hard lessons I’ve had to learn playing this game. It’s rough. The scramble rules change so much of how we play.
Ready fr the US in the team game.
@stough Retreated to sz 125 accidentally, mean sz 110 i edit that, to a hit on a carrier . How do i do that ?
it has the options on the right of the screen. If you can’t do it, just let me know what you want and I"ll fix it for you.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Romania to Eastern Poland
Americans take Eastern Poland from Germans
1 mech_infantry moved from Yugoslavia to Bessarabia
Americans take Bessarabia from Germans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour moved from Yugoslavia to Bessarabia
4 armour moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
7 armour moved from Northern Italy to Romania
3 armour moved from Northern Italy to Romania
4 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Bulgaria to Slovakia Hungary
3 fighters moved from Greece to Greater Southern Germany
1 fighter moved from Bulgaria to Greater Southern Germany
1 fighter moved from Bulgaria to Greater Southern Germany
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 submarine and 3 transports
Italians defend with 3 fighters
1 submarine owned by the Americans submerged
Italians roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Americans
2 carriers owned by the Americans and 3 transports owned by the Americans retreated to 125 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese winItalians win with 3 fighters remaining with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Americans attack with 1 artillery, 5 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/8 hits, 3,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Greater Southern Germany, round 3 : 4/8 hits, 3,33 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 artilleries, 2 carriers, 4 infantry and 3 transports
EDIT: Removing units owned by Americans from 125 Sea Zone: 4 artilleries, 1 carrier, 8 infantry and 3 transports
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 112 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Greater Southern Germany to Southern Italy
1 fighter moved from Greater Southern Germany to Southern Italy
1 fighter moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Greater Southern Germany to Yugoslavia
4 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from India to Yugoslavia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
3 fighters placed in Southern Italy
1 armour and 2 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in Northern Italy
Americans undo move 3.
1 armour and 2 mech_infantrys placed in Northern Italy
Americans undo move 2.
1 armour, 1 fighter and 1 mech_infantry placed in Greece
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 5 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 6 infantry and 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 infantry and 3 transports
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 82 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : 0,00
Italians regular : -1,00
Germans regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Romania to Eastern Poland
Americans take Eastern Poland from Germans
1 mech_infantry moved from Yugoslavia to Bessarabia
Americans take Bessarabia from Germans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour moved from Yugoslavia to Bessarabia
4 armour moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
7 armour moved from Northern Italy to Romania
3 armour moved from Northern Italy to Romania
4 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Bulgaria to Slovakia Hungary
3 fighters moved from Greece to Greater Southern Germany
1 fighter moved from Bulgaria to Greater Southern Germany
1 fighter moved from Bulgaria to Greater Southern Germany
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 submarine and 3 transports
Italians defend with 3 fighters
1 submarine owned by the Americans submerged
Italians roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Americans
2 carriers owned by the Americans and 3 transports owned by the Americans retreated to 125 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese winItalians win with 3 fighters remaining with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Americans attack with 1 artillery, 5 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/8 hits, 3,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Greater Southern Germany, round 3 : 4/8 hits, 3,33 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 artilleries, 2 carriers, 4 infantry and 3 transports
EDIT: Removing units owned by Americans from 125 Sea Zone: 4 artilleries, 1 carrier, 8 infantry and 3 transports
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 112 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Greater Southern Germany to Southern Italy
1 fighter moved from Greater Southern Germany to Southern Italy
1 fighter moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Greater Southern Germany to Yugoslavia
4 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from India to Yugoslavia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
3 fighters placed in Southern Italy
1 armour and 2 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in Northern Italy
Americans undo move 3.
1 armour and 2 mech_infantrys placed in Northern Italy
Americans undo move 2.
1 armour, 1 fighter and 1 mech_infantry placed in Greece
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 5 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 6 infantry and 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 infantry and 3 transports
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 82 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Adding units owned by British to 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 9 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
7 infantry moved from Normandy Bordeaux to Southern France
8 infantry moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in Iraq
Non Combat Move - British
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter, 7 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : 0,00
Italians regular : -1,00
Germans regular : -0,67
OK. More problems. I fought two battles;
one in Holland- which I won and lost nothing with 2 inf and an art
and the other in Slovokia in which I lost 2 inf and withdrew my fighter.
When it came ot save the game- the game would neither save, nor post.
Rather than re-do the battles, and undo that good outcome for you,
I’m just going to edit the map for the outcomes of the first rolls.
And not run any battles
Hopefully that is ok with you.
If not, I can just do it over.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - Italians
Turn Complete - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 2 infantry
EDIT: Removing units owned by Italians from Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Good. That is as it should look.
My CM I mentioned above (you should see the results for the dice in your email)
My NCM was moving my fighters back and moving 2 inf to Germany.
@stough super i had to edit before,