Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 28 Sea Zone
1 infantry moved from Hawaiian Islands to 28 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 28 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 battleship moved from 28 Sea Zone to 33 Sea Zone
2 destroyers and 3 submarines moved from 27 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 20 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Marshall Islands
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 7 Sea Zone
Americans attack with 2 destroyers and 3 submarines
Japanese defend with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 2 destroyers in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone
1 submarine owned by the Americans submerged
Americans roll dice for 2 destroyers in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese lost in 7 Sea Zone
Americans roll dice for 2 destroyers in 7 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 fighters in 7 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Americans roll dice for 1 destroyer in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 7 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 destroyers and 2 submarines
Casualties for Japanese: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Gibraltar
1 cruiser moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Place Units - Americans
1 destroyer and 4 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
4 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Fukien to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kiangsu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
2 infantry placed in Southern Manchuria
2 infantry placed in Northern Manchuria
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 113 Sea Zone to 94 Sea Zone
1 infantry moved from Trans-Jordan to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 fighter moved from Baluchistan to Eastern India
1 armour and 3 infantry moved from United Kingdom to 113 Sea Zone
1 armour and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Tunisia
Battle in Normandy Bordeaux
British attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 3 cruisers in Normandy Bordeaux, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Tunisia from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Northeast Persia to Northwest Persia
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Place Units - British
1 destroyer and 1 transport placed in 113 Sea Zone
3 artilleries and 1 fighter placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -3.83
Germans regular : -0.33
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 infantry moved from 98 Sea Zone to Malta
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Malta
Italians attack with 2 infantry
British defend with 1 aaGun and 1 airfield
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from New South Wales to 64 Sea Zone
2 artilleries, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 64 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 4 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from New South Wales to 64 Sea Zone
2 artilleries, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 64 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 4 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
4 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
1 submarine moved from 116 Sea Zone to 115 Sea Zone
3 armour and 1 mech_infantry moved from Nenetsia to Komi
Germans take Kirov from Russians
Germans take Komi from Russians
14 armour, 5 artilleries, 6 infantry and 6 mech_infantrys moved from Rostov to Stalingrad
4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Ukraine to Stalingrad
3 armour moved from Romania to Ukraine
1 infantry moved from Novgorod to Vologda
1 marine moved from Novgorod to Vologda
2 artilleries and 6 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 115 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 4 infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/11 hits, 5.00 expected hits
British roll dice for 1 aaGun, 1 armour, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits
1 aaGun owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 3/9 hits, 4.67 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans, 1 fighter owned by the French, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 armour and 4 infantry
Casualties for French: 1 fighter and 2 infantry
Battle in Stalingrad
Germans attack with 18 armour, 5 artilleries, 1 fighter, 6 infantry, 10 mech_infantrys and 1 tactical_bomber
Russians defend with 9 armour, 1 artillery, 1 factory_minor, 3 fighters, 3 infantry and 9 mech_infantrys
Germans roll dice for 18 armour, 5 artilleries, 1 fighter, 6 infantry, 10 mech_infantrys and 1 tactical_bomber in Stalingrad, round 2 : 17/41 hits, 17.00 expected hits
Russians roll dice for 9 armour, 1 artillery, 3 fighters, 3 infantry and 9 mech_infantrys in Stalingrad, round 2 : 6/25 hits, 12.33 expected hits
9 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 4 armour owned by the Russians, 1 artillery owned by the Russians and 6 infantry owned by the Germans lost in Stalingrad
Germans roll dice for 18 armour, 5 artilleries, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Stalingrad, round 3 : 12/35 hits, 15.17 expected hits
Russians roll dice for 5 armour and 3 fighters in Stalingrad, round 3 : 5/8 hits, 4.50 expected hits
3 fighters owned by the Russians, 5 armour owned by the Russians and 5 artilleries owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 18 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 104
