I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
Testing thread for G40 Alt-Unverse.
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Germans
Germans buy 4 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With British ANZAC
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
Combat Move - Germans
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone
1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 bomber moved from G5 to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone
2 fighters and 2 tactical_bombers moved from G5 to 40 Sea Zone
1 bomber moved from G15 to 40 Sea Zone
1 artillery and 3 infantry moved from G4 to PA3
1 mech_infantry moved from G5 to PA3
1 armour moved from G7 to PA3
1 armour, 1 artillery and 3 infantry moved from G17 to PA9
1 armour and 2 mech_infantrys moved from G18 to PA9
1 fighter moved from G17 to PA9
1 artillery and 3 infantry moved from G13 to PA5
1 armour moved from G10 to PA5
1 armour and 2 mech_infantrys moved from G11 to PA5
1 tactical_bomber moved from G15 to PA5
1 submarine moved from 47 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 56 Sea Zone to 83 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 40 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 40 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in 83 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 83 Sea Zone
Germans win, taking 83 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in PA3
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Pro_Allies defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA3, round 2 : 2/6 hits, 1.67 expected hits
Pro_Allies roll dice for 3 infantry in PA3, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA3
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA3, round 3 : 2/3 hits, 1.17 expected hits
Pro_Allies roll dice for 1 infantry in PA3, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
Germans win, taking PA3 from Pro_Allies with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA5
Germans attack with 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Pro_Allies defend with 4 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA5, round 2 : 3/9 hits, 3.00 expected hits
Pro_Allies roll dice for 4 infantry in PA5, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5
Germans roll dice for 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in PA5, round 3 : 4/7 hits, 2.67 expected hits
Pro_Allies roll dice for 1 infantry in PA5, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA5
Germans win, taking PA5 from Pro_Allies with 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Pro_Allies: 4 infantry
Battle in 39 Sea Zone
Germans attack with 3 submarines
British defend with 1 battleship
Germans roll dice for 3 submarines in 39 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 battleship owned by the British lost in 39 Sea Zone
Germans win, taking 39 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 22 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 22 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits
British roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 22 Sea Zone
Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in PA9
Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Pro_Allies defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 5/9 hits, 2.83 expected hits
Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Pro_Allies lost in PA9
Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Pro_Allies: 2 infantry
Non Combat Move - Germans
2 aaGuns, 2 artilleries and 11 infantry moved from G5 to G6
3 infantry moved from G7 to G5
6 infantry moved from G8 to G7
2 artilleries and 3 infantry moved from G11 to G8
1 armour moved from G11 to PX3
Germans take PX3 from Pro_Axis
3 infantry moved from G2 to PX2
Germans take PX2 from Pro_Axis
1 transport moved from 24 Sea Zone to 8 Sea Zone
1 infantry moved from G1 to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to G6
1 mech_infantry moved from G13 to PX4
Germans take PX4 from Pro_Axis
2 infantry moved from G10 to G13
4 infantry moved from G16 to PX6
Germans take PX6 from Pro_Axis
1 artillery and 1 infantry moved from G19 to 60 Sea Zone
1 artillery and 1 infantry moved from 60 Sea Zone to PX6
1 battleship moved from 60 Sea Zone to 71 Sea Zone
1 destroyer moved from 59 Sea Zone to 71 Sea Zone
1 cruiser moved from 71 Sea Zone to 86 Sea Zone
1 fighter moved from G15 to I5
1 aaGun and 2 infantry moved from G21 to PX5
Germans take PX5 from Pro_Axis
1 infantry moved from G18 to G17
1 artillery and 1 infantry moved from G15 to G19
1 artillery and 1 infantry moved from G15 to G11
1 aaGun moved from G15 to G11
1 aaGun moved from G15 to G19
1 fighter moved from 40 Sea Zone to 22 Sea Zone
1 fighter and 3 tactical_bombers moved from 40 Sea Zone to G13
1 bomber moved from 40 Sea Zone to G5
1 bomber moved from 22 Sea Zone to G5
1 tactical_bomber moved from PA5 to G11
1 fighter moved from PA9 to G19
Place Units - Germans
1 transport placed in 60 Sea Zone
1 artillery and 1 infantry placed in G19
Germans undo move 2.
