Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Borneo
1 fighter moved from Philippines to Celebes
2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Hawaiian Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 4 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 4 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Japanese lost in Hawaiian Islands
ANZAC roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 4/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
ANZAC win, taking Hawaiian Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -1,67
ANZAC regular : 4,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Borneo
1 fighter moved from Philippines to Celebes
2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Hawaiian Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 4 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 4 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Japanese lost in Hawaiian Islands
ANZAC roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 4/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
ANZAC win, taking Hawaiian Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
4 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,67
ANZAC regular : 4,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 15 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
2 mech_infantrys moved from Germany to Northern Italy
10 infantry moved from Western Germany to Northern Italy
14 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
6 artilleries moved from Western Germany to Northern Italy
5 artilleries moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Germany
8 armour moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 fighter moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Northern Italy
2 armour moved from Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 armour moved from Buryatia to Yenisey
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 4 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 3 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 1.50 expected hits
British roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 0/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 5 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 13 armour, 15 artilleries, 29 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries and 30 infantry; Americans defend with 2 artilleries, 1 factory_minor and 13 infantry
Germans roll dice for 13 armour, 15 artilleries, 29 infantry, 2 mech_infantrys and 2 tactical_bombers in Northern Italy, round 2 : 25/61 hits, 20.50 expected hits
Americans roll dice for 5 artilleries and 43 infantry in Northern Italy, round 2 : 18/48 hits, 16.00 expected hits
18 infantry owned by the Germans, 13 infantry owned by the Americans and 12 infantry owned by the British lost in Northern Italy
Germans roll dice for 13 armour, 15 artilleries, 11 infantry, 2 mech_infantrys and 2 tactical_bombers in Northern Italy, round 3 : 17/43 hits, 17.17 expected hits
Americans roll dice for 5 artilleries and 18 infantry in Northern Italy, round 3 : 8/23 hits, 7.67 expected hits
8 infantry owned by the Germans and 17 infantry owned by the British lost in Northern Italy
Germans roll dice for 13 armour, 15 artilleries, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Northern Italy, round 4 : 17/35 hits, 14.50 expected hits
Americans roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans, 2 artilleries owned by the Americans, 3 artilleries owned by the British and 1 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from Americans with 13 armour, 15 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Germans: 28 infantry
Casualties for Americans: 2 artilleries and 13 infantry
Casualties for British: 3 artilleries and 30 infantry
Non Combat Move - Germans
1 aaGun moved from Germany to Western Germany
2 tactical_bombers moved from Northern Italy to Germany
1 fighter moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Holland Belgium to Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 armour, 8 infantry and 1 mech_infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Germans regular : 6.50
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Combat Move - Russians
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Ukraine
6 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Kazakhstan to Turkmenistan
9 armour moved from Kazakhstan to Turkmenistan
10 mech_infantrys moved from Kazakhstan to Turkmenistan
7 mech_infantrys moved from Kazakhstan to Turkmenistan
3 armour, 5 artilleries and 10 infantry moved from Eastern Persia to Turkmenistan
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 8 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from West India to India
1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
1 fighter moved from Eastern Persia to 39 Sea Zone
3 fighters moved from Eastern Persia to India
4 armour and 5 mech_infantrys moved from Belarus to Bryansk
Combat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 mech_infantrys
Japanese roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Northwest Persia
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 0/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 4 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Northwest Persia
Japanese win, taking Northwest Persia from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 3 mech_infantrys
Battle in Turkmenistan
Japanese attack with 12 armour, 5 artilleries, 17 infantry and 17 mech_infantrys
British defend with 3 aaGuns, 1 artillery and 34 infantry
Japanese roll dice for 12 armour, 5 artilleries, 17 infantry and 17 mech_infantrys in Turkmenistan, round 2 : 17/51 hits, 14.17 expected hits
British roll dice for 3 aaGuns, 1 artillery and 34 infantry in Turkmenistan, round 2 : 10/35 hits, 11.67 expected hits
10 infantry owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in Turkmenistan
Japanese roll dice for 12 armour, 5 artilleries, 7 infantry and 17 mech_infantrys in Turkmenistan, round 3 : 13/41 hits, 12.50 expected hits
British roll dice for 1 artillery and 20 infantry in Turkmenistan, round 3 : 5/21 hits, 7.00 expected hits
5 infantry owned by the Japanese and 13 infantry owned by the British lost in Turkmenistan
Japanese roll dice for 12 armour, 5 artilleries, 2 infantry and 17 mech_infantrys in Turkmenistan, round 4 : 12/36 hits, 11.67 expected hits
British roll dice for 1 artillery and 7 infantry in Turkmenistan, round 4 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 7 infantry owned by the British lost in Turkmenistan
Japanese win, taking Turkmenistan from British with 12 armour, 5 artilleries and 16 mech_infantrys remaining. Battle score for attacker is 66
Casualties for Japanese: 17 infantry and 1 mech_infantry
Casualties for British: 3 aaGuns, 1 artillery and 34 infantry
Non Combat Move - Japanese
7 mech_infantrys moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
2 armour and 4 mech_infantrys moved from Yunnan to Hunan
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 39 Sea Zone
2 fighters placed in Japan
2 armour placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Persia
1 infantry placed in Caucasus
Japanese undo move 4.
