@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsbretters axis vs feckingwrecked allies PTV
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus 3 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 fighter moved from Leningrad to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Leningrad to Norway 1 artillery and 1 infantry moved from France to Western Germany 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 tactical_bomber moved from Germany to Norway 2 armour, 6 infantry and 1 mech_infantry moved from Germany to Western Germany 1 armour moved from Rostov to Southern Caucasus 1 armour moved from Rostov to Southern Caucasus 1 mech_infantry moved from Uzbekistan to Stalingrad 1 armour moved from Uzbekistan to Stalingrad 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Novgorod 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Novgorod 1 infantry moved from Southern Belarus to Bryansk 1 fighter moved from Stalingrad to Bryansk 1 tactical_bomber moved from Stalingrad to Bryansk 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 infantry moved from Southern Belarus to Bryansk -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus 3 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 fighter moved from Leningrad to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Leningrad to Norway 1 artillery and 1 infantry moved from France to Western Germany 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 tactical_bomber moved from Germany to Norway 2 armour, 6 infantry and 1 mech_infantry moved from Germany to Western Germany 1 armour moved from Rostov to Southern Caucasus 1 armour moved from Rostov to Southern Caucasus 1 mech_infantry moved from Uzbekistan to Stalingrad 1 armour moved from Uzbekistan to Stalingrad 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Novgorod 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Novgorod 1 infantry moved from Southern Belarus to Bryansk 1 fighter moved from Stalingrad to Bryansk 1 tactical_bomber moved from Stalingrad to Bryansk 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 infantry moved from Southern Belarus to Bryansk Combat - Germans Battle in Yakut S.S.R. Germans attack with 3 armour and 1 mech_infantry Russians defend with 4 infantry Germans roll dice for 3 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R. Germans roll dice for 3 armour in Yakut S.S.R., round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Yakut S.S.R. Germans win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 4 infantry Battle in Southern Caucasus Germans attack with 5 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 5 armour and 1 mech_infantry in Southern Caucasus, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Poland Germans attack with 1 fighter and 2 infantry British defend with 1 artillery Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Poland Germans win, taking Poland from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Norway Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 artilleries and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Norway, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 infantry and 1 tactical_bomber Casualties for British: 2 artilleries and 1 infantry Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Germany Germans attack with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry Americans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Western Germany, round 2 : 2/13 hits, 3.67 expected hits Americans roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany Germans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Western Germany, round 3 : 4/10 hits, 3.17 expected hits Americans roll dice for 2 artilleries in Western Germany, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 5 infantry Casualties for Americans: 3 artilleries and 1 infantry Non Combat Move - Germans 1 aaGun moved from France to Western Germany 1 aaGun moved from France to Western Germany 1 fighter moved from Poland to Leningrad 1 mech_infantry moved from Urals to Yenisey 4 armour moved from Urals to Yenisey 3 armour and 3 mech_infantrys moved from Saratov to Stalingrad 8 armour and 1 mech_infantry moved from Kursk to Northern Caucasus 3 armour and 3 mech_infantrys moved from Stalingrad to Northern Caucasus 1 fighter moved from Bryansk to Southern Belarus 1 tactical_bomber moved from Bryansk to Southern Belarus 1 armour moved from Southern Belarus to Novgorod 1 fighter moved from Norway to Germany 1 tactical_bomber moved from Norway to Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Leningrad 2 armour and 1 mech_infantry placed in Romania 1 fighter and 9 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 70 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 3.00 Russians regular : 0.67 Germans regular : 0.33 British regular : 0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Gorky to Komi Russians take Komi from Germans 1 infantry moved from Gorky to Yaroslavl Russians take Yaroslavl from Germans 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Tula to Kursk Russians take Kursk from Germans 1 infantry moved from Penza to Saratov Russians take Saratov from Germans 10 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 3 armour and 3 mech_infantrys moved from Russia to Samara 20 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Samara 10 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 12 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/14 hits, 3.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 4 armour, 20 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 20 infantry and 3 mech_infantrys in Samara, round 2 : 10/27 hits, 6.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 4 armour, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns moved from Amur to Buryatia Place Units - Russians 1 armour and 1 mech_infantry placed in Siberia 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 3.