@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 battleship and 1 transport in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 38 Sea Zone
1 transport owned by the Japanese lost in 38 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to Eastern India
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from United Kingdom to 94 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 94 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 2 transports
Non Combat Move - French
1 fighter moved from 94 Sea Zone to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 battleship and 1 transport in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 38 Sea Zone
1 transport owned by the Japanese lost in 38 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to Eastern India
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from United Kingdom to 94 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 94 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 2 transports
Non Combat Move - French
1 fighter moved from 94 Sea Zone to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 artilleries and 11 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 artilleries and 12 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Vyborg
1 artillery moved from 118 Sea Zone to Vyborg
1 artillery moved from 118 Sea Zone to Vyborg
1 infantry moved from 118 Sea Zone to Vyborg
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 fighter moved from Western Germany to 116 Sea Zone
1 tactical_bomber moved from Western Germany to 116 Sea Zone
1 fighter moved from Western Germany to 116 Sea Zone
1 tactical_bomber moved from Western Germany to 116 Sea Zone
1 cruiser moved from 116 Sea Zone to 115 Sea Zone
1 battleship moved from 116 Sea Zone to 115 Sea Zone
6 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 tactical_bomber moved from Bulgaria to Southern Italy
1 fighter moved from Bulgaria to Southern Italy
1 fighter moved from Western Germany to Karelia
1 tactical_bomber moved from Western Germany to Karelia
1 artillery moved from Finland to Vyborg
Combat - Germans
Battle in 116 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 116 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 6 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 4/14 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Karelia to Finland
1 tactical_bomber moved from Karelia to Finland
2 fighters and 2 tactical_bombers moved from 116 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
1 marine placed in Western Germany
3 infantry placed in France
3 armour placed in Romania
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to 118 Sea Zone
1 submarine moved from 122 Sea Zone to 107 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Smolensk to Northern Belarus
1 artillery moved from Kursk to Tula
1 artillery moved from Novgorod to Yaroslavl
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in 118 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 118 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 transports
Non Combat Move - Russians
1 fighter moved from 118 Sea Zone to Leningrad
1 aaGun moved from Smolensk to Russia
7 armour and 7 mech_infantrys moved from Russia to Tula
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
7 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Leningrad
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Southern Manchuria
1 artillery and 6 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangtung to Kwangsi
1 artillery, 3 infantry and 1 mech_infantry moved from Hunan to Kwangsi
2 artilleries and 4 infantry moved from Kiangsi to Kwangtung
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Japan to 34 Sea Zone
1 fighter moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 battleship, 1 carrier, 3 destroyers and 2 submarines moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 tactical_bomber moved from Japan to 34 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Malaya
1 bomber moved from French Indo China to 56 Sea Zone
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 bomber moved from French Indo China to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 carrier moved from 45 Sea Zone to 132 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Malaya
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Manilla to 36 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 infantry moved from 34 Sea Zone to Caroline Islands
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 armour moved from 34 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 fighter moved from French Indo China to Malaya
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Southern Manchuria
1 artillery and 6 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangtung to Kwangsi
1 artillery, 3 infantry and 1 mech_infantry moved from Hunan to Kwangsi
2 artilleries and 4 infantry moved from Kiangsi to Kwangtung
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Japan to 34 Sea Zone
1 fighter moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 battleship, 1 carrier, 3 destroyers and 2 submarines moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 tactical_bomber moved from Japan to 34 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Malaya
1 bomber moved from French Indo China to 56 Sea Zone
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 bomber moved from French Indo China to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 carrier moved from 45 Sea Zone to 132 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Malaya
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Manilla to 36 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 infantry moved from 34 Sea Zone to Caroline Islands
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 armour moved from 34 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 fighter moved from French Indo China to Malaya
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 34 Sea Zone
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; ANZAC defend with 1 cruiser, 2 destroyers and 1 transport
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
ANZAC roll dice for 1 cruiser, 3 destroyers and 1 transport in 56 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the British and 2 destroyers owned by the ANZAC lost in 56 Sea Zone
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from Dutch with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport
Casualties for British: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter
Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 34 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 34 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 34 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports in 34 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 34 Sea Zone
2 transports owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 38
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 fighter
Battle in Caroline Islands
Japanese attack with 1 armour, 1 artillery and 4 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 marines
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 2 marines in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/5 hits, 1.50 expected hits
Americans roll dice for 1 marine in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 4 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 marine in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 marines
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/10 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/8 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 5/7 hits, 3.00 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Marshall Islands: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 bomber moved from 56 Sea Zone to Celebes
1 bomber moved from 56 Sea Zone to Celebes
1 tactical_bomber moved from 56 Sea Zone to Celebes
1 fighter moved from 56 Sea Zone to Celebes
1 fighter moved from Malaya to 132 Sea Zone
1 tactical_bomber moved from Malaya to 132 Sea Zone
1 fighter moved from Malaya to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
3 aaGuns and 3 infantry moved from Kyushu to Japan
Place Units - Japanese
3 artilleries placed in French Indo China
3 submarines and 2 transports placed in 7 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 2.33
Japanese regular : 1.50
UK_Pacific regular : -0.33
ANZAC regular : -1.50
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 armour, 1 artillery, 1 carrier, 6 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 11 Sea Zone to 8 Sea Zone
1 infantry moved from Central United States to Western United States
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from Suriname to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 armour, 1 artillery, 1 carrier, 6 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 11 Sea Zone to 8 Sea Zone
1 infantry moved from Central United States to Western United States
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from Suriname to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in 43 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 fighter and 1 transport
Americans roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 fighter
Battle in 56 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 56 Sea Zone to Queensland
Place Units - Americans
1 battleship, 2 destroyers, 3 submarines and 2 transports placed in 11 Sea Zone
2 artilleries placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Italians regular : -0.17
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsu
4 artilleries, 1 fighter and 19 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Kiangsi
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
2 artilleries and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Combat Move - British
1 unit repaired.
