@mikawagunichi for you to play a game as Allies. bid sub to 42
Stough (axis) vs. feltmarskal (allies+12) 1940 2th
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Combat Move - Italians 2 armour moved from Western Germany to Slovakia Hungary 2 fighters moved from Germany to Slovakia Hungary 2 armour moved from Western Germany to Germany Combat - Italians Battle in Slovakia Hungary Italians attack with 2 armour and 2 fighters Americans defend with 1 infantry Italians roll dice for 2 armour and 2 fighters in Slovakia Hungary, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Slovakia Hungary to Western Germany Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.00
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Couldn´t move 3 antiair op from to turkmenistan, did it in edit mode
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Combat Move - Italians 2 armour moved from Western Germany to Slovakia Hungary 2 fighters moved from Germany to Slovakia Hungary 2 armour moved from Western Germany to Germany Combat - Italians Battle in Slovakia Hungary Italians attack with 2 armour and 2 fighters Americans defend with 1 infantry Italians roll dice for 2 armour and 2 fighters in Slovakia Hungary, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Slovakia Hungary to Western Germany Turn Complete - Italians Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 3 aaGuns EDIT: Adding units owned by British to Turkmenistan: 3 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,00
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Sumatra to 42 Sea Zone 2 fighters moved from Queensland to Java 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Sumatra to 42 Sea Zone 2 fighters moved from Queensland to Java 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Eastern Poland to Romania 4 armour moved from Germany to Romania 2 tactical_bombers moved from Western Germany to Romania 2 infantry moved from Western Germany to Greater Southern Germany 3 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Romania 1 tactical_bomber moved from Western Germany to Romania 1 fighter moved from Western Germany to Greater Southern Germany Combat - Germans Battle in Romania Germans attack with 4 armour, 3 infantry and 4 tactical_bombers British defend with 2 infantry; Americans defend with 3 armour, 1 factory_minor and 3 mech_infantrys Germans roll dice for 4 armour, 3 infantry and 4 tactical_bombers in Romania, round 2 : 4/11 hits, 5.17 expected hits Americans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Romania, round 2 : 2/8 hits, 3.17 expected hits 2 infantry owned by the Germans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Romania Germans roll dice for 4 armour, 1 infantry and 4 tactical_bombers in Romania, round 3 : 5/9 hits, 4.83 expected hits Americans roll dice for 3 armour and 1 mech_infantry in Romania, round 3 : 3/4 hits, 1.83 expected hits 1 infantry owned by the Germans, 2 armour owned by the Germans, 3 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Romania Germans win, taking Romania from Americans with 2 armour and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 2 armour and 3 infantry Casualties for Americans: 3 armour and 3 mech_infantrys Casualties for British: 2 infantry Battle in Greater Southern Germany Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 2 artilleries, 1 fighter and 3 infantry British defend with 4 infantry Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Holland Belgium, round 4 : 3/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 4 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Amur from Russians to Germans EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Greater Southern Germany to Western Germany 4 tactical_bombers moved from Romania to Germany 1 mech_infantry moved from Russia to Ukraine 6 infantry moved from Germany to Western Germany 1 carrier, 4 destroyers, 1 fighter, 3 submarines and 3 transports moved from 112 Sea Zone to 113 Sea Zone 4 armour moved from Germany to Western Germany 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Germans 3 armour, 5 infantry and 2 mech_infantrys placed in Germany 2 armour, 4 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : 0.17 British regular : -0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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Jesus!!! Right in the middle of the Hawaii battle!! Dicey craps out. This is driving me nuts.