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 6 infantry and 2 transports; Remaining resources: 2 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 submarine moved from 37 Sea Zone to 46 Sea Zone Japanese take 37 Sea Zone from Americans 1 battleship moved from 56 Sea Zone to 132 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 artillery moved from Shan State to French Indo China 1 artillery moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to Malaya 1 armour moved from Shan State to French Indo China 1 carrier moved from 43 Sea Zone to 132 Sea Zone 1 fighter moved from 43 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 132 Sea Zone 1 destroyer moved from 21 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 2 submarines and 2 transports Americans defend with 2 transports 2 transports owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 2 submarines and 2 transports remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in Davao Japanese attack with 2 artilleries and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 2 artilleries and 1 infantry in Davao, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Davao, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Davao, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Davao, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 aaGuns EDIT: Adding units owned by Russians to Samara: 1 aaGun EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns EDIT: Turning off Edit Mode 1 transport moved from 56 Sea Zone to 43 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya Place Units - Japanese 1 destroyer and 2 transports placed in 7 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -1.00 -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Holland Belgium to Western Germany 3 armour moved from Normandy Bordeaux to Western Germany 1 transport moved from 113 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 1 destroyer moved from 94 Sea Zone to 95 Sea Zone Americans take 95 Sea Zone from Italians 4 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone 3 transports moved from 115 Sea Zone to 113 Sea Zone 3 artilleries moved from Normandy Bordeaux to 113 Sea Zone 3 artilleries and 3 transports moved from 113 Sea Zone to 115 Sea Zone 7 artilleries and 4 infantry moved from 115 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 2 transports moved from 128 Sea Zone to 113 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Holland Belgium to Western Germany 3 armour moved from Normandy Bordeaux to Western Germany 1 transport moved from 113 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 1 destroyer moved from 94 Sea Zone to 95 Sea Zone Americans take 95 Sea Zone from Italians 4 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone 3 transports moved from 115 Sea Zone to 113 Sea Zone 3 artilleries moved from Normandy Bordeaux to 113 Sea Zone 3 artilleries and 3 transports moved from 113 Sea Zone to 115 Sea Zone 7 artilleries and 4 infantry moved from 115 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 2 transports moved from 128 Sea Zone to 113 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Battle in Western Germany Americans attack with 3 armour, 7 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 3 armour, 7 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/18 hits, 7.17 expected hits Germans roll dice for 2 aaGuns, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 1/8 hits, 3.17 expected hits 2 aaGuns owned by the Germans, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans roll dice for 3 armour, 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 3 : 7/17 hits, 6.83 expected hits Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Western Germany, round 3 : 1/4 hits, 1.83 expected hits 1 artillery owned by the Germans, 2 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 3 armour, 7 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Americans: 2 infantry Casualties for Germans: 2 aaGuns, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Southern France Americans attack with 2 artilleries and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 4 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 submarine moved from 94 Sea Zone to 99 Sea Zone 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 cruiser and 1 destroyer placed in 113 Sea Zone 1 infantry placed in Normandy Bordeaux 3 transports placed in 104 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 battleship, 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,5,3 Americans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : -5.17 Italians regular : 0.00 Germans AA : -0.50 Germans regular : -3.00 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Burma to Yunnan 2 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Yunnan to Kwangsi 4 infantry moved from Kiangsu to Fukien Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 2 infantry placed in Southern Manchuria 3 infantry placed in Yunnan 2 infantry placed in Fukien Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Combat Move - British 2 artilleries and 16 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Eastern India to Shan State 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 artillery and 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to France 2 artilleries and 6 infantry moved from United Kingdom to 113 Sea Zone 4 cruisers moved from 118 Sea Zone to 116 Sea Zone 1 battleship moved from 118 Sea Zone to 116 Sea Zone 3 destroyers moved from 118 Sea Zone to 116 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 113 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Holland Belgium to Western Germany 3 armour moved from Normandy Bordeaux to Western Germany 1 transport moved from 113 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 1 destroyer moved from 94 Sea Zone to 95 Sea Zone Americans take 95 Sea Zone from Italians 4 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone 3 transports moved from 115 Sea Zone to 113 Sea Zone 3 artilleries moved from Normandy Bordeaux to 113 Sea Zone 3 artilleries and 3 transports moved from 113 Sea Zone to 115 Sea Zone 7 artilleries and 4 infantry moved from 115 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 2 transports moved from 128 Sea Zone to 113 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Battle in Western Germany Americans attack with 3 armour, 7 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 3 armour, 7 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/18 hits, 7.17 expected hits Germans roll dice for 2 aaGuns, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 1/8 hits, 3.17 expected hits 2 aaGuns owned by the Germans, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans roll dice for 3 armour, 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 3 : 7/17 hits, 6.83 expected hits Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Western Germany, round 3 : 1/4 hits, 1.83 expected hits 1 artillery owned by the Germans, 2 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 3 armour, 7 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Americans: 2 infantry Casualties for Germans: 2 aaGuns, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Southern France Americans attack with 2 artilleries and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 4 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 submarine moved from 94 Sea Zone to 99 Sea Zone 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 cruiser and 1 destroyer placed in 113 Sea Zone 1 infantry placed in Normandy Bordeaux 3 transports placed in 104 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 battleship, 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,5,3 Americans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Burma to Yunnan 2 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Yunnan