Casualties for Germans: 5 artilleries and 6 infantry
Casualties for Russians: 9 armour, 1 artillery, 3 fighters, 3 infantry and 9 mech_infantrys
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from Stalingrad to Ukraine
1 tactical_bomber moved from Stalingrad to Ukraine
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
4 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Romania
3 armour placed in Leningrad
1 artillery and 2 infantry placed in France
1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
British AA : 0.50
Russians regular : -5.83
Germans regular : -4.17
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Kursk to Russia
1 infantry moved from Bryansk to Kursk
1 infantry moved from Samara to Saratov
1 infantry moved from Gorky to Samara
3 infantry moved from Amur to Buryatia
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 2 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 33 Sea Zone
1 bomber moved from Manilla to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 battleship moved from 132 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 43 Sea Zone
1 fighter moved from 132 Sea Zone to 43 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 infantry moved from Malaya to 132 Sea Zone
1 artillery moved from Shan State to 132 Sea Zone
1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 artillery moved from 43 Sea Zone to Java
1 fighter moved from Korea to Japan
1 infantry moved from Kyushu to Japan
1 infantry moved from Kyushu to Japan
1 artillery moved from Kyushu to Japan
1 tactical_bomber moved from Japan to Korea
1 artillery moved from 43 Sea Zone to Java
1 artillery moved from Shan State to 132 Sea Zone
1 artillery moved from Shan State to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 59 Sea Zone
1 artillery moved from 59 Sea Zone to Java
1 artillery moved from 59 Sea Zone to Java
1 infantry moved from 59 Sea Zone to Java
1 infantry moved from 59 Sea Zone to Java
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports
ANZAC defend with 1 cruiser, 3 destroyers and 2 transports
Japanese roll dice for 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 cruiser, 3 destroyers and 2 transports in 43 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Japanese
3 destroyers owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports in 43 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 cruiser and 2 transports in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 47
Casualties for ANZAC: 1 cruiser, 3 destroyers and 2 transports
Battle in 33 Sea Zone
Japanese attack with 3 bombers
Americans defend with 1 battleship and 2 transports
Japanese roll dice for 3 bombers in 33 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 bombers in 33 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers in 33 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in 33 Sea Zone
1 bomber owned by the Japanese retreated
Americans win with 1 battleship and 2 transports remaining. Battle score for attacker is -24
Casualties for Japanese: 2 bombers
Battle in Java
Japanese attack with 4 artilleries and 4 infantry
ANZAC defend with 2 artilleries and 2 infantry
Japanese roll dice for 4 artilleries and 4 infantry in Java, round 2 : 1/8 hits, 2.67 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 4/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 4 artilleries in Java, round 3 : 3/4 hits, 1.33 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 carrier moved from 132 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 132 Sea Zone to 43 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 destroyer and 1 submarine placed in 132 Sea Zone
1 destroyer and 1 submarine placed in 7 Sea Zone
1 fighter placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Japanese collect 35 PUs (1 lost to blockades); end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -4.17
ANZAC regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 93 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries moved from Marshall Islands to 33 Sea Zone
2 artilleries, 1 battleship and 2 transports moved from 33 Sea Zone to 34 Sea Zone
2 artilleries moved from 34 Sea Zone to Caroline Islands
1 submarine moved from 7 Sea Zone to 21 Sea Zone
Americans take 21 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 37 Sea Zone
4 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
4 artilleries, 1 battleship, 1 destroyer, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 5 transports
5 transports owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 30
Casualties for Japanese: 5 transports
Battle in Caroline Islands
Americans attack with 2 artilleries
Japanese defend with 1 airfield, 1 bomber and 1 harbour
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 artilleries in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 3 fighters and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 2.33 expected hits
2 fighters owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in Holland Belgium, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 infantry
Casualties for Germans: 3 fighters and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 submarine moved from 108 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Dutch New Guinea to Kwangtung
Place Units - Americans
5 artilleries, 1 fighter and 4 infantry placed in Eastern United States
5 transports placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,1,2
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.17