1 artillery placed in Persia
2 infantry placed in Caucasus
2 infantry placed in Ukraine
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 2.50
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Ukraine
6 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Kazakhstan to Turkmenistan
9 armour moved from Kazakhstan to Turkmenistan
10 mech_infantrys moved from Kazakhstan to Turkmenistan
7 mech_infantrys moved from Kazakhstan to Turkmenistan
3 armour, 5 artilleries and 10 infantry moved from Eastern Persia to Turkmenistan
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 8 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from West India to India
1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
1 fighter moved from Eastern Persia to 39 Sea Zone
3 fighters moved from Eastern Persia to India
4 armour and 5 mech_infantrys moved from Belarus to Bryansk
Combat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 mech_infantrys
Japanese roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Northwest Persia
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 0/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 4 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Northwest Persia
Japanese win, taking Northwest Persia from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 3 mech_infantrys
Battle in Turkmenistan
Japanese attack with 12 armour, 5 artilleries, 17 infantry and 17 mech_infantrys
British defend with 3 aaGuns, 1 artillery and 34 infantry
Japanese roll dice for 12 armour, 5 artilleries, 17 infantry and 17 mech_infantrys in Turkmenistan, round 2 : 17/51 hits, 14.17 expected hits
British roll dice for 3 aaGuns, 1 artillery and 34 infantry in Turkmenistan, round 2 : 10/35 hits, 11.67 expected hits
10 infantry owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in Turkmenistan
Japanese roll dice for 12 armour, 5 artilleries, 7 infantry and 17 mech_infantrys in Turkmenistan, round 3 : 13/41 hits, 12.50 expected hits
British roll dice for 1 artillery and 20 infantry in Turkmenistan, round 3 : 5/21 hits, 7.00 expected hits
5 infantry owned by the Japanese and 13 infantry owned by the British lost in Turkmenistan
Japanese roll dice for 12 armour, 5 artilleries, 2 infantry and 17 mech_infantrys in Turkmenistan, round 4 : 12/36 hits, 11.67 expected hits
British roll dice for 1 artillery and 7 infantry in Turkmenistan, round 4 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 7 infantry owned by the British lost in Turkmenistan
Japanese win, taking Turkmenistan from British with 12 armour, 5 artilleries and 16 mech_infantrys remaining. Battle score for attacker is 66
Casualties for Japanese: 17 infantry and 1 mech_infantry
Casualties for British: 3 aaGuns, 1 artillery and 34 infantry
Non Combat Move - Japanese
7 mech_infantrys moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
2 armour and 4 mech_infantrys moved from Yunnan to Hunan
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 39 Sea Zone
2 fighters placed in Japan
2 armour placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Persia
1 infantry placed in Caucasus
Japanese undo move 4.
1 artillery placed in Persia
2 infantry placed in Caucasus
2 infantry placed in Ukraine
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 2.50
British regular : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 11 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Northern Italy
1 fighter moved from 112 Sea Zone to Northern Italy
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
3 infantry moved from Southern France to Northern Italy
7 fighters and 7 infantry moved from Yugoslavia to Northern Italy
2 armour and 2 mech_infantrys moved from Romania to Northern Italy
4 bombers and 1 fighter moved from Greece to Northern Italy
1 bomber and 3 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Gibraltar to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
5 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 2 armour, 5 bombers, 11 fighters, 20 infantry and 2 mech_infantrys
Germans defend with 13 armour, 15 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 2 armour, 5 bombers, 11 fighters, 20 infantry and 2 mech_infantrys in Northern Italy, round 2 : 13/40 hits, 13,50 expected hits
Germans roll dice for 13 armour, 15 artilleries, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 15/31 hits, 12,50 expected hits
10 artilleries owned by the Germans, 1 infantry owned by the Germans, 15 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy
Americans roll dice for 2 armour, 5 bombers, 11 fighters, 5 infantry and 2 mech_infantrys in Northern Italy, round 3 : 13/25 hits, 11,00 expected hits
Germans roll dice for 13 armour and 5 artilleries in Northern Italy, round 3 : 11/18 hits, 8,17 expected hits
5 artilleries owned by the Germans, 8 armour owned by the Germans, 2 armour owned by the Americans, 2 fighters owned by the Americans, 5 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Northern Italy
Americans roll dice for 5 bombers and 9 fighters in Northern Italy, round 4 : 8/14 hits, 7,83 expected hits
Germans roll dice for 5 armour in Northern Italy, round 4 : 1/5 hits, 2,50 expected hits
5 armour owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy
Americans win with 5 bombers and 8 fighters remaining. Battle score for attacker is 39
Casualties for Americans: 2 armour, 3 fighters, 20 infantry and 2 mech_infantrys
Casualties for Germans: 13 armour, 15 artilleries, 1 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 112 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 112 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Denmark
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 aaGun and 2 armour
Americans roll dice for 1 artillery and 3 infantry in Denmark, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 aaGun and 2 armour in Denmark, round 2 : 2/2 hits, 1,00 expected hits
1 aaGun owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Denmark
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is 8
Casualties for Americans: 3 infantry
Casualties for Italians: 1 aaGun and 2 armour
Non Combat Move - Americans
4 bombers moved from Northern Italy to Southern Italy
Combat Hit Differential Summary :
Americans regular : 2,33
Germans regular : 5,00
got a little tired, forgot to attack
northwest persia
Slovakia hungary
eastern poland
and france
Major important in my plane, attacked two places before i realised what was going on.
Can i reconstruct and make the four attack.
I think we can call a game to this one. I’m not quite sure how I could pull this one out at this point.
Good game.
@stough Fun game, i thought i was going to lose two times and win three times at different points in thes game