Anyhow, I’ll run them again.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 4 armour, 1 destroyer, 6 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Persia to Iraq 2 fighters moved from Persia to Iraq 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 artillery moved from Ukraine to Bessarabia Japanese take Bessarabia from Americans 1 fighter moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Japan to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Iraq Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iraq Japanese win, taking Iraq from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 transport ANZAC defend with 1 destroyer; Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 bomber and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 26 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Hawaiian Islands Non Combat Move - Japanese 1 bomber moved from 26 Sea Zone to Marshall Islands 2 fighters moved from Iraq to Caucasus 4 infantry moved from Rostov to Ukraine 2 armour and 8 mech_infantrys moved from Caucasus to Ukraine 8 armour and 11 mech_infantrys moved from Persia to Caucasus 2 armour moved from Rostov to Ukraine 3 armour and 6 mech_infantrys moved from India to Eastern Persia 1 aaGun, 3 armour, 5 artilleries, 10 infantry and 6 mech_infantrys moved from West India to Eastern Persia 1 mech_infantry moved from Sikang to Caucasus 1 mech_infantry moved from Szechwan to Burma 2 mech_infantrys moved from Szechwan to Sikang 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Bryansk to Germany Place Units - Japanese 3 infantry placed in India 2 armour and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Persia Japanese undo move 3. 2 infantry placed in Persia 1 destroyer and 1 transport placed in 6 Sea Zone 1 armour placed in Volgograd 1 infantry placed in Caucasus 1 armour and 2 mech_infantrys placed in Kwangtung 2 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Caucasus 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 2.00 ANZAC regular : 0.00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 4 armour, 1 destroyer, 6 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Persia to Iraq 2 fighters moved from Persia to Iraq 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 artillery moved from Ukraine to Bessarabia Japanese take Bessarabia from Americans 1 fighter moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Japan to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Iraq Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iraq Japanese win, taking Iraq from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 transport ANZAC defend with 1 destroyer; Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 bomber and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 26 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Hawaiian Islands Non Combat Move - Japanese 1 bomber moved from 26 Sea Zone to Marshall Islands 2 fighters moved from Iraq to Caucasus 4 infantry moved from Rostov to Ukraine 2 armour and 8 mech_infantrys moved from Caucasus to Ukraine 8 armour and 11 mech_infantrys moved from Persia to Caucasus 2 armour moved from Rostov to Ukraine 3 armour and 6 mech_infantrys moved from India to Eastern Persia 1 aaGun, 3 armour, 5 artilleries, 10 infantry and 6 mech_infantrys moved from West India to Eastern Persia 1 mech_infantry moved from Sikang to Caucasus 1 mech_infantry moved from Szechwan to Burma 2 mech_infantrys moved from Szechwan to Sikang 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Bryansk to Germany Place Units - Japanese 3 infantry placed in India 2 armour and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Persia Japanese undo move 3. 2 infantry placed in Persia 1 destroyer and 1 transport placed in 6 Sea Zone 1 armour placed in Volgograd 1 infantry placed in Caucasus 1 armour and 2 mech_infantrys placed in Kwangtung 2 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Caucasus 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Removing units owned by Japanese from Persia: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 4 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 2.00 ANZAC regular : 0.00
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It’s going to be close on the retake of Hawaii.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 4 armour, 1 destroyer, 6 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Persia to Iraq 2 fighters moved from Persia to Iraq 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 artillery moved from Ukraine to Bessarabia Japanese take Bessarabia from Americans 1 fighter moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Japan to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Iraq Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iraq Japanese win, taking Iraq from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 transport ANZAC defend with 1 destroyer; Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 bomber and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 26 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Hawaiian Islands Non Combat Move - Japanese 1 bomber moved from 26 Sea Zone to Marshall Islands 2 fighters moved from Iraq to Caucasus 4 infantry moved from Rostov to Ukraine 2 armour and 8 mech_infantrys moved from Caucasus to Ukraine 8 armour and 11 mech_infantrys moved from Persia to Caucasus 2 armour moved from Rostov to Ukraine 3 armour and 6 mech_infantrys moved from India to Eastern Persia 1 aaGun, 3 armour, 5 artilleries, 10 infantry and 6 mech_infantrys moved from West India to Eastern Persia 1 mech_infantry moved from Sikang to Caucasus 1 mech_infantry moved from Szechwan to Burma 2 mech_infantrys moved from Szechwan to Sikang 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Bryansk to Germany Place Units - Japanese 3 infantry placed in India 2 armour and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Persia Japanese undo move 3. 2 infantry placed in Persia 1 destroyer and 1 transport placed in 6 Sea Zone 1 armour placed in Volgograd 1 infantry placed in Caucasus 1 armour and 2 mech_infantrys placed in Kwangtung 2 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Caucasus 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Removing units owned by Japanese from Persia: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 4 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Germany: 2 fighters EDIT: Removing units owned by Japanese from Germany: 2 tactical_bombers EDIT: Adding units owned by Japanese to Caucasus: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 2.00 ANZAC regular : 0.00
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you win if i`m not re-take hawaiian
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will move soon i`ve been very busy
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 5 artilleries, 4 fighters, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Yugoslavia to 113 Sea Zone 2 bombers moved from Southern Italy to 113 Sea Zone 9 fighters moved from Northern Italy to 113 Sea Zone 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Greater Southern Germany 1 artillery moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Slovakia Hungary 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Yugoslavia to Greater Southern Germany 1 fighter moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Greater Southern Germany 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 5 fighters moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 battleship and 4 submarines moved from 42 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 4 destroyers moved from 42 Sea Zone to 35 Sea Zone 2 cruisers moved from 42 Sea Zone to 35 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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scramble sz 113
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Kamikaze philipins
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Scramble both Italian planes and 1 German plane
Use all 6 Kamikazee- 2 on each battleships and 1 each for the cruisers.
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sorry, I miscounted for Kami; use 3 for the Battleship and 2 for the cruisers and 1 for the other
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Ugh; I’m still being unclear- 3 for the battleship, 2 for one cruiser, and 1 for the other cruiser