1 artillery placed in G19
3 artilleries and 7 infantry placed in G5
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Pro_Allies regular : 2.33
Germans regular : 5.17
British regular : 1.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 armour; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
3 armour placed in R4
3 armour placed in R16
1 armour placed in R21
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Chinese
Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War
Combat Move - Japanese
1 artillery and 2 infantry moved from J2 to C12
1 artillery and 3 infantry moved from J1 to C12
1 armour and 1 mech_infantry moved from J9 to C12
1 armour moved from J3 to C12
Combat - Japanese
Battle in C12
Japanese attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantryCs
Japanese roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in C12, round 2 : 1/10 hits, 3.00 expected hits
Chinese roll dice for 2 infantryCs in C12, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in C12, round 3 : 1/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C12
Japanese win, taking C12 from Chinese with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryCs
Non Combat Move - Japanese
Place Units - Japanese
10 infantry placed in J14
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -3.83
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
Place Units - Americans
3 carriers placed in 29 Sea Zone
1 fighter placed in US13
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
Chinese takes Political Action: Political Action Chinese To War With Italians
Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
4 infantryCs moved from C5 to C12
1 fighter and 6 infantryCs moved from C4 to C12
2 infantryCs moved from C11 to C12
Combat - Chinese
Battle in C12
Chinese attack with 1 fighter and 12 infantryCs
Japanese defend with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantryCs in C12, round 2 : 1/13 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in C12, round 2 : 3/9 hits, 3.33 expected hits
1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 9 infantryCs in C12, round 3 : 0/10 hits, 2.00 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 3 : 3/8 hits, 3.00 expected hits
3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 6 infantryCs in C12, round 4 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 4 : 2/8 hits, 3.00 expected hits
2 infantryCs owned by the Chinese lost in C12
1 fighter owned by the Chinese retreated
4 infantryCs owned by the Chinese retreated to C4
Japanese win with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantryCs
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from C12 to C3
Place Units - Chinese
4 infantryCs placed in C4
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 24 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 26 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -5.00
Japanese regular : -1.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
Place Units - Americans
3 carriers placed in 29 Sea Zone
1 fighter placed in US13
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
Chinese takes Political Action: Political Action Chinese To War With Italians
Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
4 infantryCs moved from C5 to C12
1 fighter and 6 infantryCs moved from C4 to C12
2 infantryCs moved from C11 to C12
Combat - Chinese
Battle in C12
Chinese attack with 1 fighter and 12 infantryCs
Japanese defend with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantryCs in C12, round 2 : 1/13 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in C12, round 2 : 3/9 hits, 3.33 expected hits
1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 9 infantryCs in C12, round 3 : 0/10 hits, 2.00 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 3 : 3/8 hits, 3.00 expected hits
3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 6 infantryCs in C12, round 4 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 4 : 2/8 hits, 3.00 expected hits
2 infantryCs owned by the Chinese lost in C12
1 fighter owned by the Chinese retreated
4 infantryCs owned by the Chinese retreated to C4
Japanese win with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantryCs
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from C12 to C3
Place Units - Chinese
4 infantryCs placed in C4
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 24 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 26 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 28 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 88 Sea Zone to 86 Sea Zone
1 carrier moved from 88 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 88 Sea Zone to 86 Sea Zone
2 fighters moved from UK27 to 86 Sea Zone
1 fighter moved from UK20 to 86 Sea Zone
1 battleship moved from 115 Sea Zone to 86 Sea Zone
Combat - British
Battle in 86 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 86 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 86 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 cruiser owned by the Germans lost in 86 Sea Zone
1 transport owned by the Italians lost in 86 Sea Zone
British win, taking 86 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for Germans: 1 cruiser
Non Combat Move - British
2 fighters moved from 86 Sea Zone to 88 Sea Zone
Place Units - British
1 carrier placed in 88 Sea Zone
2 fighters placed in UK27
3 infantry placed in UK4
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 4,4,3,2,1,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,1,1,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,2
British collect 34 PUs (11 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -5.00