Germans regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Southern Manchuria to Northern Manchuria
2 artilleries moved from Southern Manchuria to Jehol
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Western Sinkiang
3 infantry placed in Northern Sinkiang
1 infantry placed in Southern Manchuria
1 infantry placed in Jehol
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 93 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries moved from Marshall Islands to 33 Sea Zone
2 artilleries, 1 battleship and 2 transports moved from 33 Sea Zone to 34 Sea Zone
2 artilleries moved from 34 Sea Zone to Caroline Islands
1 submarine moved from 7 Sea Zone to 21 Sea Zone
Americans take 21 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 37 Sea Zone
4 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
4 artilleries, 1 battleship, 1 destroyer, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 5 transports
5 transports owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 30
Casualties for Japanese: 5 transports
Battle in Caroline Islands
Americans attack with 2 artilleries
Japanese defend with 1 airfield, 1 bomber and 1 harbour
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 artilleries in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 3 fighters and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 2.33 expected hits
2 fighters owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in Holland Belgium, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 infantry
Casualties for Germans: 3 fighters and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 submarine moved from 108 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Dutch New Guinea to Kwangtung
Place Units - Americans
5 artilleries, 1 fighter and 4 infantry placed in Eastern United States
5 transports placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,1,2
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Southern Manchuria to Northern Manchuria
2 artilleries moved from Southern Manchuria to Jehol
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Western Sinkiang
3 infantry placed in Northern Sinkiang
1 infantry placed in Southern Manchuria
1 infantry placed in Jehol
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 2 artilleries, 2 cruisers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 3 PUs;
Combat Move - British
3 artilleries moved from United Kingdom to 113 Sea Zone
5 infantry moved from United Kingdom to 113 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Denmark
3 artilleries and 3 infantry moved from 115 Sea Zone to Western Germany
4 cruisers moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from United Kingdom to Western Germany
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from Tunisia to Libya
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Eastern India to 59 Sea Zone
3 destroyers moved from 113 Sea Zone to 115 Sea Zone
2 destroyers moved from 113 Sea Zone to 115 Sea Zone
Combat - British
Japanese scrambles 1 units out of 43 Sea Zone to defend against the attack in 59 Sea Zone
Battle in Denmark
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking Denmark from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Libya
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Libya, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 3 : 1/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Libya, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 4 : 4/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 59 Sea Zone
British attack with 1 fighter
Japanese defend with 1 fighter and 2 transports
British roll dice for 1 fighter in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 transports in 59 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in 59 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Western Germany
British attack with 3 artilleries, 2 fighters and 3 infantry
Germans defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
British roll dice for 1 battleship and 4 cruisers in Western Germany, round 2 : 5/5 hits, 2.67 expected hits
British roll dice for 3 artilleries, 2 fighters and 3 infantry in Western Germany, round 2 : 3/8 hits, 3.00 expected hits
Germans roll dice for 4 aaGuns, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Western Germany, round 2 : 3/9 hits, 3.83 expected hits
4 aaGuns owned by the Germans, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Western Germany
British roll dice for 3 artilleries and 2 fighters in Western Germany, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Western Germany, round 3 : 2/5 hits, 2.50 expected hits
2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany
British roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Western Germany, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 55
Casualties for British: 2 artilleries, 1 fighter and 3 infantry
Casualties for Germans: 4 aaGuns, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
Non Combat Move - British
1 fighter moved from Western Germany to Normandy Bordeaux
3 artilleries and 1 infantry moved from United Kingdom to 113 Sea Zone
Place Units - British
2 cruisers and 1 destroyer placed in 100 Sea Zone
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : -1.67
Japanese regular : 0.17
Germans AA : -0.33
Germans regular : -3.17
British regular : 4.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 aaGun and 1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 factory_minor placed in Queensland
2 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 aaGun and 1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 factory_minor placed in Queensland