to Kwangsi 4 infantry moved from Kiangsu to Fukien Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 2 infantry placed in Southern Manchuria 3 infantry placed in Yunnan 2 infantry placed in Fukien Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 16 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Eastern India to Shan State 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 artillery and 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to France 2 artilleries and 6 infantry moved from United Kingdom to 113 Sea Zone 4 cruisers moved from 118 Sea Zone to 116 Sea Zone 1 battleship moved from 118 Sea Zone to 116 Sea Zone 3 destroyers moved from 118 Sea Zone to 116 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 113 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone Combat - British Battle in Norway British attack with 2 artilleries and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 3 cruisers in Norway, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France British attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans, taking Southern France from Americans, taking Tunisia from British, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3 Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3 Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3 Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3 Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3 Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3 Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3 Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3 Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3 Non Combat Move - British 4 infantry moved from 116 Sea Zone to Western Germany 1 fighter moved from France to Southern France 2 infantry moved from 82 Sea Zone to Southern Persia 1 aaGun moved from Burma to Shan State Place Units - British 2 artilleries and 6 infantry placed in United Kingdom 2 armour and 1 mech_infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,6,6,3 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantryCombat Hit Differential Summary :
Americans regular : -5.17 Italians regular : 0.00 Germans AA : -0.50 Germans regular : -3.67 British regular : 0.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 fighter moved from Germany to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Austria Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,2,4,5 Italians collect 5 PUs (3 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 55 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,1 ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from France to Western Germany 2 infantry moved from France to Southern France Non Combat Move - French Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 1 factory_upgrade, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 11 armour and 4 mech_infantrys moved from Northern Caucasus to Northwest Persia 5 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia 1 mech_infantry moved from Stalingrad to Southern Caucasus 1 armour moved from Stalingrad to Southern Caucasus 1 armour moved from Yakut S.S.R. to Yenisey 1 armour moved from Yakut S.S.R. to Yenisey 6 armour and 1 mech_infantry moved from Yenisey to Timguska 1 mech_infantry moved from Romania to Germany 2 armour moved from Romania to Germany 1 infantry moved from Novgorod to Vologda 1 fighter moved from Southern Belarus to Vologda 1 tactical_bomber moved from Southern Belarus to Vologda 1 fighter moved from Leningrad to Smolensk 1 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Leningrad to Eastern Poland 2 armour moved from Leningrad to Eastern Poland 3 artilleries and 2 infantry moved from Novgorod to Leningrad 2 artilleries and 4 infantry moved from Southern Belarus to Northern Belarus Combat - Germans -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 1 factory_upgrade, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 11 armour and 4 mech_infantrys moved from Northern Caucasus to Northwest Persia 5 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia 1 mech_infantry moved from Stalingrad to Southern Caucasus 1 armour moved from Stalingrad to Southern Caucasus 1 armour moved from Yakut S.S.R. to Yenisey 1 armour moved from Yakut S.S.R. to Yenisey 6 armour and 1 mech_infantry moved from Yenisey to Timguska 1 mech_infantry moved from Romania to Germany 2 armour moved from Romania to Germany 1 infantry moved from Novgorod to Vologda 1 fighter moved from Southern Belarus to Vologda 1 tactical_bomber moved from Southern Belarus to Vologda 1 fighter moved from Leningrad to Smolensk 1 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Leningrad to Eastern Poland 2 armour moved from Leningrad to Eastern Poland 3 artilleries and 2 infantry moved from Novgorod to Leningrad 2 artilleries and 4 infantry moved from Southern Belarus to Northern Belarus Combat - Germans Battle in Northwest Persia Germans attack with 16 armour and 5 mech_infantrys French defend with 1 infantry Germans roll dice for 16 armour and 5 mech_infantrys in Northwest Persia, round 2 : 9/21 hits, 9.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from British with 16 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Germans retreated 1 infantry owned by the Germans retreated to Southern Belarus Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans winRussians win with 1 infantry remaining, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Belarus: 1 infantry EDIT: Adding units owned by Germans to Northern Belarus: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Smolensk to Leningrad 1 fighter moved from Vologda to Leningrad 1 tactical_bomber moved from Vologda to Leningrad Place Units - Germans Units in Romania being upgraded or consumed: 1 factory_minor 2 armour, 1 factory_upgrade and 1 mech_infantry placed in Romania 2 armour and 1 mech_infantry placed in Leningrad 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,1,1,1 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.33 British regular : -0.33 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Saratov to Tambov Russians take Tambov from Germans 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour moved from Samara to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Samara to Vologda 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 10 infantry moved from Samara to Urals Russians take Urals from Germans 1 infantry moved from Komi to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Samara to Komi 3 infantry moved from Samara to Komi 4 infantry moved from Samara to Russia 1 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 1 armour and 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Kursk 9 infantry moved from Bryansk to Russia 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 9 infantry moved from Buryatia to Amur -
@feckingwrecked why do you post the combat move summary every turn?
