@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
Testing thread for G40 Alt-Unverse.
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Germans
Germans buy 4 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With British ANZAC
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
Combat Move - Germans
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone
1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 bomber moved from G5 to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone
2 fighters and 2 tactical_bombers moved from G5 to 40 Sea Zone
1 bomber moved from G15 to 40 Sea Zone
1 artillery and 3 infantry moved from G4 to PA3
1 mech_infantry moved from G5 to PA3
1 armour moved from G7 to PA3
1 armour, 1 artillery and 3 infantry moved from G17 to PA9
1 armour and 2 mech_infantrys moved from G18 to PA9
1 fighter moved from G17 to PA9
1 artillery and 3 infantry moved from G13 to PA5
1 armour moved from G10 to PA5
1 armour and 2 mech_infantrys moved from G11 to PA5
1 tactical_bomber moved from G15 to PA5
1 submarine moved from 47 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 56 Sea Zone to 83 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 40 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 40 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in 83 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 83 Sea Zone
Germans win, taking 83 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in PA3
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Pro_Allies defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA3, round 2 : 2/6 hits, 1.67 expected hits
Pro_Allies roll dice for 3 infantry in PA3, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA3
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA3, round 3 : 2/3 hits, 1.17 expected hits
Pro_Allies roll dice for 1 infantry in PA3, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
Germans win, taking PA3 from Pro_Allies with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA5
Germans attack with 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Pro_Allies defend with 4 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA5, round 2 : 3/9 hits, 3.00 expected hits
Pro_Allies roll dice for 4 infantry in PA5, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5
Germans roll dice for 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in PA5, round 3 : 4/7 hits, 2.67 expected hits
Pro_Allies roll dice for 1 infantry in PA5, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA5
Germans win, taking PA5 from Pro_Allies with 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Pro_Allies: 4 infantry
Battle in 39 Sea Zone
Germans attack with 3 submarines
British defend with 1 battleship
Germans roll dice for 3 submarines in 39 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 battleship owned by the British lost in 39 Sea Zone
Germans win, taking 39 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 22 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 22 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits
British roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 22 Sea Zone
Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in PA9
Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Pro_Allies defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 5/9 hits, 2.83 expected hits
Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Pro_Allies lost in PA9
Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Pro_Allies: 2 infantry
Non Combat Move - Germans
2 aaGuns, 2 artilleries and 11 infantry moved from G5 to G6
3 infantry moved from G7 to G5
6 infantry moved from G8 to G7
2 artilleries and 3 infantry moved from G11 to G8
1 armour moved from G11 to PX3
Germans take PX3 from Pro_Axis
3 infantry moved from G2 to PX2
Germans take PX2 from Pro_Axis
1 transport moved from 24 Sea Zone to 8 Sea Zone
1 infantry moved from G1 to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to G6
1 mech_infantry moved from G13 to PX4
Germans take PX4 from Pro_Axis
2 infantry moved from G10 to G13
4 infantry moved from G16 to PX6
Germans take PX6 from Pro_Axis
1 artillery and 1 infantry moved from G19 to 60 Sea Zone
1 artillery and 1 infantry moved from 60 Sea Zone to PX6
1 battleship moved from 60 Sea Zone to 71 Sea Zone
1 destroyer moved from 59 Sea Zone to 71 Sea Zone
1 cruiser moved from 71 Sea Zone to 86 Sea Zone
1 fighter moved from G15 to I5
1 aaGun and 2 infantry moved from G21 to PX5
Germans take PX5 from Pro_Axis
1 infantry moved from G18 to G17
1 artillery and 1 infantry moved from G15 to G19
1 artillery and 1 infantry moved from G15 to G11
1 aaGun moved from G15 to G11
1 aaGun moved from G15 to G19
1 fighter moved from 40 Sea Zone to 22 Sea Zone
1 fighter and 3 tactical_bombers moved from 40 Sea Zone to G13
1 bomber moved from 40 Sea Zone to G5
1 bomber moved from 22 Sea Zone to G5
1 tactical_bomber moved from PA5 to G11
1 fighter moved from PA9 to G19
Place Units - Germans
1 transport placed in 60 Sea Zone
1 artillery and 1 infantry placed in G19
Germans undo move 2.