2 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 10 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Western Germany
1 armour and 1 mech_infantry moved from Stalingrad to Uzbekistan
Germans take Kazakhstan from Russians
Germans take Uzbekistan from Russians
1 marine moved from Vologda to Gorky
Germans take Gorky from Russians
1 armour moved from Komi to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Komi to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Stalingrad to Samara
1 fighter moved from Ukraine to Samara
1 tactical_bomber moved from Ukraine to Samara
1 armour moved from Ukraine to Kursk
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Stalingrad to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Stalingrad to Tambov
1 armour and 1 mech_infantry moved from Tambov to Kursk
1 mech_infantry moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Northern Caucasus
1 armour moved from Stalingrad to Northern Caucasus
1 mech_infantry moved from Stalingrad to Samara
1 mech_infantry moved from Stalingrad to Saratov
1 armour moved from Stalingrad to Saratov
1 mech_infantry moved from Stalingrad to Saratov
1 armour moved from Stalingrad to Saratov
1 mech_infantry moved from Stalingrad to Saratov
1 armour moved from Stalingrad to Saratov
1 infantry moved from Vologda to Novgorod
1 artillery moved from Vologda to Novgorod
1 armour moved from Leningrad to Novgorod
1 armour moved from Leningrad to Southern Belarus
1 armour moved from Leningrad to Novgorod
1 armour and 1 mech_infantry moved from Komi to Yenisey
1 armour moved from Stalingrad to Kazakhstan
1 mech_infantry moved from Stalingrad to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
1 armour moved from Stalingrad to Kursk
1 armour moved from Stalingrad to Kursk
1 armour moved from Stalingrad to Urals
1 armour moved from Stalingrad to Urals
1 armour moved from Stalingrad to Urals
1 armour moved from Stalingrad to Kursk
1 armour moved from Stalingrad to Kursk
1 armour moved from Stalingrad to Northern Caucasus
1 armour moved from Stalingrad to Kursk
1 armour moved from Stalingrad to Kursk
1 armour moved from Stalingrad to Northern Caucasus
Combat - Germans
Americans scrambles 1 units out of 113 Sea Zone to defend against the attack in Holland Belgium
Battle in Saratov
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Saratov, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 2 artilleries and 1 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 fighter
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the Germans retreated to France
Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Kursk
Germans attack with 8 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour and 1 mech_infantry in Kursk, round 2 : 7/9 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 3 armour and 1 mech_infantry in Northern Caucasus, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 1 mech_infantry in Northern Caucasus, round 3 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from Holland Belgium to 113 Sea Zone
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 fighter moved from Samara to Stalingrad
1 tactical_bomber moved from Samara to Stalingrad
1 mech_infantry moved from Romania to Germany
1 armour moved from Romania to Germany
1 armour moved from Romania to Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 fighter, 8 infantry and 1 tactical_bomber placed in Germany
1 fighter and 1 tactical_bomber placed in Leningrad
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : -1.00
Germans regular : 3.00
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Russia to Gorky
4 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Gorky
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Penza
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Gorky
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 marine
Russians roll dice for 1 fighter and 3 infantry in Gorky, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 marine in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in Samara
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 4 infantry and 1 tactical_bomber in Samara, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
1 tactical_bomber owned by the Russians retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 4 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Gorky to Russia
Place Units - Russians
2 armour, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
Russians regular : -0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 132 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 59 Sea Zone
1 artillery and 1 transport moved from 59 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Dutch New Guinea
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
Japanese take 20 Sea Zone from Americans
Japanese take 7 Sea Zone from Americans
1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 battleship moved from 43 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 59 Sea Zone to 43 Sea Zone
1 submarine moved from 132 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 21 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to French Indo China
1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Removing units owned by Japanese from Shan State: 1 artillery
EDIT: Turning off Edit Mode
3 submarines placed in 132 Sea Zone
1 destroyer placed in 37 Sea Zone
1 fighter placed in French Indo China
1 submarine placed in 37 Sea Zone
Japanese undo move 4.
Japanese undo move 1.