Italians regular : 0.33
Japanese regular : -1.33
British regular : 0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
Place Units - Americans
3 carriers placed in 29 Sea Zone
1 fighter placed in US13
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
Chinese takes Political Action: Political Action Chinese To War With Italians
Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
4 infantryCs moved from C5 to C12
1 fighter and 6 infantryCs moved from C4 to C12
2 infantryCs moved from C11 to C12
Combat - Chinese
Battle in C12
Chinese attack with 1 fighter and 12 infantryCs
Japanese defend with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantryCs in C12, round 2 : 1/13 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in C12, round 2 : 3/9 hits, 3.33 expected hits
1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 9 infantryCs in C12, round 3 : 0/10 hits, 2.00 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 3 : 3/8 hits, 3.00 expected hits
3 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 6 infantryCs in C12, round 4 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in C12, round 4 : 2/8 hits, 3.00 expected hits
2 infantryCs owned by the Chinese lost in C12
1 fighter owned by the Chinese retreated
4 infantryCs owned by the Chinese retreated to C4
Japanese win with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantryCs
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from C12 to C3
Place Units - Chinese
4 infantryCs placed in C4
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 24 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 26 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 28 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 88 Sea Zone to 86 Sea Zone
1 carrier moved from 88 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 88 Sea Zone to 86 Sea Zone
2 fighters moved from UK27 to 86 Sea Zone
1 fighter moved from UK20 to 86 Sea Zone
1 battleship moved from 115 Sea Zone to 86 Sea Zone
Combat - British
Battle in 86 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 86 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 86 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 cruiser owned by the Germans lost in 86 Sea Zone
1 transport owned by the Italians lost in 86 Sea Zone
British win, taking 86 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for Germans: 1 cruiser
Non Combat Move - British
2 fighters moved from 86 Sea Zone to 88 Sea Zone
Place Units - British
1 carrier placed in 88 Sea Zone
2 fighters placed in UK27
3 infantry placed in UK4
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 4,4,3,2,1,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,1,1,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,2
British collect 34 PUs (11 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -5.00
Italians regular : 0.33
Japanese regular : -1.33
British regular : 0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from UK21 to UK22
1 artillery and 4 infantry moved from I4 to UK22
1 armour, 2 infantry and 1 mech_infantry moved from I2 to UK22
1 carrier and 1 destroyer moved from 75 Sea Zone to 86 Sea Zone
1 submarine moved from 74 Sea Zone to 86 Sea Zone
1 submarine moved from 85 Sea Zone to 86 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from I5 to 86 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 86 Sea Zone
1 bomber and 1 fighter moved from I1 to 86 Sea Zone
Combat - Italians
Battle in UK22
Italians attack with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
British defend with 1 artillery and 4 infantry
Italians roll dice for 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in UK22, round 2 : 3/16 hits, 4.00 expected hits
British roll dice for 1 artillery and 4 infantry in UK22, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in UK22
Italians roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in UK22, round 3 : 6/14 hits, 3.67 expected hits
British roll dice for 1 artillery and 1 infantry in UK22, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in UK22
Italians win, taking UK22 from British with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in 86 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Italians roll dice for 2 submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 86 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
British roll dice for 1 battleship, 1 carrier and 1 cruiser in 86 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 1 fighter and 1 tactical_bomber in 86 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 86 Sea Zone
Italians win, taking 86 Sea Zone from British with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 69
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Non Combat Move - Italians
1 bomber, 2 fighters and 2 tactical_bombers moved from 86 Sea Zone to I5
Place Units - Italians
1 submarine and 1 transport placed in 86 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 88 Sea Zone. Rolls: 1,1,6,2
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 3.50
British regular : -2.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 mech_infantrys placed in A4
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 mech_infantrys placed in A4
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - French
Non Combat Move - French
1 artillery moved from F5 to F3
1 infantry moved from F5 to F3
Place Units - French
3 infantry placed in F3
2 infantry placed in F13
Turn Complete - French
French collect 32 PUs; end with 33 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 17 PUs
Combat Hit Differential Summary :