@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Yenisey to Evenkiyskiy
Turn Complete - Russians
Combat Hit Differential Summary :
Yep; it was an almost even 50/50 battle. Or it was supposed to be; missing my airforce is what killed ya.
@stough Okay l´`ll see you win 16 units
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 armour, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Northwest Persia to Iraq
Japanese take Iraq from British
1 armour moved from Iraq to Persia
4 armour and 12 mech_infantrys moved from Northwest Persia to Persia
2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Sikang to 128 Sea Zone
1 tactical_bomber moved from Sikang to 128 Sea Zone
1 tactical_bomber moved from Novosibirsk to 128 Sea Zone
2 tactical_bombers moved from 128 Sea Zone to Persia
1 fighter moved from 128 Sea Zone to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 7 armour, 1 bomber, 3 fighters, 16 mech_infantrys and 3 tactical_bombers
British defend with 7 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese roll dice for 7 armour, 1 bomber, 3 fighters, 16 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 10/30 hits, 10.33 expected hits
British roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 11/23 hits, 10.17 expected hits
11 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British, 1 bomber owned by the British and 5 infantry owned by the British lost in Persia
Japanese roll dice for 7 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Persia, round 3 : 5/19 hits, 8.50 expected hits
British roll dice for 7 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Persia, round 3 : 8/13 hits, 7.00 expected hits
5 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 armour owned by the British lost in Persia
Japanese roll dice for 4 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Persia, round 4 : 8/11 hits, 6.17 expected hits
British roll dice for 3 armour, 4 fighters and 1 tactical_bomber in Persia, round 4 : 6/8 hits, 4.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 4 fighters owned by the British and 3 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 6 armour, 2 fighters, 16 mech_infantrys and 1 tactical_bomber
Casualties for British: 7 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Non Combat Move - Japanese
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Tsinghai to Timguska
1 armour moved from Tsinghai to Timguska
1 mech_infantry moved from Vologda to Timguska
1 armour and 5 mech_infantrys moved from Tsinghai to Caucasus
3 armour and 3 mech_infantrys moved from Kweichow to Sikang
1 armour moved from Yunnan to Sikang
2 mech_infantrys moved from Yunnan to Sikang
3 infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from Persia to Caucasus
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Shan State to Yunnan
3 artilleries moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 artillery moved from Samara to Vologda
Place Units - Japanese
2 armour and 1 mech_infantry placed in Caucasus
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00
British regular : 3.17
@stough Big mistake should have abanded Persia, fly the 6 planes to moscow.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Romania to Eastern Poland
Americans take Eastern Poland from Germans
1 mech_infantry moved from Yugoslavia to Bessarabia
Americans take Bessarabia from Germans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour moved from Yugoslavia to Bessarabia
4 armour moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
7 armour moved from Northern Italy to Romania
3 armour moved from Northern Italy to Romania
4 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Bulgaria to Slovakia Hungary
3 fighters moved from Greece to Greater Southern Germany
1 fighter moved from Bulgaria to Greater Southern Germany
1 fighter moved from Bulgaria to Greater Southern Germany
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
@feltmarskal Scramble to sz 112 from W Germany
@feltmarskal said in Stough (axis) vs. feltmarskal (allies+12) 1940 2th:
Big mistake should have abanded Persia, fly the 6 planes to moscow.
Tempting, but no.
Damn it, my internet went dead. Yes, full scramble for the Italians please.
Just to be clear- full scramble against the US carriers and transports in SZ 112.
I´getting tired forgot 2 american planes landing there to support it, but it is stil suicide to scr. the 3 italien fig.
I just run the battel the English fig. dosent join the battel is ther a rule that prevent that ?
@feltmarskal Yes, right now they are cargo- if I was to attack them, they could defend, but since you are attacking, they are cargo.
Otherwise I wouldn’t scramble.
@stough now i understand what you mean in the other game
“Wait a minute- can the UK fighters participate in the combat?”
@feltmarskal I am the one who commit suicide.
I’ve lost track of the hard lessons I’ve had to learn playing this game. It’s rough. The scramble rules change so much of how we play.
Ready fr the US in the team game.
@stough Retreated to sz 125 accidentally, mean sz 110 i edit that, to a hit on a carrier . How do i do that ?