1 submarine placed in 37 Sea Zone
3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -1.00
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 115 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Western Germany
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
5 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 113 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries moved from Caroline Islands to 34 Sea Zone
2 artilleries and 2 transports moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Manilla
1 artillery moved from 36 Sea Zone to Davao
1 battleship moved from 34 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
2 fighters moved from Kwangtung to 37 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries, 1 infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 117 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 115 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Western Germany
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
5 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 113 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries moved from Caroline Islands to 34 Sea Zone
2 artilleries and 2 transports moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Manilla
1 artillery moved from 36 Sea Zone to Davao
1 battleship moved from 34 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
2 fighters moved from Kwangtung to 37 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries, 1 infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 117 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 37 Sea Zone
Battle in Davao
Battle in Manilla
Battle in Western Germany
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Western Germany, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans win, taking Davao from Japanese, taking Manilla from Japanese, taking Western Germany from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries
Battle in 37 Sea Zone
Americans attack with 1 battleship and 2 fighters
Japanese defend with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 battleship owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -20
Casualties for Americans: 1 battleship and 2 fighters
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Moving scrambled unit from 37 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 37 Sea Zone back to originating territory: French Indo China
Non Combat Move - Americans
5 artilleries and 5 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 115 Sea Zone to 117 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
2 transports placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1,3
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,6,2,6,6,3
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Italians regular : -0.33
Japanese regular : 2.00
Germans regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery and 2 infantry placed in Jehol
1 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
2 infantry placed in Kwangsi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 115 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Western Germany
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
5 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 113 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries moved from Caroline Islands to 34 Sea Zone
2 artilleries and 2 transports moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Manilla
1 artillery moved from 36 Sea Zone to Davao
1 battleship moved from 34 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
2 fighters moved from Kwangtung to 37 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries, 1 infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 117 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 37 Sea Zone
Battle in Davao
Battle in Manilla
Battle in Western Germany
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Western Germany, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans win, taking Davao from Japanese, taking Manilla from Japanese, taking Western Germany from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries
Battle in 37 Sea Zone
Americans attack with 1 battleship and 2 fighters
Japanese defend with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 battleship owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -20
Casualties for Americans: 1 battleship and 2 fighters
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Moving scrambled unit from 37 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 37 Sea Zone back to originating territory: French Indo China
Non Combat Move - Americans
5 artilleries and 5 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 115 Sea Zone to 117 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
2 transports placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1,3
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,6,2,6,6,3
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery and 2 infantry placed in Jehol
1 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
2 infantry placed in Kwangsi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 6 PUs;
Combat Move - British
1 artillery moved from 117 Sea Zone to Poland
2 artilleries and 1 infantry moved from 128 Sea Zone to Norway
2 infantry moved from Denmark to 115 Sea Zone
2 infantry and 4 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone
1 battleship, 4 cruisers and 5 destroyers moved from 115 Sea Zone to 118 Sea Zone
2 cruisers and 2 destroyers moved from 100 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Northwest Persia to Southern Caucasus
3 artilleries and 1 infantry moved from Northwest Persia to Northeast Persia
2 artilleries and 15 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry moved from Eastern India to Burma
Combat - British
Battle in Poland
Battle in Norway
Battle in 98 Sea Zone
British attack with 2 cruisers and 2 destroyers
Italians defend with 1 submarine
British roll dice for 2 cruisers and 2 destroyers in 98 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking Poland from Germans, taking Norway from Germans with 2 cruisers and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 118 Sea Zone
British attack with 1 battleship, 4 cruisers and 5 destroyers
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
British roll dice for 1 battleship, 4 cruisers and 5 destroyers in 118 Sea Zone, round 2 : 5/10 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the Germans lost in 118 Sea Zone
British roll dice for 1 battleship, 4 cruisers and 4 destroyers in 118 Sea Zone, round 3 : 3/9 hits, 4.00 expected hits
Germans roll dice for 1 battleship and 1 transport in 118 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British and 1 transport owned by the Germans lost in 118 Sea Zone
British win with 1 battleship, 4 cruisers and 3 destroyers remaining. Battle score for attacker is 39
Casualties for British: 2 destroyers
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Non Combat Move - British
2 artilleries and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 aaGun moved from Eastern India to Burma
Place Units - British
1 destroyer and 1 transport placed in 83 Sea Zone
1 armour placed in Egypt
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Americans regular : 0.83
Italians regular : -0.50
Japanese regular : 2.00
Germans regular : 1.83
British regular : 0.00