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Saratov to Tambov Russians take Tambov from Germans 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour moved from Samara to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Samara to Vologda 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 10 infantry moved from Samara to Urals Russians take Urals from Germans 1 infantry moved from Komi to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Samara to Komi 3 infantry moved from Samara to Komi 4 infantry moved from Samara to Russia 1 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 1 armour and 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Kursk 9 infantry moved from Bryansk to Russia 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 9 infantry moved from Buryatia to Amur Combat - Russians Battle in Vologda Russians attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 aaGuns moved from Bryansk to Russia 2 artilleries and 2 infantry moved from Russia to Yaroslavl 1 aaGun moved from Samara to Russia 2 aaGuns moved from Buryatia to Amur Place Units - Russians 1 armour and 3 artilleries placed in Russia 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 2 artilleries and 2 infantry moved from 7 Sea Zone to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 tactical_bomber moved from Japan to Iwo Jima 1 infantry moved from Davao to Manilla 1 artillery moved from Davao to Manilla 1 artillery moved from Davao to 36 Sea Zone 3 artilleries and 6 infantry moved from Malaya to Shan State 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from 132 Sea Zone to Shan State 1 fighter moved from 132 Sea Zone to Shan State 1 submarine moved from 46 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 1 armour, 8 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry British roll AA dice in Shan State : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 8 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Shan State, round 2 : 9/22 hits, 7.50 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Shan State, round 2 : 8/20 hits, 7.00 expected hits 8 infantry owned by the Japanese, 1 aaGun owned by the British and 8 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 8 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 5/14 hits, 5.33 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Shan State, round 3 : 8/12 hits, 4.33 expected hits 3 infantry owned by the Japanese, 5 artilleries owned by the Japanese and 5 infantry owned by the British lost in Shan State 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated 3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to French Indo China UK_Pacific win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -29 Casualties for Japanese: 5 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 13 infantry Battle in Manilla Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Iwo Jima Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/6 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Malaya: 1 armour and 2 artilleries EDIT: Removing units owned by Japanese from Malaya: 1 armour and 2 artilleries EDIT: Adding units owned by Japanese to Malaya: 1 artillery EDIT: Removing units owned by Japanese from French Indo China: 1 artillery EDIT: Adding units owned by Japanese to Malaya: 1 armour EDIT: Removing units owned by Japanese from French Indo China: 1 armour EDIT: Turning off Edit Mode 1 fighter moved from Iwo Jima to Japan 1 tactical_bomber moved from Iwo Jima to Japan 1 fighter moved from Shan State to French Indo China 1 fighter moved from Japan to 132 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 destroyer and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.83 British AA : 1.50 UK_Pacific regular : 4.67 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Austria 1 fighter moved from Normandy Bordeaux to Austria 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 transports moved from 113 Sea Zone to 105 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone 6 transports moved from 115 Sea Zone to 106 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Western Germany 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Western Germany to Austria 1 fighter moved from 115 Sea Zone to Southern France 1 battleship moved from 115 Sea Zone to 93 Sea Zone -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Austria 1 fighter moved from Normandy Bordeaux to Austria 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 transports moved from 113 Sea Zone to 105 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone 6 transports moved from 115 Sea Zone to 106 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Western Germany 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Western Germany to Austria 1 fighter moved from 115 Sea Zone to Southern France 1 battleship moved from 115 Sea Zone to 93 Sea Zone Combat - Americans Battle in 65 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 65 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 65 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 65 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 65 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 65 Sea Zone, round 6 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 65 Sea Zone Americans win, taking 65 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Malta Americans attack with 2 artilleries and 2 infantry Italians defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Austria Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Austria, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Austria Americans win, taking Austria from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Malta: 1 artillery EDIT: Adding units owned by Americans to Malta: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Austria to Western Germany 1 tactical_bomber moved from Austria to Southern France 2 artilleries and 2 infantry moved from 115 Sea Zone to Western Germany 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 factory_minor placed in Holland Belgium 1 armour and 2 infantry placed in Western Germany 3 transports placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States 1 battleship placed in 104 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 0.33 Japanese regular : -0.67 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Western Sinkiang to Northern Sinkiang 3 artilleries moved from Jehol to Southern Manchuria 3 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Jehol to Shantung 5 infantry moved from Fukien to Kwangtung 1 artillery moved from Kwangtung to Fukien 2 infantry moved from Kwangsi to Kwangtung Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan 3 infantry placed in Kiangsu 2 infantry placed in Fukien 2 infantry placed in Northern Sinkiang 1 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :





