@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Assuming you’re going into 97 with everything, no scramble
Attack will be 6 subs 1DD 2ftr 1bomb
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from 31 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Shantung to Hopei
2 mech_infantrys moved from Hunan to Hopei
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 battleship moved from 31 Sea Zone to 30 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 31 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 34 Sea Zone to 35 Sea Zone
EDIT: 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
EDIT: 1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
2 bombers and 3 tactical_bombers moved from Shan State to 35 Sea Zone
1 fighter moved from 31 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to Hopei
1 fighter moved from Shan State to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Combat Hit Differential Summary :
I’m hitting the fleet by Philly with all I can.
Have switched the 3 participating subs (2 J, 1 US) to des for atleast the first battle-round. I think you’ll have to decide upon casualties, since I’m not sure about keeping the des or not.
If my 2 attacking carriers are damaged or sunk, I also have to till off 2 fig, 2 tac that came from z31.
I happens atleast in other versions that the client selects the air with the most range left as first casualties, but I’m not sure about OOB.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from 31 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Shantung to Hopei
2 mech_infantrys moved from Hunan to Hopei
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 battleship moved from 31 Sea Zone to 30 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 31 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 34 Sea Zone to 35 Sea Zone
EDIT: 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
EDIT: 1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
2 bombers and 3 tactical_bombers moved from Shan State to 35 Sea Zone
1 fighter moved from 31 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to Hopei
1 fighter moved from Shan State to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 3 transports
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports; ANZAC defend with 1 cruiser and 2 fighters
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 12/1 hits, 11,33 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,67
This looks strange. It’s as if the american des is on the japanese side.
I think I’ll have to redo this before starting battle-round 2.
I’ll check the numbers and adjust. The roll is the important part, so after your chosen casualties I’ll roll for the defence. Might be that US has one @2 more and J one less.
The numbers seem to be correct though. J has a power of 68, which is 11 1/3 hits. There was @2 rolled in the attack, so that looks right.
US has a power of 46 on the defence, which means 7 2/3 hits, rolling @4.
I notice US only has 1 des to choose as casualty, so I believe that the edited des will not participate. The client will roll @2 then, but I’ll count it as @4.
Max d and sinking the sub (disguised as a destroyer) is evident, but then there’s the choice of keeping either a des or a cr.
Japan has 2 subs in the battle and might keep them if the sub goes down.
I think it’s rational to keep the des, since it’s only 1 power difference, but 2/3 risk of losing a full ship that can’t hit back if no des is present.
Since US lacks one unit, I will take a fig as casualty for now, but fix that to the next battle-round.
US rolled 2, so got 8 hits.
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
I’m hitting the fleet by Philly with all I can.
Have switched the 3 participating subs (2 J, 1 US) to des for atleast the first battle-round. I think you’ll have to decide upon casualties, since I’m not sure about keeping the des or not.
If my 2 attacking carriers are damaged or sunk, I also have to till off 2 fig, 2 tac that came from z31.
I happens atleast in other versions that the client selects the air with the most range left as first casualties, but I’m not sure about OOB.
I think it makes sense to select casualties for the most defence value. Please do so, keep BB and planes.
3 carrier build, good move!
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Max d and sinking the sub (disguised as a destroyer) is evident, but then there’s the choice of keeping either a des or a cr.
Japan has 2 subs in the battle and might keep them if the sub goes down.
I think it’s rational to keep the des, since it’s only 1 power difference, but 2/3 risk of losing a full ship that can’t hit back if no des is present.
yes, did not think of that. between CR and DES i think keep DD is better
J will sink 1 ac and 3 des, dmg bs and torch 1 fig, 1 tac.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from 31 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Shantung to Hopei
2 mech_infantrys moved from Hunan to Hopei
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 battleship moved from 31 Sea Zone to 30 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 31 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 34 Sea Zone to 35 Sea Zone
EDIT: 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
EDIT: 1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
2 bombers and 3 tactical_bombers moved from Shan State to 35 Sea Zone
1 fighter moved from 31 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to Hopei
1 fighter moved from Shan State to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 3 transports
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports; ANZAC defend with 1 cruiser and 2 fighters
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 12/1 hits, 11,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 transports in 35 Sea Zone, round 2 : 8/1 hits, 7,33 expected hits
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
Was a 3 rolled in MARTI, but it was unintentional. Happened to open the wrong file so was the start of the same battle. I’ll disregard it.
Wanted to post the last one for clarity and statistics.
Here is the setup for the second battle-round.
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
f 46 on the defence, which means 7
Actually US has a defence of 45. One of the DD is actually a sub, right?
@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
f 46 on the defence, which means 7
Actually US has a defence of 45. One of the DD is actually a sub, right?
Well spotted. That’s right. It was @3, but rolled 2 anyway so still a hit.
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
f 46 on the defence, which means 7
Actually US has a defence of 45. One of the DD is actually a sub, right?
Well spotted. That’s right. It was @3, but rolled 2 anyway so still a hit.
Yes, as I said in the beginning, this way of doing it is complicated (at least in these big battles). I think next game I will opt to use the out of the box functionality… Dont get me wrong, you are posting very transparent here, thanks for that. But I guess if I was to do it I would run crazy :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 2 destroyers
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 35 Sea Zone: 4 carriers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
2 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Shantung to Hopei
2 mech_infantrys moved from Hunan to Hopei
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 fighter moved from Shan State to 42 Sea Zone
1 mech_infantry moved from Hunan to Hopei
1 fighter moved from Shan State to Yunnan
1 battleship moved from 31 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 35 Sea Zone
2 bombers and 3 tactical_bombers moved from Shan State to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 3 transports
Americans defend with 1 battleship, 1 destroyer, 4 fighters and 2 transports; ANZAC defend with 2 fighters
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 10/1 hits, 9,17 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 6 fighters and 2 transports in 35 Sea Zone, round 2 : 5/0 hits, 5,00 expected hits
3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the Americans, 4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 49
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 destroyer, 4 fighters and 2 transports
Casualties for ANZAC: 2 fighters
Battle in Philippines
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Philippines, round 2 : 2/0 hits, 2,00 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 3 artilleries and 2 infantry in Philippines, round 3 : 1/1 hits, 1,67 expected hits
Americans roll dice for 2 artilleries in Philippines, round 3 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 4 : 1/1 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 30 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Johnston Island
Battle in Hopei
Japanese attack with 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 mech_infantrys in Hopei, round 2 : 1/0 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Johnston Island from Americans, taking Hopei from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/1 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/1 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/1 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
13 artilleries and 21 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
1 cruiser and 1 submarine moved from 31 Sea Zone to 30 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone
3 carriers moved from 31 Sea Zone to 30 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Malaya to Shan State
2 armour and 4 mech_infantrys moved from Shan State to French Indo China
1 artillery moved from Hunan to Anhwe
2 bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 carrier and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Japanese collect 47 PUs (9 lost to blockades); end with 48 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,50
Japanese regular : -1,67