Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 11 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Northern Italy to Yugoslavia
7 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 mech_infantry moved from Greece to Yugoslavia
1 infantry moved from Greece to Bulgaria
1 bomber and 1 tactical_bomber moved from Greece to Ukraine
5 fighters moved from Greece to Ukraine
3 fighters moved from Southern France to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 carrier moved from 95 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Ukraine
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Ukraine, round 2 : 6/7 hits, 3,83 expected hits
Germans roll dice for 3 armour in Ukraine, round 2 : 2/3 hits, 1,50 expected hits
3 armour owned by the Germans and 2 fighters owned by the Americans lost in Ukraine
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 2 fighters
Casualties for Germans: 3 armour
Battle in Greater Southern Germany
Americans attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Greater Southern Germany, round 2 : 2/7 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yugoslavia
Americans attack with 7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 6/14 hits, 5,33 expected hits
Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 7 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 bomber moved from Western Australia to India
1 bomber moved from Queensland to India
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
3 armour moved from Normandy Bordeaux to Northern Italy
3 fighters moved from Greater Southern Germany to Bulgaria
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
2 transports moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 90 Sea Zone to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
3 armour moved from Southern France to Northern Italy
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 fighters placed in Greece
1 armour and 2 mech_infantrys placed in Northern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Southern Italy
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Persia
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - British
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
2 armour and 1 infantry placed in Persia
1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 2,33
Germans regular : 0,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
2 artilleries moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greater Southern Germany
Italians attack with 2 artilleries, 1 fighter and 3 infantry
Americans defend with 1 artillery and 3 infantry
1 fighter owned by the Italians retreated
2 artilleries owned by the Italians and 3 infantry owned by the Italians retreated to Western Germany
Americans win with 1 artillery remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 fighter moved from Greater Southern Germany to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
Turn Complete - Italians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Northern Territory to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Northern Territory to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Northern Territory to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Cyprus to Greece
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
I’m going to hit Russia with everything. I’ll post my combat move.
What will be your OOL?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
20 armour, 12 artilleries, 35 infantry and 10 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Novosibirsk to Russia
1 armour moved from Novosibirsk to Russia
3 tactical_bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
1 bomber moved from Germany to Russia
2 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
Combat Hit Differential Summary :
OOL in Russia please.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
20 armour, 12 artilleries, 35 infantry and 10 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Novosibirsk to Russia
1 armour moved from Novosibirsk to Russia
3 tactical_bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
1 bomber moved from Germany to Russia
2 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
Combat Hit Differential Summary :
I modified my Southern German Attack and cancelled my Romania attack.
@stough what is OOL
Do you want a certain Order F Loss, for your forces in Russia? As in, hold onto the US bomber or kill it first, or kill the US planes before the Russian planes or vice versa?
Or just go from cheapest to most expensive?
@stough kill the russian plane first, us bomber defend on 2 ? if so it must go beford figther if i am losing
Message received; will kill bomber and Russian planes before us planes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
20 armour, 12 artilleries, 35 infantry and 10 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Novosibirsk to Russia
1 armour moved from Novosibirsk to Russia
3 tactical_bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
1 bomber moved from Germany to Russia
2 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Russia
Germans attack with 21 armour, 12 artilleries, 2 bombers, 1 fighter, 36 infantry, 12 mech_infantrys and 4 tactical_bombers
Americans defend with 1 bomber, 3 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 70 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 0/7 hits, 1.17 expected hits
Germans roll dice for 21 armour, 12 artilleries, 2 bombers, 1 fighter, 36 infantry, 12 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 32/88 hits, 29.00 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 3 artilleries, 1 bomber, 5 fighters, 70 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 34/85 hits, 30.50 expected hits
28 infantry owned by the Russians, 34 infantry owned by the Germans, 3 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 21 armour, 12 artilleries, 2 bombers, 1 fighter, 2 infantry, 12 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 24/54 hits, 23.33 expected hits
Russians roll dice for 2 armour, 3 artilleries, 5 fighters, 42 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 19/56 hits, 21.00 expected hits
24 infantry owned by the Russians, 5 artilleries owned by the Germans, 2 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 4 : 16/35 hits, 17.33 expected hits
Russians roll dice for 2 armour, 3 artilleries, 5 fighters, 18 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 10/32 hits, 13.00 expected hits
16 infantry owned by the Russians, 7 artilleries owned by the Germans and 3 armour owned by the Germans lost in Russia
Germans roll dice for 18 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 5 : 12/25 hits, 13.50 expected hits
Russians roll dice for 2 armour, 3 artilleries, 5 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 8/16 hits, 7.67 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians, 1 tactical_bomber owned by the Americans and 8 armour owned by the Germans lost in Russia
Germans roll dice for 10 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 6 : 13/17 hits, 9.50 expected hits
Russians roll dice for 4 fighters in Russia, round 6 : 1/4 hits, 2.67 expected hits
1 fighter owned by the Russians, 1 armour owned by the Germans and 3 fighters owned by the Americans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Germans: 12 armour, 12 artilleries, 36 infantry and 12 mech_infantrys
Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 2 armour, 3 artilleries, 2 fighters, 70 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 aaGun moved from Belarus to Smolensk
1 bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 bomber moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Slovakia Hungary to Poland
2 aaGuns moved from Eastern Poland to Poland
3 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 9 infantry placed in Western Germany
4 armour and 6 infantry placed in Germany
1 infantry placed in Novgorod
Germans undo move 2.
2 infantry placed in Novgorod
1 infantry placed in Ukraine
4 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -2.83
Germans regular : 4.50
Russians AA : -1.17
Well, that was lucky.
@stough Maybe i think the calculator say you win with 3 unit, or ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Yenisey to Evenkiyskiy
Turn Complete - Russians
Combat Hit Differential Summary :
Yep; it was an almost even 50/50 battle. Or it was supposed to be; missing my airforce is what killed ya.