1 fighter moved from Egypt to Iraq
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
3 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
2 infantry moved from Southern Persia to Iraq
1 bomber moved from United Kingdom to France
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 armour, 1 artillery, 1 carrier, 6 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 11 Sea Zone to 8 Sea Zone
1 infantry moved from Central United States to Western United States
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from Suriname to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in 43 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 fighter and 1 transport
Americans roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 fighter
Battle in 56 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 56 Sea Zone to Queensland
Place Units - Americans
1 battleship, 2 destroyers, 3 submarines and 2 transports placed in 11 Sea Zone
2 artilleries placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsu
4 artilleries, 1 fighter and 19 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Kiangsi
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
2 artilleries and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 armour, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
1 fighter moved from Egypt to Iraq
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
3 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
2 infantry moved from Southern Persia to Iraq
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Iraq
British attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 0/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 4 : 2/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 fighter moved from Iraq to Egypt
1 bomber moved from France to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from Burma to Eastern India
Place Units - British
1 armour and 1 fighter placed in United Kingdom
3 destroyers placed in 112 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Americans regular : 2.33
Italians regular : -0.17
Japanese regular : 0.00
Germans AA : -0.17
Neutral_Axis regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Libya to Southern Italy
1 fighter moved from Western Germany to Northern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
1 cruiser and 1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
1 cruiser and 1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Morocco to United Kingdom
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 marine moved from Western Germany to 115 Sea Zone
1 battleship and 1 marine moved from 115 Sea Zone to 118 Sea Zone
1 marine moved from 118 Sea Zone to Leningrad
3 artilleries and 8 infantry moved from Vyborg to Leningrad
1 destroyer moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour, 5 artilleries and 10 infantry moved from Bessarabia to Ukraine
6 armour moved from Romania to Ukraine
6 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Finland to Northern Belarus
1 tactical_bomber moved from Finland to Northern Belarus
2 infantry moved from Baltic States to Northern Belarus
2 artilleries and 10 infantry moved from Baltic States to Leningrad
3 armour and 1 mech_infantry moved from Poland to Leningrad
1 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 marine moved from Western Germany to 115 Sea Zone
1 battleship and 1 marine moved from 115 Sea Zone to 118 Sea Zone
1 marine moved from 118 Sea Zone to Leningrad
3 artilleries and 8 infantry moved from Vyborg to Leningrad
1 destroyer moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour, 5 artilleries and 10 infantry moved from Bessarabia to Ukraine
6 armour moved from Romania to Ukraine
6 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Finland to Northern Belarus
1 tactical_bomber moved from Finland to Northern Belarus
2 infantry moved from Baltic States to Northern Belarus
2 artilleries and 10 infantry moved from Baltic States to Leningrad
3 armour and 1 mech_infantry moved from Poland to Leningrad
1 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 14 armour, 5 artilleries, 11 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 10 infantry
Germans roll dice for 14 armour, 5 artilleries, 11 infantry and 6 mech_infantrys in Ukraine, round 2 : 14/36 hits, 13.33 expected hits
Russians roll dice for 10 infantry in Ukraine, round 2 : 3/10 hits, 3.33 expected hits
10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 14 armour, 5 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 10 infantry
Battle in Northern Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 3 armour, 5 artilleries, 18 infantry, 1 marine and 1 mech_infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Germans roll dice for 1 battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 3 armour, 5 artilleries, 18 infantry, 1 marine and 1 mech_infantry in Leningrad, round 2 : 5/28 hits, 7.67 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 10 infantry in Leningrad, round 2 : 3/11 hits, 4.00 expected hits
4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Leningrad
Germans roll dice for 3 armour, 5 artilleries, 15 infantry, 1 marine and 1 mech_infantry in Leningrad, round 3 : 8/25 hits, 7.17 expected hits
Russians roll dice for 1 fighter and 6 infantry in Leningrad, round 3 : 3/7 hits, 2.67 expected hits
6 infantry owned by the Russians, 1 fighter owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 3 armour, 5 artilleries, 12 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Germans: 6 infantry
Casualties for Russians: 1 aaGun, 1 fighter and 10 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from Northern Belarus to Eastern Poland
1 tactical_bomber moved from Northern Belarus to Eastern Poland
2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 aaGun moved from Denmark to Western Germany
1 aaGun moved from Denmark to Western Germany
Place Units - Germans
3 armour placed in Romania
1 fighter placed in Western Germany
1 destroyer and 3 submarines placed in 115 Sea Zone
Germans undo move 3.