1 artillery placed in G19
3 artilleries and 7 infantry placed in G5
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Pro_Allies regular : 2.33
Germans regular : 5.17
British regular : 1.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 armour; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
3 armour placed in R4
3 armour placed in R16
1 armour placed in R21
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Chinese
Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War
Combat Move - Japanese
1 artillery and 2 infantry moved from J2 to C12
1 artillery and 3 infantry moved from J1 to C12
1 armour and 1 mech_infantry moved from J9 to C12
1 armour moved from J3 to C12
Combat - Japanese
Battle in C12
Japanese attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantryCs
Japanese roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in C12, round 2 : 1/10 hits, 3.00 expected hits
Chinese roll dice for 2 infantryCs in C12, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in C12, round 3 : 1/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C12
Japanese win, taking C12 from Chinese with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryCs
Non Combat Move - Japanese
Place Units - Japanese
10 infantry placed in J14
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -3.83
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
Place Units - Americans
3 carriers placed in 29 Sea Zone
1 fighter placed in US13
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
Chinese takes Political Action: Political Action Chinese To War With Italians
Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
4 infantryCs moved from C5 to C12
1 fighter and 6 infantryCs moved from C4 to C12
2 infantryCs moved from C11 to C12
Combat - Chinese
Battle in C12
Chinese attack with 1 fighter and 12 infantryCs
Japanese defend with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantryCs in C12, round 2 : 1/13 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in C12, round 2 : 3/9 hits, 3.33 expected hits
1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 9 infantryCs in C12, round 3 : 0/10 hits, 2.00 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 3 : 3/8 hits, 3.00 expected hits
3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 6 infantryCs in C12, round 4 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 4 : 2/8 hits, 3.00 expected hits
2 infantryCs owned by the Chinese lost in C12
1 fighter owned by the Chinese retreated
4 infantryCs owned by the Chinese retreated to C4
Japanese win with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantryCs
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from C12 to C3
Place Units - Chinese
4 infantryCs placed in C4
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 24 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 26 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -5.00
Japanese regular : -1.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
Place Units - Americans
3 carriers placed in 29 Sea Zone
1 fighter placed in US13
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
Chinese takes Political Action: Political Action Chinese To War With Italians
Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
4 infantryCs moved from C5 to C12
1 fighter and 6 infantryCs moved from C4 to C12
2 infantryCs moved from C11 to C12
Combat - Chinese
Battle in C12
Chinese attack with 1 fighter and 12 infantryCs
Japanese defend with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantryCs in C12, round 2 : 1/13 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in C12, round 2 : 3/9 hits, 3.33 expected hits
1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 9 infantryCs in C12, round 3 : 0/10 hits, 2.00 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 3 : 3/8 hits, 3.00 expected hits
3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 6 infantryCs in C12, round 4 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 4 : 2/8 hits, 3.00 expected hits
2 infantryCs owned by the Chinese lost in C12
1 fighter owned by the Chinese retreated
4 infantryCs owned by the Chinese retreated to C4
Japanese win with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantryCs
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from C12 to C3
Place Units - Chinese
4 infantryCs placed in C4
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 24 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 26 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 28 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 88 Sea Zone to 86 Sea Zone
1 carrier moved from 88 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 88 Sea Zone to 86 Sea Zone
2 fighters moved from UK27 to 86 Sea Zone
1 fighter moved from UK20 to 86 Sea Zone
1 battleship moved from 115 Sea Zone to 86 Sea Zone
Combat - British
Battle in 86 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 86 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 86 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 cruiser owned by the Germans lost in 86 Sea Zone
1 transport owned by the Italians lost in 86 Sea Zone
British win, taking 86 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for Germans: 1 cruiser
Non Combat Move - British
2 fighters moved from 86 Sea Zone to 88 Sea Zone
Place Units - British
1 carrier placed in 88 Sea Zone
2 fighters placed in UK27
3 infantry placed in UK4
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 4,4,3,2,1,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,1,1,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,2