1 destroyer and 3 submarines placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.33
Germans regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 107 Sea Zone to 113 Sea Zone
1 infantry moved from Smolensk to Novgorod
2 infantry moved from Smolensk to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
1 artillery moved from Yaroslavl to Vologda
1 artillery moved from Tula to Kursk
1 mech_infantry moved from Russia to Tula
5 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Amur to Siberia
1 infantry moved from Timguska to Urals
1 mech_infantry moved from Tula to Rostov
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Stalingrad
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Celebes to Kwangsi
1 tactical_bomber moved from Celebes to Kwangsi
1 submarine moved from 56 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Non Combat Move - Japanese
1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
1 aaGun and 3 infantry moved from Northern Manchuria to Korea
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Caroline Islands to 34 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 34 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Marshall Islands to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
2 artilleries, 1 carrier, 1 infantry, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Kwangsi
2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from 37 Sea Zone to Kwangsi
1 artillery moved from 37 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from Celebes to French Indo China
1 bomber moved from Celebes to French Indo China
Place Units - Japanese
1 artillery and 3 infantry placed in Japan
3 transports placed in 37 Sea Zone
1 airfield placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 108 Sea Zone to 113 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone
2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands
2 destroyers and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to Kyushu
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
6 destroyers moved from 8 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
2 fighters moved from 8 Sea Zone to 7 Sea Zone
2 fighters moved from Queensland to Dutch New Guinea
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 27 Sea Zone
Americans attack with 2 destroyers and 3 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 2 destroyers and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Kyushu
Battle in Iwo Jima
Battle in Hawaiian Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Kyushu from Japanese, taking Iwo Jima from Japanese, taking Hawaiian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 113 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 113 Sea Zone
Americans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 submarines moved from 8 Sea Zone to 7 Sea Zone
1 carrier moved from 8 Sea Zone to 7 Sea Zone
Place Units - Americans
3 artilleries and 2 infantry placed in Eastern United States
3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 3.17
Japanese regular : 0.33
Germans regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsu to Fukien
Chinese take Fukien from Japanese
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hunan to Kwangsi
4 artilleries, 1 fighter and 20 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in Kwangsi
Japanese scrambles 3 units out of French Indo China to defend against the attack in Kwangsi
Battle in Kwangsi
Chinese attack with 4 artilleries, 1 fighter and 21 infantry
Japanese defend with 1 armour, 9 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese roll dice for 4 artilleries, 1 fighter and 21 infantry in Kwangsi, round 2 : 10/26 hits, 6.00 expected hits
Japanese roll dice for 1 armour, 9 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 13/30 hits, 12.00 expected hits
10 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 4 artilleries, 1 fighter and 8 infantry in Kwangsi, round 3 : 3/13 hits, 3.83 expected hits
Japanese roll dice for 1 armour, 9 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 3 : 9/20 hits, 8.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 8 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
1 fighter owned by the Chinese retreated
3 artilleries owned by the Chinese retreated to Yunnan
Japanese win with 1 armour, 8 artilleries, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Chinese: 1 artillery and 21 infantry
Casualties for Japanese: 1 artillery and 12 infantry
Moving scrambled unit from Kwangsi to French Indo China
Moving scrambled unit from Kwangsi back to originating territory: French Indo China
Moving scrambled unit from Kwangsi back to originating territory: French Indo China
Moving scrambled unit from Kwangsi back to originating territory: French Indo China
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 3.17
Japanese regular : 1.33