British collect 34 PUs (11 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -5.00
Italians regular : 0.33
Japanese regular : -1.33
British regular : 0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
Place Units - Americans
3 carriers placed in 29 Sea Zone
1 fighter placed in US13
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
Chinese takes Political Action: Political Action Chinese To War With Italians
Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
4 infantryCs moved from C5 to C12
1 fighter and 6 infantryCs moved from C4 to C12
2 infantryCs moved from C11 to C12
Combat - Chinese
Battle in C12
Chinese attack with 1 fighter and 12 infantryCs
Japanese defend with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantryCs in C12, round 2 : 1/13 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in C12, round 2 : 3/9 hits, 3.33 expected hits
1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 9 infantryCs in C12, round 3 : 0/10 hits, 2.00 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 3 : 3/8 hits, 3.00 expected hits
3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 6 infantryCs in C12, round 4 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 4 : 2/8 hits, 3.00 expected hits
2 infantryCs owned by the Chinese lost in C12
1 fighter owned by the Chinese retreated
4 infantryCs owned by the Chinese retreated to C4
Japanese win with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantryCs
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from C12 to C3
Place Units - Chinese
4 infantryCs placed in C4
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 24 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 26 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 28 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 88 Sea Zone to 86 Sea Zone
1 carrier moved from 88 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 88 Sea Zone to 86 Sea Zone
2 fighters moved from UK27 to 86 Sea Zone
1 fighter moved from UK20 to 86 Sea Zone
1 battleship moved from 115 Sea Zone to 86 Sea Zone
Combat - British
Battle in 86 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 86 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 86 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 cruiser owned by the Germans lost in 86 Sea Zone
1 transport owned by the Italians lost in 86 Sea Zone
British win, taking 86 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for Germans: 1 cruiser
Non Combat Move - British
2 fighters moved from 86 Sea Zone to 88 Sea Zone
Place Units - British
1 carrier placed in 88 Sea Zone
2 fighters placed in UK27
3 infantry placed in UK4
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 4,4,3,2,1,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,1,1,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,2
British collect 34 PUs (11 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -5.00
Italians regular : 0.33
Japanese regular : -1.33
British regular : 0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from UK21 to UK22
1 artillery and 4 infantry moved from I4 to UK22
1 armour, 2 infantry and 1 mech_infantry moved from I2 to UK22
1 carrier and 1 destroyer moved from 75 Sea Zone to 86 Sea Zone
1 submarine moved from 74 Sea Zone to 86 Sea Zone
1 submarine moved from 85 Sea Zone to 86 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from I5 to 86 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 86 Sea Zone
1 bomber and 1 fighter moved from I1 to 86 Sea Zone
Combat - Italians
Battle in UK22
Italians attack with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
British defend with 1 artillery and 4 infantry
Italians roll dice for 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in UK22, round 2 : 3/16 hits, 4.00 expected hits
British roll dice for 1 artillery and 4 infantry in UK22, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in UK22
Italians roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in UK22, round 3 : 6/14 hits, 3.67 expected hits
British roll dice for 1 artillery and 1 infantry in UK22, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in UK22
Italians win, taking UK22 from British with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in 86 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Italians roll dice for 2 submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 86 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
British roll dice for 1 battleship, 1 carrier and 1 cruiser in 86 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 1 fighter and 1 tactical_bomber in 86 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 86 Sea Zone
Italians win, taking 86 Sea Zone from British with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 69
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Non Combat Move - Italians
1 bomber, 2 fighters and 2 tactical_bombers moved from 86 Sea Zone to I5
Place Units - Italians
1 submarine and 1 transport placed in 86 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 88 Sea Zone. Rolls: 1,1,6,2
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 3.50
British regular : -2.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 mech_infantrys placed in A4
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 mech_infantrys placed in A4
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - French
Non Combat Move - French
1 artillery moved from F5 to F3
1 infantry moved from F5 to F3
Place Units - French
3 infantry placed in F3
2 infantry placed in F13
Turn Complete - French
French collect 32 PUs; end with 33 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 17 PUs
Combat Hit Differential Summary :